Mafia Round 6 (Town Wins!)
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- That was expected from my Silver Bullet
Posts: 422
- Callid
- Ratio vincit omnia.
Posts: 1433
Re: Mafia Round 6 (Night 3)
Looks like you're right aout invetiagtions.Schillok wrote: Investigations are pretty strong to confirm the roles of other players. There is no reason to make it even stronger...
Too bad I am missing what happens during this round. It's so sad to die during the first night...
But it looks like town is winning again, isn't it? Maybe the BO needs a little boost after all. However, since I never played BO, and since I don't know how the town managed to identify the BO this time my impression could be wrong. Tell me after the game how you managed to identify them.
(I guess it would be a good idea to make them stronger by allowing the BO to do "something" if they know the identity of a town player. That way it would be more important for the town to keep their identities secret and making the process of trusting each other a bit slower...
No idea how to do that yet, though.)
Also, the reason that the BO might fall is not due to their power, but due to the town roles conia selected. It looks like there are only the strongest in the game. No, I won't give further information

A *certain* BO member isn't doing *his/her* job properly. I weren't designed to kill (guess why...).Sakina wrote: Tch, tch. You Org members certainly aren't doing your job properly.
If
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- Community Hero
Posts: 4200
Re: Mafia Round 6 (Day 3)
whew, I was wondering if I was gonna have to kill Callid.Kleene Onigiri wrote:Right A-chan! :3Akonyl wrote:I just wouldn't trust conia, I mean, I don't think Akai would betray me either...Xcommando wrote: @kleen x callid. What happend to xc x callid.
@beastly. LYNCH THAT TWO TIMING ******!
...right... shuu-chan...?
... D:
Now I need to name Beastly B-chan and I'll have my Alphabet- team
also, I just noticed:
Akonyl -> Kaito
Kleene -> Akai
A -> K
K -> A
WHAT A TWIST
- Kleene Onigiri
- Community Rice Warrior
- *punches Akonyl*
Posts: 2479
Re: Mafia Round 6 (Day 3)
omg! <3Akonyl wrote:whew, I was wondering if I was gonna have to kill Callid.Kleene Onigiri wrote:Right A-chan! :3Akonyl wrote:I just wouldn't trust conia, I mean, I don't think Akai would betray me either...Xcommando wrote: @kleen x callid. What happend to xc x callid.
@beastly. LYNCH THAT TWO TIMING ******!
...right... shuu-chan...?
... D:
Now I need to name Beastly B-chan and I'll have my Alphabet- team
also, I just noticed:
Akonyl -> Kaito
Kleene -> Akai
A -> K
K -> A
WHAT A TWIST

Keyhole drawn by Yuri Iwamoto <3
Spoiler: Secret Santa gift from Commi-Ninja <3
༼ つ ◕_◕ ༽つ Giff holidays
- Kleene Onigiri
- Community Rice Warrior
- *punches Akonyl*
Posts: 2479
Re: Mafia Round 6 (Day 3)
That was already a information ;pCallid wrote:Looks like you're right aout invetiagtions.Schillok wrote: Investigations are pretty strong to confirm the roles of other players. There is no reason to make it even stronger...
Too bad I am missing what happens during this round. It's so sad to die during the first night...
But it looks like town is winning again, isn't it? Maybe the BO needs a little boost after all. However, since I never played BO, and since I don't know how the town managed to identify the BO this time my impression could be wrong. Tell me after the game how you managed to identify them.
(I guess it would be a good idea to make them stronger by allowing the BO to do "something" if they know the identity of a town player. That way it would be more important for the town to keep their identities secret and making the process of trusting each other a bit slower...
No idea how to do that yet, though.)
Also, the reason that the BO might fall is not due to their power, but due to the town roles conia selected. It looks like there are only the strongest in the game. No, I won't give further information
A *certain* BO member isn't doing *his/her* job properly. I weren't designed to kill (guess why...).Sakina wrote: Tch, tch. You Org members certainly aren't doing your job properly.
and the Boss is giving out the order who to kill? (aka pming conia with the info who will kill who)

Keyhole drawn by Yuri Iwamoto <3
Spoiler: Secret Santa gift from Commi-Ninja <3
༼ つ ◕_◕ ༽つ Giff holidays
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- *punches Xpon*
Posts: 321
Re: Mafia Round 6 (Day 3)
I would guess so but since nobody died in the last 2 days I am not sure anymoreKleene Onigiri wrote:That was already a information ;pCallid wrote:Looks like you're right aout invetiagtions.Schillok wrote: Investigations are pretty strong to confirm the roles of other players. There is no reason to make it even stronger...
Too bad I am missing what happens during this round. It's so sad to die during the first night...
But it looks like town is winning again, isn't it? Maybe the BO needs a little boost after all. However, since I never played BO, and since I don't know how the town managed to identify the BO this time my impression could be wrong. Tell me after the game how you managed to identify them.
(I guess it would be a good idea to make them stronger by allowing the BO to do "something" if they know the identity of a town player. That way it would be more important for the town to keep their identities secret and making the process of trusting each other a bit slower...
No idea how to do that yet, though.)
Also, the reason that the BO might fall is not due to their power, but due to the town roles conia selected. It looks like there are only the strongest in the game. No, I won't give further information
A *certain* BO member isn't doing *his/her* job properly. I weren't designed to kill (guess why...).Sakina wrote: Tch, tch. You Org members certainly aren't doing your job properly.
and the Boss is giving out the order who to kill? (aka pming conia with the info who will kill who)
Kleene Onigiri wrote: Mafia: Where you fight with unicorns and puppies as your weapons.
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- DCTP Staff Hero
Posts: 3270
Re: Mafia Round 6 (Day 3)
SOMEONE KILL SOMEBODY ALREADY!!!!

