Mafia Round 16 - Yarrharr~ (BO wins!)

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Re: Mafia Round 16 - Yarrharr~ (BO wins!)

Post by pofa »

Dus wrote:
PhoenixTears wrote:
Eve wrote: Enjoyed being BO PT? XD
Not really, tbh. :P
:'(
+1 :'(

I thought it was fun working with you rather than being secretly lynched by you for once.

And I've been BO three times in a row, so I'm tired of it too. :P Though I guess Akonyl has more reason to complain than I do.
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Re: Mafia Round 16 - Yarrharr~ (BO wins!)

Post by Eve »

pofa wrote: And I've been BO three times in a row, so I'm tired of it too. :P Though I guess Akonyl has more reason to complain than I do.
That makes me wonder about how GM designate players, I mean there are people who get to be town repeatedly, and vice-versa  :-\
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Re: Mafia Round 16 - Yarrharr~ (BO wins!)

Post by pofa »

Eve wrote:
pofa wrote: And I've been BO three times in a row, so I'm tired of it too. :P Though I guess Akonyl has more reason to complain than I do.
That makes me wonder about how GM designate players, I mean there are people who get to be town repeatedly, and vice-versa  :-\
I think most people just use random.org, which means it's just bad luck. :P

I didn't actually want xpon to give me a town role on purpose. ^^ If it's a sure thing that our town:BO ratio will be balanced, it'll affect who you do and don't trust during the round. I just hope I turn out town this time.
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Re: Mafia Round 16 - Yarrharr~ (BO wins!)

Post by Eve »

pofa wrote:
Eve wrote:
pofa wrote: And I've been BO three times in a row, so I'm tired of it too. :P Though I guess Akonyl has more reason to complain than I do.
That makes me wonder about how GM designate players, I mean there are people who get to be town repeatedly, and vice-versa  :-\
I think most people just use random.org, which means it's just bad luck. :P

I didn't actually want xpon to give me a town role on purpose. ^^ If it's a sure thing that our town:BO ratio will be balanced, it'll affect who you do and don't trust during the round. I just hope I turn out town this time.
I mean "How" did they use random.org? Like pick a role, then random'd a number?
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Re: Mafia Round 16 - Yarrharr~ (BO wins!)

Post by PT »

Dus wrote: :'(
pofa wrote: +1 :'(

I thought it was fun working with you rather than being secretly lynched by you for once.

And I've been BO three times in a row, so I'm tired of it too. :P Though I guess Akonyl has more reason to complain than I do.
It was nothing against you guys, honest. ;D The people I got to work with were a lot of fun! :-* I'm just not quite the cold-blooded killers you guys are. ;) And yeah, I did like not having to secretly lynch you this time, pofa. :P But if I'm gonna be lying and manipulating, I'd rather be doing it against the BO. :P
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Re: Mafia Round 16 - Yarrharr~ (BO wins!)

Post by pofa »

Eve wrote:
pofa wrote:
Eve wrote:
pofa wrote: And I've been BO three times in a row, so I'm tired of it too. :P Though I guess Akonyl has more reason to complain than I do.
That makes me wonder about how GM designate players, I mean there are people who get to be town repeatedly, and vice-versa  :-\
I think most people just use random.org, which means it's just bad luck. :P

I didn't actually want xpon to give me a town role on purpose. ^^ If it's a sure thing that our town:BO ratio will be balanced, it'll affect who you do and don't trust during the round. I just hope I turn out town this time.
I mean "How" did they use random.org? Like pick a role, then random'd a number?
Lol...well now I'm paranoid that there's something wrong with the way I did it. ^^;

I chose how many BO I wanted in the game based on how many people were playing, then told random.org to give me that many random numbers out of the number of players (16 players, 5 BO, I think. So 5 random numbers from 1-16.) I matched the 5 numbers to the sign-up list numbers of the players. :P

Then I told it to give me 5 numbers out of how many BO roles there were (can't remember, less than we have now. Like 8, maybe?) And I matched those numbers to the role list, and gave them to the players in the same order. :P

Then the same for the town role list and the remaining players.
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Re: Mafia Round 16 - Yarrharr~ (BO wins!)

