Mafia 52: A WWTWMM Case (TOWN WINS)

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Kaito Lady
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Re: Mafia 52: A WWTWMM Case (DAY FOUR)

Post by Kaito Lady »

lyndsi wrote:9 oclock like every time I do phase change :P so you guys have an hour and fifteen minutes.
*relieved*

thanks
"Plotting since forever"
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Re: Mafia 52: A WWTWMM Case (DAY FOUR)

Post by lyndsi »

You're fine... :)
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Thanks Breva for the extremely late (but extremely cute) SS gift.

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The Master
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Re: Mafia 52: A WWTWMM Case (DAY FOUR)

Post by The Master »

"Damn, I hoped this little game would last just a little bit longer, this is kind of a disappointment, the voting process once again went the same way as it did before and there were many...many changes." I say as I open the papers that I went through and dug through the garbage to find. "First off you weren't paying attention again and Giogio (Kobayashi) was found in the poisonous plant room, where exposure to the plants for too long could essentially kill you....kind of depressing once you really think about it ain't it?" I say.

Now for the the long awaited vote ceremony. "You remember what I said once a particular group happened to win right? I'd show myself to you, and potentially give myself up to you yeah? Well that's about to happen because while Conia and Pofa went and voted for Kaito Lady, Cinna, Kamite, and Jack all voted for Conia....little did they know they were about to get thrown to the cybermen Conia (Bourbon) and Pofa (Megure) well Pofa isn't technically pushed, pretty sure she's just going to follow her dearly beloved into the fire....can't leave a guy like that, he dresses to impress after all..."

I open the door, and make myself visual to who's left after I close the door on Pofa and Conia, there was also a member of the law who was suspended Kaito Lady, aka Takagi, Rai as Kid-Agasa stood in a jail cell laughing in delight as she saw me who I really was. "Laugh again and I'll electrocute you." That promptly shut him up. Jack who was Yumi laughed because I picked the pair of lovers who died, while The Doctor chose the set who lived, Kamite (Ran) and Cinna (Kazuha) (*inward OOC gag I mean :X*) both happily survived the round all happy and joyous, Miyano (Eisuke) managed to trip on something random when I was seen, always knew there was something off about him, managed to survive though...

"So you guys found me, I've given myself up....can't let the Doctor find me though." I say with a grin pulling out a transporter. "Donna and Rose are in that room right there, I'm out of here." I say pressing a button realizing how fun that was, I spoke into the microphone on the transporter, because I'm just awesome that way. "That was fun....let's do that again sometime Doctor!" I said before pressing the button and teleported away with some maniacal laughter to leave them with.

GAME OVER: TOWN WINS

Here's the cast list properly for all of you who want the list!
Spoiler:
Kamite: Ran
Kaito Lady (Takagi)
Pofa (Megure)
Raifuujin (KID-Agasa)
KainTheVampire (Gin)
Stopwatch (Sonoko)
Jecka (Sera)
Nix (Camel)
Raiden with Captain Jack profile(Yumi, Cyberman)
Conia (Bourbon, Dalek)
Cinnamon (Kazuha)
Meme (Vodka)
Miyano_Shiho (Eisuke)
Giogio: (Kobayashi)
I hope you enjoyed the game y'all, because I enjoyed being the bad guy! Congrats town!
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Conia
Yurikochan's Husband
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Re: Mafia 52: A WWTWMM Case (DAY FOUR)

Post by Conia »

Ah yes, everyone was toooooooo quiet today :P Congratulations town!
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cinnamoroll
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Re: Mafia 52: A WWTWMM Case (DAY FOUR)

Post by cinnamoroll »

Yay!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! We won!!! This was awesome!!! So much fun :D
Thanks for this, my first FM ^^ I'm so happy I joined!

\o/ \o/ Town \o/ \o/
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Spoiler: Awesome Christmas present from Kain <3
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Spoiler: KL's cute Christmas present ^^
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Spoiler: Cute Christmas present by Stoppy ^^
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Spoiler: PT <3
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Spoiler: Jeck's Frosty :3
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Giogio
Why not?

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Re: Mafia 52: A WWTWMM Case (DAY FOUR)

Post by Giogio »

whohooooaaa! *drops unconcious from excitement*
Seriously, that was the most intense Mafia showdown I've experienced so far. Thank you, everyone, great game!

So Kamite WAS another normal protector after all o.O Who was Stoppy's BFF?
And really, they WERE lovers? XD (How the heck could I forget about Pofa being on the lovers list as well? All that time I thought it's Nix&Conia, until Nix died, and then we thought Pofa was Anokata/disguised BO.)
Last edited by Giogio on October 1st, 2013, 9:55 pm, edited 2 times in total.
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pofa
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Re: Mafia 52: A WWTWMM Case (DAY FOUR)

Post by pofa »

Will:
Spoiler:
HERE LIES
Conia & pofa
Night 1 - Day 4


THEY DIED KICKING AND SCREAMING
And now, some remembrances from those who knew them best:

"They knew on Day 2 they couldn't win, but they still wasted four more days of everyone's time for no reason." --Raiden