It's no fun unless people die




It's no fun unless people die

Your opinion is always requested in Abs.' Random Polls of Whenever
- Callid
- Ratio vincit omnia.
Posts: 1433
Re: Mafia Round 6 (Day 3)
Bloodthirsty Abs...Abs. wrote: SOMEONE KILL SOMEBODY ALREADY!!!!![]()
![]()
![]()
It's no fun unless people die
Don't worry, I'll die today. Happy now?
If
,
,
,
,
,
,
or
are attached, that paragraph may not be 100% serious. Seriously.
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- Conia
- Yurikochan's Husband
- Conan Shuuichi
Posts: 5194
Re: Mafia Round 6 (Night 3)
I decided the number of Town-BO, participating roles were randomly selected.Callid wrote:Looks like you're right aout invetiagtions.Schillok wrote: Investigations are pretty strong to confirm the roles of other players. There is no reason to make it even stronger...
Too bad I am missing what happens during this round. It's so sad to die during the first night...
But it looks like town is winning again, isn't it? Maybe the BO needs a little boost after all. However, since I never played BO, and since I don't know how the town managed to identify the BO this time my impression could be wrong. Tell me after the game how you managed to identify them.
(I guess it would be a good idea to make them stronger by allowing the BO to do "something" if they know the identity of a town player. That way it would be more important for the town to keep their identities secret and making the process of trusting each other a bit slower...
No idea how to do that yet, though.)
Also, the reason that the BO might fall is not due to their power, but due to the town roles conia selected. It looks like there are only the strongest in the game. No, I won't give further information![]()
Agreed. Although as the GM, it's even funnier to see how things are done (or not done)Abs. wrote: SOMEONE KILL SOMEBODY ALREADY!!!!![]()
![]()
![]()
It's no fun unless people die![]()


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- Community Hero
Posts: 4200
Re: Mafia Round 6 (Night 3)
the best reason to GM imo.conia wrote:Agreed. Although as the GM, it's even funnier to see how things are done (or not done)![]()
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- Shounen Tantei Dan, Dai Seikou!
Posts: 1040
Re: Mafia Round 6 (Night 3)
Looking forward, is there a GM picked out for the next round? If not, then I'd love to volunteer to do it.Akonyl wrote:the best reason to GM imo.conia wrote:Agreed. Although as the GM, it's even funnier to see how things are done (or not done)![]()



- Conia
- Yurikochan's Husband
- Conan Shuuichi
Posts: 5194
Re: Mafia Round 6 (Night 3)
I would have volunteered again if no one wanted to, but looks like now we got a new one. I like modding, but, as the original Mafia game, the GM changes, as every role doesc-square wrote:Looking forward, is there a GM picked out for the next round? If not, then I'd love to volunteer to do it.Akonyl wrote:the best reason to GM imo.conia wrote:Agreed. Although as the GM, it's even funnier to see how things are done (or not done)![]()
![]()


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- *punches Xpon*
Posts: 321
Re: Mafia Round 6 (Night 3)
trueAkonyl wrote:the best reason to GM imo.conia wrote:Agreed. Although as the GM, it's even funnier to see how things are done (or not done)![]()
I think I might volunteer to mod after c-square
Kleene Onigiri wrote: Mafia: Where you fight with unicorns and puppies as your weapons.
- Sakina
Posts: 418
Re: Mafia Round 6 (Night 3)
I shall wait my turn, then. ^_^ So if things go right I'll actually get to play in the next round.Ctu wrote:trueAkonyl wrote:the best reason to GM imo.conia wrote:Agreed. Although as the GM, it's even funnier to see how things are done (or not done)![]()
I think I might volunteer to mod after c-square
- Callid
- Ratio vincit omnia.
Posts: 1433
Re: Mafia Round 6 (Night 3)
I will, on the other hand, probably not play in the next game. Too much stress.Sakina wrote:I shall wait my turn, then. ^_^ So if things go right I'll actually get to play in the next round.Ctu wrote:trueAkonyl wrote:the best reason to GM imo.conia wrote:Agreed. Although as the GM, it's even funnier to see how things are done (or not done)
I think I might volunteer to mod after c-square

If
,
,
,
,
,
,
or
are attached, that paragraph may not be 100% serious. Seriously.
This link provides further information.
Callid Conia Pact - Petitions - Archive








This link provides further information.
Callid Conia Pact - Petitions - Archive