Mafia! Mafia! Mafia! Character Role Discussions

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pofa
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by pofa »

I agree that the abetting rule is fishy, but the problem is that unless there's a Megure in the game who can do a house search, there's no way to find out without a doubt which BO killed which person (unless an investigator really lucks up and predicts both victim and killer, which is unlikely).

If we get rid of the abetting rule, maybe more police than just Megure should be able to do a house search.
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by xpon »

yeah... once a game only....

because if she dont have any protector.. then the BO can kill her with aptx the next day. but the last round show that Ai is not a treat to BO anymore.
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by Akonyl »

pofa wrote: I agree that the abetting rule is fishy, but the problem is that unless there's a Megure in the game who can do a house search, there's no way to find out without a doubt which BO killed which person (unless an investigator really lucks up and predicts both victim and killer, which is unlikely).

If we get rid of the abetting rule, maybe more police than just Megure should be able to do a house search.
maybe, it is sorta silly to have megure just be a better police officer, becuase it makes how good the town is random at points, so it makes sense to just homogenize the police. Instead, I would suggest that perhaps whenever a BO is lynched, it is revealed (through the magic of forensics) all the people they've killed. This would help later game arresting, as if you know who the final BO is, you can basically always arrest them, and earlier in the game it can make things a higher probability to deduce.

Alternately, you could make it so that the police is not ejected from the force if they fail to arrest someone (for killing only), but they're suspended and are unable to attempt to arrest during the following phase. This is only for killings though, as it's easier to arrest for things like intimidation/frightening, and that can be justified by saying that the precinct doesn't want the police going off on wild goose chases about mediocre crimes, but murder's a serious enough crime to only suspend them for being wrong. :P
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by xpon »

yeah... so if the are wrong.. the are suspended.. but the GM will announce that person is police. just a police.. not the exact role
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by Akonyl »

xpon wrote: yeah... so if the are wrong.. the are suspended.. but the GM will announce that person is police. just a police.. not the exact role
I'm not sure if their policeness should be announced. Imo, it should just be handled like sherry is now, where nobody's notified that sherry was freaked out enough to not follow someone the next day, and so the police is just told "your arresting failed, you're suspended for the night/day!"

If it mentioned their policeness, it would lead to more "silly" tactics. For example, I arrest myself for not being completely awesome (which would obviously fail), and then it would be announced that I'm an anonymous policeman. This then means that I'm an almost 100% trustable role (unless I'm Vermouth and happened to get a police disguise), who can't be APTX'd.
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by xpon »

Akonyl wrote:
xpon wrote: yeah... so if the are wrong.. the are suspended.. but the GM will announce that person is police. just a police.. not the exact role
I'm not sure if their policeness should be announced. Imo, it should just be handled like sherry is now, where nobody's notified that sherry was freaked out enough to not follow someone the next day, and so the police is just told "your arresting failed, you're suspended for the night/day!"

If it mentioned their policeness, it would lead to more "silly" tactics. For example, I arrest myself for not being completely awesome (which would obviously fail), and then it would be announced that I'm an anonymous policeman. This then means that I'm an almost 100% trustable role (unless I'm Vermouth and happened to get a police disguise), who can't be APTX'd.
that can make alliance.. that what i want.. .. because of aptx we need a nother source and evidence..

btw.. you can do that but i wont do that.. the BO will target Police right!
xpon is so cute...
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by Akonyl »

xpon wrote:
Akonyl wrote:
xpon wrote: yeah... so if the are wrong.. the are suspended.. but the GM will announce that person is police. just a police.. not the exact role
I'm not sure if their policeness should be announced. Imo, it should just be handled like sherry is now, where nobody's notified that sherry was freaked out enough to not follow someone the next day, and so the police is just told "your arresting failed, you're suspended for the night/day!"

