Mafia Round 18: Jungle Bells (Town wins)

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What will Eve do to Prof/Frank Columbo?

They will make out
9
14%
She'll give him Cuban cigars as a gift
3
5%
They'll play a game of chess
1
2%
She'll turn herself in
3
5%
She'll take him along for her skiing trip
3
5%
She'll offer him a cup of tea
2
3%
Prof will shoot her before she even gets a chance to get close to him
6
10%
She'll make him shoot himself
5
8%
She will ask him for his hand in marriage
5
8%
She'll try to convinve him to become an evil vegetarian
11
17%
She'll rip Prof's head off
6
10%
Eve
9
14%
 
Total votes: 63
Dus
Community Drunken Raccoon
45% Kogoro, 54% Raccoon, 100% Beerslayer

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Mafia Round 18: Jungle Bells (Town wins)

Post by Dus »

Es gibt kein Bier auf Hawaii,

Jungle Bells

Phase Start!:
Prep phase will start Friday, 26th of October, 9PM Central European Time!
GM : Dus

28 Players :

Abs.
Akemi~chan
Akonyl
breva
Commi Ninja
CTU
Detective Tommy
Edogawa4869
Grawwbear
Holmes
hopelessidiot
James Rye
KainThe Vampire
Kleene Onigiri
meme
Nomemory
Pаrkur
PhoenixTears
pofa
ProfParanoia
Schillok
Sherlock3
shihokudo
Shin101
ShiraKiryuu
Xcommando
xpon
Yurikochan

                              Alive :                             

          Name                    Role                Phase                Extra Info         
***************************************************************
ProfParanoiaKobayashi
ShiraKiryuuMegure


                              Dead:                             

          Name                    Role                Phase                Extra Info         
***************************************************************
Abs.KazuhaDay 2suicide, lovers with Detective Tommy
Akemi~chanGentaDay 3APTXed
AkonylBlue-barsNight 2
Commi-NinjaAraideDay 5APTXed
CTUMakotoNight 5
Detective TommyEisukeDay 2vengeance, lovers with abs.
Edogawa4869Kid(Jodie)Night 3APTXed
GrawwbearAkemiDay 5lynched
HolmesConanDay 3APTXed
KainTheVampireMitsuhikoNight 4
Kleene OnigiriAkaiDay 2lynched
hopelessidiotHakubaNight 3
James RyeKirDay 7poisoned
nomemoryNatuski KoshimizuNight 6
PаrkurSatouNight2jerk
PhoenixtearsEriNight 3
pofaYumiDay 4poisoned
SchillokJirokichi SuzukiNight 1
sherlock3NakamoriDay 6poisoned
shihokudoPiscoDay 7lynched
Shin101James BlackNight 3Curiosity killed the cat
xponSherryAiDay 3lynched
xcommandoChiantiNight 4
YurikochanSonokoDay 4poisoned


                          At the VIP table:                         

          Name                    Role                Phase                Extra Info         
***************************************************************
brevaVermouth (Heiji)day 4
DusGMnight 5died Night 2, came back day 2
Eveday 5evil
memeGinday 3


Link :
Prep phase
Night 1
Day 1
Night 2
Day 2
Night 3
Day 3
Night 4
Day 4
Night 5
Day 5
Night 6
Day 6
Night 7
Day 7
The End
Round 18 Changes :

- 4 new roles: Sherry, Nakamori, Jirokichi, and one other role
- Eri got cross-examination as a new ability
- Sato got Detention
- Pisco got Bribe
- Sonoko can now use the same abilities as her friend
- Kir can use both Betrayal and Special Investigate during the same night.
- Kazuha's charm isn't used up until it is actually needed
- Yumi's prep action was altered.
- Kogoro gets sober after the death of the 6th townie.
- Some other stuff. Telling you about it would defeat its purpose


All the info you will ever need:
http://dusz.kilu.de/Mafia18.xls
If you can't access the file for whatever reason, try this will-less pdf file:
http://dusz.kilu.de/Mafia18.pdf
Last edited by Dus on December 11th, 2010, 7:45 pm, edited 1 time in total.
We don't make mistakes. We have happy accidents.
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Remember: A thin paint will stick to a thick paint.
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Community Drunken Raccoon
45% Kogoro, 54% Raccoon, 100% Beerslayer

Posts:
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Contact:

Re: Mafia Round 18: Jingle Bells (Subscription Phase)

Post by Dus »

es gibt kein Bier.

