Mafia - Round 11 (Game Over: BO Wins)
- nomemory
- TheElderNom
Posts: 804
Re: Mafia - Round 11 (Night 1)
Well I can talk all day long. *talk talk talk*
"Sick of tea?! That's like being sick of breathing!" - Iroh (Avatar - The Last Airbender)
- Yurikochan
- Conia's Wife
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Posts: 1254
Re: Mafia - Round 11 (Night 1)
That would be Kogoro's favorite place.pofa wrote: Everyone will start talking as soon as I go to sleep, I know it.
Abs., I saw nothing in that post about the nudist colony idea we discussed.
Last edited by Yurikochan on July 16th, 2010, 3:13 am, edited 1 time in total.

Mafia: The only place where you can find Gin and Akai married together with 8 kids all disguised as Akai. Or something epic like that.
Conia wrote: Why am I thinking a ferret is an experiment from PT to mix the charm of dogs with the evilness of cats? :V
Kay and her friends...- Kleene Onigiri
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Posts: 2479
Re: Mafia - Round 11 (Night 1)
Grawbear! *hugs*Rohoph wrote: Grawwbear spamming.
@pofa: then don't go to sleep XD

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- Yurikochan
- Conia's Wife
- Secretly in love with N...
Posts: 1254
Re: Mafia - Round 11 (Night 1)
<3sssssRohoph wrote: Grawwbear spamming.

Mafia: The only place where you can find Gin and Akai married together with 8 kids all disguised as Akai. Or something epic like that.
Conia wrote: Why am I thinking a ferret is an experiment from PT to mix the charm of dogs with the evilness of cats? :V
Kay and her friends...- xpon
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Re: Mafia - Round 11 (Night 1)
this time xpon will die with style!
- Grawwbear
Posts: 127
Re: Mafia - Round 11 (Night 1)
Hai thar, Silly Giri. D: I can't stand this heaaaaaat ffffffffffKleene Onigiri wrote:Grawbear! *hugs*Rohoph wrote: Grawwbear spamming.
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- nomemory
- TheElderNom
Posts: 804
Re: Mafia - Round 11 (Night 1)
Already sent in how you wish to die?xpon wrote: this time xpon will die with style!
"Sick of tea?! That's like being sick of breathing!" - Iroh (Avatar - The Last Airbender)
- xpon
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Re: Mafia - Round 11 (Night 1)
with movie directed by Mr Jacky Channomemory wrote:Already sent in how you wish to die?xpon wrote: this time xpon will die with style!
-
CTU
- *punches Xpon*
Posts: 321
Re: Mafia - Round 11 (Night 1)
Sounds interesting you should post it after the end of the round (or the GM can if you don't live through the game)xpon wrote:with movie directed by Mr Jacky Channomemory wrote:Already sent in how you wish to die?xpon wrote: this time xpon will die with style!
Kleene Onigiri wrote: Mafia: Where you fight with unicorns and puppies as your weapons.
- xpon
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Re: Mafia - Round 11 (Night 1)
the way you talking is like you already preparing to vote for me! damn you! ha ha haCtu wrote:Sounds interesting you should post it after the end of the round (or the GM can if you don't live through the game)xpon wrote:with movie directed by Mr Jacky Channomemory wrote:Already sent in how you wish to die?xpon wrote: this time xpon will die with style!
-
CTU
- *punches Xpon*
Posts: 321
Re: Mafia - Round 11 (Night 1)
only if you are part of the ORGxpon wrote:the way you talking is like you already preparing to vote for me! damn you! ha ha haCtu wrote:Sounds interesting you should post it after the end of the round (or the GM can if you don't live through the game)xpon wrote:with movie directed by Mr Jacky Channomemory wrote:Already sent in how you wish to die?xpon wrote: this time xpon will die with style!
Kleene Onigiri wrote: Mafia: Where you fight with unicorns and puppies as your weapons.
- xpon
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Re: Mafia - Round 11 (Night 1)
@ctu. i'm NOT!
Guys. before the first victim falls i just want to remind you that last round ( round 10) gave a solid prove to my crazy way of playing and voting strategies!
every one always say that if all the Townie dont vote for randomly in day 1. the town will lose. because the BO will use this to kill 1 for sure.. so lets try to make a tie. but that where the mistake was!
last round.. almost all the townie dont vote some randomly and the one that makes the stupid bear die is all from BO... and since one of them revealed as a member of BO when they die.. the rest townie can focus all their investigation to people who vote together on day 1.. and the town get a sure lead.
so.. the strategies of not voting at all in day 1 for all townie is going to help the townie in this game... specially with more player around. ( more phase to investigate)
With this strategies played, the BO can try vote to get 1 town member killed in day 1 lynching but they will left a hint that can be traceable to reveal their members ! and likely they will not voting too.. so we can avoid loosing 1 townie member in day 1..
as long as all townie dont vote in day 1 .. the BO will get really confused ha ha ha
at least i have a solid evidence to support my way of playing
Guys. before the first victim falls i just want to remind you that last round ( round 10) gave a solid prove to my crazy way of playing and voting strategies!
every one always say that if all the Townie dont vote for randomly in day 1. the town will lose. because the BO will use this to kill 1 for sure.. so lets try to make a tie. but that where the mistake was!
last round.. almost all the townie dont vote some randomly and the one that makes the stupid bear die is all from BO... and since one of them revealed as a member of BO when they die.. the rest townie can focus all their investigation to people who vote together on day 1.. and the town get a sure lead.
so.. the strategies of not voting at all in day 1 for all townie is going to help the townie in this game... specially with more player around. ( more phase to investigate)
With this strategies played, the BO can try vote to get 1 town member killed in day 1 lynching but they will left a hint that can be traceable to reveal their members ! and likely they will not voting too.. so we can avoid loosing 1 townie member in day 1..
as long as all townie dont vote in day 1 .. the BO will get really confused ha ha ha
at least i have a solid evidence to support my way of playing

