Mini Mafia: Round 12 - Viva la Revolution! [Townies Win]

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WHAT DAY?!

Monday
1
7%
Tuesday
0
No votes
Wednesday
0
No votes
Thursday
0
No votes
Friday (Rebecca Black)
5
33%
Saturday
4
27%
Anyday!
5
33%
 
Total votes: 15
Cheesus
Community Revolutionary

Posts:
102

Mini Mafia: Round 12 - Viva la Revolution! [Townies Win]

Post by Cheesus »

Mini Mafia: Round 12 Viva la Revolution!

Phases:
Prep. Phase lasts 15 Min. Every other night and day phase lasts 10 min. Phase changes are in between and could take up to 5 min.

Rules:
Rules from Round 22 applies. They will probably be no criminals. Depends on the size of the game. Link to the rules.

New:
We'll try to use IRC this time instead of the Forum. This means that people will join a chat and will be able to talk either global in the main chat or PM other people with clicking the names in the chat and a new window with a one-on-one chat appears.
You don't need to PM people in the forum, which will lessen the stress on the forum (or there could be too many PMs around again killing the forum :x)
With this new method, you will be able to share info faster considering you only have 10 min time to do stuff anyway.

Try to come online a bit earlier in case you have questions for the IRC chat. Link to the IRC channel will be provided soon (I hope XD)

I'll update this thread so people will know who is still alive and who died tho. But that will also be told in the chat.

Players:
GM: Che Guevara (Cheesus)
Dus
Mystery Angel
Kleene (YES)
Conia
Paix?
breva
Jd-
miikosan
Commi
Kaoko
Akonyl
Pofa
HAYLET <3
Yuriko <3
Kain!
PT <3
Detective Gin
xxLeration
Detective Kudo <3
bluekaitou1412 ?
TANNER <3
xpon!!!
Abs. a.k.a <3

POST 3 HAS SOME CHANGES TO THE RULES I GUESS
IF EVERYONE COULD BE IN AT 30 min BEFORE START TIME WE CAN GO EARLY.
Last edited by Jd- on March 26th, 2011, 6:13 pm, edited 1 time in total.
'Che Guevara is an inspiration for every human being who loves freedom.'
-Nelson Mandela-
Cheesus
Community Revolutionary

Posts:
102

Re: Mini Mafia: Round 12 Viva la Revolution!

Post by Cheesus »


Ability

Status
Spoiler:
BO Leader
- Roles with that Status: Anokata or choosen leader
- Can order killings
- Can give out the Black Suitcase


Lovers
- Decided by Yumi during prep. phase
- Lovers know the identity of each other.
- Can't befriend Sonoko. DBs Can't be lovers.
- When one lover dies, the other dies too by suicide in the same phase. No one can heal, protect or prevent the death of the suicidal lover.
- A Town/town pair wins together with the town. A BO/BO pair wins together with the BO. A Town/BO pair doesn't win when the town or the BO wins. To win as a Town/BO pair they need to kill everyone else.
- Lovers can win while one or both are arrested.
- Lovers can protect each other with the ability Lovey-Dovey, but only their lover. See under Day/Night Abilities.


Friends
- Roles with that Status: Sonoko and her friend
- Know each others identity or just disguise if disguised
- Sonoko can use the same abilitis as her friend, as long as their friend is still alive.
- Can't be lovers. Can't befriend DBs or BO besides Vermouth
- If Sonokos friend is killed during the night (not with sniping), then she'll know the identity of the murderer.

