Mini-Mafia 15: Fool's Paradise (BO Win!)

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KangarooGirl
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Mini-Mafia 15: Fool's Paradise (BO Win!)

Post by KangarooGirl »

Mini-Mafia Round 15: Fool's Paradise (BO win!)

This round will begin Friday, April 1st @ 10.00PM EST
[iurl=http://www.timeanddate.com/worldclock/f ... c=0&p1=179]http://www.timeanddate.com/worldclock/f ... c=0&p1=179[/iurl]

GM: hopelessidiot

Players:
1. xpon
2. Dus (I'm crazy...but so are you ;))
3. Jd-
4. PhoenixTears
5. Parkur
6. Yurikochan
7. CarpetCrawler
8. Pofa
9. Cheesus
10. Conia
11. miikosan
12. Kirbypepe
13. Tanner-kun
14. breva
15. bluekaitou1412 (over Fb doesn't count :P)
16.

To join:

Method #1: Mibbit

Image

Method #2: Web IRC

Image

(If needed, further instructions for joining are located here)

Players and Roles
BO
PhoenixTears (Gin)
Tanner-kun (Vermouth-Takagi) - Lynched Day 2
Yurikochan (Akemi)

Town
bluekaitou1412 (Yumi) - APTXed Day 3
breva (Mitsuhiko) - Killed Night 2
CarpetCrawler (Heiji)
Conia (Conan) - Killed Night 1
Jd- (Ayumi) - APTXed Day 2
Kirbypepe (Asami) - lovers with Parkur - Killed Night 3
miikosan (Kobayashi) - APTXed Day 3
Parkur (Hakuba) - lovers with Kirbypepe - Suicided Night 3
pofa (Megure) - Lynched Day 3


Actions: http://www.mediafire.com/?5x53eyz7nax8e7r
Last edited by KangarooGirl on April 2nd, 2011, 5:27 am, edited 1 time in total.
Parkur wrote:Hopelessidiot, Mafia Therapist
Night action: Council
Day Action: PGT
Interrogation: Young
Items: Forged Therapist Degree, Picture of Lucy from Charlie Brown, Picture of Yurikochan
Observe: Hopeless *shakes head*
[17:56:37] * xpon is a honest liar
Add my FC: 3454-1638-0292
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KangarooGirl
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Re: Mini-FORUM WARZ! 15: Fool's Paradise

Post by KangarooGirl »

Rules and Changes

General rules
Spoiler:
- If you play in this game with more than one username, both usernames will be banned from this and all future FORUM WARZ! games.  Since it is also against forum rules to have multiple accounts, at least one of the accounts will also be deleted.
- Don't ask the GM for information about other players' roles or try to influence moderator tasks (e.g. ask them to not give certain hints).  It is frowned upon.
- You may not copy/quote/screenshot etc. the PM from the GM to prove your role to someone else. But you can claim to be a role, whether it's your real role or not.
- You can PM people and post without restrictions (except the GM stuff, see above) when you are alive. If you choose to talk while dead (PM or otherwise), you must be careful that you don’t give anything away, whether it’s your suspicions, results of actions, deductions, etc.  Don't ruin the spirit of the game.  When in doubt, refrain.
- You may fake/quote/edit other players PM, just not the GM ones. However, the posting or PMing of other players' PMs via screenshots are prohibited.
- If your PM confuses the GM, the GM will smash it into a billion pieces.
- You may talk as a ghost, but not about game related information. Also, every player is asked to not go off-topic too much.
Gameplay
Spoiler:
- You have to PM the GM directly to vote/use your ability. Posting in the thread doesn't count. Multi-recipient PMs don’t count.
- If Vodka and KID are in the same game and choose the same person to disguise as, they will both disguise as the same role and the targeted individual will get a new role.
- DB's (Genta, Genta, Mitsuhiko), Friends (Calvados + Best Friend), and Lovers will not overlap.
General Definitions
Spoiler:
Order of Actions
- You can always send in a new order, which will replace the old one.
- If multiple incompatible actions are submitted by a player, the last valid one before time is up is the one that will go through.
- The BO and the DBs have a rank system for giving orders.

Arrest > Face Pinch > Protection charm > APTX > Lynching > Discombobulate / Frighten > Killing > House Search > All other actions

Example 1a:
Buzz Lightyear from the Toy Story franchise) Arrest ABS. HAS INVADED THIS SENTENCE AND CANNOT BE STOPPED!!!11 HAS INVADED THIS SENTENCE AND CANNOT BE STOPPED!!!11 for killing Kleene on Night 1.  Investigate if God slandered A Real Community Hero.
ABS. HAS INVADED THIS SENTENCE AND CANNOT BE STOPPED!!!11 HAS INVADED THIS SENTENCE AND CANNOT BE STOPPED!!!11) Kill Buzz Lightyear from the Toy Story franchise.
Result: Buzz Lightyear from the Toy Story franchise arrests ABS. HAS INVADED THIS SENTENCE AND CANNOT BE STOPPED!!!11 HAS INVADED THIS SENTENCE AND CANNOT BE STOPPED!!!11  ABS. HAS INVADED THIS SENTENCE AND CANNOT BE STOPPED!!!11 HAS INVADED THIS SENTENCE AND CANNOT BE STOPPED!!!11 does not get to kill Buzz Lightyear from the Toy Story franchise.  Buzz Lightyear from the Toy Story franchise investigates if God slandered A Real Community Hero.