Links to previous rounds:
Spoiler:
[iurl=viewtopic.php?p=86181#p86181]Round 01[/iurl]
[iurl=viewtopic.php?p=86333#p86333]Round 02[/iurl]
[iurl=viewtopic.php?p=91531#p91531]Round 03[/iurl]
[iurl=viewtopic.php?t=3149.0]Round 04[/iurl]
[iurl=viewtopic.php?t=3234.0]Round 05[/iurl]
[iurl=viewtopic.php?t=3293.0]Round 06[/iurl]
[iurl=viewtopic.php?t=3407.0]Round 07[/iurl]
[iurl=viewtopic.php?t=3486.0]Round 08[/iurl]
[iurl=viewtopic.php?t=3590.0]Round 09[/iurl]
[iurl=viewtopic.php?t=3715.0]Round 10[/iurl]
[iurl=viewtopic.php?t=3816.0]Round 11[/iurl]
[iurl=viewtopic.php?t=3946.0]Round 12[/iurl]
[iurl=viewtopic.php?t=4093.0]Round 13[/iurl]
[iurl=viewtopic.php?t=4346.0]Round 14[/iurl]
[iurl=viewtopic.php?t=4519.0]Round 15[/iurl]
[iurl=viewtopic.php?t=4725.0]Round 16[/iurl]
[iurl=viewtopic.php?t=4808.0]Round 17[/iurl]
Rules

General rules
Spoiler:
- If you play in this game with more than one username, both usernames will be banned from this and all future Mafia games.  Since it is also against forum rules to have multiple accounts, at least one of the accounts will also be deleted.
- Don't ask the GM for information about other players' roles or try to influence moderator tasks (e.g. ask them to not give certain hints).  It is frowned upon.
- You may not copy/quote/screenshot etc. the PM from the GM to prove your role to someone else. But you can claim to be a role, whether it's your real role or not.
- You can PM people and post without restrictions (except the GM stuff, see above) when you are alive. If you choose to talk while dead (PM or otherwise), you must be careful that you don’t give anything away, whether it’s your suspicions, results of actions, deductions, etc.  Don't ruin the spirit of the game.  When in doubt, refrain.
- You may fake/quote/edit other players PM, just not the GM ones. However, the posting or PMing of other players’ PMs via screenshots are prohibited.
- If your PM confuses the GM, the GM will smash it into a billion pieces.
- You may talk as a Ghost, but not about game related information. Also, every player is asked to not go off-topic too much.
- People not participating in the game can also talk, but anything that could be a hint or something the reader noticed should not be posted or Pmed to the people playing.
- In case a Ghost talked about something important related to the game (what he did when he was dead, who he talked to, what hint he figured out etc., even if it's wrong/ a lie), the GM will punish accordingly. It can be just a warning or be a punishment in the form of randomly killing/arresting someone on the same side, or giving out hints to help the other side or even ban the player from the next game. The GM has the freedom to act accordingly.
Gameplay
Spoiler:
- You have to PM the GM directly to vote/use your ability. Posting in the thread doesn't count. Multi-recipient PMs don’t count.
- If Vermouth and KID are in the same game and choose the same person to disguise as, they will both disguise as the same role and the targeted individual will get a new role.
- DB's (Ayumi, Genta, Mitsuhiko), Friends (Sonoko + Best Friend), and Lovers will not overlap.
- If you're inactive for too long ( 7+ phases) without telling the GM that you're gone or that you'll give the power over your role to someone else temporary, you'll get arrested.
General definitions
Spoiler:
Order of actions
- You can always send in a new order, which will replace the old one.
- If multiple incompatible actions are submitted by a player, the last one before time is up is the one that will go through.
- The BO and the DBs have a rank system for giving orders.