Post by Eve »

pofa wrote:
Eve wrote:
pofa wrote:
Eve wrote:
pofa wrote: And I've been BO three times in a row, so I'm tired of it too. :P Though I guess Akonyl has more reason to complain than I do.
That makes me wonder about how GM designate players, I mean there are people who get to be town repeatedly, and vice-versa  :-\
I think most people just use random.org, which means it's just bad luck. :P

I didn't actually want xpon to give me a town role on purpose. ^^ If it's a sure thing that our town:BO ratio will be balanced, it'll affect who you do and don't trust during the round. I just hope I turn out town this time.
I mean "How" did they use random.org? Like pick a role, then random'd a number?
Lol...well now I'm paranoid that there's something wrong with the way I did it. ^^;

I chose how many BO I wanted in the game based on how many people were playing, then told random.org to give me that many random numbers out of the number of players (16 players, 5 BO, I think. So 5 random numbers from 1-16.) I matched the 5 numbers to the sign-up list numbers of the players. :P

Then I told it to give me 5 numbers out of how many BO roles there were (can't remember, less than we have now. Like 8, maybe?) And I matched those numbers to the role list, and gave them to the players in the same order. :P

Then the same for the town role list and the remaining players.
Your way makes sense, what about the others? They have been using the same method? :-\
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Re: Mafia Round 16 - Yarrharr~ (BO wins!)

Post by Conia »

Eve wrote:
pofa wrote:
Eve wrote:
pofa wrote:
Eve wrote:
pofa wrote: And I've been BO three times in a row, so I'm tired of it too. :P Though I guess Akonyl has more reason to complain than I do.
That makes me wonder about how GM designate players, I mean there are people who get to be town repeatedly, and vice-versa  :-\
I think most people just use random.org, which means it's just bad luck. :P

I didn't actually want xpon to give me a town role on purpose. ^^ If it's a sure thing that our town:BO ratio will be balanced, it'll affect who you do and don't trust during the round. I just hope I turn out town this time.
I mean "How" did they use random.org? Like pick a role, then random'd a number?
Lol...well now I'm paranoid that there's something wrong with the way I did it. ^^;

I chose how many BO I wanted in the game based on how many people were playing, then told random.org to give me that many random numbers out of the number of players (16 players, 5 BO, I think. So 5 random numbers from 1-16.) I matched the 5 numbers to the sign-up list numbers of the players. :P

Then I told it to give me 5 numbers out of how many BO roles there were (can't remember, less than we have now. Like 8, maybe?) And I matched those numbers to the role list, and gave them to the players in the same order. :P

Then the same for the town role list and the remaining players.
Your way makes sense, what about the others? They have been using the same method? :-\
Probably very similar methods.
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Re: Mafia Round 16 - Yarrharr~ (BO wins!)

Post by Akonyl »

Eve wrote: Your way makes sense, what about the others? They have been using the same method? :-\
my method (when using random.org) was to make a list of roles, and a list of players, number each list, and then choose random numbers from each list and pair the role to the player, and if it was invalid for one reason or another, I just did it again.

But yes, being DB 3x in a row, followed by BO 4x in a row (two of which are calvados) is D:
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Re: Mafia Round 16 - Yarrharr~ (BO wins!)

Post by Eve »

Akonyl wrote:
Eve wrote: Your way makes sense, what about the others? They have been using the same method? :-\
my method (when using random.org) was to make a list of roles, and a list of players, number each list, and then choose random numbers from each list and pair the role to the player, and if it was invalid for one reason or another, I just did it again.

But yes, being DB 3x in a row, followed by BO 4x in a row (two of which are calvados) is D:
Hmmmm.... I think maybe GM should try a set way to choose roles?
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Re: Mafia Round 16 - Yarrharr~ (BO wins!)

Post by Akonyl »

Eve wrote:
Akonyl wrote:
Eve wrote: Your way makes sense, what about the others? They have been using the same method? :-\
my method (when using random.org) was to make a list of roles, and a list of players, number each list, and then choose random numbers from each list and pair the role to the player, and if it was invalid for one reason or another, I just did it again.

But yes, being DB 3x in a row, followed by BO 4x in a row (two of which are calvados) is D:
Hmmmm.... I think maybe GM should try a set way to choose roles?
It doesn't really matter how they do it, and there's no point in forcing them to do it one way or the other if it's actually random. Remember, random things aren't always evenly spread out, they do cause spikes and coincidences and such. Also, I dunno about other GMs, but during my round I was guilty of re-randomizing the roles a few times, because of town/BO imbalances or player imbalances (like the one time it told me to put beastly/holmes on the BO along with a bunch of first-timers :V), so that may be part of the forming of coincidences.
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Re: Mafia Round 16 - Yarrharr~ (BO wins!)

Post by pofa »

Akonyl wrote:
Eve wrote:
Akonyl wrote:
Eve wrote: Your way makes sense, what about the others? They have been using the same method? :-\
my method (when using random.org) was to make a list of roles, and a list of players, number each list, and then choose random numbers from each list and pair the role to the player, and if it was invalid for one reason or another, I just did it again.

