Mafia! Mafia! Mafia! Character Role Discussions
-
Posts: 1492
Re: Mafia! Mafia! Mafia! Character Role Discussions
I think lovers causes a big problem, who else thinks we shouldn't have them in the game?
- Sakina
Posts: 418
Re: Mafia! Mafia! Mafia! Character Role Discussions
I like 'em!Xcommando wrote: I think lovers causes a big problem, who else thinks we shouldn't have them in the game?

-
Posts: 1492
Re: Mafia! Mafia! Mafia! Character Role Discussions
I like all the strange pairings, it just the Lovers victory is to hard to get.Sakina wrote:I like 'em!Xcommando wrote: I think lovers causes a big problem, who else thinks we shouldn't have them in the game?![]()
- Conia
- Yurikochan's Husband
- Conan Shuuichi
Posts: 5194
Re: Mafia! Mafia! Mafia! Character Role Discussions
Don't worry, this will change next Round. And Sonoko will have to choose 5 players to befriend. The GM will rule out the ones she cannot befriend (lovers,BO,DBs) and choose randomly between the other players left.Xcommando wrote:I like all the strange pairings, it just the Lovers victory is to hard to get.Sakina wrote:I like 'em!Xcommando wrote: I think lovers causes a big problem, who else thinks we shouldn't have them in the game?![]()
All of this if I'm modding next Round,obviously

Regarding DBs, they aren't in the list of roles. Can somebody add them?

- Sakina
Posts: 418
Re: Mafia! Mafia! Mafia! Character Role Discussions
Hm? They should be. Which one are you looking at, the one from the current game or the one from here?conia wrote:Don't worry, this will change next Round. And Sonoko will have to choose 5 players to befriend. The GM will rule out the ones she cannot befriend (lovers,BO,DBs) and choose randomly between the other players left.Xcommando wrote:I like all the strange pairings, it just the Lovers victory is to hard to get.Sakina wrote:I like 'em!Xcommando wrote: I think lovers causes a big problem, who else thinks we shouldn't have them in the game?![]()
All of this if I'm modding next Round,obviously
Regarding DBs, they aren't in the list of roles. Can somebody add them?
- Conia
- Yurikochan's Husband
- Conan Shuuichi
Posts: 5194
- Sakina
Posts: 418
Re: Mafia! Mafia! Mafia! Character Role Discussions
conia wrote: The one from the current game.
I don't know where you're looking... it's second from the bottom.Mitsuhiko/Ayumi/Genta, Detective Boys
* Know the identities of all members of the Detective Boys (except Conan and Haibara).
* Cannot be disguised as.
* Decide to interrogate one person together during the day. Slandering is useless against them but disguises and Anokata's immunity still work.
- Conia
- Yurikochan's Husband
- Conan Shuuichi
Posts: 5194
Re: Mafia! Mafia! Mafia! Character Role Discussions
*gasp*...
They...weren't...there...
Stupid Conia
They...weren't...there...
Stupid Conia


- Schillok
- GCA UAC U AUG AUA
Posts: 699
Re: Mafia! Mafia! Mafia! Character Role Discussions
You are right... how could I forget the detective boys...
Taking away their ability to interrogate would be horrible - just knowing 3 more players won't know much if you can't do anything. 3 players sharing a single interrogation doesn't sound too strong to me. And they can still be fooled by Vermouth or Anakota. They are just like a weaker Haibara.
As we have seen this round the DB did not the control the lynching vote in any way.
About the lovers. I think they are okay. But only as long as they can win with their fraction (if they are both town or both BO). They know and trust each other, but their chance to die is double as high as for other characters.
I like Sonokos role... but I guess letting her decide for 5 players instead of 2 wouldn't change her much. Maybe 5 is a bit high though...
Taking away their ability to interrogate would be horrible - just knowing 3 more players won't know much if you can't do anything. 3 players sharing a single interrogation doesn't sound too strong to me. And they can still be fooled by Vermouth or Anakota. They are just like a weaker Haibara.
As we have seen this round the DB did not the control the lynching vote in any way.
About the lovers. I think they are okay. But only as long as they can win with their fraction (if they are both town or both BO). They know and trust each other, but their chance to die is double as high as for other characters.
I like Sonokos role... but I guess letting her decide for 5 players instead of 2 wouldn't change her much. Maybe 5 is a bit high though...

