
ESPIONAGE: Round Four (Spy & Informants Win!!)
- Jd-
- DCTP Staff Member
Posts: 6180
- Jd-
- DCTP Staff Member
Posts: 6180
Re: ESPIONAGE: Round Four (Sign-Ups Open! Begins within 12 Hours!!)
The game is set to begin shortly with Prep Phase. You'll then have 24 hours to get your role and, if you don't mind, check in and post here or respond to the GM, dumytru, saying you've gotten your role and understand everything/etc (just so he knows things are ready to go). The Day One phase will come after those 24 hours (to clarify for new players), so get ready!
- Jd-
- DCTP Staff Member
Posts: 6180
Re: ESPIONAGE: Round Four (Sign-Ups Open! Begins within 12 Hours!!)
Changes in this round:
1) Civilian lists now always include the Detective among the list of 7 players. Whether the Spy is included is purely random, as for list determination purposes, they are counted exactly as a civilian would be. Additionally, civilian lists are now fully shareable at any time in the topic (private messages between players are still NOT allowed). However, lists now always include the Detective, so it is advised against posting them for the sake of the Detective's survival. Similarly, the Detective is also free to disclose their Investigation results in the topic should they wish to put themselves at risk. Lists are no longer partially revealed upon death in any form.
2) The Detective's special ability, Investigate, has now been changed. The Detective now sends to the GM a list of 3 living, non-arrested players. The GM then selects one player that is not the spy at random from the selected 3. At the end of the phase, the Detective then receives a result that says "_______ is NOT the spy!". This player cannot be included in any future uses of Investigate. Additionally, no player can be included in more than two uses of Investigate.
3) The Informants now have a new ability that allows them to kill one player per game. The ability is called Assassinate and may only be used once, by one Informant, no matter how many Informants are in the game. A kill achieved with Assassinate are distinguished in results for a given phase by being described as having resulted from "an accident" by the GM to set them apart from normal kills by the Spy.
4) The Spy now escapes in two phases no matter how many players remain.
Reminders for this round:
1) Once you have been killed OR arrested, you are considered out of the game and no longer permitted to post in the topic.
2) You are NOT allowed to in any way showcase correspondence from the GM during a round to confirm your role or any information therein.
3) Encrypted codes or any initiative that requires knowledge of the role you hold in order to prove yourself to others is not allowed.
1) Civilian lists now always include the Detective among the list of 7 players. Whether the Spy is included is purely random, as for list determination purposes, they are counted exactly as a civilian would be. Additionally, civilian lists are now fully shareable at any time in the topic (private messages between players are still NOT allowed). However, lists now always include the Detective, so it is advised against posting them for the sake of the Detective's survival. Similarly, the Detective is also free to disclose their Investigation results in the topic should they wish to put themselves at risk. Lists are no longer partially revealed upon death in any form.
2) The Detective's special ability, Investigate, has now been changed. The Detective now sends to the GM a list of 3 living, non-arrested players. The GM then selects one player that is not the spy at random from the selected 3. At the end of the phase, the Detective then receives a result that says "_______ is NOT the spy!". This player cannot be included in any future uses of Investigate. Additionally, no player can be included in more than two uses of Investigate.
3) The Informants now have a new ability that allows them to kill one player per game. The ability is called Assassinate and may only be used once, by one Informant, no matter how many Informants are in the game. A kill achieved with Assassinate are distinguished in results for a given phase by being described as having resulted from "an accident" by the GM to set them apart from normal kills by the Spy.
4) The Spy now escapes in two phases no matter how many players remain.
Reminders for this round:
1) Once you have been killed OR arrested, you are considered out of the game and no longer permitted to post in the topic.
2) You are NOT allowed to in any way showcase correspondence from the GM during a round to confirm your role or any information therein.
3) Encrypted codes or any initiative that requires knowledge of the role you hold in order to prove yourself to others is not allowed.
- dumytru
Posts: 967
Re: ESPIONAGE: Round Four (Sign-Ups Closed! Begins Very Soon! Roles Coming!)
Welcome to the latest Round of Espionage, Round 4!
The roles have been sent through PM.
I'll have to ask you to confirm you got it.
The Phase change takes place between 1:00~2:00 EST Time.
The Prep Phase Starts now!

