Mafia Round 17: Intruder Alert! (Town get lucky!)
- xpon
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Re: Mafia Round 17: Intruder Alert! (Town get lucky!)
I mean the story in change phase... yours and kleene is very funny!
and do you know that shiho is Asami? and PT is heiji before you died ?
and if you wonder.. kleene's ghost came and beat you because you should protect her because
1. She is Kleene
2. She is haibara!
and do you know that shiho is Asami? and PT is heiji before you died ?
and if you wonder.. kleene's ghost came and beat you because you should protect her because
1. She is Kleene
2. She is haibara!
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Re: Mafia Round 17: Intruder Alert! (Town get lucky!)
I knew that PT was heiji, and that she was killed by verm-kazuha(yuriko) and only erased by pisco after I lynched dus and went to lynch yurikochan, via all the hints that pointed at it. 
I didn't know who shihokudo was though, I thought she might have been a traveler, all I knew was that by process of elimination, she was the reason that nobody on day 1 was killed (as shin, who was claiming araide, said that her night 1 healing was ineffective). And because I knew that, I knew that she couldn't have been a DB/yumi, thus the people who were claiming DB/yumi would have to be the real ones if nobody else claimed them.
And why would I protect Ai, she's my rival for shinichi's love

I didn't know who shihokudo was though, I thought she might have been a traveler, all I knew was that by process of elimination, she was the reason that nobody on day 1 was killed (as shin, who was claiming araide, said that her night 1 healing was ineffective). And because I knew that, I knew that she couldn't have been a DB/yumi, thus the people who were claiming DB/yumi would have to be the real ones if nobody else claimed them.
And why would I protect Ai, she's my rival for shinichi's love

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Re: Mafia Round 17: Intruder Alert! (Town get lucky!)
Oh... good then.. and yeah.. shihokudo is sending PM but she really dont talk in the tread!Akonyl wrote: I knew that PT was heiji, and that she was killed by verm-kazuha(yuriko) and only erased by pisco after I lynched dus and went to lynch yurikochan, via all the hints that pointed at it.
I didn't know who shihokudo was though, I thought she might have been a traveler, all I knew was that by process of elimination, she was the reason that nobody on day 1 was killed (as shin, who was claiming araide, said that her night 1 healing was ineffective). And because I knew that, I knew that she couldn't have been a DB/yumi, thus the people who were claiming DB/yumi would have to be the real ones if nobody else claimed them.
and you should protect Ai. the BO came to find her!!! and she is kleene of all people!
GOOD!Akonyl wrote: And why would I protect Ai, she's my rival for shinichi's love![]()

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Re: Mafia Round 17: Intruder Alert! (Town get lucky!)
besides, I did protect her... during the lynchings when it didn't really matter anyway. 

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Re: Mafia Round 17: Intruder Alert! (Town get lucky!)
yeah... but you never put her as your priority ... just Jodie-sensei all day and night!
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Re: Mafia Round 17: Intruder Alert! (Town get lucky!)
she'd understand. I mean, if commi died, I'd die, and I gotta look out for #1. 8-)
edit: nobody saw that type!
edit: nobody saw that type!
Last edited by Akonyl on November 24th, 2010, 10:12 am, edited 1 time in total.
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Re: Mafia Round 17: Intruder Alert! (Town get lucky!)
No, but I see that one.Akonyl wrote: she'd understand. I mean, if commi died, I'd die, and I gotta look out for #1.
edit: nobody saw that type!

This round (what I played of it) was fun.

Only thing I would watch if you GM in the future is how many hints you give out.

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Re: Mafia Round 17: Intruder Alert! (Town get lucky!)
Idem
It was a fun round, and it was never quite clear who would win that round. So it was interesting right till the end, unlike round 14, where the town was way too dominant way too soon.
It was a fun round, and it was never quite clear who would win that round. So it was interesting right till the end, unlike round 14, where the town was way too dominant way too soon.
We don't make mistakes. We have happy accidents.