FBI Leader
- Role with that Status: James Black
- At the start of the game, the FBI Leader is told how many subordinates (Jodie, Akai, Camel) are in the game. This includes characters disguised as the subordinates.
- If someone is disguised as a subordinate, then he will get a small hint, like: "You think there is something strange with your subordinate(s)"

NOC
- Roles with that status: Kir
- She get's to know how many BO are in the game (not the identity)

Drunk or Sober
- Roles with that status: Kogoro
-  Starts the game Drunk in case at least of of those roles Eri, Ran, Conan or Shinichi are in the game.
- A disguised Ran etc. doesn't count.
- If none of these roles are in the game from the beginning, the player starts as Sober.
- The player gets Sober the phase after Eri, Ran, Conan or Shinichi dies.  Disguised roles don’t count.
- If Eri, Ran, Conan or Shinichi get erased, then Kogoro won't get Sober and will stay drunk.
- When the 6th townie dies, he runs out of booze and will get sober, meaning his interrogation will return the correct result that night.

Group
- Roles with that Status: Mitsuhiko, Ayumi, Genta
- Know each other’s identity.
- Each game will either have at least 2 DBs, or none at all.


Prep. Phase Action
Spoiler:
Disguise
- Roles with that action: Vermouth, 1412
- Prep. Phase action, Crime, stays or all Phases as long as it's not removed via injury or an ability
- Can be investigated
- The player chooses a number of players to disguise as. (GM tells how many players to choose) The player will then disguise as that role and be able to use their actions, just like being that role.
- Scent won't be taken. So 1412 disguised as Akai or Okiya etc, won't have a scent.
- Vermouth will always have a scent, whatever disguise she gets
- You choose player names (Akonyl, conia etc.) not roles names (Agasa, Heiji etc.) or roles (Detective, Police etc.)
- The player who originally had that role will get a different role. He will not know that anyone has disguised as his previous role. He will not know that he got a different role either.
- They can't disguise as: BO members, Conan, Haibara, DBs (Ayumi, Genta, Mitsuhiko), and Prep. Phase roles (Sonoko, Yumi, Vermouth, 1412, Hakuba, Makoto)
- If 1412 and Vermouth choose the same player, then both will disguise as that player. So 1412 and Vermouth can both be disguised as Ran. But there will be no real Ran in the game.
- The player will have items from his original role and from his disguised role. So he can have 2x gun in case 1412 or Vermouth disguises as a Police officer.


Choose Costumes
- Roles with that action: Yukiko Kudô, Irish
- Prep. Phase action
- During the preparation phase, the player will be given 5 roles she could disguise as. The player has to choose 3 of them that can used during the game.
- All disguises will be town roles. The player will NOT replace that role - so even if he decides to take the disguise as Shinichi, another player could still get the role of Shinichi (or Conan).


Amor
- Roles with that action: Yumi
- Prep. action
- Chooses 4 player, two of them will become lovers



Friendship
- Roles with that action: Sonoko
- Prep. action
- Sonoko chooses a list of players she wants to befriend. (GM tells how many players to chose)
- Sonoko will befriend randomly one of these players. They will become friends and will know the identity of each other.
- Roles she can't befriend: DB's, Lovers and BO members except Vermouth.
- If she befriends Vermouth, she will befriend the disguised role and will not know that it's Vermouth. Sonoko will stay as a Townsperson and will not join the BO.
- If Sonoko befriends 1412, she will also know the disguised role and not that he’s 1412 disguised as someone. 1412 has the freedom to tell Sonoko that he's 1412 or not.
- When Sonoko's friend dies because he/she was killed by the BO, she will learn the attacker’s identity. She will not learn the identity when her friend was sniped or killed with the APTX.
- Sonoko can then use all the abilities of her friends, unless they are Kid or Vermouth, in which case she won't be able to use Kill or steal.- -If she befriends Yukiko, she will be able to use the abilities of the disguise if Yukiko is also disguised.
-If she befriends a cop, she won't be able to use detention, arrest, or house search
-If her friend dies, she can't use their abilities anymore.

- Sonokos ability > Yumis ability so Friendship > Lovers
During the prep phase, if Sonoko chooses her friend and Yumi happens to choose the same people as Lovers, then Sonoko’s ability comes first. So the players that got chosen as Best friends and Lovers, will become best friends and not lovers.