- Conia
- Yurikochan's Husband
- Conan Shuuichi
Posts: 5194
Re: Mafia! Mafia! Mafia! Character Role Discussions
I thought of 5 if Sonoko has sooo many bad luck she picks 3 or 4 BO members... What I want is that Sonoko doesn't take advantage when choosing her BFF, so choosing 5 would mean a very low percentage of failure.Schillok wrote: You are right... how could I forget the detective boys...
Taking away their ability to interrogate would be horrible - just knowing 3 more players won't know much if you can't do anything. 3 players sharing a single interrogation doesn't sound too strong to me. And they can still be fooled by Vermouth or Anakota. They are just like a weaker Haibara.
As we have seen this round the DB did not the control the lynching vote in any way.
About the lovers. I think they are okay. But only as long as they can win with their fraction (if they are both town or both BO). They know and trust each other, but their chance to die is double as high as for other characters.
I like Sonokos role... but I guess letting her decide for 5 players instead of 2 wouldn't change her much. Maybe 5 is a bit high though...

- Schillok
- GCA UAC U AUG AUA
Posts: 699
Re: Mafia! Mafia! Mafia! Character Role Discussions
The chance of picking 2 BO at once is about 5%. As Callid said, with Sonoko not being in every game it means that such a scenario would only happen once in about 30 games.conia wrote: I thought of 5 if Sonoko has sooo many bad luck she picks 3 or 4 BO members... What I want is that Sonoko doesn't take advantage when choosing her BFF, so choosing 5 would mean a very low percentage of failure.

- Conia
- Yurikochan's Husband
- Conan Shuuichi
Posts: 5194
Re: Mafia! Mafia! Mafia! Character Role Discussions
Okay, I'll give Sonoko (if appears) 3 people to choose.Schillok wrote:The chance of picking 2 BO at once is about 5%. As Callid said, with Sonoko not being in every game it means that such a scenario would only happen once in about 30 games.conia wrote: I thought of 5 if Sonoko has sooo many bad luck she picks 3 or 4 BO members... What I want is that Sonoko doesn't take advantage when choosing her BFF, so choosing 5 would mean a very low percentage of failure.

- Kleene Onigiri
- Community Rice Warrior
- *punches Akonyl*
Posts: 2479
Re: Mafia! Mafia! Mafia! Character Role Discussions
I think there need to be a change in some other points too. But I'll talk about that after the game ends D:

Keyhole drawn by Yuri Iwamoto <3
Spoiler: Secret Santa gift from Commi-Ninja <3
༼ つ ◕_◕ ༽つ Giff holidays
- Schillok
- GCA UAC U AUG AUA
Posts: 699
Re: Mafia! Mafia! Mafia! Character Role Discussions
Why wait? The game is almost over... at least if our deductions were right.Kleene Onigiri wrote: I think there need to be a change in some other points too. But I'll talk about that after the game ends D:
We can start talking now already. The earlier we begin with tweaking the remaining problems, the better.

- Kleene Onigiri
- Community Rice Warrior
- *punches Akonyl*
Posts: 2479
Re: Mafia! Mafia! Mafia! Character Role Discussions
Well, for once I wanna wait, because I want to know the whole constellation of the game before I assume things. Another point is, that I didn't have much time today to write a lot XD And last but not least, conia wanted to start the game on Monday afaik. So we can talk about rules etc till then. So no need to rush.

Keyhole drawn by Yuri Iwamoto <3
Spoiler: Secret Santa gift from Commi-Ninja <3
༼ つ ◕_◕ ༽つ Giff holidays