Mafia Round 20: The Stalker Round! (BO Wins!)

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Conia
Yurikochan's Husband
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Conan Shuuichi

Posts: 5180

Mafia Round 20: The Stalker Round! (BO Wins!)

Postby Conia » January 12th, 2011, 5:58 pm

Summary of actions and Tasks: http://www.megaupload.com/?d=D480DQPG


Year 2011 has come, and with it, a new wave is arriving.

Preparation Phase starts at: http://www.timeanddate.com/worldclock/f ... ec=0&p1=51

GM: Conia-sensei.

Pupils:

2- PhoenixTears (Camel)
3- Detective Tommy (Anokata)
4- Commi-Ninja (Vodka)
5- Parkur (Sonoko)
6- Paix672 (Pisco)
7- Yurikochan (Kazuha)
9- Holmes (Akemi)
10- Schillok (Irish)
13- xpon (Vermouth & Kobayashi)
15- miikosan (Hakuba)
17- Meme (Kir)
20- KainTheVampire (Gin)
21- bluekaitou1412 (Ran)
26- Laurell (Heiji)

Won't keep attending:
24- hopelessidiot
18- Kleene Onigiri (Yukiko)
8- Xcommando (Kid disguised as Tome)
19- Dus (Shiratori)
14- Akonyl (Araide)
11- CTU (Eri)
1- Abs. (Yusaku)
22- Sherlock3 (James Black)
23- breva (Chiba)
25- shihokudo (Korn)
12- Edogawa4869 (Haibara)

Detention:
16- Mystery_angel801 (Eisuke)

Changes from last Round: (Will be introduced into the roles section when I post them)
-Criminals and Jirokichi removed.
-Irish recovers abduction. (Once he uses it, he can re-use it after 4 phases)
-Choose costumes upgraded. (Will choose 2 out of 3 costumes to use. Once he used them all, will respawn a night, then be able to choose 2 out 3 again and use them again as well)
-Erasing KID will reveal his disguise. Erasing Yukiko won't reveal her current disguise while being erased.
-Police changes! (http://forums.dctp.ws/http://forum-vps. ... 50#p411850)
-Kir can S.Investigate and Investigate.
-FBI Leader upgraded.



Links to previous rounds:
[spoiler][iurl=http://forums.dctp.ws/viewtopic.php?p=86181#p86181]Round 01[/iurl]
[iurl=http://forums.dctp.ws/viewtopic.php?p=86333#p86333]Round 02[/iurl]
[iurl=http://forums.dctp.ws/viewtopic.php?p=91531#p91531]Round 03[/iurl]
[iurl=http://forums.dctp.ws/viewtopic.php?t=3149.0]Round 04[/iurl]
[iurl=http://forums.dctp.ws/viewtopic.php?t=3234.0]Round 05[/iurl]
[iurl=http://forums.dctp.ws/viewtopic.php?t=3293.0]Round 06[/iurl]
[iurl=http://forums.dctp.ws/viewtopic.php?t=3407.0]Round 07[/iurl]
[iurl=http://forums.dctp.ws/viewtopic.php?t=3486.0]Round 08[/iurl]
[iurl=http://forums.dctp.ws/viewtopic.php?t=3590.0]Round 09[/iurl]
[iurl=http://forums.dctp.ws/viewtopic.php?t=3715.0]Round 10[/iurl]
[iurl=http://forums.dctp.ws/viewtopic.php?t=3816.0]Round 11[/iurl]
[iurl=http://forums.dctp.ws/viewtopic.php?t=3946.0]Round 12[/iurl]
[iurl=http://forums.dctp.ws/viewtopic.php?t=4093.0]Round 13[/iurl]
[iurl=http://forums.dctp.ws/viewtopic.php?t=4346.0]Round 14[/iurl]
[iurl=http://forums.dctp.ws/viewtopic.php?t=4519.0]Round 15[/iurl]
[iurl=http://forums.dctp.ws/viewtopic.php?t=4725.0]Round 16[/iurl]
[iurl=http://forums.dctp.ws/viewtopic.php?t=4808.0]Round 17[/iurl]
[iurl=http://forums.dctp.ws/viewtopic.php?t=4898.0]Round 18[/iurl]
[iurl=http://forums.dctp.ws/viewtopic.php?t=5053.0]Round 19[/iurl][/spoiler]

Rules

General rules
[spoiler]- If you play in this game with more than one username, both usernames will be banned from this and all future Mafia games.  Since it is also against forum rules to have multiple accounts, at least one of the accounts will also be deleted.
- Don't ask the GM for information about other players' roles or try to influence moderator tasks (e.g. ask them to not give certain hints).  It is frowned upon.
- You may not copy/quote/screenshot etc. the PM from the GM to prove your role to someone else. But you can claim to be a role, whether it's your real role or not.
- You can PM people and post without restrictions (except the GM stuff, see above) when you are alive. If you choose to talk while dead (PM or otherwise), you must be careful that you don’t give anything away, whether it’s your suspicions, results of actions, deductions, etc.  Don't ruin the spirit of the game.  When in doubt, refrain.
- You may fake/quote/edit other players PM, just not the GM ones. However, the posting or PMing of other players’ PMs via screenshots are prohibited.
- If your PM confuses the GM, the GM will smash it into a billion pieces.
- You may talk as a Ghost, but not about game related information. Also, every player is asked to not go off-topic too much.
- People not participating in the game can also talk, but anything that could be a hint or something the reader noticed should not be posted or Pmed to the people playing.
- In case a Ghost talked about something important related to the game (what he did when he was dead, who he talked to, what hint he figured out etc., even if it's wrong/ a lie), the GM will punish accordingly. It can be just a warning or be a punishment in the form of randomly killing/arresting someone on the same side, or giving out hints to help the other side or even ban the player from the next game. The GM has the freedom to act accordingly.[/spoiler]

Gameplay
[spoiler]- You have to PM the GM directly to vote/use your ability. Posting in the thread doesn't count. Multi-recipient PMs don’t count.
- If Vermouth and KID are in the same game and choose the same person to disguise as, they will both disguise as the same role and the targeted individual will get a new role.
- DB's (Ayumi, Genta, Mitsuhiko), Friends (Sonoko + Best Friend), and Lovers will not overlap.
- If you're inactive for too long ( 7+ phases) without telling the GM that you're gone or that you'll give the power over your role to someone else temporary, you'll get arrested.[/spoiler]

General Definitions
[spoiler]Order of Actions
- You can always send in a new order, which will replace the old one.
- If multiple incompatible actions are submitted by a player, the last one before time is up is the one that will go through.
- The BO and the DBs have a rank system for giving orders.

Arrest > House Search > Protection charm > APTX > Lynching > Discombobulating > Killing > All other actions
Example 1a:
Akonyl) Arrest Abs. for killing Kleene on Night 1.  Investigate if pofa slandered conia.
Abs.) Kill Akonyl.
Result: Akonyl arrests Abs.  Abs. does not get to kill Akonyl.  Akonyl investigates if pofa slandered conia.
Example 1b:
Akonyl) Investigate if pofa slandered conia.
Abs.) Kill Akonyl.
Result: Abs. kills Akonyl.  Akonyl does not get investigation results.
Example 2: (Day 3)
Beastly) APTX pofa = Satou.
pofa) Arrest Beastly for killing Laurell on Night 2.
Result: pofa arrests Beastly.  Beastly does not get to use APTX on pofa.  APTX is confiscated. (See APTX under Day actions)

Voice of Reason > Bone Breaker > Watch protection > Protect > Heal > First Aid
- In case more than one protection/healing-type action is done on the target that is killed, the one with the highest priotity will succeed, while the others will "fail" (they won't happen).
- In case the highest priority action was hindered, for example with discombobulating, the next protection/healing-type action will succeed etc.
- Sniping: Sniping bypasses every healing and First Aid. When someone is protected, the protected will survive, but the protector himself dies instead. Someone with the watch will survive a sniper, but the watch will be destroyed.
- A protection/healing ability will just prevent the killing, in case the protected player is targeted. So, in case a protector (Ran, Makoto), protects someone from a sniper with the watch, Ran/Makoto will still die and the watch won't save them.
- Any action that was done by someone who was successfully First Aided will fail, because that player became injured.


