Mafia! Mafia! Mafia! Character Role Discussions

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Schillok
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by Schillok »

Kleene Onigiri wrote: Seriously? Before, when Chianti, Korn and Calvados just could snipe people, there was the complain that there wasn't much of a difference between them. And after that when just Korn and Chianti were similar, people still complained that there was no difference whether the BO got Korn or Chianti...
Not people argue against that? O.o
I think having them almost identical would be better than the "I wish I/you were Chianti" feeling that occurs when night actions are planed.
Camel and Jodie are also identical, as are a lot of other townies. Yeah, in their case it is to protect them from APTX (and because we need more townies than BO) but there weren't any complaints that I could remember about. 
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by Kleene Onigiri »

But the difference between Chianti/Korn and Jodie/Camel is, that the one is definitely allied while the other ones are usually not in an alliance.
So the BO would get the same ability 2x in case both snipers would have been in the game. And observe is quite strong for the BO.
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by pofa »

Schillok wrote: Talking about the DB: I think they have not been in quite a lot games in a row now. Did the GMs exclude them by choice (because they felt they are too weak or for some other reason) or was it just chance?
They were in my round (21). :P Though I guess they haven't turned the tide of the game or anything in a while.
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by Schillok »

Kleene Onigiri wrote: But the difference between Chianti/Korn and Jodie/Camel is, that the one is definitely allied while the other ones are usually not in an alliance.
So the BO would get the same ability 2x in case both snipers would have been in the game. And observe is quite strong for the BO.
If the BO wants, they can have one of their snipers use observe and one to stake-out. As you said, observe is quite strong for the BO... stake-out on the other hand is situational.
It is more to prevent the BO being "struck" in a bad position because they got the "wrong" sniper when the GM distributed the roles.  


pofa wrote:
Schillok wrote: Talking about the DB: I think they have not been in quite a lot games in a row now. Did the GMs exclude them by choice (because they felt they are too weak or for some other reason) or was it just chance?
They were in my round (21). :P Though I guess they haven't turned the tide of the game or anything in a while.
Well, as long as playing them is fun, it is okay.
I am a bit worried since they become weaker the more roles exist (even less chance to get a correct guess) and other roles got adjusted and new/better abilities over time and the BO has more chances to blend in while telling someone your role can get you killed. Though, I am probably a bit biased...
Last edited by Schillok on March 23rd, 2011, 6:45 pm, edited 1 time in total.
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by PT »

Schillok wrote: It is more to prevent the BO being "struck" in a bad position because they got the "wrong" sniper when the GM distributed the roles. 
But the thing is... you're not always gonna get the roles you think would be best to have around. Sometimes you'll get Chianti, sometimes Korn, sometimes both, sometimes neither. The same goes for the town as well, but at least the BO has the advantage of knowing what they've got to work with. I don't see the point in complaining about getting the "wrong" role - you work with/around what you have, not what you think you should have.
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by Akonyl »

Schillok wrote: I am a bit worried since they become weaker the more roles exist (even less chance to get a correct guess) and other roles got adjusted and new/better abilities over time and the BO has more chances to blend in while telling someone your role can get you killed. Though, I am probably a bit biased...
how many times do the DB go around randomly identifying people anyway? :V

DBs generally identify people after they're told "person X may be role Y", in which case the number of roles doesn't matter a whole whole lot.
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by Schillok »

Akonyl wrote:
Schillok wrote: I am a bit worried since they become weaker the more roles exist (even less chance to get a correct guess) and other roles got adjusted and new/better abilities over time and the BO has more chances to blend in while telling someone your role can get you killed. Though, I am probably a bit biased...
how many times do the DB go around randomly identifying people anyway? :V

DBs generally identify people after they're told "person X may be role Y", in which case the number of roles doesn't matter a whole whole lot.
However, with all the changes in APTX players are less likely to give away their role (or information about their roles). So getting told "person X may be role Y" will happen a lot less.
The DB and their ability were made a long time ago. I am just wondering if they still fit in the game the way it has evolved.
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by Kleene Onigiri »

^What PT said. You don't get always the role you want or the role-combination you want/need for the current round.