- Kleene Onigiri
- Community Rice Warrior
- *punches Akonyl*
Posts: 2479
Re: Mafia - Round 11 (Night 1)
That strategy is a good plan. But there are still some "weakpoints" imo.xpon wrote: @ctu. i'm NOT!
Guys. before the first victim falls i just want to remind you that last round ( round 10) gave a solid prove to my crazy way of playing and voting strategies!
every one always say that if all the Townie dont vote for randomly in day 1. the town will lose. because the BO will use this to kill 1 for sure.. so lets try to make a tie. but that where the mistake was!
last round.. almost all the townie dont vote some randomly and the one that makes the stupid bear die is all from BO... and since one of them revealed as a member of BO when they die.. the rest townie can focus all their investigation to people who vote together on day 1.. and the town get a sure lead.
so.. the strategies of not voting at all in day 1 for all townie is going to help the townie in this game... specially with more player around. ( more phase to investigate)
With this strategies played, the BO can try vote to get 1 town member killed in day 1 lynching but they will left a hint that can be traceable to reveal their members ! and likely they will not voting too.. so we can avoid loosing 1 townie member in day 1..
as long as all townie dont vote in day 1 .. the BO will get really confused ha ha ha
at least i have a solid evidence to support my way of playing![]()
1. You posted that on night 1. So what happens if a townie actually found a BO on night 1? Or is suspicious of a player because of interrogation?
That townie would need to tell why he's suspicious of someone. So the BO could figure out his/her role or make him/her a target for the next night. Because there would be no way for that player to make it look like a "random accusation" which is actually a real accusation.
So I would have posted that on day 1 :x
2. The BO could still vote. So they would (if not hindered) kill a town on nigh 1, one on day1 and then again on nigh 2.
If no one votes, then the BO still kills 2 townies for sure. And the town would kill no BO for sure till night 2.
And if the town votes, there would be at least a chance to kill a BO D:
well, that's what I think. But we could try to do that since it was never done before XD But we would still miss the chance to kill a BO on day 1 D:

Keyhole drawn by Yuri Iwamoto <3
Spoiler: Secret Santa gift from Commi-Ninja <3
༼ つ ◕_◕ ༽つ Giff holidays
- Schillok
- GCA UAC U AUG AUA
Posts: 699
Re: Mafia - Round 11 (Night 1)
xpon wrote: Guys. before the first victim falls i just want to remind you that last round ( round 10) gave a solid prove to my crazy way of playing and voting strategies!
every one always say that if all the Townie dont vote for randomly in day 1. the town will lose. because the BO will use this to kill 1 for sure.. so lets try to make a tie. but that where the mistake was!
last round.. almost all the townie dont vote some randomly and the one that makes the stupid bear die is all from BO... and since one of them revealed as a member of BO when they die.. the rest townie can focus all their investigation to people who vote together on day 1.. and the town get a sure lead.
so.. the strategies of not voting at all in day 1 for all townie is going to help the townie in this game... specially with more player around. ( more phase to investigate)
With this strategies played, the BO can try vote to get 1 town member killed in day 1 lynching but they will left a hint that can be traceable to reveal their members ! and likely they will not voting too.. so we can avoid loosing 1 townie member in day 1..
as long as all townie dont vote in day 1 .. the BO will get really confused ha ha ha
at least i have a solid evidence to support my way of playing![]()
Well, after suggesting something as bolt as not voting during day 1...
You know that this kind of tactic would require us to unite the town quickly to confirm identities as soon as possible (being quite risky of getting infiltrated by BO as well). However, I did not see a single suggestion on how we should do that. Single, random actions are quite ineffective.
So, what exactly is your plan? Basically not voting means that the BO will get two free kills before the start of day 2 - and possibly even more if they find out identities of other players - which means that our set-up must be ready by then or the town will get too far behind.
Still, I think it is too early to decide what to do during day 1. Right now it is still night 1 and we need to find the right targets for our abilities and maybe decide to form early alliances...

- Laurell
Posts: 69
Re: Mafia - Round 11 (Night 1)
WHAT?! The game has already started? *checks on his role*