Voting
- Everyone can vote during the Day Phase, whether you're Townsfolk or a BO member.
- Exceptions:
a) You're dead
b) You're not in Japan
c) You're arrested
d) You were hindered by an ability (e.g. Tequila).
- Each player’s vote is made public at the end of the Day phase, unless Voice of Reason or Protect is applicable.
- If the player was APTXed or arrested, then his/her vote won't count


Killing/Arrest/Lynched
- When someone was killed,lynched or arrested, his action won't go through and fail. Only exception are arrest and APTX.
- In case Kazuha was succesfully APTXed and accompanied someone that was about to be lynched because of 1 vote difference, the reduction of that 1 vote fails and he/she will be lynched.


Auto-Arrest
If a House Search finds a crime, the target is automatically arrested.  This Auto-Arrest is a freebie in conjunction with the House Search.  If the House Search does not happen, the Auto-Arrest does not happen. An Auto-Arrest will not automatically happen in case a crime is discovered by an investigate action, even if the one investigating is a police officer.


Hints, Riddles, Will, Tape/Video tape, Dreams
- There can be various hints/riddles given out by the GM. This can contain true and false hints. It can be about lovers in the game or who was the murderer etc. There can be hints with the PMing of actions too. The players could also recive a dream or hint from the GM, which could contain true or false facts. All hints could be right or all could be false or there can be a mix of false and right hint with just one drean, riddle, phase change post etc.
- Every player can PM a "Will" to the GM. It can be a letter, a tape or just an item that you'll drop. This Will will be shown in case you're killed.
- You can also tell the GM the way you want to die in the case that you are lynched (in case you prefer to burn instead of being hanged etc.)
- The BO can leave a tape/video or item after each murder. A tape could also be from the GM and not the BO. Thus it can have true clues or false clues..
- The GM has the last decision. In case a will, tape, or method of death is giving out too much info, then it can be changed by the GM accordingly.
- A Will will get lost if the body is removed by Piscos ability. Pisco will receive the Will then.


Crimes
- Killing (normal, sniping or using APTX)
- Blaming
- Disguising
- Slandering
- Spying
- Bribing
- Discombobulating
- Abducting
- Erasing
- Frightening
- Steal
- Black Suitcase actions are not crimes (even discombobulating etc.).
- Being in the BO is not a crime. So you can't arrest Conia for being Gin.


Condition
All players - except the travelers Hakuba and Maktoto - start the game "alive" (normal). However, their condition might worsen during the course of the game...

Alive: An alive player may use any of his/her abilities according to the rules. They can talk freely and participate in the lynch-voting.
Abroad: This player is out of the country until he/she returns to japan. Any actions used on him will fail. He/she can't be killed. Such players can talk freely, but not participate in lynch-voting or use any ability themselves.
Injured: An injured player can not use any abilities and loose any of their passive abilities like for example a disguise. The only exception is the nightly killing action from BO members (though, they will loose any advantages they normally have like erasing the body or sniping) and Revenge. Injured players can still talk freely and participate in the lynch voting.
Temporary Injured: Police who try to arrest a Sniper will get temporary Injured for 2 phase after the arrest attempt. When being temporary injured, the police will lose all Ability except for Voting on day lynching.
Suspended: Police who try to arrest someone for a false charge will get suspended for 2 phase after the arrest attempt. When being a suspended, the police will lose all Ability except for Voting on day lynching.
Arrested: An arrested player can't use any abilities, but at the same time they also can't be killed. Any actions, except for "lawsuit" on them will fail. They can talk freely, but not participate in the lynch voting. Arrested players are considered "out-of-the-game" to determine if a side had won. The arrested players role will (normally) not be revealed upon the arrest.
Dead: That player was killed during the game. They can no longer participate in this round, however they will still win the game together with their side. Dead players may not give any information concerning the game to others or influence the game in any other way.


Black Organization
Leadership
The BO has a Leader. It's Anokata. The Leader has the ultimate right to choose a Night kill target and will give the order. No one can overwrite the Leaders order. Other players can also give out orders, in case the Leader does not. The priority of the orders will be decided by the BO ranking.  But the Leader can overwrite that order if he or she returns.
If the Leader orders a Lover to kill the other Lover, it will happen (unless either the Lover was discombobulated, or Vodka was the Lover and discombobulated the Leader), and the killing Lover will suicide if the kill was successful.
The Leader can't command someone else to use APTX.  The Leader may only put in his/her own APTX order.  The exception is if the BO member PMs the GM giving such permission (only lasts for that Day.)
If Anokata is not present in a game (or was killed) the BO will choose a Leader. They can either go for the ranking according to the role list (Anokata, Gin, Vermouth, Bourbon ...) or they vote for their own ranking. So each player PMs the GM with a ranking.
Example:
conia) Akonyl (Vodka), conia (Korn), pofa (Gin)
Akonyl) Conia (Korn), Akonyl (Vodka), pofa (Gin)
pofa) pofa (Gin), conia (Korn), Akonyl (Vodka)
Then the ranking would be: conia(Korn), Akonyl (Vodka), pofa(Gin). So conia would be the new Leader. In case conia dies then Akonyl will become the new leader etc.
If the leader is arrested, the leader may designate the new ranking by PMing the GM during the phase in which the arrest is made known.
Otherwise the GM will randomly choose a ranking.
The leader ranking has nothing to do with the APTX ranking! In case there are not enough APTX, then the ranking of the listed BO roles will be used.


Other
Each mafia member must commit a successful murder before any mafia member gets a second turn to kill.
Every member can use the APTX4869 during day phase.
BO can kill BO if they so wish.
The mafia is allowed to and is expected to consult with each other on who to kill during the night and who to lynch during the day.  You may all vote to lynch different players if you wish.[/spoiler]

Keywords
[spoiler]Kill: Kill / Attack / Murder
Investigate : Investigation / Special Investigation
Observe : Observation / Stake-Out
Protect : Protection / Lovey-Dovey / Bone Breaking
Heal : Healing / First Aid
Discombobulate : Discombobulate
Steal : Stealing
Deduction: Spy/Deduction
Interrogate: Interrogate/Cross-examination
Poison: Poisoning
Pinch Face: Face-pinching
Give Gem: Give Gem[/spoiler]
Last edited by Conia on January 22nd, 2011, 11:27 pm, edited 1 time in total.
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Conia
Yurikochan's Husband
User avatar

Conan Shuuichi

Posts: 5180

Re: Mafia Round 20: The Stalker Round!

Postby Conia » January 13th, 2011, 5:49 pm

Roles
Legend
[spoiler]Role name, role occupation
Prep. phase action: Action done during prep. phase.
Night action: Action A OR Action B -> Can just use one of it, not both at the same night
Night action: Action C -> Can use Action C and Action A or B
Day action: Action D
Night/Day action: Action E -> can also be done together with other actions
(Action A/B, C and E can be done on the same night. Day action D and E too.)
Interrogation: the result when this role is interrogated and not slandered
Scent: Result when haibara followed this role
Disguise: Says, if someone can be disguised as this role or not
Items: Items that role has that can be stolen
Observe: Results when this role is observed
Note: Other information :P[/spoiler]

Mafia
Black Organization
Injured BO will lose all of their abilities (including sniping). Injured BO can still kill each night, and use items such as black suitcase and bow-tie/watch.
[spoiler]Anokata, Mafia Boss
Status: BO Leader
Night action: Blame
Day action: Black Suitcase
Interrogation: Not BO
Scent: No
Disguise: No
Items: Gun, Car-keys
Observe: Adult/Teenager/Child
Note: Anokata can use the Black Suitcase during Night 1 for him-/herself. During Day 1 it can be given to any member of the BO.
If observed, the result will always be random, either adult, teenager or child. Night 1 and Night 2, he could appear as child. Or Night 1 as child and Night 2 as adult.
If more than 1 person observes him at the same night, both will get the same random result.