Arrest > House Search > Protection charm > APTX > Lynching > Discombobulating > Killing > All other actions
Example 1a:
Akonyl) Arrest Abs. for killing Kleene on Night 1.  Investigate if pofa slandered conia.
Abs.) Kill Akonyl.
Result: Akonyl arrests Abs.  Abs. does not get to kill Akonyl.  Akonyl investigates if pofa slandered conia.
Example 1b:
Akonyl) Investigate if pofa slandered conia.
Abs.) Kill Akonyl.
Result: Abs. kills Akonyl.  Akonyl does not get investigation results.
Example 2: (Day 3)
Beastly) APTX pofa = Satou.
pofa) Arrest Beastly for killing Laurell on Night 2.
Result: pofa arrests Beastly.  Beastly does not get to use APTX on pofa.  APTX is confiscated. (See APTX under Day actions)

Voice of Reason > Bone Breaker > Watch protection > Protect > Heal > First Aid
- In case more than one protection/healing-type action is done on the target that is killed, the one with the highest priotity will succeed, while the others will "fail" (they won't happen).
- In case the highest priority action was hindered, for example with discombobulating, the next protection/healing-type action will succeed etc.
- Sniping: Sniping bypasses every healing and First Aid. When someone is protected, the protected will survive, but the protector himself dies instead. Someone with the watch will survive a sniper, but the watch will be destroyed.
- A protection/healing ability will just prevent the killing, in case the protected player is targeted. So, in case a protector (Ran, Makoto), protects someone from a sniper with the watch, Ran/Makoto will still die and the watch won't save them.
- Any action that was done by someone who was successfully First Aided will fail, because that player became injured.


Voting
- Everyone can vote during the Day Phase, whether you're Townsfolk or a BO member.
- Exceptions:
a) You're dead
b) You're not in Japan
c) You're arrested
d) You were hindered by an ability (e.g. Tequila).
- Each player’s vote is made public at the end of the Day phase, unless Voice of Reason or Protect is applicable.
- If the player was APTXed or arrested, then his/her vote won't count


Killing/Arrest/Lynched
- When someone was killed,lynched or arrested, his action won't go through and fail. Only exception are arrest and APTX.
- In case Kazuha was succesfully APTXed and accompanied someone that was about to be lynched because of 1 vote difference, the reduction of that 1 vote fails and he/she will be lynched.


Auto-Arrest
If a House Search finds a crime, the target is automatically arrested.  This Auto-Arrest is a freebie in conjunction with the House Search.  If the House Search does not happen, the Auto-Arrest does not happen. An Auto-Arrest will not automatically happen in case a crime is discovered by an investigate action, even if the one investigating is a police officer.


Hints, Riddles, Will, Tape/Video tape, Dreams
- There can be various hints/riddles given out by the GM. This can contain true and false hints. It can be about lovers in the game or who was the murderer etc. There can be hints with the PMing of actions too. The players could also recive a dream or hint from the GM, which could contain true or false facts. All hints could be right or all could be false or there can be a mix of false and right hint with just one drean, riddle, phase change post etc.
- Every player can PM a "Will" to the GM. It can be a letter, a tape or just an item that you'll drop. This Will will be shown in case you're killed.
- You can also tell the GM the way you want to die in the case that you are lynched (in case you prefer to burn instead of being hanged etc.)
- The BO can leave a tape/video or item after each murder. A tape could also be from the GM and not the BO. Thus it can have true clues or false clues..
- The GM has the last decision. In case a will, tape, or method of death is giving out too much info, then it can be changed by the GM accordingly.
- A Will will get lost if the body is removed by Piscos ability. Pisco will receive the Will then.