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Re: Mafia Round 17: Intruder Alert! (Town get lucky!)
^ This.Dus wrote:
It was a fun round, and it was never quite clear who would win that round. So it was interesting right till the end,




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Re: Mafia Round 17: Intruder Alert! (Town get lucky!)
...curses. And you quoted it so I can't get rid of it, either. D:PhoenixTears wrote: No, but I see that one.
This round (what I played of it) was fun.Not that I can be a good judge of that, since I spent most of the round at the Eisuke convention.
Only thing I would watch if you GM in the future is how many hints you give out.![]()
also, this round helps accentuate why I tell people to try to avoid covering for other BOs if it's not needed. I wouldn't have gotten yuriko so quickly if she hadn't been "in contact" with Dus.
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Re: Mafia Round 17: Intruder Alert! (Town get lucky!)
I never intended to tell you that, it was really just a slip of the... finger. You would have learned it, since you were in contact with breva and all, but that was necessary to put my devious plan in action.Akonyl wrote:...curses. And you quoted it so I can't get rid of it, either. D:PhoenixTears wrote: No, but I see that one.
This round (what I played of it) was fun.Not that I can be a good judge of that, since I spent most of the round at the Eisuke convention.
Only thing I would watch if you GM in the future is how many hints you give out.![]()
also, this round helps accentuate why I tell people to try to avoid covering for other BOs if it's not needed. I wouldn't have gotten yuriko so quickly if she hadn't been "in contact" with Dus.
We don't make mistakes. We have happy accidents.

Remember: A thin paint will stick to a thick paint.
Remember: A thin paint will stick to a thick paint.
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Re: Mafia Round 17: Intruder Alert! (Town get lucky!)
Well, Akonyl and commi also didn't trust me 100% yet even tho I was observed on night 1 and I followed Akonyl on day 1. The thought I could be Anokata with a vermy-kazuha (and the vermy-kazuha was actually true XD That's why commi wanted to observe me again (I thing night 3?) but she was tricked :Vxpon wrote:Oh... good then.. and yeah.. shihokudo is sending PM but she really dont talk in the tread!Akonyl wrote: I knew that PT was heiji, and that she was killed by verm-kazuha(yuriko) and only erased by pisco after I lynched dus and went to lynch yurikochan, via all the hints that pointed at it.
I didn't know who shihokudo was though, I thought she might have been a traveler, all I knew was that by process of elimination, she was the reason that nobody on day 1 was killed (as shin, who was claiming araide, said that her night 1 healing was ineffective). And because I knew that, I knew that she couldn't have been a DB/yumi, thus the people who were claiming DB/yumi would have to be the real ones if nobody else claimed them.
and you should protect Ai. the BO came to find her!!! and she is kleene of all people!
GOOD!Akonyl wrote: And why would I protect Ai, she's my rival for shinichi's love![]()
![]()
Also, xcom was APTXed, and just akonyl and me knew his role directly from him, which was told in his will, which made the trusting even harder XD
I liked the round ^^ Hints were funny

But I liked every round so far XD
And I can't make a serious phase change somehow :V I just can't! XD I always have too many silly ideas to not write them down :V *spins abs.*

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Re: Mafia Round 17: Intruder Alert! (Town get lucky!)
Or round 16, where it was exactly the other way around...Dus wrote: Idem
It was a fun round, and it was never quite clear who would win that round. So it was interesting right till the end, unlike round 14, where the town was way too dominant way too soon.
There is some luck involved. And this round could have been very one-sided as well if it wasn't for the GMs interference in night 2. (And I still think it should just have happened that way. Once the game is set up the GM should just let it play out and be the game decided solely by the players and luck.)

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Re: Mafia Round 17: Intruder Alert! (Town get lucky!)
I pretty much wanted to kill PT after she told me she was trying to prove Abs. But no one listened to me.Schillok wrote:Or round 16, where it was exactly the other way around...Dus wrote: Idem
It was a fun round, and it was never quite clear who would win that round. So it was interesting right till the end, unlike round 14, where the town was way too dominant way too soon.
There is some luck involved. And this round could have been very one-sided as well if it wasn't for the GMs interference in night 2. (And I still think it should just have happened that way. Once the game is set up the GM should just let it play out and be the game decided solely by the players and luck.)



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