Gin, Mafia Slanderer
Night action: Slander
Night action: Investigate 5
Interrogation: BO
Scent: Yes
Disguise: No
Items: Gun, Car-keys, Headgear, Alcohol
Observe: Adult

Vermouth, Mafia Disguiser
Prep action: Disguise
Interrogation: not disguised: BO, with disguise: depends on disguise
Scent: Yes, no matter what disguise
Disguise: No
Items: Gun, Car-keys, Panties, Alcohol + items from disguise
Observe: depends on disguise, If not disguised: Adult
Note: Vermouth can't arrest someone for a blamed action in any way.

Bourbon, Mafia Detective
Night action: Detect
Night action: Spy
Interrogation: BO
Scent: Yes
Disguise: No
Items: Gun, Car-keys, Headgear, Alcohol
Observe: Adult

Pisco, Mafia Eraser
Night action: Erase
Night action: Bribe
Interrogation: BO
Scent: Yes
Disguise: No
Items: Gun, Car-keys, Alcohol
Observe: Adult

Irish, Mafia Disguiser
Prep. Phase action: Choose Costumes
Night action: Abducting
Day action: Temporary Disguise
Interrogation: not disguised: BO, with disguise: depends on disguise
Scent: Yes, no matter what disguise
Disguise: No
Items: Gun, Car-keys, Alcohol
Observe: Adult
Note: Irish can't arrest someone for a blamed action in any way.

Vodka, Mafia Intimidator
Night action: Discombobulate
Interrogation: BO
Scent: Yes
Disguise: No
Items: Gun, Car-keys, Headgear, Glasses, Alcohol
Observe: Adult

Calvados, Mafia Backup
Day action: Cover
Interrogation: BO
Scent: Yes
Disguise: No
Items: Gun, Car-keys, Headgear, Glasses, Alcohol
Observe: Adult

Chianti, Mafia Sniper
Night action: Snipe
Night/Day Action: Revenge
Night action: Observe
Interrogation: BO
Scent: Yes
Disguise: No
Items: Gun, Car-keys, Panties, Alcohol
Observe: Adult

Korn, Mafia Sniper
Night action: Snipe
Night/Day Action: Revenge
Night action: Stake-out
Interrogation: BO
Scent: Yes
Disguise: No
Items: Gun, Car-keys, Headgear, Glasses, Alcohol
Observe: Adult

Tequila, Mafia Browbeat
Night action: Frighten
Interrogation: BO
Scent: Yes
Disguise: No
Items: Gun, Car-keys, Headgear, Alcohol
Observe: Adult

Sherry, Mafia Scientist
Night action: Poison
Interrogation: BO
Scent: No
Disguise: No
Items: Gun, Panties, Alcohol
Observe: Teenager
Ai and Sherry cannot both be in the game

Akemi, Mafia Robber
Night action: Steal
Interrogation: BO
Scent: No
Disguise: No
Items: Gun, Car-keys, Panties
Observe: Adult[/spoiler]

Town
Police
Police can do all actions in the same night: Investigate, Arrest and House Search (if available)
[spoiler]Megure, Police Inspector
Night action: Investigate 3
Night/Day action: Arrest
Night action: House search
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Gun, Car-keys, Headgear
Observe: Adult

Shiratori, Police Inspector
Night action: Investigate 3
Night/Day action: Arrest
Night action: House search
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Gun, Car-keys, Alcohol
Observe: Adult

Satou, Assistant Police Inspector
Night action: Investigate 3
Night/Day action: Arrest
Night/Day action: Detention
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Gun, Car-keys, Panties
Observe: Adult

Takagi, Police Sergeant
Night action: Stake-out
Night/Day action: Arrest
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Gun, Car-keys
Observe: Adult

Chiba, Police Officer
Night action: Stake-out
Night/Day action: Arrest
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Gun, Car-keys
Observe: Adult

Nakamori, Police Inspector
Night action: Investigate 3
Night/Day action: Arrest
Night/Day action: Pinch Face
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Gun, Car-keys
Observe: Adult

Yumi, Amor
Night action: Investigate 3
Night/Day action: Arrest
Prep. action: Amor
Interrogation: Not BO
Scent: No
Disguise: No
Items: Gun, Car-keys, Headgear, Panties, Alcohol
Observe: Adult

Officer Tome, Crime Scene Investigator
Night Action: Special Investigate 1
Night/Day Action: Arrest
Interrogation: Not BO
Scent: No
Disguise: No
Items: Gun, Headgear, Glasses, Car-Keys
Observe: Adult[/spoiler]

FBI/CIA
[spoiler]James, FBI Boss
Status: FBI Leader
Night action: Special Investigate
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Gun, Car-keys, Glasses, Alcohol
Observe: Adult

Akai, Hunter
Night/Day action: Vengeance
Night action: Investigate 5
Night action: Bone Breaking
Interrogation: Not BO
Scent: Yes
Disguise: Yes
Items: Gun, Car-keys, Headgear, Alcohol
Observe: Adult

Jodie, Agent
Night action: Observe
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Gun, Car-keys, Glasses, Panties, Alcohol
Observe: Adult

Camel, Agent
Night action: Observe
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Gun, Car-keys
Observe: Adult

Kir, Undercover Agent
Status: NOC
Night action: Betrayal
Night action:Special Investigate 1 and Investigate 1
Interrogation: BO
Scent: No
Disguise: Yes
Items: Gun, Car-Keys, Headgear, Panties, Alcohol
Observe: Adult[/spoiler]

Civilian
[spoiler]Shinichi, Meitantei
Night action: Investigate 5 OR Interrogate
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: School book
Observe: Teenager

Conan, Shrunken Meitantei
Night action: Investigate 5 OR Interrogate
Interrogation: Not BO
Scent: No
Disguise: No
Items: School book, Glasses
Observe: Child

***The only way Conan and Shinichi can both be in the same game is if someone is disguised as Shinichi***

Heiji, Osakan Meitantei
Night action: Investigate 5 OR Interrogate
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: School book, Headgear, Alcohol
Observe: Teenager

Hakuba, Foreign Meitantei
Prep and Night/Day action: Travel
Night action: Interrogate (can't use it while not in Japan)
Interrogation: Not BO
Scent: No
Disguise: No
Items: School book
Observe: Teenager
Note: Starts the game outside of Japan.
Can either Travel OR Interrogate during Night. Can either Travel OR Vote during Day.

Kogoro, Drunk Meitantei
Status: Drunk OR Sober
Night action: Interrogate (random result when drunk)
Day action: Analyze (when sober)
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Alcohol
Observe: Adult
Note:
- Always starts the game off drunk.
- The player gets Sober the phase after Eri, Ran, Conan or Shinichi dies.  Disguised roles don’t count.
- Injured Ran because she is successfully protecting someone on night will made Kogoro Sober. (Day protections, or injured by First Aid wont count)
- A disguised Ran etc. doesn't count.
- Gets sober after 6 townies have died by default, meaning his interrogation on the night of the 6th dead will be accurate.
- Gets sober when his alcohol is stolen
- If Eri, Ran, Conan or Shinichi get erased, then Kogoro won't get Sober and will stay drunk.

