Kleene Onigiri wrote:
That smiley was for a different reason :x
When I gave Yusaku and Okiya deduction, I wanted to give Okiya something else too that would help him in finding the culprit. But the best choice was interrogation (which is why yusaku has it). But giving him interrogation too, while there are already so many interrogations, and that interrogation can be investigated, seemed wrong
Well, did anyone play Okiya recently? Whoever did, should give us some feedback how he played. If he wasn't used for a while I think it is better to let someone play as him so we can better evaluate how good/bad/fun he is right now.
I think Deduction and Detect are enough for him. Yeah, he has a hard time figuring out who was the criminal from his list initially, but it is a good starting point. Over the course of the game people from his list will get killed/lynched/proven so it is not like he will never be able to use Deduction again. And if he is in contact with someone who can help him figuring out if a player is BO things get even better for him. Yusaku is pretty strong, however the limitation that he can't use interrogate and Deduce during the same night somehow keeps him in check a bit. But again, rather than uping Okiya power-wise to be equal to Yusaku, I would rather weaken Yusaku instead.
Sooooo~ for Okiya. Why not giving him Cross-examine just that it would be for the day phase? So it can't be investigated. It would also help with finding the culprit, but would be a bit worse than the interrogation, since there are more possibilities, that someone committed a crime.
A "didn't commit a crime" result would tell you for sure, that this player isn't the killer. But it wouldn't mean that this player isn't BO for sure either. Which is good imo.
Well, it would need a different name, since it's a day action and not quite the same as eris ability then.
No. The only way I would agree giving him cross-examine (of any sorts) is by removing his other abilities. Or at least take away detect and make him unable to use cross-examine and deduce during the same night (or same day/night if he could only use it at night).
I think Detect was a good ability for him. But I agree that as games became bigger and more roles got introduced he needed to become better (similarly to Gin). So we gave him Deduce in addition which I think was fine.
If we really wanted to make him any better than he currently is (which I don't think we should, but I might be wrong here. Seeing him in a game could help to figure that out.) - why don't we just give his ability the "Gin-threatment"? So instead of Detecting one role per night, allow him to detect two. (Same for Boubon, obviously.)
Also, since Okiya and Bourbon both have detect, which can be investigated afaik, bourbon can again pretend to be Okiya. And he can tell people, that this player committed a crime etc.
But the police can't be sure, if it's bourbon or Okiya then. Making the one getting suspicious etc.
(this will totally backfire for me as a Player :V
Kleene(Okiya [I can dream, ok?

]): This one committed a crime!
Townie: You're Bourbon! *lynches kleene*
With the Black Suitcase players will get suspicious of every ability. The only disadvantage of Okiya is that he has the smell. But... how often did Haibara ever follow Okiya in a game so far? I can't remember a single time. It is just Haibara, with Sherry it is even less likely that Haibara is in the game in the first place. Even if she is (and Okiya is as well): It is so rare that she would pick him out of so many players. It is different from interrogation, which quite a lot of roles (5-6?) have.
And even if poor Okiya gets lynched: He should have quite a nice collection of information at that point that he can include in his will - which BOs are in the game (and which not), and a list of possible killers that the town can then use to figure out the killer (since they will have roles that can check if someone is BO or not).
Even tho Megure/Shiratori seem to be the "strongest roles", house-search can be just reused, when you found someone guilty. If you house-search someone that's innocent, then you'll loose the ability. So people wouldn't use that "blindly". They would use it first on someone who they think is BO and to that also did a crime. But for that, you need information. And you get information via other abilities, mainly interrogate or Investigate. Best ability for house-search would the info from cross-examine. But. especially with blame, you can't be sure if you got a BO or a town that way.
And when you say that you have house-search, you can become a APTX victim easily.
I am not sure what you want to suggest here? Trying to say that they are okay the way they are now?
But Megure/Shiratori are winning the "strongest town role" vote by a huge margin so far. And like you said: Especially in combination with other roles they become even stronger quickly. And the BO might not have Anokata in their rows in the first place.
@Kogoro:
Kogoro is one of the strongest interrogators, once he's sober. Slandering won't be effective in any way anymore.
Last round breva kinda proved Akonyl for 95% being town. She interrogated him and got "BO", since he was slandered. Then she used analyse and got "not BO". And it's very unlikely that the BO would slander their own people, that have "not BO" from the beginning.
So I'm against giving him another item.
And kogoro doesn't have his own car, which is known, so he didn't get any car-keys :x
Well, we could just give him car-keys if we wanted. He is the only adult without some, right? Despite not having Okiya seen drive a car as well.
Though, somehow I feel this makes him kinda special. And I would rather let him keep that unique aspect. (And canon-wise, Kogoro does very little to stay anonymous as well.)
And my idea with Kir/James getting s.investigate and investigate was just shoved away
Well, I am feeling that these two are kinda on the lower end of the power-spectrum of the town as well. But just tucking "Investigate 1 AND Special Investigate" somehow feels... out of place.
Even special investigate alone feels weird on these two - did we even see them doing any investigation of a past crime? It is not what they are really representing.
Maybe it is time to rework them altogether.
The Betrayal ability of Kir and knowing the numbers of FBI agents for James seem fine to me. They... fit, somehow.
Maybe we should let James use his ability as the head of the FBI group in charge of hunting the BO in japan? When I was GM during round 14 I gave James (Abs.) the task of waiting a certain amount of time and he would get the records of his subordinates results. So maybe we should make this as his ability?
Ability:
"FBI leader"
Roles with this ability: James Black
- During each night, he will get the reports of each FBI agent in the game
- That means, if Jodie observed player A, James will get the result of that observation as well. The same is true for the results of Camels and Akai's night abilities
- This includes results from the Bow-Tie and other items/rewards that allow the agents to perform more than the normal number of abilities
- He will not learn the identities of the agents in this way. He will only learn about their targets.
- Will get no results if James got tricked or injured
- If one of his subordinates gets killed/injured/tricked/used their actions on a player dying that night, James will not get the results of that agent. He will receive the results from the other agents normally
- This ability can't be investigated
- Also works if a player is just disguised as James
So... instead of going out himself, James will get the results of his agents. This could allow him quickly to get in contact with other players (if Camel/Jodie observed a child for example). Or at least he will get a lot more information than any other FBI in the beginning of the game. As the game progresses, his ability gets less useful though (because his agents might die, or because he gets in contact with them anyway).
Actually, with this version he doesn't need to know the number of FBI in the game anymore, he will learn that quickly anyway. We might change it into a day ability, so he learns the results of the agents a bit later. This would also make Irish not again too many information from temporarily disguising as James.
We might also think about including Kir, so James could get results from her as well. Would make sense and maybe make him less vulnerable to getting his agents killed and becoming useless in the process. Could also help Kir a bit if another townie knows that she is in the game.
2 (and a half) Problems remain:
1) James would require at least 2 other FBI agents. Otherwise he is just strictly worse than for example Jodie, since he couldn't even decide for the target himself.
2) What should be done about disguised agents? Should they send their results in as well. Or not at all? Or let them decide? What about temporary disguises?
2.5) James would make a bad BFF for Sonoko. Though, it helps to avoid discombobulation and injury... Also it might be questionable how well he plays if he is the lover of another FBI agent.
I mean, despite the problems with that ability, it feels better than his current "Special Investigate" which seems too generic.
But I must admit I don't have much of an idea what to do about Kir. And then again it would leave Tome as the only role with Special Investigate.