Mafia - Round 11 (Game Over: BO Wins)

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nomemory
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Re: Mafia - Round 11 (Night 1)

Post by nomemory »

Well I can talk all day long. *talk talk talk*
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Yurikochan
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Re: Mafia - Round 11 (Night 1)

Post by Yurikochan »

pofa wrote: Everyone will start talking as soon as I go to sleep, I know it. >:(

Abs., I saw nothing in that post about the nudist colony idea we discussed.
That would be Kogoro's favorite place.
Last edited by Yurikochan on July 16th, 2010, 3:13 am, edited 1 time in total.
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Kleene Onigiri
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Re: Mafia - Round 11 (Night 1)

Post by Kleene Onigiri »

Rohoph wrote: Grawwbear spamming.
Grawbear! *hugs*

@pofa: then don't go to sleep XD
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Yurikochan
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Re: Mafia - Round 11 (Night 1)

Post by Yurikochan »

Rohoph wrote: Grawwbear spamming.
<3sssss
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Mafia: The only place where you can find Gin and Akai married together with 8 kids all disguised as Akai. Or something epic like that.
Conia wrote: Why am I thinking a ferret is an experiment from PT to mix the charm of dogs with the evilness of cats? :V

Image Kay and her friends...
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xpon
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Re: Mafia - Round 11 (Night 1)

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this time xpon will die with style!
xpon is so cute...
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Re: Mafia - Round 11 (Night 1)

Post by Grawwbear »

Kleene Onigiri wrote:
Rohoph wrote: Grawwbear spamming.
Grawbear! *hugs*
Hai thar, Silly Giri. D: I can't stand this heaaaaaat ffffffffff
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nomemory
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Re: Mafia - Round 11 (Night 1)

Post by nomemory »

xpon wrote: this time xpon will die with style!
Already sent in how you wish to die?
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Re: Mafia - Round 11 (Night 1)

Post by xpon »

nomemory wrote:
xpon wrote: this time xpon will die with style!
Already sent in how you wish to die?
with movie directed by Mr Jacky Chan
xpon is so cute...
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Even Ayumi~chan and Sera~chan love to hug him.....
Thanks to sonoci & Yuri
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Re: Mafia - Round 11 (Night 1)

Post by CTU »

xpon wrote:
nomemory wrote:
xpon wrote: this time xpon will die with style!
Already sent in how you wish to die?
with movie directed by Mr Jacky Chan
Sounds interesting you should post it after the end of the round (or the GM can if you don't live through the game)
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Re: Mafia - Round 11 (Night 1)

Post by xpon »

Ctu wrote:
xpon wrote:
nomemory wrote:
xpon wrote: this time xpon will die with style!
Already sent in how you wish to die?
with movie directed by Mr Jacky Chan
Sounds interesting you should post it after the end of the round (or the GM can if you don't live through the game)
the way you talking is like you already preparing to vote for me! damn you! ha ha ha
xpon is so cute...
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Re: Mafia - Round 11 (Night 1)

Post by CTU »

xpon wrote:
Ctu wrote:
xpon wrote:
nomemory wrote:
xpon wrote: this time xpon will die with style!
Already sent in how you wish to die?
with movie directed by Mr Jacky Chan
Sounds interesting you should post it after the end of the round (or the GM can if you don't live through the game)
the way you talking is like you already preparing to vote for me! damn you! ha ha ha
only if you are part of the ORG
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Kleene Onigiri wrote: Mafia: Where you fight with unicorns and puppies as your weapons.
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Re: Mafia - Round 11 (Night 1)

Post by xpon »

@ctu. i'm NOT!

Guys. before the first victim falls i just want to remind you that last round ( round 10) gave a solid prove to my crazy way of playing and voting strategies!

every one always say that if all the Townie dont vote for randomly in day 1. the town will lose. because the BO will use this to kill 1 for sure.. so lets try to make a tie. but that where the mistake was!

last round.. almost all the townie dont vote some randomly and the one that makes the stupid bear die is all from BO... and since one of them revealed as a member of BO when they die.. the rest townie can focus all their investigation to people who vote together on day 1.. and the town get a sure lead.

so.. the strategies of not voting at all in day 1 for all townie is going to help the townie in this game... specially with more player around. ( more phase to investigate)

With this strategies played, the BO can try vote to get 1 town member killed in day 1 lynching but they will left a hint that can be traceable to reveal their members ! and likely they will not voting too.. so we can avoid loosing 1 townie member in day 1..


as long as all townie dont vote in day 1 .. the BO will get really confused ha ha ha

at least i have a solid evidence to support my way of playing
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xpon is so cute...
Image                         Image
Even Ayumi~chan and Sera~chan love to hug him.....
Thanks to sonoci & Yuri
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Kleene Onigiri
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Re: Mafia - Round 11 (Night 1)

Post by Kleene Onigiri »

xpon wrote: @ctu. i'm NOT!