Yusaku Kudô, Genius Author
Night action: Interrogate OR Deduction OR Reveal Culprit
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Car-Keys, Glasses
Observe: Adult

Okiya Subaru, Graduate Student
Night action: Detect
Night action: Deduction
Interrogation: Not BO
Scent: Yes
Disguise: Yes
Items: Car-keys, Glasses, Alcohol
Observe: Adult

Haibara, Shrunken Scientist
Day action: Follow
Interrogation: Not BO
Scent: No (wouldn't follow herself anyway)
Disguise: No
Items: School book, Panties, Alcohol
Observe: Child

Kazuha, Charm Maker
Day action: Accompany
Day action: Charm
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: School book, Headgear, Panties
Observe: Teenager

Agasa, Inventor
Day action: Bow-tie
Day action: Tranquilizer Watch
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Car-keys, Glasses
Observe: Adult

Makoto, Foreign Protector
Prep and Night/Day action: Travel
Night/Day action: Protect (can't use it while not in Japan)
Interrogation: Not BO
Scent: No
Disguise: No
Items: School book, Glasses
Observe: Teenager
Note: Starts the game outside of Japan.
Can either Travel OR Protect during Night. Can either Travel OR Vote and Protect during Day.
If he protects successfully, he'll fly out of Japan (see Protect ability for more details)

Ran, Protector
Night/Day action: Protect
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: School book, Panties
Observe: Teenager
Note: If she protects successfully, she'll get Injured

Araide, Doctor
Night action: Heal
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Car-keys, Glasses
Observe: Adult

Sumiko Kobayashi, Elementary Teacher
Night action: First Aid
Day Action: Voice of Reason
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Car-Keys, School book, Glasses, Panties
Observe: Adult

Eri, Lawyer
Night action: Lawsuit, Cross-examine
Night action: Cross-examine
Day action: Voice of Reason
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Car-keys, Glasses, Headgear, Panties
Observe: Adult

Sonoko, Best Friend
Status: Friends
Prep. action: Friendship
Interrogation: Not BO
Scent: No
Disguise: No
Items: School book, Headgear, Panties
Observe: Teenager

Eisuke, Trickster
Night action: Discombobulate
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: School book, Glasses
Observe: Teenager

Asami Tsuburaya, Trickstress
Night action: Discombobulate
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: School book, Panties
Observe: Teenager

Ayumi, Detective Boy
Status: Group
Day action: Identify
Interrogation: Not BO
Scent: No
Disguise: No
Items: School book, Headgear, Panties
Observe: Child

Mitsuhiko, Detective Boy
Status: Group
Day action: Identify
Interrogation: Not BO
Scent: No
Disguise: No
Items: School book
Observe: Child

Genta, Detective Boy
Status: Group
Day action: Identify
Interrogation: Not BO
Scent: No
Disguise: No
Items: School book
Observe: Child

1412, Master Thief
Prep. Action: Disguise
Night action: Steal
Interrogation: Not BO
Scent: No (no matter what disguise he has)
Disguise: No
Items: Gun, School book, Glasses, Headgear + items from disguise
Observe: depends on disguise, If not disguised: Teenager
Note: It is in 1412's best interest to not tell his true identity to anyone.

Yukiko Kudô, Talented Actress
Day action: Temporary Disguise
Prep. Action: Choose Costumes
Interrogation: Not BO when not disguised; with disguise: depends on disguise
Scent: No, no matter what disguise
Disguise: No
Items: Car-Keys, Panties + the items of her current disguise.
Observe: Adult[/spoiler]
Last edited by Conia on January 13th, 2011, 7:04 pm, edited 1 time in total.
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Re: Mafia Round 20: The Stalker Round!

Postby Conia » January 13th, 2011, 7:03 pm

Ability

Status
[spoiler]BO Leader
- Roles with that Status: Anokata or choosen leader
- Can order killings
- Can give out the Black Suitcase


Lovers
- Decided by Yumi during prep. phase
- Lovers know the identity of each other.
- Can't befriend Sonoko. DBs Can't be lovers.
- When one lover dies, the other dies too by suicide in the same phase. No one can heal, protect or prevent the death of the suicidal lover.
- A Town/town pair wins together with the town. A BO/BO pair wins together with the BO. A Town/BO pair doesn't win when the town or the BO wins. To win as a

Town/BO pair they need to kill everyone else.
- Lovers can win while one or both are arrested.
- Lovers can protect each other with the ability Lovey-Dovey, but only their lover. See under Day/Night Abilities.


Friends
- Roles with that Status: Sonoko and her friend
- Know each others identity or just disguise if disguised
- Sonoko can use the same abilitis as her friend, as long as their friend is still alive.
- Can't be lovers. Can't befriend DBs or BO besides Vermouth
- If Sonokos friend is killed during the night (not with sniping), then she'll know the identity of the murderer.

FBI Leader
- Role with that Status: James Black
- At the start of the game, the FBI Leader is told how many subordinates (Jodie, Akai, Camel, Kir) are in the game. This includes characters disguised as the subordinates.
- If someone is disguised as a subordinate, then he will get a small hint, like: "You think there is something strange with your subordinate(s)"
- After every Night, he will get 2 results from his subordinates chosen at random. In case of Akai, James will only receive one of his
investigations. In case of Kir, James will receive only one of her action (Betrayal, Investigation or Special Investigation) chosen by random. Same with any other subordinate who uses the Bow-Tie.


NOC
- Roles with that status: Kir
- She get's to know how many BO are in the game (not the identity)

Drunk or Sober
- Roles with that status: Kogoro
- Always starts the game off drunk.
- The player gets Sober the phase after Eri, Ran, Conan or Shinichi dies.  Disguised roles don’t count.
- Injured Ran because she is successfully protecting someone on night will made Kogoro Sober. (Day protections, or injured by First Aid wont count)
- A disguised Ran etc. doesn't count.
- Gets sober after 6 townies have died by default, meaning his interrogation on the night of the 6th dead will be accurate.
- Gets sober when his alcohol is stolen
- If Eri, Ran, Conan or Shinichi get erased, then Kogoro won't get Sober and will stay drunk

Group
- Roles with that Status: Mitsuhiko, Ayumi, Genta
- Know each other’s identity.
- Each game will either have at least 2 DBs, or none at all.[/spoiler]

Prep. Phase Action
[spoiler]Disguise
- Roles with that action: Vermouth, 1412
- Prep. Phase action, Crime, stays or all Phases as long as it's not removed via injury or an ability
- Can be investigated
- The player chooses a number of players to disguise as. (GM tells how many players to choose) The player will then disguise as that role and be able to use their actions, just like being that role.
- Scent won't be taken. So 1412 disguised as Akai or Okiya etc, won't have a scent.
- Vermouth will always have a scent, whatever disguise she gets
- You choose player names (Akonyl, conia etc.) not roles names (Agasa, Heiji etc.) or roles (Detective, Police etc.)
- The player who originally had that role will get a different role. He will not know that anyone has disguised as his previous role. He will not know that he got a different role either.
- They can't disguise as: BO members, Conan, Haibara, DBs (Ayumi, Genta, Mitsuhiko), and Prep. Phase roles (Sonoko, Yumi, Vermouth, 1412, Hakuba, Makoto)
- If 1412 and Vermouth choose the same player, then both will disguise as that player. So 1412 and Vermouth can both be disguised as Ran. But there will be no real Ran in the game.
- The player will have items from his original role and from his disguised role. So he can have 2x gun in case 1412 or Vermouth disguises as a Police officer.


Choose Costumes
- Roles with that action: Yukiko Kudô, Irish
- Prep. Phase action
- During the preparation phase, the player will be given 5 roles she could disguise as. The player has to choose 3 of them that can used during the game.
- All disguises will be town roles. The player will NOT replace that role - so even if he decides to take the disguise as Shinichi, another player could still get the role of Shinichi (or Conan).


