people should act differently when they're players vs when they're GMs though, imo.Eve wrote:If people who play this game behave significantly different, my Calculator wouldn't have worked that well in round 14
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Mafia Round 17: Intruder Alert! (Town get lucky!)
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Akonyl
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Re: Mafia Round 17: Intruder Alert! (Night 4!)
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Eve
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Re: Mafia Round 17: Intruder Alert! (Night 4!)
You would think soAkonyl wrote:people should act differently when they're players vs when they're GMs though, imo.Eve wrote:If people who play this game behave significantly different, my Calculator wouldn't have worked that well in round 14
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Akonyl
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Re: Mafia Round 17: Intruder Alert! (Night 4!)
if your key was based on detecting differences between when people were town vs BO though, then how would they act "the same" as GMs? What would they be acting the same as?Eve wrote:You would think soAkonyl wrote:people should act differently when they're players vs when they're GMs though, imo.Eve wrote:If people who play this game behave significantly different, my Calculator wouldn't have worked that well in round 14
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I certainly thought so, until I start collecting data
. But I've stopped, because apparently, in the game, using it will not help since it's not concrete enough to make major decisions
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Re: Mafia Round 17: Intruder Alert! (Night 4!)
Alright, since xpon will screw up this game anywayAkonyl wrote:if your key was based on detecting differences between when people were town vs BO though, then how would they act "the same" as GMs? What would they be acting the same as?Eve wrote:You would think soAkonyl wrote:people should act differently when they're players vs when they're GMs though, imo.Eve wrote:If people who play this game behave significantly different, my Calculator wouldn't have worked that well in round 14
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I certainly thought so, until I start collecting data
. But I've stopped, because apparently, in the game, using it will not help since it's not concrete enough to make major decisions
Take a certain person who always act like a townie. The key words s/he hits would be usually the same when s/he's a townie, making the chances of his/her being a townie increases as I go along the chart. However, in the next round, S/he is BO, they key words s/he hits will be the same, yet, there are minor/major differences in tone, as well as word choice and selection of quotes/evidence, the chances of s/he being BO increases. In other words, these data based on your "usual voice", it takes your "usual style", and determines if you follow the same pattern without any slight to major changes that prompts otherwise.
I haven't slept for 8 days

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Re: Mafia Round 17: Intruder Alert! (Night 4!)
Makes sense. And I also base my suspicion on such things sometimesEve wrote:Alright, since xpon will screw up this game anywayAkonyl wrote:if your key was based on detecting differences between when people were town vs BO though, then how would they act "the same" as GMs? What would they be acting the same as?Eve wrote:You would think soAkonyl wrote:people should act differently when they're players vs when they're GMs though, imo.Eve wrote:If people who play this game behave significantly different, my Calculator wouldn't have worked that well in round 14
![]()
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I certainly thought so, until I start collecting data
. But I've stopped, because apparently, in the game, using it will not help since it's not concrete enough to make major decisions
XD
Take a certain person who always act like a townie. The key words s/he hits would be usually the same when s/he's a townie, making the chances of his/her being a townie increases as I go along the chart. However, in the next round, S/he is BO, they key words s/he hits will be the same, yet, there are minor/major differences in tone, as well as word choice and selection of quotes/evidence, the chances of s/he being BO increases. In other words, these data based on your "usual voice", it takes your "usual style", and determines if you follow the same pattern without any slight to major changes that prompts otherwise.
I haven't slept for 8 dayshopefully that makes sense
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And I wonder if you can be accurate enough with me :x
Also, I will change my behavior next game