But yes, being DB 3x in a row, followed by BO 4x in a row (two of which are calvados) is D:
Hmmmm.... I think maybe GM should try a set way to choose roles?
It doesn't really matter how they do it, and there's no point in forcing them to do it one way or the other if it's actually random. Remember, random things aren't always evenly spread out, they do cause spikes and coincidences and such. Also, I dunno about other GMs, but during my round I was guilty of re-randomizing the roles a few times, because of town/BO imbalances or player imbalances (like the one time it told me to put beastly/holmes on the BO along with a bunch of first-timers :V), so that may be part of the forming of coincidences.
I re-ran a couple of role numbers when I thought the town or BO had too many over-strong roles (I think the town had every protector/healer role and no police, or something). But who was town and who was BO was random. But I can't say I wouldn't have done the same thing if it had come out all new people like that. :P
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Re: Mafia Round 16 - Yarrharr~ (BO wins!)

Post by Eve »

pofa wrote:
Akonyl wrote:
Eve wrote:
Akonyl wrote:
Eve wrote: Your way makes sense, what about the others? They have been using the same method? :-\
my method (when using random.org) was to make a list of roles, and a list of players, number each list, and then choose random numbers from each list and pair the role to the player, and if it was invalid for one reason or another, I just did it again.

But yes, being DB 3x in a row, followed by BO 4x in a row (two of which are calvados) is D:
Hmmmm.... I think maybe GM should try a set way to choose roles?
It doesn't really matter how they do it, and there's no point in forcing them to do it one way or the other if it's actually random. Remember, random things aren't always evenly spread out, they do cause spikes and coincidences and such. Also, I dunno about other GMs, but during my round I was guilty of re-randomizing the roles a few times, because of town/BO imbalances or player imbalances (like the one time it told me to put beastly/holmes on the BO along with a bunch of first-timers :V), so that may be part of the forming of coincidences.
I re-ran a couple of role numbers when I thought the town or BO had too many over-strong roles (I think the town had every protector/healer role and no police, or something). But who was town and who was BO was random. But I can't say I wouldn't have done the same thing if it had come out all new people like that. :P
hmmm makes sense XD
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Re: Mafia Round 16 - Yarrharr~ (BO wins!)

Post by Abs. »

Akonyl wrote:just like a townie won't sell out townies
One word: xpon  :-X
pofa wrote: But yes, this round made me realize how strong Tequila is.
I didn't realize how strong Tequila was and I was the one being frightened alla da time, yo

Identify xpon: oops he died
Identify pofa: well that didn't work but we know she's not whatever role she claimed anyway
Identify Kain: well that didn't work but she's dead anyway
PhoenixTears wrote:There's already a limit on how many wrong roles you can poison someone as (3)
^This
xpon wrote: btw... even without me leaking info
>:(
PhoenixTears wrote: Other than that, I did everything I normally do as town: gather information.
However you didn't share the information (well except for with your BO buddies) so I knew something was up with that.
Yurikochan wrote:And I was all shocked I wasn't the one being frightened. I guess I should apologize to Abs. more than anyone here. :-X
I, too, was shocked that Yuriko wasn't the one being frightened.  Why me ???  Did Parkur Observe me or something?  Anyhow, no apologies necessary  :-*
PhoenixTears wrote:It was too dangerous for me to talk to Abs. too much, because he would've figured me out a lot faster than you did, I think. Or, at least, I was paranoid that he would have.
This is why you were bold/italicized/whatever it was I did.
Edogawa4869 wrote: Even after my super nice clues you didn't vote for Sherlock? D:
^This

I figured Kleene leaving that for us town to see meant that we were dead meat, and I was right. D:  HOWEVER that still doesn't explain why no one voted for her >_<


The only thing I think that should be changed re: abilities, etc. is Gin's Slander being changed to "cannot be covered"


Also: Schillok was town?  ;D;
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Re: Mafia Round 16 - Yarrharr~ (BO wins!)

Post by PT »

Abs. wrote: However you didn't share the information (well except for with your BO buddies) so I knew something was up with that.
I did, just not as much as normal. :P I told you about the lovers, didn't I? ;) I wanted to help you guys, I really did. But I'm not a traitor. :-\
Abs. wrote: The only thing I think that should be changed re: abilities, etc. is Gin's Slander being changed to "cannot be covered"
I'm okay with that change. Slandering two people a night is enough, I think.

Though, to be fair, the only time Ako covered Gin, Dus didn't use Slander that night, we just had Ako slander Dus instead. :P
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