Amor
- Roles with that action: Yumi
- Prep. action
- Chooses 4 player, two of them will become lovers


Friendship
- Roles with that action: Sonoko
- Prep. action
- Sonoko chooses a list of players she wants to befriend. (GM tells how many players to chose)
- Sonoko will befriend randomly one of these players. They will become friends and will know the identity of each other.
- Sonoko can befriend travelers. If she befriends a traveler she will start off together with the traveler, and play with the same rules.
- Roles she can't befriend: DB's, Lovers and BO members except Vermouth.
- If she befriends Vermouth, she will befriend the disguised role and will not know that it's Vermouth. Sonoko will stay as a Townsperson and will not join the BO.
- If Sonoko befriends 1412, she will also know the disguised role and not that he’s 1412 disguised as someone. 1412 has the freedom to tell Sonoko that he's 1412 or not.
- When Sonoko's friend dies because he/she was killed by the BO, she will learn the attacker’s identity. She will not learn the identity when her friend was sniped or killed with the APTX.
- Sonoko can then use all the abilities of her friends, unless they are Kid or Vermouth, in which case she won't be able to use Kill or steal.- -If she befriends Yukiko, she will be able to use the abilities of the disguise if Yukiko is also disguised.
-If she befriends a cop, she won't be able to use detention, arrest, or house search
-If her friend dies, she can't use their abilities anymore.
- Sonokos ability > Yumis ability so Friendship > Lovers
During the prep phase, if Sonoko chooses her friend and Yumi happens to choose the same people as Lovers, then Sonoko’s ability comes first. So the players that got chosen as Best friends and Lovers, will become best friends and not lovers.


Travel
- Role with that action: Hakuba, Makoto
- Night/Day action and prep. phase action, can't be covered.
- Player does not reside in Japan from the start of the game
- They can choose if they want to travel during the prep phase by sending a PM to the GM. If they do they will be on the plane during Night 1, so they can't use their action during that Night. They will arrive during Day 1 and can participate in Voting or use their Day ability (Makoto).
- The traveling can be hindered, and the player won't start traveling, but stay where he currenlty resides (either outside or in Japan)
- In order to travel, the player needs to PM the GM with the order to do so (whether it's during prep.phase or and night or day phase)
- Not in Japan: The player is handled as if he were arrested. So the player can't be killed in any way, can't use actions besides Travel and can't Vote.  No actions may be taken on him except for discombobulation and frighten.
- On the plane: While traveling, he can't use his abilities/vote or be killed/lynched. During that time, he also can't be APTXed. While on the plane, he can't be discombobulated or frightened, so he will still arrive at his destination.
The discombobulator will get a "fail" as a result.
- Leaving Japan: The player can't use an ability/vote and decide to travel at the same time. He can either decide to travel and  and can't use hia abilities or vote in that phase. Or use his abilities/vote but can't travel then.
In case he was frightened or discombobulated, his travel will fail.
In case the player was APTXed on the same phase, he decided to leave Japan, the APTX will still take effect and he'll die.
In case he was killed or lynched, the traveler will survive.

Example
Hakuba decides to travel to Japan on Night 1. Then he's in the plane on Day 1 (can't Vote and can't be killed either (by lynching or APTX)) Will arrive in Japan at Night 2 and can use his Night actions.
Makoto decides to leave Japan on Night 2.  Vodka uses APTX on him on the following Day, Day 2.  The APTX will be not take effect, and will not be used up.
Hakuba decides to travel on Day 2. In case he was lynched, Hakuba will survive. In case the BO wanted to APTX him, he'll die.[/spoiler]

Night Action
[spoiler]
Blame
- Role with that action: Anokata
- Night action, Crime, can be covered
- Can choose to blame a townsperson for committing a crime on that night.
- Investigating this action will come back as true, and the townsperson can be arrested for this action as well.
- The action  Blame cannot be investigated ("Akonyl blames Kleene" results in a false even if Akonyl blamed Kleene for killing someone)
- Vermouth and Irish cannot arrest people for blamed actions.


Slander
- Role with that action: Gin
- Night action, Crime, can be covered
- Can Slander any player at night, whether it's someone from Town or BO
- He can use slander on two targets, on one BO and one town. He can't slander two BOs or two towns
- When that Slandered player is Interrogated in the same night, the opposite result will occur.  “BOâ€
Last edited by Conia on January 14th, 2011, 3:32 am, edited 1 time in total.
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Re: Mafia Round 20: The Stalker Round!

Postby Conia » January 13th, 2011, 8:56 pm

Day Action
[spoiler]APTX4869
- Roles with that Action: all BO
- Day action, Crime
- The whole BO get capsules with APTX4869 each game. The number of capsules is always 3!
- During each day any BO member may attempt to poison another player (BO or Townie) by sending a PM with that players name and identity to the GM.
APTX: Kleene = Shinichi for example
- If the BO tries APTX on 1412 disguised as Shinichi, the BO must guess that player is 1412 and not Shinichi.
- Succsefully APTX: The target was that role (success).The BO will keep the ATPX. The actions and the votes of the victim doesn't count and the target dies.
Arrest can't be hindered tho.
- Failed APTX: The APTX will be used up and the BO will loose it. The victim won't know that he was targeted. The BO will get a message that the APTX failed and how many APTX are left.
- Different BO members can try to poison different targets (or the same target) the same day. Each BO can only start one poison attempt each day. If there are more poisoning attempts than remaining APTX the higher-ranked BO members poisoning attempts takes priority.
Example
Gin can poison pofa as Shinichi. But Gin can't poison pofa as Shinichi AND Ctu as Ran.
Gin can poison pofa as Shinichi and Vermouth can poison pofa as Ran.
- If the BO member who used APTX was lynched, the APTX is still effective and the target will still die.
- APTX can't hinder an arrest. Even if the arresting officer is successfully APTXed by another BO member who is not also being arrested, the arrest still happens.  The arresting officer will die after the arrest takes place.
- Arresting the BO member who does the poisoning WILL hinder the poisoning.  In this case, the APTX is confiscated!
- If APTX is confiscated in an arrest, the APTX will be randomly given to Haibara, Satou, or Okiya if they are in the game.  These players may then use the APTX, subject to the same rules as above, starting the next Day phase.  If none are in the game, the APTX is out of play.
- APTX > lynching: In case the player is lynched and APTXed, then the APTX will be first, then the lynching. So if the APTX failed, the APTX will be used up and the target dies after that.


Black Suitcase
- Role with that action: Anokata or BO Leader
- Day action
- During each day the Leader (also, next highest-ranked BO in case Leader dies or is arrested) can decide to give the "Black Suitcase" to any player (even himself). He can also choose a substitute in case that player is killed.
- Has to give it to someone, otherwise no one will recieve the Black Suitcase
- During the next night the receiver can pretend to use any existing Night ability. However, the player will never get a result for that action. ("Heal" won't heal the target)
- The player can use his real ability (for example Slander) and a fake ability (for example Investigate 5 or Heal etc.) in the same night.
- If the player is discombobulated, the Black Suitcase action will fail as well as any other Night actions. Meaning the investigation of that fake action will come out as "False".
- The player will be notified, that he was discombobulated, even if he doesn't have a real night ability.
Example
Anokata (Kleene) can give the Suitcase to himself during Day 1. During Night 2, he can (for example) interrogate another player (Akonyl). Anyone Investigating "Kleene interrogates Akonyl" will receive a "True" result. However, Anokata (Kleene) will not gain a result on his fake Interrogation.


Cover
- Role with that action: Calvados
- Day action
- Can choose one ally during the day. The next night, Calvados can use one night ability from that ally.
- Allies are all BOs (even if that BO happens to be a BO/Town lover) and Calvados own lover. Meaning he can cover his Lover that is a townrole too.
- Can cover abilities from disguises.
- Can choose a different ally the next day or the same. Doesn't matter.
- Doesn't work if Calvdos or the target dies during the day.
- Will still work if the ally was arrested during the day Calvados covered him/her. The ally won't be able to use his/her night ability due to arrest, but Calvados can use it.
- Will not work on dead or already arrested allies.
- Will not work on killing someone. So Calvados and the covered ally can't both kill in the same night. But Calvados can cover the sniping or erasing ability, so in case Calvados is doing the killing, he'll be able to use sniping or erasing etc.
- Calvados can't give someone else the one-time erasing ability. He can just use erase in case he kills himself and covered Pisco the day before
- The covered abilities can be normaly investigated or seen with stak-out. Meaning "Calvados slanders Akonyl" will get a true.
- If Calvados uses blame, it can't be investigated by anyone (like normal blame)
- Can't cover: Frighten, Revenge, Arrest, House Search, Travel

Example
Calvados covers Gin. Gin can use slander and Investigate. But Calvados can just use either slander or investigate. Not both like Gin.
In case Akemi is covered, Calvados has to use steal on a different target than Akemi. They can't steal both from the same target on the same night.