Example 1b:
Buzz Lightyear from the Toy Story franchise) Investigate if God slandered A Real Community Hero.
ABS. HAS INVADED THIS SENTENCE AND CANNOT BE STOPPED!!!11 HAS INVADED THIS SENTENCE AND CANNOT BE STOPPED!!!11) Kill Buzz Lightyear from the Toy Story franchise.
Result: ABS. HAS INVADED THIS SENTENCE AND CANNOT BE STOPPED!!!11 HAS INVADED THIS SENTENCE AND CANNOT BE STOPPED!!!11 kills Buzz Lightyear from the Toy Story franchise.  Buzz Lightyear from the Toy Story franchise does not get investigation results.

Example 2: (Day 3)
Beastly) APTX God = Chiba.
God) Arrest Beastly for killing Laurell on Night 2.
Result: God arrests Beastly.  Beastly does not get to use APTX on God.  APTX is confiscated. (See APTX under Day actions)

Voice of Reason > Bone Breaker > Watch protection > Protect > Heal > First Aid
- In case more than one protection/healing-type action is done on the target that is killed, the one with the highest priority will succeed, while the others will "fail" (they won't happen).
- In case the highest priority action was hindered, for example with discombobulating, the next protection/healing-type action will succeed etc.
- Sniping: Sniping bypasses every healing and First Aid. When someone is protected, the protected will survive, but the protector himself dies instead. Someone with the watch will survive a sniper, but the watch will be destroyed.
- A protection/healing ability will just prevent the killing, in case the protected player is targeted. So, in case a protector (Ran, Makoto), protects someone from a sniper with the watch, Ran/Makoto will still die and the watch won't save them.
- Any action that was done by someone who was successfully First Aided will fail, because that player became injured.


Voting
- Everyone can vote during the Day Phase, whether you're Townsfolk or a BO member.
- Exceptions:
a) You're dead
b) You're not in Japan
c) You're arrested
d) You were hindered by an ability (e.g. Tequila).
- Each player's vote is made public at the end of the Day phase, unless Voice of Reason or Protect is applicable.
- If the player was APTXed or arrested, then his/her vote won't count.


Killing/Arrest/Lynched
- When someone is killed, lynched or arrested, his action won't go through and fail. Only exception are arrest and APTX.
- In case Kazuha was successfully APTXed and accompanied someone that was about to be lynched because of 1 vote difference, the reduction of that 1 vote fails and he/she will be lynched.


Auto-Arrest
If a House Search finds a crime, the target is automatically arrested.  This Auto-Arrest is a freebie in conjunction with the House Search or Face Pinch.  If the House Search / Face Pinch does not happen, the Auto-Arrest does not happen. An Auto-Arrest will not automatically happen in case a crime is discovered by an investigate action, even if the one investigating is a police officer.


Hints, Riddles, Will, Tape/Video tape, Dreams
- There can be various hints/riddles given out by the GM. This can contain true and false hints. It can be about lovers in the game or who was the murderer etc. There can be hints with the PMing of actions too. The players could also recive a dream or hint from the GM, which could contain true or false facts. All hints could be right or all could be false or there can be a mix of false and right hint with just one drean, riddle, phase change post etc.
- Every player can PM a "Will" to the GM. It can be a letter, a tape or just an item that you'll drop. This Will will be shown in case you're killed.
- You can also tell the GM the way you want to die in the case that you are lynched (in case you prefer to burn instead of being hanged etc.)
- The BO can leave a tape/video or item after each murder. A tape could also be from the GM and not the BO. Thus it can have true clues or false clues..
- The GM has the last decision. In case a will, tape, or method of death is giving out too much info, then it can be changed by the GM accordingly.
- A Will will get lost if the body is removed by Pisco's ability. Pisco will receive the Will then.


Crimes
- Killing (normal, sniping or using APTX)
- Blaming
- Disguising
- Slandering
- Bribing
- Discombobulating
- Abducting
- Erasing
- Frightening
- Steal
- Black Suitcase actions are not crimes (even discombobulating, etc.).
- Being in the BO is not a crime. So you can't arrest A Real Community Hero for being Mitsuhiko.


Condition
All players - except the travelers Hakuba and Maktoto - start the game "alive" (normal). However, their condition might worsen during the course of the game...