"Those bastards." --KainTheVampire

"I wish they would just give up already." --Yuri Iwamoto

BourbonxMegure...lost to us in body, but forever in our hearts. ;(
Spoiler:
I had tons of fun, you guys. XD I was finally a lover!!!!!
Last edited by pofa on October 1st, 2013, 9:56 pm, edited 1 time in total.
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Re: Mafia 52: A WWTWMM Case (DAY FOUR)

Post by Nix »

Woohoo yeah town!! \o/ :D
Awesome game, thanks Yuri and Lynz, this was what kept me sane in the holidays :P
But it was so intense and fun, and I enjoyed it very much ^^

Well done to Conia&pofa for holding out in the game for that long :V and thanks also to my awesome allies :)
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Jecka
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Re: Mafia 52: A WWTWMM Case (DAY FOUR)

Post by Jecka »

Yay town! \o/
Giogio wrote:Who was Stoppy's BFF?
Me.


Sorry about the no will guys. I was busy and I thought I'd have time to write one on Saturday, and I forgot :x
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Spoiler: Yay Nini! \o/
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Jecka: Those damn beavers
*Jecka sobs
Slider: Those DAM beavers? :V
Jecka: Slider no
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Raifuujin
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Re: Mafia 52: A WWTWMM Case (DAY FOUR)

Post by Raifuujin »

Well, that was fun. Though, being in jail was a bit boring. At least I still got to talk with everyone who was nice enough to visit the cell. (Kamite giving me paint killed some time. And it was nice having a prison buddy for awhile) V:

Great game everyone! \o/

* Raifuujin finally gives all who died consolation roses, plushies, and cake
Spoiler: cake
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Couldn't resist.

Here's a prettier, non-DW themed cake, though, if you'd prefer.
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...*misses image resizing*
1412 Phenomenon: When rational people begin acting like mischievous phantom thieves/magicians

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Kamite
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Re: Mafia 52: A WWTWMM Case (DAY FOUR)

Post by Kamite »

Ummm...
Lynz's story confuses me. What happen?? O_o

AND THERE TWO PAIRS OF LOVERS O-O. ...that can happen???
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Conia
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Re: Mafia 52: A WWTWMM Case (DAY FOUR)

Post by Conia »

So many things to say right now :-X So many people to thank and apologize, let's see if I can gather up everything that I want to say:

Apologies to everyone I had to lie to... which is basically everyone except pofa :-X But to Raiden, Nix, Gio, Kain, Meme, Cinna, I apologize to all for trying to madly deceive you ^^' I guess no one will trust me now on upcoming Mafia games D: But it was fun nevertheless.

Many thanks to all the players for joining and playing, you all make Mafia this kind of awesome thing. Thank you to the BO despite that we achieved nothing :V Thank you to my allies too! Thank you pofa But I can't make Hayleys anymore *flees to find Kayriel* for all your work and awesome will! And thank you to Yuriko for all the morale support over being the lowest-rank BO lover with a townie, failing to kill N1 and N2 and having the BO lynched D1 and D2 too... Without that support the game would have ended MUCH earlier.

This Round was super exciting and super frustrating, which normally I'd say it's a good thing for the game, but the frustration went over the top :-\ I'd like to explain why: The root of it was on the behalf of the GMs part, and here are some points that I don't wish to just let go by without any acknowledge.

(And before I continue, I do want to thank you for taking the time to GM and make Mafia be able to be played, you are also part of this!)

-Balancing: Too many protectors, too many lovers, too many townies. We were only 3 BOs, our numbers were equal to the number of cops and inferior to the number of protectors, for a total of 3 BOs against 11 townies, the 3 of us unable to viably blend in the town alliance. All 3 of us could be interrogated as BO, while no townie could be. Same case for Haibara if she had been in the game. We didn't have Slander either to use, just 3 BOs without any support. All of that is already very unbalanced, but in the equation there's something else to add, and that is Yumi, a must-wreck for any balance, who even made 2 pairs of lovers with 14 players, with 1 pair only being more than enough. With the BO at such disadvantage, they failed 2 consecutive kills and got lynched in consecutive days, so I find it very hard to think of a way that, from scratch, the BO had chances to win this Round, if any. I survived longer because of hard work and being a Lover, but the BO having a Lover wasn't a blessing to save the balance of the game, it was just benefitial for one of them while the others had no chance of anything. To put it bluntly, Meme and Kain were lucky to be lynched so early. As for the town, it casted doubt on themselves. All the points I mentioned above put off the town in their general deductions about the game. Thinking Anokata/Vermouth must be in the game or too many protectors for all of them to be town. Lovers+Sonoko 4 out of 11 townies were united right from the start, not to mention Stop/Jecka/Raifuu/Kamite/Cinna/Gio could all heal/protect where 3 out of the 6 would learn the BO. I don't think the bad things happened exclusively to the BO, this bad balancing worked against both sides, and against Mafia in general.