Temporary Disguise
- Roles with that action: Yukiko Kudô, Irish
- Day action, Crime
- Can be investigated like a normal disguise
- During the day, Yukiko can choose one of the costumes to disguise as that role during the next night. During the next night she can use any of her disguises abilities.
- After the night Yukiko will no longer be disguised.
- She can not disguise as the same role twice. (So she can only be disguised during a total of 3 nights.)
- House-search will lead to Yukikos arrest, if she disguised already during the game.
- An arrest will only succeed if the officer arresting him/her adds the correct time of her disguise. If no time is given during the arrest attempt, the arrest attempt will "fail" because the order wasn't given correctly. There will be no suspension for that. 
- Consequences of actions will still affect the player, even when he lost his disguise. So if he got suspended he can not use any action during the next 2 phases. If he got injured while disguising as Ran he will stay injured.
- He won't be disguised during the day. So no day actions of the costumes can be used.
- If the player is disguised, then all items from the real role and from the disguise can be stolen. When the player isn't disguised, he'll loose the stealable items of the disguised role (the items stay and stack)
- Can be investigated like a normal disguise

Re-choose Disguise[b] (Same as Choose Disguise)
- The Day after Irish/Yukiko used his/her last disguise, he/she can re-use Choose Disguise.



[b]Bow-tie and Watch

- Role with that action: Agasa
- Day action
- Bow-tie: Can lend it to anyone for a night except for himself (and it is returned at the end of the night). Someone in possession of the bow-tie can act if he were Conan and can choose to Interrogate OR Investigate 5. (Not both)
- Watch: Can also lend the watch to anyone for one night except for himself (and it is returned at the end of the night). Someone in possession of the Watch is protected from the BO as if he were protected by Ran or Makoto, but he needs to fire from the distance so he does not get to see the attacker's face and will therefore not learn his identity.
If sniped, the target will survive, but the watch will be destroyed and can't be used anymore
- Neither the recipient of Watch or bow-tie nor Agasa learn each other’s identity (so Ctu as Agasa will give the Watch to "conia", and conia alias Ran will receive it from "Agasa").
- He may lend both to the same person. While he has to decide whom he'll give it to during the day, he may include (ordered) alternatives in case the one he chose gets lynched.
- If Ran or Makoto gets the watch, they Protect themselves. So when they are targeted, they will be protected be the watch. If they protect someone successfully with the watch, they will still be penalized. If the protected one was sniped while Ran or Makoto had the watch, the watch won't be destroyed, but one of the protectors will still die.
- If healer or firs aid user gets the Watch, he can also only use the watch to defend himself.
- If the recipient of the Bow-tie has a normal Interrogate or Investigate due to his/her role, he can use both that interrogate/investigate and the normal one. So he can use 1x interrogate and 1x investigate or 2x interrogate/investigate
- Watch protection > Protect > Heal > First Aid


Follow
- Role with that action: Haibara
- Day action
- She may accompany anyone during the day and the accompanied will learn that someone accompanied/followed them.
- As a result she will get either: "Has a scent" or "Has no scent"

Accompany
- Role with that action: Kazuha
- Day action
- The target will have his/her lynching votes reduced by 1 for that day.
- There will be just a public notice that 1 vote was reduced, in case that person was about to be lynched. Otherwise no one will know that a vote was reduced by 1.
- She may accompany anyone during the day and the accompanied will learn that someone accompanied/followed them. She can't accompany herself.


Voice of Reason
- Roles with that action: Eri, Kobayashi
- Day action
- Can stop the lynching once per game. Doing so will not expose her role. The lynching must be stopped before the results are known, and if successful no one will be killed by lynching during that day. The lynching votes will not be shown.´


Identify
- Role with that action: DBs: Ayumi, Mitsuhiko, Genta
- Day action
- Decide together to Identify one persons role (Akonyl is Sonoko, Callid is Eisuke, mangaluva is Bourbon)
- They use Identify all together. So they can just Identify one player's role together per Day.
- If one of the Detective Boys is prevented from using his day ability (for example by Tequila), the Identification could either succeed or fail, depending on the number of undisturbed Detective Boys. For example if 2 other DB are still in the game, the chance to fail is 1/3. If only one more is still active the chance to fail is 1/2. If it is the last DB it will always fail.
- If the person is disguised, they can't Identify the disguise but have to Identify if the player is 1412 or Vermouth.
- The ranking of the DB are: Ayumi, Mitsuhiko, Genta.  If the GM gets conflicting orders on whom to Identify, the GM will use this ranking.


Analyze
- Roles with that: Kogoro
- Day action, just available when Kogoro is sober
- After the player gets Sober, he can analyze his Interrogations during the Day (even the one before he got Sober). So he can Interrogate during the Night and Analyze his results during the day. He gets the correct answer with the Analysis, whether the result was wrong because of being Drunk or because it was Slandered.
- Example: Ran was killed during Night 2, so Kogoro got sober on Day 3:
Needs to PM: "I want to Analyze my Interrogation from Night 1"

Charm
- Role with that action: Kazuha
- Day action
- Can give out the Health Charm. The same phase and the phase afterwards, the target will be protected from APTX poisoning.
- The Charm will only be used up, if the person with the charm would have been poisoned otherwise.  BO will not be specially notified that the charm was in play.
- Can only give the charm to herself once.
- Kazuha won't know the identity of the one who received the Charm. The one who got the Charm will just know that Kazuha gave it to him/her, not the identity of the player.[/spoiler]

Night/Day Action
[spoiler]
Arrest
- Role with that action: Megure, Satou, Takagi, Shiratori, Chiba, Yumi
- Night/Day action, can't be covered, can't be frightened or discombobulated.
- Can arrest any player at Night or Day, except for themselves.
- Needs to accuse a player for a specific crime during a specific past phase: "Arrest Akonyl for Killing Conia on Night 1" or "Arrest Conia for Slandering pofa on Night 2" or “Arrest Sebolains for disguising as Megureâ€
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Re: Mafia Round 20: The Stalker Round!

Postby Conia » January 13th, 2011, 8:57 pm

Prep.Phase:

DCTP Forum, First Impressions Thread: Koihime was happily playing in her bedroom, located between page 450 and page 500. She was running in circles, as she thought it was funny when she heard from his dad that Abs.  did that when bored or when his brain hurted from thinking. When she got tired, she sat on her bed and started seeing some pictures. As she yawned from seeing pictures of ninjas and stalkers being photographed while doing their job, she saw a picture of her favourite godmother, Shin-sama. Swiftly, she took out from under her bed a box full of torturing tools. Her godmather never taught her how to use them, but just staring at them made her day happier. After a while of admiring the gift from Shin with her eyes, she decided to put it back, but she couldn't get the box in its original place: Something was blocking it. 'Odd, I didn't move anything else besides this gift xpon
PhoenixTears --> Edogawa4869
Detective Tommy --> breva
Commi-Ninja --> Her paper dissapeared as soon as I grabbed it
Parkur --> Draw a Sherlock Homles
Paix672 --> Didn't even draw
Yurikochan --> draw a heart
Xcommando --> Was playing hangman
Holmes --> Didn't even draw
Schillok --> Xcommando
CTU --> Gave me a paperball
Edogawa4869 --> Draw a YGOTAS picture
xpon --> Draw a kiss
Akonyl --> Parkur
miikosan --> She ripped off half of the paper, so I couldn't read a name
Mystery_angel801 --> miikosan
Meme --> Draw Shin
Dus --> bluekaitou1412
KainTheVampire --> Invalid vote for breaking rules of Task 1
bluekaitou1412 --> Invalid vote for breaking rules of Task 1
Sherlock3 --> Xcommando
breva --> Dus
shihokudo --> Didn't even draw
Laurell --> Didn't even draw


So, Xcommando is the one who shall feed the goldfish? okay then, start with this fish please:
[spoiler]Image[/spoiler]
That was the last thing we heard from Xcomm... the fish spitted out 2 glasses, or to be more precise 1 pair of glasses and a monocle.
"He obviously was Kaitou Kid disguised as Officer Tome" Conia said. Nobody really knew how he could deduct that, but it was a fact: A townie was lynched.