Alive: An alive player may use any of his/her abilities according to the rules. They can talk freely and participate in the lynch-voting.
Abroad: This player is out of the country until he/she returns to japan. Any actions used on him will fail. He/she can't be killed. Such players can talk freely, but not participate in lynch-voting or use any ability themselves.
Injured: An injured player can not use any abilities and loose any of their passive abilities like for example a disguise. The only exception is the nightly killing action from BO members (though, they will loose any advantages they normally have like erasing the body or sniping) and Revenge. Injured players can still talk freely and participate in the lynch voting.
Temporary Injured: Police who try to arrest a Sniper will get temporary Injured for 2 phase after the arrest attempt. When being temporary injured, the police will lose all Ability except for Voting on day lynching.
Suspended: Police who try to arrest someone for a false charge will get suspended for 2 phase after the arrest attempt. When being a suspended, the police will lose all Ability except for Voting on day lynching.
Arrested: An arrested player can't use any abilities, but at the same time they also can't be killed. Any actions, except for "lawsuit" on them will fail. They can talk freely, but not participate in the lynch voting. Arrested players are considered "out-of-the-game" to determine if a side had won. The arrested players role will (normally) not be revealed upon the arrest.
Dead: That player was killed during the game. They can no longer participate in this round, however they will still win the game together with their side. Dead players may not give any information concerning the game to others or influence the game in any other way.


Black Organization
Leadership
The BO has a Leader. It's the future archnemesis whose identity has yet to be ascertained, so be aware that anything containing this name is purely conjecture. The Leader has the ultimate right to choose a Night kill target and will give the order. No one can overwrite the Leaders order. Other players can also give out orders, in case the Leader does not. The priority of the orders will be decided by the BO ranking.  But the Leader can overwrite that order if he or she returns.
If the Leader orders a Lover to kill the other Lover, it will happen (unless either the Lover was discombobulated, or Vodka was the Lover and discombobulated the Leader), and the killing Lover will suicide if the kill was successful.
The Leader can't command someone else to use APTX.  The Leader may only put in his/her own APTX order.  The exception is if the BO member PMs the GM giving such permission (only lasts for that Day.)
If the future archnemesis whose identity has yet to be ascertained, so be aware that anything containing this name is purely conjecture is not present in a game (or was killed) the BO will choose a Leader. They can either go for the ranking according to the role list (the future archnemesis whose identity has yet to be ascertained, so be aware that anything containing this name is purely conjecture, Mitsuhiko, Vodka, Lupin ...) or they vote for their own ranking. So each player PMs the GM with a ranking.
Example:
A Real Community Hero) Buzz Lightyear from the Toy Story franchise (Vodka), A Real Community Hero (C0Rn), God (Mitsuhiko)
Buzz Lightyear from the Toy Story franchise) A Real Community Hero (C0Rn), Buzz Lightyear from the Toy Story franchise (Vodka), God (Mitsuhiko)
God) God (Mitsuhiko), A Real Community Hero (C0Rn), Buzz Lightyear from the Toy Story franchise (Vodka)
Then the ranking would be: A Real Community Hero(C0Rn), Buzz Lightyear from the Toy Story franchise (Vodka), God(Mitsuhiko). So A Real Community Hero would be the new Leader. In case A Real Community Hero dies then Buzz Lightyear from the Toy Story franchise will become the new leader etc.
If the leader is arrested, the leader may designate the new ranking by PMing the GM during the phase in which the arrest is made known.
Otherwise the GM will randomly choose a ranking.
The leader ranking has nothing to do with the APTX ranking! In case there are not enough APTX, then the ranking of the listed BO roles will be used.


Other
Each FORUM WARZ! member must commit a successful murder before any FORUM WARZ! member gets a second turn to kill.
Every member can use the Lucky Charms during day phase.
BO can kill BO if they so wish.
The FORUM WARZ! is allowed to and is expected to consult with each other on who to kill during the night and who to lynch during the day.  You may all vote to lynch different players if you wish.
Keywords
Spoiler:
Kill: Kill / Attack / Murder
Investigate : Investigation / Special Investigation
Observe : Observation / Stake-Out
Protect : Protection / Lovey-Dovey / Bone Breaking
Heal : Healing / First Aid
Discombobulate : Discombobulate
Steal : Stealing
Deduction: Spy / Deduction
Interrogate: Interrogate / Cross-examination
Poison: Poisoning
Pinch Face: Face-pinching
Changes
Names of roles are now changed <3 (planned this before this all happened, so no complaining :P)
[/quote]
Last edited by KangarooGirl on April 8th, 2011, 7:55 pm, edited 1 time in total.
Parkur wrote:Hopelessidiot, Mafia Therapist
Night action: Council
Day Action: PGT
Interrogation: Young
Items: Forged Therapist Degree, Picture of Lucy from Charlie Brown, Picture of Yurikochan
Observe: Hopeless *shakes head*
[17:56:37] * xpon is a honest liar
Add my FC: 3454-1638-0292
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KangarooGirl
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Re: Mini-FORUM WARZ! 15: Fool's Paradise

Post by KangarooGirl »