Travel
- Role with that action: Hakuba, Makoto
- Night/Day action and prep. phase action, can't be covered.
- Player does not reside in Japan from the start of the game
- They can choose if they want to travel during the prep phase by sending a PM to the GM. If they do they will be on the plane during Night 1, so they can't use their action during that Night. They will arrive during Day 1 and can participate in Voting or use their Day ability (Makoto).
- The traveling can be hindered, and the player won't start traveling, but stay where he currenlty resides (either outside or in Japan)
- In order to travel, the player needs to PM the GM with the order to do so (whether it's during prep.phase or and night or day phase)
- Not in Japan: The player is handled as if he were arrested. So the player can't be killed in any way, can't use actions besides Travel and can't Vote.  No actions may be taken on him except for discombobulation and frighten.
- On the plane: While traveling, he can't use his abilities/vote or be killed/lynched. During that time, he also can't be APTXed. While on the plane, he can't be discombobulated or frightened, so he will still arrive at his destination.
The discombobulator will get a "fail" as a result.
- Leaving Japan: The player can't use an ability/vote and decide to travel at the same time. He can either decide to travel and  and can't use hia abilities or vote in that phase. Or use his abilities/vote but can't travel then.
In case he was frightened or discombobulated, his travel will fail.
In case the player was APTXed on the same phase, he decided to leave Japan, the APTX will still take effect and he'll die.
In case he was killed or lynched, the traveler will survive.

Example
Hakuba decides to travel to Japan on Night 1. Then he's in the plane on Day 1 (can't Vote and can't be killed either (by lynching or APTX)) Will arrive in Japan at Night 2 and can use his Night actions.
Makoto decides to leave Japan on Night 2.  Vodka uses APTX on him on the following Day, Day 2.  The APTX will be not take effect, and will not be used up.
Hakuba decides to travel on Day 2. In case he was lynched, Hakuba will survive. In case the BO wanted to APTX him, he'll die.

Night Action
Spoiler:
Blame
- Role with that action: Anokata
- Night action, Crime, can be covered
- Can choose to blame a townsperson for committing a crime on that night.
- Investigating this action will come back as true, and the townsperson can be arrested for this action as well.
- The action  Blame cannot be investigated ("Akonyl blames Kleene" results in a false even if Akonyl blamed Kleene for killing someone)
- Vermouth and Irish cannot arrest people for blamed actions.


Slander
- Role with that action: Gin
- Night action, Crime, can be covered
- Can Slander any player at night, whether it's someone from Town or BO
- He can use slander on two targets, on one BO and one town. He can't slander two BOs or two towns
- When that Slandered player is Interrogated in the same night, the opposite result will occur.  â€œBOâ€
Last edited by Cheesus on March 20th, 2011, 9:54 pm, edited 1 time in total.
'Che Guevara is an inspiration for every human being who loves freedom.'
-Nelson Mandela-
Cheesus
Community Revolutionary

Posts:
102

Re: Mini Mafia: Round 12 Viva la Revolution!

Post by Cheesus »

  • Mafia
    Black Organization
    Spoiler:
    Anokata, Mafia Boss
    Status: BO Leader
    Night action: Blame
    Day action: Black Suitcase
    Interrogation: Not BO
    Scent: No
    Disguise: No
    Items: Gun, Car-keys
    Observe: Adult/Teenager/Child
    Note: Anokata can use the Black Suitcase during Night 1 for him-/herself. During Day 1 it can be given to any member of the BO.
    If observed, the result will always be random, either adult, teenager or child. Night 1 and Night 2, he could appear as child. Or Night 1 as child and Night 2 as adult.
    If more than 1 person observes him at the same night, both will get the same random result.