If it mentioned their policeness, it would lead to more "silly" tactics. For example, I arrest myself for not being completely awesome (which would obviously fail), and then it would be announced that I'm an anonymous policeman. This then means that I'm an almost 100% trustable role (unless I'm Vermouth and happened to get a police disguise), who can't be APTX'd.
that can make alliance.. that what i want.. .. because of aptx we need a nother source and evidence..

btw.. you can do that but i wont do that.. the BO will target Police right!
they will, but so will protectors and araide. :P

and no, I really don't think the town needs any alliances. It sort of defeats the purpose of APTX if we're just going to make alliance-forming tools that circumvent it. The BO won for the second time ever (with the first just being due to sonoko joining the BO), that doesn't mean they have to automatically be weakened. They're supposed to win, sometimes, you know.
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by xpon »

okay.. but sherry is too bad now.

gave her 1 pill please....
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pofa
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by pofa »

maybe, it is sorta silly to have megure just be a better police officer, becuase it makes how good the town is random at points, so it makes sense to just homogenize the police. Instead, I would suggest that perhaps whenever a BO is lynched, it is revealed (through the magic of forensics) all the people they've killed. This would help later game arresting, as if you know who the final BO is, you can basically always arrest them, and earlier in the game it can make things a higher probability to deduce.

Alternately, you could make it so that the police is not ejected from the force if they fail to arrest someone (for killing only), but they're suspended and are unable to attempt to arrest during the following phase. This is only for killings though, as it's easier to arrest for things like intimidation/frightening, and that can be justified by saying that the precinct doesn't want the police going off on wild goose chases about mediocre crimes, but murder's a serious enough crime to only suspend them for being wrong.  :P
I like both these ideas, particularly the first one.

I had a question about this actually, since I've never seen a failed arrest. If somebody's arrest fails, I know that he/she is ejected from the police, but is the reason for the arrest made public? For example, if xpon (Chiba) tries to arrest Callid for frightening Beastly, but Callid didn't frighten Beastly, would I say "Officer Chiba, xpon, is ejected from the police force for falsely arresting Callid for frightening Beastly," or would it just be "Officer Chiba, xpon, is ejected from the police force for a false arrest?" Which way has that been done in the past?
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by xpon »

i always thought that the message is like this
"xpon is ejected from the police because of false arrest."
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by Akonyl »

Nobody's ever failed an arrest because they never try until they're sure, however the ruling I always had in mind would go "Akonyl, also known as officer Chiba, was ejected from the police force due to a false accusation." or something of the sort. I don't think the police would make the exact reasons for the ejection public.
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by xpon »

yeah.. but with aptx.. its too cruel..... if the name is reveal too
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by pofa »

Earlier it was suggested that we make arresting both a day and night action, but remove the ability to arrest people for "abetting a murder" (right now, it's legal to arrest nomemory (Irish) for "helping Paix672 (Pisco) kill pofa"). My concern was that this would make arresting much more difficult, as finding out which BO member killed which victim is very hard to do.
Akonyl wrote: Instead, I would suggest that perhaps whenever a BO is lynched, it is revealed (through the magic of forensics) all the people they've killed. This would help later game arresting, as if you know who the final BO is, you can basically always arrest them, and earlier in the game it can make things a higher probability to deduce.
Would anyone have a conniption fit if we did this for Round 8? You could arrest both day and night, but not for "abetting a murder"--you'd have to arrest the designated killer. Of course, this wouldn't affect arresting for other actions, like disguising or intimidating.
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by xpon »

yeah.. only the murder.... but yes it was day and night ability.
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by Schillok »

Is there any specific reason why you would want the arresting to happen also during the day?
I liked it during the night only.

The day is there for lynch-voting and analyzing the reports the players got during the night. It is already the "busier" phase compared to the day, at least when you consider the amounts of posting in the thread. Only a few roles should be allowed to act during the day.
Beside, it prevent unnecessary complications between lynching and arresting which are actually quite similar since both are intended to remove a mafia from the play. And it gives a final chance to get rid of the police officer who will perform the arrest before he can tell everyone what he knows.

And as it was said about "abetting to murder". Finding out who killed whom is very hard. If the town manages to do that it deserves a reward by making any future arrest easier. 
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