Status and Roles

Status
Spoiler:
BO Leader
- Roles with that Status: the future archnemesis whose identity has yet to be ascertained, so be aware that anything containing this name is purely conjecture or chosen leader
- Can order killings
- Can give out the Black Suitcase


Lovers
- Decided by Yumi during Prep. Phase
- Lovers know the identity of each other.
- Can't befriend Calvados. DBs can't be lovers.
- When one lover dies, the other commits suicide in the same phase. No one can heal, protect or prevent the death of the suicidal lover.
- A Town/Town pair wins together with the Town. A BO/BO pair wins together with the BO. A Town/BO pair doesn't win when the town or the BO wins. To win as a town/BO pair they need to kill everyone else. Multiple Town/BO pairs cannot win together.
- Lovers can win while one or both are arrested.
- Lovers can protect each other with the ability Lovey-Dovey, but only their lover. See under Day/Night Abilities.


Friends
- Roles with that Status: Calvados and her friend
- Know each other's identity or just disguise if disguised.
- Calvados can use the same abilities as her friend, as long as their friend is still alive.
- Can't be lovers. Can't befriend DBs or BO besides Vodka.
- If Calvados's friend is killed during the night (except if sniped), then she'll know the identity of the murderer.

FBI Leader
- Role with that Status: James Black
- At the start of the game, the FBI Leader is told how many subordinates (James, Mitsuhiko, Camel, Kir) are in the game. This includes characters disguised as the subordinates.
- If someone is disguised as a subordinate, then he will get a small hint, like: "You think there is something strange with your subordinate(s)"
- After every Night, he will get up to 2 results from his subordinates chosen at random (the number of reports he gets depends on the number of subordinates in the game, but he can't get more than two).
-In case of Mitsuhiko, James will only receive one of his investigations. In case of Kir, James will receive only one of her actions (Betrayal, Investigation or Special Investigation) chosen at random. Same with any other subordinate who uses the Bow-Tie.

NOC
- Roles with that status: Kir
- She gets to know how many BO are in the game (not the identity).

Drunk or Sober
- Roles with that status: Kazuha
- Always starts the game off drunk.
- The player gets Sober the phase after Agasa, Ran, Conan or Camel dies.  Disguised roles don’t count.
- Injured Ran because she is successfully protecting someone on night will made Kazuha Sober. (Day protections, or injured by First Aid wont count)
- A disguised Ran etc. doesn't count.
- Gets sober after 1/4 total townies have died by default, meaning his interrogation on the night of the dividing death will be accurate.
- Gets sober when his alcohol is stolen
- If Agasa, Ran, Conan or Camel get erased, then Kazuha won't get Sober and will stay drunk

Group
- Roles with that Status: Mitsuhiko, Genta, Genta
- Know each other’s identity.
- Each game will either have at least 2 DBs, or none at all.
FORUM WARZ!
Black Organization
Injured BO will lose all of their abilities (including sniping). Injured BO can still kill each night, and use items such as black suitcase and bow-tie/watch.
Spoiler:
Top Cat - the future archnemesis whose identity has yet to be ascertained, so be aware that anything containing this name is purely conjecture, Boss
Status: BO Leader
Night action: Blame
Day action: Black Suitcase
Interrogation: Not BO
Scent: No
Disguise: No
Items: Gun, Car-keys
Observe: Adult/Teenager/Child
Note: the future archnemesis whose identity has yet to be ascertained, so be aware that anything containing this name is purely conjecture can use the Black Suitcase during Night 1 for him-/herself. During Day 1, it can be given to any member of the BO.
If observed, the result will always be random: either adult, teenager or child. Night 1 and Night 2, he could appear as child. Or Night 1 as child and Night 2 as adult.
If more than 1 person observes him at the same night, both will get the same random result.

kkslider - Mitsuhiko, FORUM WARZ! Slanderer
Night action: Slander, Investigate 5
Interrogation: BO
Scent: Yes
Disguise: No
Items: Gun, Car-keys, Headgear, Alcohol
Observe: Adult

That Creepy Guy - Vodka, FORUM WARZ! Disguiser
Prep action: Disguise
Interrogation: not disguised: BO, with disguise: depends on disguise
Scent: Yes, no matter what disguise
Disguise: No
Items: Gun, Car-keys, Panties, Alcohol + items from disguise
Observe: depends on disguise; if not disguised: Adult
Note: Vodka can't arrest someone for a blamed action in any way.

Sebolains - Lupin, FORUM WARZ! Detective
Night action: Detect, Spy
Interrogation: BO
Scent: Yes
Disguise: No
Items: Gun, Car-keys, Headgear, Alcohol
Observe: Adult

Detective Tommy - Pisco, FORUM WARZ! Eraser
Night action: Erase, Bribe
Interrogation: BO
Scent: Yes
Disguise: No
Items: Gun, Car-keys, Alcohol
Observe: Adult

James Rye - Irish, FORUM WARZ! Disguiser
Prep. Phase action: Choose Costumes
Night action: Abduct
Day action: Temporary Disguise
Interrogation: not disguised: BO, with disguise: depends on disguise
Scent: Yes, no matter what disguise
Disguise: No
Items: Gun, Car-keys, Alcohol
Observe: Adult
Note: Irish can't arrest someone for a blamed action in any way.