    Gin, Mafia Slanderer
    Night action: Slander
    Night action: Investigate 5
    Interrogation: BO
    Scent: Yes
    Disguise: No
    Items: Gun, Car-keys, Headgear, Alcohol
    Observe: Adult

    Vermouth, Mafia Disguiser
    Prep action: Disguise
    Interrogation: not disguised: BO, with disguise: depends on disguise
    Scent: Yes, no matter what disguise
    Disguise: No
    Items: Gun, Car-keys, Panties, Alcohol + items from disguise
    Observe: depends on disguise, If not disguised: Adult
    Note: Vermouth can't arrest someone for a blamed action in any way.

    Bourbon, Mafia Detective
    Night action: Detect
    Night action: Spy
    Interrogation: BO
    Scent: Yes
    Disguise: No
    Items: Gun, Car-keys, Headgear, Alcohol
    Observe: Adult

    Pisco, Mafia Eraser
    Night action: Erase
    Night action: Bribe
    Interrogation: BO
    Scent: Yes
    Disguise: No
    Items: Gun, Car-keys, Alcohol
    Observe: Adult

    Irish, Mafia Disguiser
    Prep. Phase action: Choose Costumes
    Day action: Temporary Disguise
    Interrogation: not disguised: BO, with disguise: depends on disguise
    Scent: Yes, no matter what disguise
    Disguise: No
    Items: Gun, Car-keys, Alcohol
    Observe: Adult
    Note: Irish can't arrest someone for a blamed action in any way.

    Vodka, Mafia Intimidator
    Night action: Discombobulate
    Interrogation: BO
    Scent: Yes
    Disguise: No
    Items: Gun, Car-keys, Headgear, Glasses, Alcohol
    Observe: Adult

    Calvados, Mafia Backup
    Day action: Cover
    Interrogation: BO
    Scent: Yes
    Disguise: No
    Items: Gun, Car-keys, Headgear, Glasses, Alcohol
    Observe: Adult

    Chianti, Mafia Sniper
    Night action: Snipe
    Night/Day Action: Revenge
    Night action: Observe
    Interrogation: BO
    Scent: Yes
    Disguise: No
    Items: Gun, Car-keys, Panties, Alcohol
    Observe: Adult

    Korn, Mafia Sniper
    Night action: Snipe
    Night/Day Action: Revenge
    Night action: Stake-out
    Interrogation: BO
    Scent: Yes
    Disguise: No
    Items: Gun, Car-keys, Headgear, Glasses, Alcohol
    Observe: Adult

    Tequila, Mafia Browbeat
    Night action: Frighten
    Interrogation: BO
    Scent: Yes
    Disguise: No
    Items: Gun, Car-keys, Headgear, Alcohol
    Observe: Adult

    Sherry, Mafia Scientist
    Night action: Poison
    Interrogation: BO
    Scent: No
    Disguise: No
    Items: Gun, Panties, Alcohol
    Observe: Teenager
    Ai and Sherry cannot both be in the game

    Akemi, Mafia Robber
    Night action: Steal
    Interrogation: BO
    Scent: No
    Disguise: No
    Items: Gun, Car-keys, Panties
    Observe: Adult
    Town
    Police
    Police can do all actions in the same night: Investigate, Arrest and House Search (if available)
    Spoiler:
    Megure, Police Inspector
    Night action: Investigate 3
    Night/Day action: Arrest
    Night action: House search
    Interrogation: Not BO
    Scent: No
    Disguise: Yes
    Items: Gun, Car-keys, Headgear
    Observe: Adult

    Shiratori, Police Inspector
    Night action: Investigate 3
    Night/Day action: Arrest
    Night action: House search
    Interrogation: Not BO
    Scent: No
    Disguise: Yes
    Items: Gun, Car-keys, Alcohol
    Observe: Adult

    Satou, Assistant Police Inspector
    Night action: Investigate 3
    Night/Day action: Arrest
    Night/Day action: Detention
    Interrogation: Not BO
    Scent: No
    Disguise: Yes
    Items: Gun, Car-keys, Panties
    Observe: Adult