Crimes
- Killing (normal, sniping or using APTX)
- Blaming
- Disguising
- Slandering
- Spying
- Bribing
- Discombobulating
- Abducting
- Erasing
- Frightening
- Steal
- Black Suitcase actions are not crimes (even discombobulating etc.).
- Being in the BO is not a crime. So you can't arrest Conia for being Gin.


Condition
All players - except the travelers Hakuba and Maktoto - start the game "alive" (normal). However, their condition might worsen during the course of the game...

Alive: An alive player may use any of his/her abilities according to the rules. They can talk freely and participate in the lynch-voting.
Abroad: This player is out of the country until he/she returns to japan. Any actions used on him will fail. He/she can't be killed. Such players can talk freely, but not participate in lynch-voting or use any ability themselves.
Injured: An injured player can not use any abilities and loose any of their passive abilities like for example a disguise. The only exception is the nightly killing action from BO members (though, they will loose any advantages they normally have like erasing the body or sniping) and Revenge. Injured players can still talk freely and participate in the lynch voting.
Temporary Injured: Police who try to arrest a Sniper will get temporary Injured for 2 phase after the arrest attempt. When being temporary injured, the police will lose all Ability except for Voting on day lynching.
Suspended: Police who try to arrest someone for a false charge will get suspended for 2 phase after the arrest attempt. When being a suspended, the police will lose all Ability except for Voting on day lynching.

Arrested: An arrested player can't use any abilities, but at the same time they also can't be killed. Any actions, except for "lawsuit" on them will fail. They can talk freely, but not participate in the lynch voting. Arrested players are considered "out-of-the-game" to determine if a side had won. The arrested players role will (normally) not be revealed upon the arrest.
Dead: That player was killed during the game. They can no longer participate in this round, however they will still win the game together with their side. Dead players may not give any information concerning the game to others or influence the game in any other way.


Black Organization
Leadership
The BO has a Leader. It's Anokata. The Leader has the ultimate right to choose a Night kill target and will give the order. No one can overwrite the Leaders order. Other players can also give out orders, in case the Leader does not. The priority of the orders will be decided by the BO ranking.  But the Leader can overwrite that order if he or she returns.
If the Leader orders a Lover to kill the other Lover, it will happen (unless either the Lover was discombobulated, or Vodka was the Lover and discombobulated the Leader), and the killing Lover will suicide if the kill was successful.
The Leader can't command someone else to use APTX.  The Leader may only put in his/her own APTX order.  The exception is if the BO member PMs the GM giving such permission (only lasts for that Day.)
If Anokata is not present in a game (or was killed) the BO will choose a Leader. They can either go for the ranking according to the role list (Anokata, Gin, Vermouth, Bourbon ...) or they vote for their own ranking. So each player PMs the GM with a ranking.
Example:
conia) Akonyl (Vodka), conia (Korn), pofa (Gin)
Akonyl) Conia (Korn), Akonyl (Vodka), pofa (Gin)
pofa) pofa (Gin), conia (Korn), Akonyl (Vodka)
Then the ranking would be: conia(Korn), Akonyl (Vodka), pofa(Gin). So conia would be the new Leader. In case conia dies then Akonyl will become the new leader etc.
If the leader is arrested, the leader may designate the new ranking by PMing the GM during the phase in which the arrest is made known.
Otherwise the GM will randomly choose a ranking.
The leader ranking has nothing to do with the APTX ranking! In case there are not enough APTX, then the ranking of the listed BO roles will be used.

Other
Each mafia member must commit a successful murder before any mafia member gets a second turn to kill.
Every member can use the APTX4869 during day phase.
BO can kill BO if they so wish.
The mafia is allowed to and is expected to consult with each other on who to kill during the night and who to lynch during the day.  You may all vote to lynch different players if you wish.
Keywords
Spoiler:
Investigate : Investigation / Special Investigation
Observe : Observation / Stake-Out
Protect : Protection / Lovey-Dovey / Bone Breaking
Heal : Healing / First Aid
Discombobulate : Discombobulate
Steal : Stealing
Deduction: Spy/Deduction
Interrogate: Interrogate/Cross-examination
Poison: Poisoning
Pinch Face: Face-pinching
Give Gem: Give Gem
Last edited by Dus on November 24th, 2010, 11:44 pm, edited 1 time in total.
We don't make mistakes. We have happy accidents.
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Remember: A thin paint will stick to a thick paint.
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Community Drunken Raccoon
45% Kogoro, 54% Raccoon, 100% Beerslayer