Beastly - Vodka, FORUM WARZ! Intimidator
Night action: Discombobulate
Interrogation: BO
Scent: Yes
Disguise: No
Items: Gun, Car-keys, Headgear, Glasses, Alcohol
Observe: Adult

Ahem, That's "Mr. Tanner" To You - Calvados, FORUM WARZ! Backup
Day action: Cover
Interrogation: BO
Scent: Yes
Disguise: No
Items: Gun, Car-keys, Headgear, Glasses, Alcohol
Observe: Adult

Shin101 - Chianti, FORUM WARZ! Sniper
Night action: Snipe
Night/Day Action: Revenge
Night action: Observe
Interrogation: BO
Scent: Yes
Disguise: No
Items: Gun, Car-keys, Panties, Alcohol
Observe: Adult

Holmes - C0Rn, FORUM WARZ! Sniper
Night action: Snipe
Night/Day Action: Revenge
Night action: Stake-out
Interrogation: BO
Scent: Yes
Disguise: No
Items: Gun, Car-keys, Headgear, Glasses, Alcohol
Observe: Adult

Detective Tommy - Tequila, Maifa Browbeat
Night action: Frighten
Interrogation: BO
Scent: Yes
Disguise: No
Items: Gun, Car-keys, Headgear, Alcohol
Observe: Adult

The Evil Person - Sherry, FORUM WARZ! Scientist
Night action: Poison
Interrogation: BO
Scent: No
Disguise: No
Items: Gun, Panties, Alcohol
Observe: Teenager
Note: James Black and Sherry cannot both be in the game

Laurell - Akemi, FORUM WARZ! Robber
Night action: Steal
Interrogation: BO
Scent: No
Disguise: No
Items: Gun, Car-keys, Panties
Observe: Adult
Town
Police
Police can do all actions in the same night: Investigate, Arrest and House Search (if available).
Spoiler:
God - Megure, Police Inspector
Night action: Investigate 3, House Search
Night/Day action: Arrest
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Gun, Car-keys, Headgear
Observe: Adult

That Other Creepy Guy - Shiratori, Police Inspector
Night action: Investigate 3, House Search
Night/Day action: Arrest
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Gun, Car-keys, Alcohol
Observe: Adult

Eternal Goddess Miaki-sama - Chiba, Assistant Police Inspector
Night action: Investigate 3
Night/Day action: Arrest, Detention
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Gun, Car-keys, Panties
Observe: Adult

Buzz Lightyear from the Toy Story franchise - Takagi, Police Sergeant
Night action: Stake-out
Night/Day action: Arrest
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Gun, Car-keys
Observe: Adult

KaitoxGoat - Chiba, Police Officer
Night action: Stake-out
Night/Day action: Arrest
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Gun, Car-keys
Observe: Adult

DraculaTheOtherVampire - Nakamori, Police Inspector
Night action: Investigate 2
Night/Day action: Arrest, Pinch Face
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Gun, Car-keys
Observe: Adult

Miiko - Yumi, Amor
Prep. action: Amor
Night action: Investigate 2
Night/Day action: Arrest
Interrogation: Not BO
Scent: No
Disguise: No
Items: Gun, Car-keys, Headgear, Panties, Alcohol
Observe: Adult

xcom - Officer Tome, Crime Scene Investigator
Night Action: Special Investigate 1
Night/Day Action: Arrest
Interrogation: Not BO
Scent: No
Disguise: No
Items: Gun, Headgear, Glasses, Car-Keys
Observe: Adult
FBI/CIA
Spoiler:
Edogawa4869 - James, FBI Boss
Status: FBI Leader
Night action: Special Investigate, Investigate 1
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Gun, Car-keys, Glasses, Alcohol
Observe: Adult

Snake Eyes - Mitsuhiko, Hunter
Night/Day action: Vengeance
Night action: Investigate 5, Bone Breaking
Interrogation: Not BO
Scent: Yes
Disguise: Yes
Items: Gun, Car-keys, Headgear, Alcohol
Observe: Adult

shihokudo - James, Agent
Night action: Observe OR Stake Out
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Gun, Car-keys, Glasses, Panties, Alcohol
Observe: Adult

blurfbreg - Camel, Agent
Night action: Observe OR Stake Out
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Gun, Car-keys
Observe: Adult

Lil RoaRz - Kir, Undercover Agent
Status: NOC
Night action:Betrayal(passive), Special Investigate 1, Investigate 1
Interrogation: BO
Scent: No
Disguise: Yes
Items: Gun, Car-Keys, Headgear, Panties, Alcohol
Observe: Adult
Civilian
Spoiler:
Con Ia - Camel, Meitantei
Night action: Investigate 5 OR Interrogate
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: School book
Observe: Teenager