Today's Class: Disguise
Following the basics of shelter like we saw some classes ago, not it is time for you to learn the art of Disguise!
Disguise can used for acting as animated or no animated objects. It is a very valuable technique when it comes to stalking in places where something like bushes is uneffective, or to gain trust of your victims. This technique, when used, must be perfectly implemented, P-E-R-F-E-C-T-L-Y, a tiny error and your Stalking career is over.
What? Are you saying you don't have an idea for a disguise? Let me help you with that >:D

#1 Task: Ongoing!
#2 Task: Finished!
#3 Task: Ongoing!
#4 task: Started!

Day 2:

Regarding Task 4, I'll have to clarify about Good and Bad avatars, which is the original intention of the task, mixed with everyone having a good laugh at the matter.

First of all: There's not a different magnitude of bad avatars, I just picked something bad for you. Don't expect Edo to be able to Interrogate, Heal and Snipe After Night 3 ::)


I'll just tell you if everyone's avatar is good or bad:
Commi: Bad, obviously :'(
PT: Bad, obviously. No one has taken a photo of a spittenado without surviving and uploading it on the Internet :V
Parkur: Bad, obviously.
Abs.: Abs. dislikes CCP harem :V
Tommy: Bad, obviously.
Meme: Good.
Yurikochan: Bad, but I guess I didn't make it bad enough to make everyone notice...
xpon: Good.
Dus: Bad, you could figure that from his comments if the pic is not enough.
Schillok: Bad. It is hard to find Ayumi not smiling XD
Akonyl: Bad, even if his avatar is still there :V
Paix: Bad, obviously (Except for Kleene)
Edogawa: Bad, super obviously.
miikosan: Bad.
Mytery_angel: Good.
Kain: Bad, super obviously.
bluekaitou: Good.
Sherlock: Good avatar gained because of a GM mistake :-[ Although it has some bad giving the whole Sherlock/Carter affair.
breva: Good avatar gained because of a GM mistake :-[ Again, I don't think she likes her hair color.
Laurell: Good.

The others didn't accepted and lost their chance.

I'm giving out this list because it was supposed that you would recognize a Good/Bad avatar at first sight, but it looks like my job wasn't good enough. What turned the balance into a good or a bad avatar? That's for you to deduce!

Today's class: Poetry!

Abs.: O.O
PhoenixTears: O.O
Tommy: O.O
Commi: O.O
Parkur: O.O
Yuriko: O.O
Holmes: O.O
Schillok: O.O
CTU: O.O
Edogawa: O.O
xpon: O.O
miikosan: O.O
Mystery_angel: O.O
Meme: O.O
Dus: YESSSSS!!! *Drinks American beer, gets drunk, jumps of the window* Dus(Shiratori) died.
Kain: O.O
bluekaitou: zzzzzz
Sherlock: O.O
breva: O.O
Shihokudo: O.O
Laurell: O.O
Conia: :V

#1 Task: Ongoing!
#2 Task: Finished!
#3 Task: Finished!
#4 Task: Ongiong!
#5 Task: Started!

Night 3:

From yesterday:
Class! We're moving to a tinyer classroom since oue number is decreasing for some reason... I'd like to think that's because you stalk so well that I can't find you, but that's just me dreaming. Your homework, is to think about who you do not want to see anymore in this class, write it down on a paper and give it to me as you arrive. The one with most votes, leaves.

Today's class: Who's leaving?

Conia was standing on the door of the class, watching as everyone slowly arrived for another day of school. Some students went straight to Conia to hand in the paper, some others were holding their own paper but decided to enter dodging their sensei. Students without a paper were seen too.

Conia made everyone stand out of the new classroom and asked for everyone to hand over their papers if they still were holding onto them. As he skimmed through them, he let everyone into the class, asking them to remain staning up until this voting issue finished.

Conia started counting:

Abs. --> Mystery_angel801
PhoenixTears --> Sherlock3
Commi-Ninja --> CTU
Parkur --> Sherlock3
Paix672 --> CTU
Yurikochan --> Sherlock3
Schillok -- Parkur
Akonyl --> Parkur
Meme --> Akonyl
KainTheVampire --> Akonyl
bluekaitou1412 --> Akonyl


Who's winning, who's winning... looks like we have a tie between Sherlock and Akonyl. Someone must leave, there's no other way to fix this... I was hoping this wasn't brought up, but there's some people whose vote is worth DOUBLE, and will hopefully define this.

Let's see...

KainTheVampire had double vote, so that's one more for Akonyl... but wait!, Parkur also has double! This means... no one... oh wait bluekaitou had too, nevermind Akonyl(Araide) must leave to never return.

The long haired guy sighed, slowly walked towards the door, his hair hiding what we would imagine to be a face full of anger. Once he crossed the line door, lifted up his head, revealing a pair of puppy eyes and shiny tear scaling down his cheek before he runned away, tripping with a trash box, standing up and keep running away. No one ever heard of him again...



New Task!

#1 Task: Ongoing!
#2 Task: Finished!
#3 Task: Finished!
#4 Task: Ongoing!
#5 task: Ongoing!
#6 task: Started!

Day 3:
[spoiler=Answers to Task #6]
Kleene Onigiri wrote:After I gave Akai and Shinichi the APTX, they fused together and conia appeared! D:

JohnTitor wrote:Yuriko-chan wanted to trade PT with Conia

Dus wrote:The APTX (the main plot device, after all) isn't exactly plausible either. So the supernatural might exist, just not as a solution to cases. So my theory that Shuichi= Zombie Jesus stands. ;)
[/spoiler]

For the secondary task, they were: 45, 98 and 134.


Before starting the class, I'm gonna make sure everyone's here...
Conia started mentioning everyone's name:

Abs.: Present.
PhoenixTears: I'm here...
Detective Tommy: Here!
Parkur: (Struggling to get rid of the Kaito's clothes)
Hmm, I'll take that as a Present...
Paix: I'm there.
Where?
Here.
oh.
Yurikochan: Haaaaai!
Holmes: Aca...
Schillok: Always present.
CTU: ...
No response was heard from CTU. Moreover, his whole desk has disappeared, leaving no trace of CTU.
Crud... must have ababndoned...
Edogawa4869: I.HATE.YOU.
Gonna take that as a yes O.O
xpon: Here Master.
miikosan: Here! *Pokes Mystery*
Mystery: Here! *Pokes miiko*
Meme: ...Tea?
Oh, thanks ^^ *Takes a sip*
Kain: Idem Edogawa >:(
0_o
bluekaitou: YES TEACHER YES, WAKEN UP AS ALWAYS SIR, ALWAYS AWAKE FOR zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz *Falls from desk, lands on Paix who pushes him away to the floor*
Sherlock: Here ^^
breva: Here :-[ *Hides papers*
shihokudo: ...
Laurell: ...
You 2 make a good pair 0_o...


Today's Class: Teamwork!

I don't need to explain much, I'm sure everyone has worked on a team before... Let the Task begin!

#1 Task: Ongoing!
#2 Task: Finished!
#3 Task: Finished!
#4 Task: Finished!
#5 task: Ongoing!
#6 task: Finished!
#7 task: Started!
Last edited by Conia on January 20th, 2011, 8:06 pm, edited 1 time in total.
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Conia
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Conan Shuuichi

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Re: Mafia Round 20: The Stalker Round!

Postby Conia » January 13th, 2011, 8:57 pm

2...
Install your cameras!
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Conan Shuuichi

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Re: Mafia Round 20: The Stalker Round!