Posts:
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Contact:

Re: Mafia Round 18: Jingle Bells (Subscription Phase)

Post by Dus »

Drum fahr ich nicht nach Hawaii,


Roles

Legend
Spoiler:
Role name, role occupation
Prep. phase action: Action done during prep. phase.
Night action: Action A OR Action B -> Can just use one of it, not both at the same night
Night action: Action C -> Can use Action C and Action A or B
Day action: Action D
Night/Day action: Action E -> can also be done together with other actions
(Action A/B, C and E can be done on the same night. Day action D and E too.)
Interrogation: the result when this role is interrogated and not slandered
Scent: Result when haibara followed this role
Disguise: Says, if someone can be disguised as this role or not
Items: Items that role has that can be stolen
Observe: Results when this role is observed
Note: Other information :P
Mafia
Black Organization
Spoiler:
Anokata, Mafia Boss
Status: BO Leader
Night action: Blame
Day action: Black Suitcase
Interrogation: Not BO
Scent: No
Disguise: No
Items: Gun, Car-keys
Observe: Adult/Teenager/Child
Note: Anokata can use the Black Suitcase during Night 1 for him-/herself. During Day 1 it can be given to any member of the BO.
If observed, the result will always be random, either adult, teenager or child. Night 1 and Night 2, he could appear as child. Or Night 1 as child and Night 2 as adult.
If more than 1 person observes him at the same night, both will get the same random result.

Gin, Mafia Slanderer
Night action: Slander
Night action: Investigate 5
Interrogation: BO
Scent: Yes
Disguise: No
Items: Gun, Car-keys, Headgear, Alcohol
Observe: Adult

Vermouth, Mafia Disguiser
Prep action: Disguise
Interrogation: not disguised: BO, with disguise: depends on disguise
Scent: Yes, no matter what disguise
Disguise: No
Items: Gun, Car-keys, Panties, Alcohol + items from disguise
Observe: depends on disguise, If not disguised: Adult
Note: Vermouth can't arrest someone for a blamed action in any way.

Bourbon, Mafia Detective
Night action: Detect
Night action: Spy
Interrogation: BO
Scent: Yes
Disguise: No
Items: Gun, Car-keys, Headgear, Alcohol
Observe: Adult

Pisco, Mafia Eraser
Night action: Erase
Night action: Bribe
Interrogation: BO
Scent: Yes
Disguise: No
Items: Gun, Car-keys, Alcohol
Observe: Adult

Irish, Mafia Disguiser
Prep. Phase action: Choose Costumes
Day action: Temporary Disguise
Interrogation: not disguised: BO, with disguise: depends on disguise
Scent: Yes, no matter what disguise
Disguise: No
Items: Gun, Car-keys, Alcohol
Observe: Adult
Note: Irish can't arrest someone for a blamed action in any way.

Vodka, Mafia Intimidator
Night action: Discombobulate
Interrogation: BO
Scent: Yes
Disguise: No
Items: Gun, Car-keys, Headgear, Glasses, Alcohol
Observe: Adult

Calvados, Mafia Backup
Day action: Cover
Interrogation: BO
Scent: Yes
Disguise: No
Items: Gun, Car-keys, Headgear, Glasses, Alcohol
Observe: Adult

Chianti, Mafia Sniper
Night action: Snipe
Night/Day Action: Revenge
Night action: Observe
Interrogation: BO
Scent: Yes
Disguise: No
Items: Gun, Car-keys, Panties, Alcohol
Observe: Adult