A Real Community Hero - Conan, Shrunken Meitantei
Night action: Investigate 5 OR Interrogate
Interrogation: Not BO
Scent: No
Disguise: No
Items: School book, Glasses
Observe: Child

***The only way Conan and Camel can both be in the same game is if someone is disguised as Camel***

ABS. HAS INVADED THIS SENTENCE AND CANNOT BE STOPPED!!!11 - Heiji, Osakan Meitantei
Night action: Investigate 5 OR Interrogate
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: School book, Headgear, Alcohol
Observe: Teenager

Mystery - Hakuba, Foreign Meitantei
Prep and Night/Day action: Travel
Night action: Interrogate (can't use it while not in Japan)
Interrogation: Not BO
Scent: No
Disguise: No
Items: School book
Observe: Teenager
Note: Starts the game outside of Japan.
Can either Travel OR Interrogate during Night. Can either Travel OR Vote during Day.

Hayley - Kazuha, Drunk Meitantei
Status: Drunk OR Sober
Night action: Interrogate (random result when drunk)
Day action: Analyze (when sober)
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Alcohol
Observe: Adult
Note:
- Always starts the game off drunk.
- The player gets Sober the phase after Agasa, Ran, Conan or Camel dies.  Disguised roles don’t count.
- Injured Ran because she is successfully protecting someone on night will made Kazuha Sober. (Day protections, or injured by First Aid wont count)
- A disguised Ran etc. doesn't count.
- Gets sober after 1/4 the total players have died by default, meaning his interrogation on the night of the the dividing death will be accurate.
- Gets sober when his alcohol is stolen
- If Agasa, Ran, Conan or Camel get erased, then Kazuha won't get Sober and will stay drunk.

Chekhov - Yusaku Kudô, Genius Author
Night action: Interrogate OR Deduction OR Reveal Culprit
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Car-Keys, Glasses
Observe: Adult

nom - Snape, Graduate Student
Night action: Detect, Deduction
Interrogation: Not BO
Scent: Yes
Disguise: Yes
Items: Car-keys, Glasses, Alcohol
Observe: Adult

Parkur - James Black, Shrunken Scientist
Day action: Follow
Interrogation: Not BO
Scent: No (wouldn't follow herself anyway)
Disguise: No
Items: School book, Panties, Alcohol
Observe: Child

Her Highness - Kazuha, Charm Maker
Day action: Accompany, Charm
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: School book, Headgear, Panties
Observe: Teenager

Smithers - Agasa, Inventor
Day action: Bow-tie, Tranquilizer Watch
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Car-keys, Glasses
Observe: Adult

Meme - Makoto, Foreign Protector
Prep and Night/Day action: Travel
Night/Day action: Protect (can't use it while not in Japan)
Interrogation: Not BO
Scent: No
Disguise: No
Items: School book, Glasses
Observe: Teenager
Note: Starts the game outside of Japan.
Can either Travel OR Protect during Night. Can either Travel OR Vote and Protect during Day.
If he protects successfully, he'll fly out of Japan (see Protect ability for more details).

Kleene - Ran, Protector
Night/Day action: Protect
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: School book, Panties
Observe: Teenager
Note: If she protects successfully, she'll become Injured.

Kirbypepe - Araide, Doctor
Night action: Heal
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Car-keys, Glasses
Observe: Adult

Paix672 - Sumiko Megure, Elementary Teacher
Night action: First Aid
Day Action: Voice of Reason
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Car-Keys, School book, Glasses, Panties
Observe: Adult

The Real Kleene - Agasa, Lawyer
Night action: Lawsuit, Cross-examine
Day action: Voice of Reason
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Car-keys, Glasses, Headgear, Panties
Observe: Adult

Detective Mitsuhiko - Calvados, Best Friend
Status: Friends
Prep. action: Friendship
Interrogation: Not BO
Scent: No
Disguise: No
Items: School book, Headgear, Panties
Observe: Teenager

nomemory - Mitsuhiko, Trickster
Night action: Discombobulate
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: School book, Glasses
Observe: Teenager

Сonia - Asami Tsuburaya, Trickstress
Night action: Discombobulate
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: School book, Panties
Observe: Teenager

The Real Kleene - Genta, Detective Boy
Status: Group
Day action: Identify
Interrogation: Not BO
Scent: No
Disguise: No
Items: School book, Headgear, Panties
Observe: Child

c-square - Mitsuhiko, Detective Boy
Status: Group
Day action: Identify
Interrogation: Not BO
Scent: No
Disguise: No
Items: School book
Observe: Child

Ernesto Guevara, an Argentine Marxist revolutionary, physician, author, intellectual, guerrilla leader, diplomat, occasional Mini FORUM WARZ! GM and military theorist - Genta, Detective Boy
Status: Group
Day action: Identify
Interrogation: Not BO
Scent: No
Disguise: No
Items: School book
Observe: Child

