Let's get programmy!

If you have some randomness to share that you can't post elsewhere, this is the place to do it.
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Is Assembly the best programming language?

Yes
3
9%
Oh God my eyes
3
9%
Oh God my brain
12
38%
I perform unholy incantations to keep Assembly at bay
4
13%
Real men write binaries by hand
10
31%
 
Total votes: 32
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Kogorou
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Re: Let's get programmy!

Post by Kogorou »

Honestly I prefer C over C++ Object Orientated Programming Languages are a pain in the ass :P :P


#define T(a) main(){printf(a,#a);}
T("#define T(a) main(){printf(a,#a);}\nT(%s)")
Last edited by Kogorou on February 1st, 2012, 2:06 am, edited 1 time in total.
Akonyl
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Re: Let's get programmy!

Post by Akonyl »

good thing you can do pretty much every single thing you can in C in C++ :P

and if that's supposed to be a quine, you're missing the printing of #include :V
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Kirbypepe
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Re: Let's get programmy!

Post by Kirbypepe »

Apparently the reason they want it to be restricted because it'll a better handle of the memory footprint of all their cores and objects within the game that they create.

What I don't want to do is create it and then later find out that its completely useless......
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Akonyl
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Re: Let's get programmy!

Post by Akonyl »

ah, that makes sense from a core standpoint I suppose, but even at work the only thing we basically do with cores is backtrace the stack of the thread that exploded in gdb, which is usually enough :V

If you just want to have access to all your objects/etc though for debugging purposes, I would just use something similar to smartptrs but just have it create a giant list of your players/enemies/levelobjects/etc upon instantiation so you can look at them. Iunno, maybe that's just me talking as someone without much actual group game-making experience, but the idea seems like it would be a lot of effort+restriction for not a lot of utility. I imagine that dealing with memory fragmentation manually wouldn't be much fun either.
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Kirbypepe
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Re: Let's get programmy!

Post by Kirbypepe »

Yeah I even asked the team if it really was necessary but apparently they want it in the game engine. All I'm doing is following the reasoning and work that the team wants me to do. Plus learning how to do it will be fun, but seems kind of time consuming especially with dealing with memory fragmentation....
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ranger
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Re: Let's get programmy!

Post by ranger »

any of y'all work with Junit in Maven Apache, or just unit testing in general?

They be making the one not CS guy do this :|
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Akonyl
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Re: Let's get programmy!

Post by Akonyl »

the only thing I know about JUnit is the name, sorry :V

edit: oh god I typoed "unit" as "uint" :II
Last edited by Akonyl on February 21st, 2012, 1:11 pm, edited 1 time in total.
ranger
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Re: Let's get programmy!

Post by ranger »

y'all CS majors fail me!!
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rrizqiw

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Re: Let's get programmy!

Post by rrizqiw »

anybody use VB?
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ranger
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Re: Let's get programmy!

Post by ranger »

Nah I don't tend to use IDEs or the language really; Regarding IDEs I prefer command line compiling except for the ocasional Java because, pretty much all java classes make you use Eclipse..

and I suck at GUI so netbeans IDE makes my life easier
Last edited by ranger on February 21st, 2012, 3:41 pm, edited 1 time in total.
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Akonyl
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Re: Let's get programmy!

Post by Akonyl »

I use VB for when I do C#/XNA type of stuff. Don't really make use of most of its tools though so I couldn't answer any questions about it. :P
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rrizqiw

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Re: Let's get programmy!

Post by rrizqiw »

well my school use VB because apparently it easy for beginner

i also learn modified C
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Kirbypepe
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Re: Let's get programmy!

Post by Kirbypepe »

I've used VB oh so slightly though. Creating macros for excel and stuff like that.

Well VB seemed easy enough to teach since you have to dim variables before you use them and things like that. So I can see that. My friend is learning VB as her first programming language.
Howdy Everyone=]

Things are fantastic. How about for you?

Thats cool.

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ranger
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Re: Let's get programmy!

Post by ranger »

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shitty C ++code right here
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Akonyl
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Re: Let's get programmy!

Post by Akonyl »

yeah geez, why can't joke images focus more on the program structure?!

:P
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