The roles have been sent through PM.
I'll have to ask you to confirm you got it.
The Phase change takes place between 1:00~2:00 EST Time.
The Prep Phase Starts now!

dumytru's Karaoke Project!shinichi'sapprentice wrote:dumytru hasn't acted very 'evil-like', but that's his specialty though...
- Jd-
- DCTP Staff Member
Posts: 6180
-
Posts: 14
Re: ESPIONAGE: Round Four (Sign-Ups Closed! Begins Very Soon! Roles Coming!)
I got the message!
- Stopwatch
Posts: 1360
Re: ESPIONAGE: Round Four (Sign-Ups Closed! Begins Very Soon! Roles Coming!)
Confirmed.
Terry Pratchett wrote: The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it.
bash7353 wrote:I kind of always assumed that Haneda's parents might've had names.
Spoiler: Box full of stuff

Some year's SS by Abs. 


DCW SS from Anime Girl 4 Eva]

Thanks, cinna ^^
- Jellitto
Posts: 4223
Re: ESPIONAGE: Round Four (Sign-Ups Closed! Begins Very Soon! Roles Coming!)
Got the message.
"Otherwise it would be weird."
- Fujiwara
- DCTP Staff Member
- Loading...
Posts: 386
Re: ESPIONAGE: Round Four (Roles sent! Welcome to the Prep Phase!)
Message received. 

- Kaito Lady
- *plotting*
Posts: 3368
Re: ESPIONAGE: Round Four (Roles sent! Welcome to the Prep Phase!)
^ idem everybody above me 

"Plotting since forever"
DCTP Forums=a place where anyone is anyone's sibling/parent/child....and therefore is the best place on earth <3
DCTP Cat Family
My dA

Spoiler: Fear The Wrath Of My Hammer!
Spoiler: Write a Will, BO Edition
Spoiler: Whenever in doubt
My dA
- Trickster
Posts: 108
Re: ESPIONAGE: Round Four (Roles sent! Welcome to the Prep Phase!)
Confirmed!
Entre...
Tricks...
Tin Man...
I am known by many names... by which have you summoned me?
Tricks...
Tin Man...
I am known by many names... by which have you summoned me?
- miakakiri
- Really not sure what I should put here....
Posts: 1490- Contact:
Re: ESPIONAGE: Round Four (Roles sent! Welcome to the Prep Phase!)
I uh... woah, OK, I forgot this was starting again. ~_~* Today is errands-day and we're hanging out with friends this evening, so I'm probably going to be quiet until nighttime. May well be quiet tomorrow as well since we need to go to the Gate City to get our taxes done, and then I have a psych eval in the evening.... I will get this figured out, but just so everyone knows my lack of chattiness in the first couple phases has nothing to do with the game.
I have finally started to actually publish my story! For the moment, expect a new chapter each month.
The Case of the Midnight Channel
"When a strange letter summons the Mouri family to Inaba, Ran is expecting a case. She's not expecting it to involve the TV, though.
If Naoto investigated everyone who came to visit Inaba, she'd have little time for real cases. When Yukiko reports that the Midnight Channel is back, however, she starts to wonder if the visitors are connected. Especially when the image clears, unveiling yet another mystery."
If Naoto investigated everyone who came to visit Inaba, she'd have little time for real cases. When Yukiko reports that the Midnight Channel is back, however, she starts to wonder if the visitors are connected. Especially when the image clears, unveiling yet another mystery."
Short version: I'm taking various DC/MK characters to Inaba (where Persona 4 takes place) and dropping them through the TV to face their Shadows!
Cross-posted:Case of the Midnight Channel at Archive of our Own.- Conan-chandesune
- Community eccentric
Posts: 1983
Re: ESPIONAGE: Round Four (Roles sent! Welcome to the Prep Phase!)
Go Time! 

I am a geek~~~~~~~~~~~~
I am a flirt!
I love mysteries!
I love comics~
Jd-'s official apprentice
I am a flirt!
I love mysteries!
I love comics~
Jd-'s official apprentice
- RoboG55
- Akai family... so cool....
Posts: 1509- Contact:
Re: ESPIONAGE: Round Four (Roles sent! Welcome to the Prep Phase!)
Yay! But really bust working on a very important school project, so I won't be on a lot of times. Wait... that's how I got a bunch of votes on me last time. Well, that's how it goes! Good luck everyone! 

Just trying to stay afloat in the hell that is life..
- Ansai
Posts: 240
Re: ESPIONAGE: Round Four (Roles sent! Welcome to the Prep Phase!)
Ugh... I'm in the same situation...
"These pushovers will be silenced."