Shin101 - 1412, Master Thief
Prep. Action: Disguise
Night action: Steal
Interrogation: Not BO
Scent: No (no matter what disguise he has)
Disguise: No
Items: Gun, School book, Glasses, Headgear + items from disguise
Observe: depends on disguise, If not disguised: Teenager
Note: It is in 1412's best interest to not tell his true identity to anyone.

mangaluva - Bert Bledsoe Kudô, Talented Actress
Prep. Action: Choose Costumes
Day action: Temporary Disguise
Interrogation: Not BO when not disguised; with disguise: depends on disguise
Scent: No, no matter what disguise
Disguise: No
Items: Car-Keys, Panties + the items of her current disguise.
Observe: Adult
Last edited by KangarooGirl on April 8th, 2011, 8:07 pm, edited 1 time in total.
Parkur wrote:Hopelessidiot, Mafia Therapist
Night action: Council
Day Action: PGT
Interrogation: Young
Items: Forged Therapist Degree, Picture of Lucy from Charlie Brown, Picture of Yurikochan
Observe: Hopeless *shakes head*
[17:56:37] * xpon is a honest liar
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Re: Mini-FORUM WARZ! 15: Fool's Paradise

Post by KangarooGirl »

Actions

Prep. Phase Action
Spoiler:
Disguise
- Roles with that action: Vodka, 1412
- Prep. Phase action, Crime, stays for all Phases as long as it's not removed via injury or an ability
- Can be investigated
- The player chooses a number of players to disguise as. (GM tells how many players to choose.) The player will then disguise as that role and be able to use their actions, just like being that role.
- Scent won't be taken. So 1412 disguised as Mitsuhiko or Snape etc, won't have a scent.
- Vodka will always have a scent, whatever disguise she gets
- You choose player names (Buzz Lightyear from the Toy Story franchise, A Real Community Hero etc.) not roles names (Agasa, Heiji etc.) or roles (Detective, Police etc.)
- The player who originally had that role will get a different role. He will not know that anyone has disguised as his previous role. He will not know that he got a different role either.
- They can't disguise as: BO members, Conan, James Black, DBs (Genta, Genta, Mitsuhiko), and Prep. Phase roles (Calvados, Yumi, Vodka, 1412, Hakuba, Makoto)
- If 1412 and Vodka choose the same player, then both will disguise as that player. So 1412 and Vodka can both be disguised as Ran. But there will be no real Ran in the game.
- The player will have items from his original role and from his disguised role. So he can have 2x gun in case 1412 or Vodka disguises as a Police officer.


Choose Costumes
- Roles with that action: Bert Bledsoe Kudô, Irish
- Prep. Phase action
- During the preparation phase, the player will be given 5 roles she could disguise as. The player has to choose 3 of them that can used during the game.
- All disguises will be town roles. The player will NOT replace that role - so even if he decides to take the disguise as Camel, another player could still get the role of Camel (or Conan).


Amor
- Roles with that action: Yumi
- Prep. action
- Chooses 4 player, two of them will become lovers
- Friends and DBs cannot be lovers.
- Calvados's ability > Yumi's ability, so Friendship > Lovers
During the prep phase, if Calvados chooses her friend and Yumi happens to choose the same people as Lovers, then Calvados’s ability comes first. So the players that got chosen as Best friends and Lovers will become best friends and not lovers.


Friendship
- Roles with that action: Calvados
- Prep. action
- Calvados chooses a list of players she wants to befriend. (GM tells how many players to chose)
- Calvados will befriend randomly one of these players. They will become friends and will know the identity of each other.
- Calvados can befriend travelers. If she befriends a traveler she will start off together with the traveler, and play with the same rules.
- Roles she can't befriend: DBs, Lovers and BO members except Vodka.
- If she befriends Vodka, she will befriend the disguised role and will not know that it's Vodka. Calvados will stay as a Townsperson and will not join the BO.
- If Calvados befriends 1412, she will also know the disguised role and not that he’s 1412 disguised as someone. 1412 has the freedom to tell Calvados that he's 1412 or not.
- When Calvados's friend dies because he/she was killed by the BO, she will learn the attacker’s identity. She will not learn the identity when her friend was sniped or killed with the APTX.
- Calvados can use all the abilities of her friends, unless they are Kid or Vodka, in which case she won't be able to use Kill or steal.
- If she befriends Bert Bledsoe, she will be able to use the abilities of the disguise if Bert Bledsoe is also disguised.
- If she befriends a cop, she won't be able to use detention, arrest, or house search
- If her friend dies, she can't use their abilities anymore.
- Calvados's ability > Yumi's ability, so Friendship > Lovers
During the prep phase, if Calvados chooses her friend and Yumi happens to choose the same people as Lovers, then Calvados’s ability comes first. So the players that got chosen as Best friends and Lovers will become best friends and not lovers.