    Takagi, Police Sergeant
    Night action: Stake-out
    Night/Day action: Arrest
    Interrogation: Not BO
    Scent: No
    Disguise: Yes
    Items: Gun, Car-keys
    Observe: Adult

    Chiba, Police Officer
    Night action: Stake-out
    Night/Day action: Arrest
    Interrogation: Not BO
    Scent: No
    Disguise: Yes
    Items: Gun, Car-keys
    Observe: Adult

    Nakamori, Police Inspector
    Night action: Investigate 3
    Night/Day action: Arrest
    Night/Day action: Pinch Face
    Interrogation: Not BO
    Scent: No
    Disguise: Yes
    Items: Gun, Car-keys
    Observe: Adult

    Yumi, Amor
    Night action: Investigate 2
    Night/Day action: Arrest
    Prep. action: Amor
    Interrogation: Not BO
    Scent: No
    Disguise: No
    Items: Gun, Car-keys, Headgear, Panties, Alcohol
    Observe: Adult
    FBI/CIA
    Spoiler:
    James, FBI Boss
    Status: FBI Leader
    Night action: Special Investigate
    Interrogation: Not BO
    Scent: No
    Disguise: Yes
    Items: Gun, Car-keys, Glasses, Alcohol
    Observe: Adult

    Akai, Hunter
    Day action: Vengeance
    Night action: Investigate 5
    Night action: Bone Breaking
    Interrogation: Not BO
    Scent: Yes
    Disguise: Yes
    Items: Gun, Car-keys, Headgear, Alcohol
    Observe: Adult

    Jodie, Agent
    Night action: Observe -OR- Stake-out
    Interrogation: Not BO
    Scent: No
    Disguise: Yes
    Items: Gun, Car-keys, Glasses, Panties, Alcohol
    Observe: Adult

    Camel, Agent
    Night action: Observe -OR- Stake-out
    Interrogation: Not BO
    Scent: No
    Disguise: Yes
    Items: Gun, Car-keys
    Observe: Adult

    Kir, Undercover Agent
    Status: NOC
    Night action: Betrayal
    Night action:Special Investigate
    Interrogation: BO
    Scent: No
    Disguise: Yes
    Items: Gun, Car-Keys, Headgear, Panties, Alcohol
    Observe: Adult
    Civilian
    Spoiler:
    Shinichi, Meitantei
    Night action: Investigate 5 OR Interrogate
    Interrogation: Not BO
    Scent: No
    Disguise: Yes
    Items: School book
    Observe: Teenager

    Conan, Shrunken Meitantei
    Night action: Investigate 5 OR Interrogate
    Interrogation: Not BO
    Scent: No
    Disguise: No
    Items: School book, Glasses
    Observe: Child

    ***The only way Conan and Shinichi can both be in the same game is if someone is disguised as Shinichi***

    Heiji, Osakan Meitantei
    Night action: Investigate 5 OR Interrogate
    Interrogation: Not BO
    Scent: No
    Disguise: Yes
    Items: School book, Headgear, Alcohol
    Observe: Teenager

    Hakuba, Foreign Meitantei
    Prep and Night/Day action: Travel
    Night action: Interrogate (can't use it while not in Japan)
    Interrogation: Not BO
    Scent: No
    Disguise: No
    Items: School book
    Observe: Teenager
    Note: Starts the game outside of Japan.
    Can either Travel OR Interrogate during Night. Can either Travel OR Vote during Day.