-GMs logic: This point concerns how coherent the GMs were to the rules or to their convinctions related to the Round. I gotta say that some rules weren't clear and I asked a lot of questions, and for most of them I got good answers. I was very surprised to find out that Miyano knew exactly that she got the Dalek ability for tricking me, which did play a big drawback against my credibility. I never found that in the rules, but I haven't thoroughly checked that section maybe I missed it. I just didn't think that such notice was logical to how the ability worked from when I first read it. Also, pofa had some results that lacked information from what I remember out of her House Search. In the end, we figured out what was missing and could keep on, but it's certainly not the ideal way to go.

GM mistakes: The final point of this review/feedback, it feels kinda harsh to put it this way, but all GMs make mistakes :-X So it's good to not let them go just like that, mistakes are there so we learn from them and can be better GMs.
I don't know all the courses of actions that happened, so I'll stick to the ones I experienced: Meme being wrongfully lynched, I lost my last BO partner there AND a BS Interrogate that I used and Raiden investigated as false, which made me a main suspect on D3 until Iwa could clear it up. I should add too that both mistakes were recognized and apologized for, I got a free Bribe kill on N3 for the lynch mistake.
This also brings me to a strong point that I want to address: Co-op GMing. This dual GMing is usually agreed on for making the task of being GM a simpler one, with the division of actions and decisions to avoid stress and minimizing mistakes by double checking, not to mention that 2 people can pay more attention to the little details of the game than just one. Again I have to put it bluntly here: The 2 GMs together didn't even make 1. The division of actions, from my point of view, of Night and Day, left a lot of holes. 1 GM knew something and the other one didn't, different times for phase changes and some lack of communication didn't seem to make it look like a solid duo of GMs. There was a postponed phase change too. I can understand if there's shortcomings in everyone's life, all GMs and players are bound to get some, but if there's 2 GMs and none of them could even post results at least, again it doesn't sound too solid of a duo. I find it a bit odd having to PM both GMs, when only one of them took action over them. The idea behind it was to double check, but as I pointed out before, there were a lot of holes.

That would be all my review/feedback for the GMs this Round, and with that I'd like to present everyone a new Mafia feature, which some of you must have already been wondering about:

MAFIA FEEDBACK THREAD
viewtopic.php?f=30&t=11704

Everything about it can be found inside the topic, be sure to check and I'll PM everyone soon for cooperation :D
As a last note, this thread was simply sparked from this Round, the idea around it has been going around in my head for a long while with very other Mafia Rounds.

*rolls away in bushes, finally able to breathe peacefully and free of Mafia frustration*
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Giogio
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Re: Mafia 52: A WWTWMM Case (DAY FOUR)

Post by Giogio »

Conia, about your "Balancing" Point:

I agree with you some things were odd, as you pointed out, the number of lovers and protectors. But I don't think that's a bad thing. People tend to think very much in terms of "how many protectors/interrogators ect do we have, does it make sense to have another XY...". That takes a little bit away from the game, say, it gives info that was not found by playing. This game, on the other hand, had a lot of quite cool surprises. That made it very interesting, that you couldn't depend on the ususal metathinking. (Except for "Sera and Yumi are likely in since they're new/back" :P) Yep, we were confused as hell about some things, but that's the game, right? And we got a lot of it figured out. Also that all of you could have been found by interrogate as well as smell stands against the fact that there was no Haibara and only one interrogate from the watch (which the BO could have gotten, too).

But I agree that the number of BO was very low. Also, you had insane bad luck in those 4 first rounds, the really unlikely kind, too. It could have looked very different if that hadn't happened.
And even like this, it felt really close in the end - there are only four townies alive, 3 of which you almost had killed/lynched!
So, good game ;)

(And about the error in the investigate of your interrogate: Actually, us first suspecting you and then being told it was just a GM error made at least me trust you more ^^)
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Conia
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Re: Mafia 52: A WWTWMM Case (DAY FOUR)

Post by Conia »

Giogio wrote:Conia, about your "Balancing" Point:
People tend to think very much in terms of "how many protectors/interrogators ect do we have, does it make sense to have another XY...". That takes a little bit away from the game, say, it gives info that was not found by playing. This game, on the other hand, had a lot of quite cool surprises. That made it very interesting, that you couldn't depend on the ususal metathinking. (Except for "Sera and Yumi are likely in since they're new/back" :P) Yep, we were confused as hell about some things, but that's the game, right? And we got a lot of it figured out. Also that all of you could have been found by interrogate as well as smell stands against the fact that there was no Haibara and only one interrogate from the watch (which the BO could have gotten, too).
Ah yes, to this I agree as well. In fact, I was confused over the 2 SOers and always assumed one of them was Takagi/Chiba and the other one was Jodie/Camel (Nix and KL having claimed SO) but when I heard both Nix and KL with possible arrest possibilities, my mind warped to Chiba AND Takagi being both in the game, which I thought was also unbalancing, but if true it would have surprised me a lot and it would have been my own fault for not believing it. To summarise, being unpredictable as GM with picking roles adds up a lot to the general mystery, but it all must be done under the correct balancing methods ^^
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KainTheVampire
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Re: Mafia 52: A WWTWMM Case (DAY FOUR)

Post by KainTheVampire »

In your face Conia! >:D You were going to betray us >:(
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