Travel
- Role with that action: Hakuba, Makoto
- Night/Day action and prep. phase action, can't be covered.
- Player does not reside in Japan from the start of the game
- They can choose if they want to travel during the prep phase by sending a PM to the GM. If they do they will be on the plane during Night 1, so they can't use their action during that Night. They will arrive during Day 1 and can participate in Voting or use their Day ability (Makoto).
- The traveling can be hindered, and the player won't start traveling, but stay where he currenlty resides (either outside or in Japan)
- In order to travel, the player needs to PM the GM with the order to do so (whether it's during prep.phase or and night or day phase)
- Not in Japan: The player is handled as if he were arrested. So the player can't be killed in any way, can't use actions besides Travel and can't Vote.  No actions may be taken on him except for discombobulation and frighten.
- On the plane: While traveling, he can't use his abilities/vote or be killed/lynched. During that time, he also can't be APTXed. While on the plane, he can't be discombobulated or frightened, so he will still arrive at his destination.
The discombobulator will get a "fail" as a result.
- Leaving Japan: The player can't use an ability/vote and decide to travel at the same time. He can either decide to travel and  and can't use hia abilities or vote in that phase. Or use his abilities/vote but can't travel then.
In case he was frightened or discombobulated, his travel will fail.
In case the player was APTXed on the same phase, he decided to leave Japan, the APTX will still take effect and he'll die.
In case he was killed or lynched, the traveler will survive.

Example
Hakuba decides to travel to Japan on Night 1. Then he's in the plane on Day 1 (can't Vote and can't be killed either (by lynching or APTX)) Will arrive in Japan at Night 2 and can use his Night actions.
Makoto decides to leave Japan on Night 2.  Vodka uses APTX on him on the following Day, Day 2.  The APTX will be not take effect, and will not be used up.
Hakuba decides to travel on Day 2. In case he was lynched, Hakuba will survive. In case the BO wanted to APTX him, he'll die.
Night Action
Spoiler:
Blame
- Role with that action: the future archnemesis whose identity has yet to be ascertained, so be aware that anything containing this name is purely conjecture
- Night action, Crime, can be covered
- Can choose to blame a townsperson for committing a crime on that night.
- Investigating this action will come back as true, and the townsperson can be arrested for this action as well.
- The action  Blame cannot be investigated ("Buzz Lightyear from the Toy Story franchise blames nomers" results in a false even if Buzz Lightyear from the Toy Story franchise blamed nomers for killing someone)
- Vodka and Irish cannot arrest people for blamed actions.


Slander
- Role with that action: Mitsuhiko
- Night action, Crime, can be covered
- Can Slander any player at night, whether it's someone from Town or BO
- He can use slander on two targets, on one BO and one town. He can't slander two BOs or two towns
- When that Slandered player is Interrogated in the same night, the opposite result will occur.  “BOâ€
Last edited by KangarooGirl on April 1st, 2011, 8:24 am, edited 1 time in total.
Parkur wrote:Hopelessidiot, Mafia Therapist
Night action: Council
Day Action: PGT
Interrogation: Young
Items: Forged Therapist Degree, Picture of Lucy from Charlie Brown, Picture of Yurikochan
Observe: Hopeless *shakes head*
[17:56:37] * xpon is a honest liar
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Re: Mini-Mafia 15: Fool's Paradise

Post by xpon »

Me join!!! :P
xpon is so cute...
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Re: Mini-Mafia 15: Fool's Paradise

Post by Dus »

Starting at 4AM? You crazy!
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Re: Mini-Mafia 15: Fool's Paradise

Post by xpon »

:P
but you play on my round.. it was 2AM right?
xpon is so cute...
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Even Ayumi~chan and Sera~chan love to hug him.....
Thanks to sonoci & Yuri
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Re: Mini-Mafia 15: Fool's Paradise

Post by Dus »

4am, but minimafia starting 4am means that it won't end till ~7am!
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Re: Mini-Mafia 15: Fool's Paradise

Post by xpon »

oh.. but i was talking about my mini mafia..

kleene and schillok play right?
xpon is so cute...
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Even Ayumi~chan and Sera~chan love to hug him.....
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Re: Mini-Mafia 15: Fool's Paradise

Post by Dus »

I don't think I played that round, although my memory might be playing tricks on me.
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Re: Mini-Mafia 15: Fool's Paradise

Post by Jd- »

If only we could all be on one timezone, Dus... if only... :'(

Annnnd I will do my best to play in this one~
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Re: Mini-Mafia 15: Fool's Paradise

Post by Dus »

I have a large flat, you're all welcome any time. :-*
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Re: Mini-Mafia 15: Fool's Paradise

Post by PT »

Definitely playing this round. <3
pofa wrote: I have never done a single thing wrong in mafia, never one lie or act of violence
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Re: Mini-Mafia 15: Fool's Paradise

Post by Vylash »

PhoenixTears wrote: Definitely playing this round. <3
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Re: Mini-Mafia 15: Fool's Paradise

Post by Yurikochan »

PhoenixTears wrote: Definitely playing this round. <3
*adds in* If I'm not suddenly kidnapped. \o/
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Mafia: The only place where you can find Gin and Akai married together with 8 kids all disguised as Akai. Or something epic like that.
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