And although observe can be better, with stake-out you can check what abilities are around, like if someone was healed or protected. Then you'll know that there could be Ran/makoto around or Araide/Kobayashi etc. With just observe, you can't do that.

also, same would apply for tequila and vodka then. If you're on a situation where you'd need tricking, you'll also complain that someone got the role tequila instead of Vodka.

@DBs: The DBs have the only ability, where they can be 100% sure someone is town or BO with their ability (only thing that could be "bad" for them are Town/BO lovers). So it's logically that they have it harder. Since a correct result is a big hit for them.
And they don't have to randomly check for vermouth either. Since there are a lot of other roles that can check for that easier. (face-pinch, special investigate, cross-examine, house search)
And you could always randomly check people for gin in case they claimed investigate :x *cough*
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by Schillok »

Kleene Onigiri wrote: @DBs: The DBs have the only ability, where they can be 100% sure someone is town or BO with their ability (only thing that could be "bad" for them are Town/BO lovers). So it's logically that they have it harder. Since a correct result is a big hit for them.
And they don't have to randomly check for vermouth either. Since there are a lot of other roles that can check for that easier. (face-pinch, special investigate, cross-examine, house search)
And you could always randomly check people for gin in case they claimed investigate :x *cough*
How many people claim investigate to everyone? And even then it might have been Anokata...

Sure, getting a right identify is something good - until the target gets killed. If it was a townie then the BO will know about him soon too. How are the DBs supposed to get heir information? If it was a BO, it will get lynched next night. Scent or interrogate can do the same, and much easier. Yeah, it is a bit more secure - way harder to use as well.

The question is, is it worth to have 2 (or 3) players only doing that? Yeah, they are a secure group in the beginning, but in the beginning it matters least. 2-3 players is not really enough to influence the lynching much (not with the number of players that are in each game recently).

Their ability only really matters in the long run, in the later stages of the game. The problem is: Getting there.


Again, I never played as one of them, so maybe my perception is wrong. I also am probably a bit biased about them. And actually I don't mind weaker roles on the town side. The BO is not supposed to kill them after all, so the small the threat they pose, the better they fit that role.
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by Akonyl »

for all my stays as a DB, I think they're alright, though I tended to die pretty early anyway :P
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by Schillok »

Akonyl wrote: for all my stays as a DB, I think they're alright, though I tended to die pretty early anyway :P
But that is also over 10 rounds ago IIRC.
That's why I would have liked to get some feedback from someone who was DB recently. Though, with the next round started now there is no hurry I guess.
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by Akonyl »

the only change that's really happened to APTX is that it went from limited to unlimited, and honestly it seems like the BO finds out peoples' identities just as easily as they did back when it was limited so I doubt it's much of a difference.
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by pofa »

Schillok wrote:
Akonyl wrote: for all my stays as a DB, I think they're alright, though I tended to die pretty early anyway :P
But that is also over 10 rounds ago IIRC.
That's why I would have liked to get some feedback from someone who was DB recently. Though, with the next round started now there is no hurry I guess.
I think it's as much luck as it ever was. If an FBI agent observes you as a child early and you form an alliance (like happened in Round 14), you can start forming a really strong group. Or if you get lucky with an identify. On the other hand, you might not find out much info until there are very few people left in the game.

I think they're still pretty good. Like most of the day roles, they're supporting roles, but with the potential to make a big difference if they pick the right people.
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by Cheesus »

There hasnt been a DB in a couple rounds? I think we are due for some :P
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by miikosan »

There's a potential new character for Mafia, Sera Masumi, who was introduced in the manga not too long ago.
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I would put her as a traveler (she's from America), with Protect and Investigate x2. What are your thoughts?
Last edited by Abs. on March 31st, 2011, 5:21 pm, edited 1 time in total.
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