Mafia Mafia Mafia! Pt. 2! (Game 4: Town wins!)
- Sakina
Posts: 418
Re: Mafia Mafia Mafia! Pt. 2! (Game 4: Town wins!)
Game 5!
You may join this game until Sunday April 18 23:59 EST at which time the preparation phase will begin. The first night will start at Monday April 19, 23:59 EST (See EST time here).
The time is the same as last game. The character list is on the first post and will be updated accordingly. No changes to Hakuba or anybody else have been made yet but changes may happen until the start of the prep phase.
Players:
Mod: Sakina
Players:
xpon
pofa
Xcommando
bluekaitou1412
TheBlind
Akonyl
Kleene Onigiri
Callid
Holmes
conia
blurfbreg
Beastly
Commi-Ninja
mangaluva
Schillok
Ctu
16 players! A new record! Remember to post whether you want to play in the next game.
You may join this game until Sunday April 18 23:59 EST at which time the preparation phase will begin. The first night will start at Monday April 19, 23:59 EST (See EST time here).
The time is the same as last game. The character list is on the first post and will be updated accordingly. No changes to Hakuba or anybody else have been made yet but changes may happen until the start of the prep phase.
Players:
Mod: Sakina
Players:
xpon
pofa
Xcommando
bluekaitou1412
TheBlind
Akonyl
Kleene Onigiri
Callid
Holmes
conia
blurfbreg
Beastly
Commi-Ninja
mangaluva
Schillok
Ctu
16 players! A new record! Remember to post whether you want to play in the next game.
Last edited by Sakina on April 18th, 2010, 11:14 pm, edited 1 time in total.
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- That was expected from my Silver Bullet
Posts: 422
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- Community Hero
Posts: 4200
Re: Mafia Mafia Mafia! Pt. 2! (Game 4: Town wins!)
defsies insies
also
a) make a new topic I guess because people are callin for it
b) you keeping bourby's current ability or are you gonna switch it over to the proposed one?
also
a) make a new topic I guess because people are callin for it
b) you keeping bourby's current ability or are you gonna switch it over to the proposed one?
- Commi-Ninja
Posts: 1583
Re: Mafia Mafia Mafia! Pt. 2! (Game 4: Town wins!)
I'll play again.
3DS FC: 4699-5851-2068
I might wake up early and go running. I also might wake up and win the lottery. The odds are about the same.
I might wake up early and go running. I also might wake up and win the lottery. The odds are about the same.
- Sakina
Posts: 418
Re: Mafia Mafia Mafia! Pt. 2! (Game 4: Town wins!)
Heh, are we really going to need a new thread for each game? That was rhetorical. If we really do need a new thread then I'll create one at the start of the prep phase. That way any changes to the rules can be made in this thread and we won't clutter the other, newer thread with them. Makes it neater, no?Akonyl wrote: defsies insies
also
a) make a new topic I guess because people are callin for it
b) you keeping bourby's current ability or are you gonna switch it over to the proposed one?
Mmm, yes I do like the change to Bourbon's ability so I probably will change it. I've got to go back over the pages and look at all the suggested changes and objections/advantages/disadvantages to them first. It won't be done tonight, though.
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- Community Hero
Posts: 4200
Re: Mafia Mafia Mafia! Pt. 2! (Game 4: Town wins!)
fair enough. I'm just sayin that because after each game people seem to say it, and I dunno if it was simply because it was a fresh new topic ripe for the posting or not, but considering how much posting went on in here I'd say we should maybe do it againSakina wrote:Heh, are we really going to need a new thread for each game? That was rhetorical. If we really do need a new thread then I'll create one at the start of the prep phase. That way any changes to the rules can be made in this thread and we won't clutter the other, newer thread with them. Makes it neater, no?Akonyl wrote: defsies insies
also
a) make a new topic I guess because people are callin for it
b) you keeping bourby's current ability or are you gonna switch it over to the proposed one?
Mmm, yes I do like the change to Bourbon's ability so I probably will change it. I've got to go back over the pages and look at all the suggested changes and objections/advantages/disadvantages to them first. It won't be done tonight, though.

-
- That was expected from my Silver Bullet
Posts: 422
Re: Mafia Mafia Mafia! Pt. 2! (Game 4: Town wins!)
Bourby's ability suck ass. He should be as cunning as HolmesAkonyl wrote:fair enough. I'm just sayin that because after each game people seem to say it, and I dunno if it was simply because it was a fresh new topic ripe for the posting or not, but considering how much posting went on in here I'd say we should maybe do it againSakina wrote:Heh, are we really going to need a new thread for each game? That was rhetorical. If we really do need a new thread then I'll create one at the start of the prep phase. That way any changes to the rules can be made in this thread and we won't clutter the other, newer thread with them. Makes it neater, no?Akonyl wrote: defsies insies
also
a) make a new topic I guess because people are callin for it
b) you keeping bourby's current ability or are you gonna switch it over to the proposed one?
Mmm, yes I do like the change to Bourbon's ability so I probably will change it. I've got to go back over the pages and look at all the suggested changes and objections/advantages/disadvantages to them first. It won't be done tonight, though.![]()