Guys. before the first victim falls i just want to remind you that last round ( round 10) gave a solid prove to my crazy way of playing and voting strategies!

every one always say that if all the Townie dont vote for randomly in day 1. the town will lose. because the BO will use this to kill 1 for sure.. so lets try to make a tie. but that where the mistake was!

last round.. almost all the townie dont vote some randomly and the one that makes the stupid bear die is all from BO... and since one of them revealed as a member of BO when they die.. the rest townie can focus all their investigation to people who vote together on day 1.. and the town get a sure lead.

so.. the strategies of not voting at all in day 1 for all townie is going to help the townie in this game... specially with more player around. ( more phase to investigate)

With this strategies played, the BO can try vote to get 1 town member killed in day 1 lynching but they will left a hint that can be traceable to reveal their members ! and likely they will not voting too.. so we can avoid loosing 1 townie member in day 1..


as long as all townie dont vote in day 1 .. the BO will get really confused ha ha ha

at least i have a solid evidence to support my way of playing
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That strategy is a good plan. But there are still some "weakpoints"  imo.

1. You posted that on night 1. So what happens if a townie actually found a BO on night 1? Or is suspicious of a player because of interrogation?
That townie would need to tell why he's suspicious of someone. So the BO could figure out his/her role or make him/her a target for the next night. Because there would be no way for that player to make it look like a "random accusation" which is actually a real accusation.
So I would have posted that on day 1 :x

2. The BO could still vote. So they would (if not hindered) kill a town on nigh 1, one on day1 and then again on nigh 2.
If no one votes, then the BO still kills 2 townies for sure. And the town would kill no BO for sure till night 2.
And if the town votes, there would be at least a chance to kill a BO D:

well, that's what I think. But we could try to do that since it was never done before XD But we would still miss the chance to kill a BO on day 1 D:
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Schillok
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Re: Mafia - Round 11 (Night 1)

Post by Schillok »

xpon wrote: Guys. before the first victim falls i just want to remind you that last round ( round 10) gave a solid prove to my crazy way of playing and voting strategies!

every one always say that if all the Townie dont vote for randomly in day 1. the town will lose. because the BO will use this to kill 1 for sure.. so lets try to make a tie. but that where the mistake was!

last round.. almost all the townie dont vote some randomly and the one that makes the stupid bear die is all from BO... and since one of them revealed as a member of BO when they die.. the rest townie can focus all their investigation to people who vote together on day 1.. and the town get a sure lead.

so.. the strategies of not voting at all in day 1 for all townie is going to help the townie in this game... specially with more player around. ( more phase to investigate)

With this strategies played, the BO can try vote to get 1 town member killed in day 1 lynching but they will left a hint that can be traceable to reveal their members ! and likely they will not voting too.. so we can avoid loosing 1 townie member in day 1..


as long as all townie dont vote in day 1 .. the BO will get really confused ha ha ha

at least i have a solid evidence to support my way of playing Image

Well, after suggesting something as bolt as not voting during day 1...
You know that this kind of tactic would require us to unite the town quickly to confirm identities as soon as possible (being quite risky of getting infiltrated by BO as well). However, I did not see a single suggestion on how we should do that. Single, random actions are quite ineffective.


So, what exactly is your plan? Basically not voting means that the BO will get two free kills before the start of day 2 - and possibly even more if they find out identities of other players - which means that our set-up must be ready by then or the town will get too far behind.

Still, I think it is too early to decide what to do during day 1. Right now it is still night 1 and we need to find the right targets for our abilities and maybe decide to form early alliances...
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Re: Mafia - Round 11 (Night 1)

Post by Laurell »

WHAT?! The game has already started? *checks on his role*
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