    Kogoro, Drunk Meitantei
    Status: Drunk OR Sober
    Night action: Interrogate (random result when drunk)
    Day action: Analyze (when sober)
    Interrogation: Not BO
    Scent: No
    Disguise: Yes
    Items: Alcohol
    Observe: Adult
    Note:
    Starts the game Drunk in case at least of of those roles Eri, Ran, Conan or Shinichi are in the game.
    A disguised Ran etc. doesn't count.
    If none of these roles are in the game from the beginning, the player starts as Sober.
    The player gets Sober the phase after Eri, Ran, Conan or Shinichi dies.  Disguised roles don’t count.
    Injured Ran because she is Successfully protecting someone on night will made Kogoro Sober. (Day protections, or injured by First Aid wont count)
    Gets sober after 6 townies have died by default

    If Eri, Ran, Conan or Shinichi get erased, then Kogoro won't get Sober and will stay drunk.

    Yusaku Kudô, Genius Author
    Night action: Interrogate OR Deduction OR Reveal Culprit
    Interrogation: Not BO
    Scent: No
    Disguise: Yes
    Items: Car-Keys, Glasses
    Observe: Adult

    Okiya Subaru, Graduate Student
    Night action: Detect
    Night action: Deduction
    Interrogation: Not BO
    Scent: Yes
    Disguise: Yes
    Items: Car-keys, Glasses, Alcohol
    Observe: Adult

    Haibara, Shrunken Scientist
    Day action: Follow
    Interrogation: Not BO
    Scent: No (wouldn't follow herself anyway)
    Disguise: No
    Items: School book, Panties, Alcohol
    Observe: Child

    Kazuha, Charm Maker
    Day action: Accompany
    Day action: Charm
    Interrogation: Not BO
    Scent: No
    Disguise: Yes
    Items: School book, Headgear, Panties
    Observe: Teenager

    Agasa, Inventor
    Day action: Bow-tie
    Day action: Tranquilizer Watch
    Interrogation: Not BO
    Scent: No
    Disguise: Yes
    Items: Car-keys, Glasses
    Observe: Adult

    Makoto, Foreign Protector
    Prep and Night/Day action: Travel
    Night/Day action: Protect (can't use it while not in Japan)
    Interrogation: Not BO
    Scent: No
    Disguise: No
    Items: School book, Glasses
    Observe: Teenager
    Note: Starts the game outside of Japan.
    Can either Travel OR Protect during Night. Can either Travel OR Vote and Protect during Day.
    If he protects successfully, he'll fly out of Japan (see Protect ability for more details)

    Ran, Protector
    Night/Day action: Protect
    Interrogation: Not BO
    Scent: No
    Disguise: Yes
    Items: School book, Panties
    Observe: Teenager
    Note: If she protects successfully, she'll get Injured

    Araide, Doctor
    Night action: Heal
    Interrogation: Not BO
    Scent: No
    Disguise: Yes
    Items: Car-keys, Glasses
    Observe: Adult

    Sumiko Kobayashi, Elementary Teacher
    Night action: First Aid
    Day Action: Voice of Reason
    Interrogation: Not BO
    Scent: No
    Disguise: Yes
    Items: Car-Keys, School book, Glasses, Panties
    Observe: Adult

    Eri, Lawyer
    Night action: Lawsuit, Cross-examine
    Night action: Cross-examine
    Day action: Voice of Reason
    Interrogation: Not BO
    Scent: No
    Disguise: Yes
    Items: Car-keys, Glasses, Headgear, Panties
    Observe: Adult

    Sonoko, Best Friend
    Status: Friends
    Prep. action: Friendship
    Interrogation: Not BO
    Scent: No
    Disguise: No
    Items: School book, Headgear, Panties
    Observe: Teenager

    Eisuke, Trickster
    Night action: Discombobulate
    Interrogation: Not BO
    Scent: No
    Disguise: Yes
    Items: School book, Glasses
    Observe: Teenager

    Asami Tsuburaya, Trickstress
    Night action: Discombobulate
    Interrogation: Not BO
    Scent: No
    Disguise: Yes
    Items: School book, Panties
    Observe: Teenager

    Ayumi, Detective Boy
    Status: Group
    Day action: Identify
    Interrogation: Not BO
    Scent: No
    Disguise: No
    Items: School book, Headgear, Panties
    Observe: Child