Korn, Mafia Sniper
Night action: Snipe
Night/Day Action: Revenge
Night action: Stake-out
Interrogation: BO
Scent: Yes
Disguise: No
Items: Gun, Car-keys, Headgear, Glasses, Alcohol
Observe: Adult

Tequila, Mafia Browbeat
Night action: Frighten
Interrogation: BO
Scent: Yes
Disguise: No
Items: Gun, Car-keys, Headgear, Alcohol
Observe: Adult


Sherry, Mafia Scientist
Night action: Poison
Interrogation: BO
Scent: No
Disguise: No
Items: Gun, Panties, Alcohol
Observe: Teenager
Ai and Sherry cannot both be in the game


Akemi, Mafia Robber
Night action: Steal
Interrogation: BO
Scent: No
Disguise: No
Items: Gun, Car-keys, Panties
Observe: Adult

Town

Police
Police can do all actions in the same night: Investigate, Arrest and House Search (if available)
Spoiler:
Megure, Police Inspector
Night action: Investigate 3
Night/Day action: Arrest
Night action: House search
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Gun, Car-keys, Headgear
Observe: Adult

Shiratori, Police Inspector
Night action: Investigate 3
Night/Day action: Arrest
Night action: House search
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Gun, Car-keys, Alcohol
Observe: Adult

Satou, Assistant Police Inspector
Night action: Investigate 3
Night/Day action: Arrest
Night/Day action: Detention
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Gun, Car-keys, Panties
Observe: Adult

Takagi, Police Sergeant
Night action: Stake-out
Night/Day action: Arrest
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Gun, Car-keys
Observe: Adult

Chiba, Police Officer
Night action: Stake-out
Night/Day action: Arrest
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Gun, Car-keys
Observe: Adult

Nakamori, Police Inspector
Night action: Investigate 3
Night/Day action: Arrest
Night/Day action: Pinch Face
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Gun, Car-keys
Observe: Adult


Yumi, Amor
Night action: Investigate 2
Night/Day action: Arrest
Prep. action: Amor
Interrogation: Not BO
Scent: No
Disguise: No
Items: Gun, Car-keys, Headgear, Panties, Alcohol
Observe: Adult

FBI/CIA
Spoiler:
James, FBI Boss
Status: FBI Leader
Night action: Special Investigate
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Gun, Car-keys, Glasses, Alcohol
Observe: Adult

Akai, Hunter
Day action: Vengeance
Night action: Investigate 5
Night action: Bone Breaking
Interrogation: Not BO
Scent: Yes
Disguise: Yes
Items: Gun, Car-keys, Headgear, Alcohol
Observe: Adult

Jodie, Agent
Night action: Observe
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Gun, Car-keys, Glasses, Panties, Alcohol
Observe: Adult

Camel, Agent
Night action: Observe
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Gun, Car-keys
Observe: Adult

Kir, Undercover Agent
Status: NOC
Night action: Betrayal
Night action:Special Investigate
Interrogation: BO
Scent: No
Disguise: Yes
Items: Gun, Car-Keys, Headgear, Panties, Alcohol
Observe: Adult

Civilian
Spoiler:
Shinichi, Meitantei
Night action: Investigate 5 OR Interrogate
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: School book
Observe: Teenager

Conan, Shrunken Meitantei
Night action: Investigate 5 OR Interrogate
Interrogation: Not BO
Scent: No
Disguise: No
Items: School book, Glasses
Observe: Child

***The only way Conan and Shinichi can both be in the same game is if someone is disguised as Shinichi***

Heiji, Osakan Meitantei
Night action: Investigate 5 OR Interrogate
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: School book, Headgear, Alcohol
Observe: Teenager

Hakuba, Foreign Meitantei
Prep and Night/Day action: Travel
Night action: Interrogate (can't use it while not in Japan)
Interrogation: Not BO
Scent: No
Disguise: No
Items: School book
Observe: Teenager
Note: Starts the game outside of Japan.
Can either Travel OR Interrogate during Night. Can either Travel OR Vote during Day.