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- Community Hero
Posts: 4200
Re: Mafia Mafia Mafia! Pt. 2! (Game 4: Town wins!)
Holmes? You mean the guy that got arrested at the earliest possible moment?Beastly wrote:Bourby's ability suck ass. He should be as cunning as Holmes

- xpon
- Community Sepll Chkecer
- Spreading the cuteness, all over DCTP
Posts: 5848- Contact:
Re: Mafia Mafia Mafia! Pt. 2! (Game 4: Town wins!)
WOW... that A direct HIT...... stright trough Holmes HeartAkonyl wrote:Holmes? You mean the guy that got arrested at the earliest possible moment?Beastly wrote:Bourby's ability suck ass. He should be as cunning as Holmes![]()
- mangaluva
- Fangirl, Pokefreak, Grammar Roman, Movie Geek
Posts: 5246- Contact:
Re: Mafia Mafia Mafia! Pt. 2! (Game 4: Town wins!)
I'm in 

Nuzlocke 1: After Armageddon--COMPLETE
Nuzlocke 2: Blood and Bond--COMPLETE
Nuzlocke 3: Calamity Calls--COMPLETE
Nuzlocke 3.5: Isabelle's AlphaSapphire Story--ONGOING
Nuzlocke 4: Dimensional Destruction--ONGOING
Nuzlocke 4.5: Deliverance--ONGOING
Personal Tumblr---Fanfic Tumblr---Original Novel Tumblr---Other Novel Tumblr--DCMK blog
Nuzlocke 2: Blood and Bond--COMPLETE
Nuzlocke 3: Calamity Calls--COMPLETE
Nuzlocke 3.5: Isabelle's AlphaSapphire Story--ONGOING
Nuzlocke 4: Dimensional Destruction--ONGOING
Nuzlocke 4.5: Deliverance--ONGOING
Personal Tumblr---Fanfic Tumblr---Original Novel Tumblr---Other Novel Tumblr--DCMK blog
- Sakina
Posts: 418
-
- That was expected from my Silver Bullet
Posts: 422
- Sakina
Posts: 418
Re: Mafia Mafia Mafia! Pt. 2! (Game 4: Town wins!)
You mean the time from now till the start? Yes, it is a bit long. There are several reasons for that, though. For one thing, we're having a birthday party for my best friend on Saturday so I'll be busy that whole night.Beastly wrote: I think the wait is too long.
College party + trying to write intelligent posts = bad idea
There's also a local volunteer give-back-to-the-community thing early on Saturday so starting on Friday night is also not good since I'll be sleeping early. So the question is, do you want a mod who can actually make intelligent posts on time or one that has to make unreadable posts several hours later or earlier (ie. never on time)? If you have a problem with it you can mod the next game and start immediately after this one ends. ^_^
- Callid
- Ratio vincit omnia.
Posts: 1433
Re: Mafia Mafia Mafia! Pt. 2! (Game 4: Town wins!)
So... ROLES!
Note that these are not official (yet), but simply my suggestion.
Roles
Changed:
- Mafia Snipers (not discovered)
- Bourbon (ability change)
- Vermouth (no conversion, no speech restriction)
- Police Investigation: 3
- Yumi (became officer)
- FBI Investigation: 5
- Akai (clarified)
- Kir (removed)
- Meitanteis: Investigation: 5
- Makoto (can return after Karate championship)
- Ai (Only one variant, only on day, without strength of scent, Okiya has scent)
- Sonoko (several players and GM selection, Mafia not allowed)
- DB (added)
- Okiya (added)
- several formal things
Note that these are not official (yet), but simply my suggestion.
Roles
- Spoiler:
Changed:
- Mafia Snipers (not discovered)
- Bourbon (ability change)
- Vermouth (no conversion, no speech restriction)
- Police Investigation: 3
- Yumi (became officer)
- FBI Investigation: 5
- Akai (clarified)
- Kir (removed)
- Meitanteis: Investigation: 5
- Makoto (can return after Karate championship)
- Ai (Only one variant, only on day, without strength of scent, Okiya has scent)
- Sonoko (several players and GM selection, Mafia not allowed)
- DB (added)
- Okiya (added)
- several formal things
Last edited by Callid on April 15th, 2010, 2:34 pm, edited 1 time in total.
If
,
,
,
,
,
,
or
are attached, that paragraph may not be 100% serious. Seriously.
This link provides further information.
Callid Conia Pact - Petitions - Archive








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- Callid
- Ratio vincit omnia.
Posts: 1433
Re: Mafia Mafia Mafia! Pt. 2! (Game 4: Town wins!)
I'd also suggest a new thread.
I'm double-posting, because I'd suggest that every GM quotes the roles and publish them outside quote (after the changes he wants to make).
I'm double-posting, because I'd suggest that every GM quotes the roles and publish them outside quote (after the changes he wants to make).
If
,
,
,
,
,
,
or
are attached, that paragraph may not be 100% serious. Seriously.
This link provides further information.
Callid Conia Pact - Petitions - Archive








This link provides further information.
Callid Conia Pact - Petitions - Archive