    Mitsuhiko, Detective Boy
    Status: Group
    Day action: Identify
    Interrogation: Not BO
    Scent: No
    Disguise: No
    Items: School book
    Observe: Child

    Genta, Detective Boy
    Status: Group
    Day action: Identify
    Interrogation: Not BO
    Scent: No
    Disguise: No
    Items: School book
    Observe: Child

    1412, Master Thief
    Prep. Action: Disguise
    Night action: Steal
    Interrogation: Not BO
    Scent: No (no matter what disguise he has)
    Disguise: No
    Items: Gun, School book, Glasses, Headgear + items from disguise
    Observe: depends on disguise, If not disguised: Teenager
    Note: It is in 1412's best interest to not tell his true identity to anyone.

    Yukiko Kudô, Talented Actress
    Day action: Temporary Disguise
    Prep. Action: Choose Costumes
    Interrogation: Not BO when not disguised; with disguise: depends on disguise
    Scent: No, no matter what disguise
    Disguise: No
    Items: Car-Keys, Panties + the items of her current disguise.
    Observe: Adult

    Jirokichi Suzuki, old fartExperienced Explorer, Veteran Adventurer, and Eccentric Multimillionaire
    Night action: Give Gem
    Interrogation: Not BO
    Scent: No
    Disguise: No
    Items: Gems. Lots of them
    Observe: Adult
    If one of his Gems gets stolen, he will get into contact with Nakamori, so they can bring down Kid together.
Last edited by Jd- on March 25th, 2011, 5:18 am, edited 1 time in total.
'Che Guevara is an inspiration for every human being who loves freedom.'
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Cheesus
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Re: Mini Mafia: Round 12 Viva la Revolution!

Post by Cheesus »

POST 3

STAKEOUT CAN BE USED BY FBI.
Last edited by Cheesus on March 24th, 2011, 8:04 pm, edited 1 time in total.
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Re: Mini Mafia: Round 12 Viva la Revolution!

Post by Dus »

Tentatively signing up.
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Re: Mini Mafia: Round 12 Viva la Revolution!

Post by Mystery_angel801 »

joins, but if i'm not online five minutes before the scheduled time; i'm out
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Re: Mini Mafia: Round 12 Viva la Revolution!

Post by Cheesus »

poll up ;)
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Re: Mini Mafia: Round 12 Viva la Revolution!

Post by Yurikochan »

Me! \o/
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Re: Mini Mafia: Round 12 Viva la Revolution!

Post by Conia »

Rebecca Black! 8-)
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xpon
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Re: Mini Mafia: Round 12 Viva la Revolution!

Post by xpon »

what time?
xpon is so cute...
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Even Ayumi~chan and Sera~chan love to hug him.....
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Cheesus
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Re: Mini Mafia: Round 12 Viva la Revolution!

Post by Cheesus »

Not sure. It will be decided after we get the date out.
'Che Guevara is an inspiration for every human being who loves freedom.'
-Nelson Mandela-
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Re: Mini Mafia: Round 12 Viva la Revolution!

Post by Paix672 »

Conia wrote: Rebecca Black! 8-)
^
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xpon
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Re: Mini Mafia: Round 12 Viva la Revolution!

Post by xpon »

well... i hope someone can start the Mini mafia at this time when i post this.... :D
xpon is so cute...
Image                         Image
Even Ayumi~chan and Sera~chan love to hug him.....
Thanks to sonoci & Yuri
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Re: Mini Mafia: Round 12 Viva la Revolution!

Post by breva »

Voted Monday though any day it's fine for me (depending on the time)
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Re: Mini Mafia: Round 12 Viva la Revolution!

Post by Cheesus »

Yea! breva is playin! Yea i would like it to be soon like Monday but if ppl are busy than i guess :/
'Che Guevara is an inspiration for every human being who loves freedom.'
-Nelson Mandela-
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