Postby Conia » January 13th, 2011, 8:58 pm

1...
Prepare your bushes!
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Re: Mafia Round 20: The Stalker Round!

Postby Conia » January 13th, 2011, 8:59 pm

0...
Stalk! 8-)
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Re: Mafia Round 20: The Stalker Round!

Postby Conia » January 13th, 2011, 9:01 pm

#1 Task: Create a Topic!

Every player shall create a new thread on the Off Topic Board, following the next rules:
-On the first post, it must be indicated that it is a thread for Mafia purposes. Also, it must be established the purpose of the topic (Example: "In this topic you'll have to post Onions and nothing more than Onions", or "Post nonsense, whatever is in your mind, BUT POST IT!". Basically, anything goes... be creative!)
-The thread with the biggest amount of replies by the end of Day 3 wins this task.
-Mafia players, including the creator of the topic, and ghosts can't post on these Mafia threads WHATSOEVER. If a player posts in any of this threads, not only the post will be invalid for the amount of replies, but that player won't be able to vote the next Day. In case of ghosts, he/she will be banned from the next game of Mafia ;)
-The creator of the thread, although he/she cannot post on his/her own thread, can edit the first post as much as he/she wants.
-Killed/Lynched/Poisoned/Arrested players during this task will obviously fail this task, which means Injured players will still be able to win this task. If you die, please Lock your topic.
-Winner WILL be announced by the GM.

#2 Task: Find an Avatar!

In Preparation Phase, everyone received a PM. Based on your reply, now you have to complete your corresponding task (If you didn't answer, you were automatically assigned the Easy difficulty level):

[spoiler=Easy]Image[/spoiler]
[spoiler=Medium]Image[/spoiler]
[spoiler=Hard]Image[/spoiler]


Following your choice, you have to find the username that shows that avatar and PM the GM your answer. (You can change your answer as many times as you want)
You have until the end of Day 1 to complete this task.
Winner(s) WILL NOT be announced by the GM. A PM will be sent to the winner(s) instead.


#3 Task: Solve the Code!

R-O-Y-G-B-I-V

Solve it! 8-)
The answers consists of only one word. You have to PM the GM that word. You can send your answer only once! so be careful.
You have until the end of Night 2 to solve this task.
Winner(s) WILL NOT be announced by the GM. a PM will be sent to the winner(s) instead.


#4 Task: Force an Avatar!

Steps for this task:
-From now on, you can PM the GM that you're willing to take this task. (You have time to accept the challenge during Night 2, afterwards you lost your chance)
-The GM will send you an image.
-You MUST display that image as your avatar until the task is finished.
If, after you sent the PM, refuse to display that image as your avatar, or change it back before the task is finished, you'll face punishment.
This task will finish by the end of Night 3.
Winner(s) WILL be announced by the GM.
Are you up to the challenge? >:D


#5 Task: Write a Poem!

As the title says, you have to write a poem about anything you want. Only restrictions: Must be in English, more than 1 paragraph, less than 5.
Callid will be the judge of this task. He will decide if the poem is worthy or not of a reward. Don't expect objetivity here, Callid has the final word and there's nothing you can do to change his mind, so don't even try complaining about the results.
You have until the end of Day 3 to complete this task.
The poem must be sent to me. I'll forward them to Callid removing the name so that Callid won't have a biased choice.
Winner(s) WILL NOT be announced by the GM, a PM will be send to the wineer(s) instead.

#6 task: Memory Task! (Good think nome decided not to play :P)

Between July 13th and November 13th, I have had 3 quotes in my siggy. PM the the GM the 3 people that I quoted.
You can change your 3 guesses as much as you want.
You have until the end of Night 3 to complete this task.
Winner(s) WILL NOT be announced by the GM. A PM will be sent to the winner(s) instead.

For the 2 newcomers ones who registered after November 13th, There's a different memory task:


What were the 3 # of tasks that I posted while making the initial Mafia post, saying that "Anyone who posts before I finished posting everything will fail task # ___ "?

#7 Task: Bend through time and space!

In some minutes, everyone will receive a PM stating that you have been paired up with someone else, forming multiple groups of 2. Each group, must try to break the RM and post at the same exact time as his/her group partner (Must be in this thread).
The group that successfully breaks the RM will earn a reward.
Other groups can guess which 2 players are working as a group. For this, they have to send the two players in a PM to the GM.
Group guessing can only be done once.
In case of guessing correctly (GM will PM them specifying their guess was correct), the group that was guessed automatically fails the task, (GM will PM them specifying they were guessed) meaning they can't break the RM or use they guess.
In case of guessing incorrectly, they'll lose their guess ability, but they can still compete for breaking the RM.
You have until the end of Night 5 to complete this task.
Winning groups WILL be announced by the GM.
(You can't start till I post in the thread that the game starts :P)
Last edited by Conia on January 20th, 2011, 8:07 pm, edited 1 time in total.
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xpon
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Re: Mafia Round 20: The Stalker Round!

Postby xpon » January 13th, 2011, 9:20 pm

Image




[spoiler]          Name                    Role                Phase                Extra Info          
***************************************************************
Abs.YusakuDay 3Poisoned
AkonylAraideDay 2Lynched
bluekaitou1412
brevaChibaDay 3Poisoned
Commi-Ninja
CTU?Night 3Erased
Detective Tommy
DusShiratoriNight 2Killed
Edogawa4869
Holmes
hopelessidiot~Prep PhaseResign
KainTheVampire
Kleene Onigiri?Night 1Erased
Laurell
Meme
miikosan
Mystery_angel801
Paix672
Parkur
PhoenixTears
Schillok
Sherlock3JamesDay 3Poisoned
shihokudoKornDay 3Lynched
Xcommando1412 (Tome)Day 1Lynched
xpon
Yurikochan?Day 3Injured[/spoiler]
Last edited by xpon on January 22nd, 2011, 9:30 am, edited 1 time in total.
xpon is so cute...

Image                         Image

Even Ayumi~chan and Sera~chan love to hug him.....

Thanks to sonoci & Yuri
Yurikochan
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Re: Mafia Round 20: The Stalker Round!

Postby Yurikochan » January 14th, 2011, 2:20 am

Misspelled the first attending. :-*
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Mafia: The only place where you can find Gin and Akai married together with 8 kids all disguised as Akai. Or something epic like that.
Conia wrote:Why am I thinking a ferret is an experiment from PT to mix the charm of dogs with the evilness of cats? :V

Image Kay and her friends...
Conia
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Conan Shuuichi

Posts: 5180

Re: Mafia Round 20: The Stalker Round!

Postby Conia » January 14th, 2011, 2:22 am

Yurikochan wrote:Misspelled the first attending. :-*

I've been meaning to erase that part, thanks for reminding me. :-*
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Secretly in love with N...

Posts: 1244

Re: Mafia Round 20: The Stalker Round!

Postby Yurikochan » January 14th, 2011, 2:27 am

Conia wrote:
Yurikochan wrote:Misspelled the first attending. :-*

I've been meaning to erase that part, thanks for reminding me. :-*

If I notice anything else, I'll let you know. ♥ Though you may want to add Attending again since now you just have won't attending, unless your plan already killed us all.:-*
Image
Mafia: The only place where you can find Gin and Akai married together with 8 kids all disguised as Akai. Or something epic like that.
Conia wrote:Why am I thinking a ferret is an experiment from PT to mix the charm of dogs with the evilness of cats? :V

Image Kay and her friends...
xpon
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Re: Mafia Round 20: The Stalker Round!

Postby xpon » January 14th, 2011, 2:33 am

no more example of the task?
xpon is so cute...

Image                         Image

Even Ayumi~chan and Sera~chan love to hug him.....

Thanks to sonoci & Yuri
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Indie artist. Likes books and all things Haibara.

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Re: Mafia Round 20: The Stalker Round!

Postby bluekaitou1412 » January 14th, 2011, 2:40 am

*installs bugs*

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