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Dus
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Re: Mafia Round 17: Intruder Alert! (Night 4!)
I think most people use a similiar system to guess whether someone is BO, but more instinct-based. And different roles make people act differently.
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Eve
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Re: Mafia Round 17: Intruder Alert! (Night 4!)
Oh, good ^^Kleene Onigiri wrote: Makes sense. And I also base my suspicion on such things sometimes
And I wonder if you can be accurate enough with me :x
Also, I will change my behavior next game![]()
Well, unfortunately,I can't rely on it when I'm in the game
That's good, you should try doing that every round ^^
@ Dus, I think that's why my Calculator had a high accuracy percentage in round 14, because I sat out and observe without any additional information, while people in the game, not only having to care about their roles, but having to "make sure" about each and every "instinct" and "hunches" that they cannot be accurate enough
I don't know, maybe someone who uses "instinct" should sit out once and observe ^^
Last edited by Eve on November 16th, 2010, 2:14 pm, edited 1 time in total.

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Re: Mafia Round 17: Intruder Alert! (Night 4!)
Well, till now I always used the strategy: "think like a townie and act like a townie"Eve wrote:Oh, good ^^Kleene Onigiri wrote: Makes sense. And I also base my suspicion on such things sometimes
And I wonder if you can be accurate enough with me :x
Also, I will change my behavior next game![]()
Well, unfortunately,I can't rely on it when I'm in the gameso I don't know, unless maybe if I sit out for round 18-20 and keep on collecting data XD
That's good, you should try doing that every round ^^

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Akonyl
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Re: Mafia Round 17: Intruder Alert! (Night 4!)
I'm perfectly aware of this, my point is that I said "people should act differently as a GM", and you said that on the contrary, they didn't. And if your key says that townies and BOs act differently, they can't just act "the same" as a GM without acting like a certain side, is what I was saying.Eve wrote: Alright, since xpon will screw up this game anywayXD
Take a certain person who always act like a townie. The key words s/he hits would be usually the same when s/he's a townie, making the chances of his/her being a townie increases as I go along the chart. However, in the next round, S/he is BO, they key words s/he hits will be the same, yet, there are minor/major differences in tone, as well as word choice and selection of quotes/evidence, the chances of s/he being BO increases. In other words, these data based on your "usual voice", it takes your "usual style", and determines if you follow the same pattern without any slight to major changes that prompts otherwise.
I haven't slept for 8 dayshopefully that makes sense
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Your key is about townies/BO, of which the GM is neither.
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Abs.
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Re: Mafia Round 17: Intruder Alert! (Night 4!)
Perhaps GMs act the same as whichever side they are unconsciously favoring? 
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Dus
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Re: Mafia Round 17: Intruder Alert! (Night 4!)
I think xpon's GMing counts as "third fraction". 
We don't make mistakes. We have happy accidents.

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Remember: A thin paint will stick to a thick paint.
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Re: Mafia Round 17: Intruder Alert! (Night 4!)
@Eve: I'm one of those people that bases my observations/deductions on instinct and even without bothering to sit out and observe without being involved, my hunches are usually pretty accurate (usually; I won't say they're 100% perfect every time). I don't think it's actually necessary to sit a round out and see. 
Dus and I were talking about this last night, actually. I think people who usually trust their instincts over trying to overthink things actually have better instincts overall. Doesn't make much sense I guess, but it seems true enough.
Dus and I were talking about this last night, actually. I think people who usually trust their instincts over trying to overthink things actually have better instincts overall. Doesn't make much sense I guess, but it seems true enough.
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Abs.
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Re: Mafia Round 17: Intruder Alert! (Night 4!)
Abs. is in the overthinking party.PhoenixTears wrote: I think people who usually trust their instincts over trying to overthink things actually have better instincts overall. Doesn't make much sense I guess, but it seems true enough.
Abs. also has no instincts.
Except for the one where everyone is suspicious, all the time.
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Re: Mafia Round 17: Intruder Alert! (Night 4!)
I actually knew two of those things already.
Dunno about the "no instincts" part though.
I only really overthink things when I get really paranoid.
I only really overthink things when I get really paranoid.
pofa wrote: I have never done a single thing wrong in mafia, never one lie or act of violence