Kogoro, Drunk Meitantei
Status: Drunk OR Sober
Night action: Interrogate (random result when drunk)
Day action: Analyze (when sober)
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Alcohol
Observe: Adult
Note:
Starts the game Drunk in case at least of of those roles Eri, Ran, Conan or Shinichi are in the game.
A disguised Ran etc. doesn't count.
If none of these roles are in the game from the beginning, the player starts as Sober.
The player gets Sober the phase after Eri, Ran, Conan or Shinichi dies.  Disguised roles don’t count.
Injured Ran because she is Successfully protecting someone on night will made Kogoro Sober. (Day protections, or injured by First Aid wont count)
Gets sober after 6 townies have died by default

If Eri, Ran, Conan or Shinichi get erased, then Kogoro won't get Sober and will stay drunk.

Yusaku Kudô, Genius Author
Night action: Interrogate OR Deduction OR Reveal Culprit
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Car-Keys, Glasses
Observe: Adult

Okiya Subaru, Graduate Student
Night action: Detect
Night action: Deduction
Interrogation: Not BO
Scent: Yes
Disguise: Yes
Items: Car-keys, Glasses, Alcohol
Observe: Adult

Haibara, Shrunken Scientist
Day action: Follow
Interrogation: Not BO
Scent: No (wouldn't follow herself anyway)
Disguise: No
Items: School book, Panties, Alcohol
Observe: Child

Kazuha, Charm Maker
Day action: Accompany
Day action: Charm
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: School book, Headgear, Panties
Observe: Teenager

Agasa, Inventor
Day action: Bow-tie
Day action: Tranquilizer Watch
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Car-keys, Glasses
Observe: Adult

Makoto, Foreign Protector
Prep and Night/Day action: Travel
Night/Day action: Protect (can't use it while not in Japan)
Interrogation: Not BO
Scent: No
Disguise: No
Items: School book, Glasses
Observe: Teenager
Note: Starts the game outside of Japan.
Can either Travel OR Protect during Night. Can either Travel OR Vote and Protect during Day.
If he protects successfully, he'll fly out of Japan (see Protect ability for more details)

Ran, Protector
Night/Day action: Protect
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: School book, Panties
Observe: Teenager
Note: If she protects successfully, she'll get Injured

Araide, Doctor
Night action: Heal
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Car-keys, Glasses
Observe: Adult

Sumiko Kobayashi, Elementary Teacher
Night action: First Aid
Day Action: Voice of Reason
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Car-Keys, School book, Glasses, Panties
Observe: Adult

Eri, Lawyer
Night action: Lawsuit, Cross-examine
Night action: Cross-examine
Day action: Voice of Reason
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Car-keys, Glasses, Headgear, Panties
Observe: Adult

Sonoko, Best Friend
Status: Friends
Prep. action: Friendship
Interrogation: Not BO
Scent: No
Disguise: No
Items: School book, Headgear, Panties
Observe: Teenager

Eisuke, Trickster
Night action: Discombobulate
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: School book, Glasses
Observe: Teenager

Asami Tsuburaya, Trickstress
Night action: Discombobulate
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: School book, Panties
Observe: Teenager

Ayumi, Detective Boy
Status: Group
Day action: Identify
Interrogation: Not BO
Scent: No
Disguise: No
Items: School book, Headgear, Panties
Observe: Child

Mitsuhiko, Detective Boy
Status: Group
Day action: Identify
Interrogation: Not BO
Scent: No
Disguise: No
Items: School book
Observe: Child

Genta, Detective Boy
Status: Group
Day action: Identify
Interrogation: Not BO
Scent: No
Disguise: No
Items: School book
Observe: Child

1412, Master Thief
Prep. Action: Disguise
Night action: Steal
Interrogation: Not BO
Scent: No (no matter what disguise he has)
Disguise: No
Items: Gun, School book, Glasses, Headgear + items from disguise
Observe: depends on disguise, If not disguised: Teenager
Note: It is in 1412's best interest to not tell his true identity to anyone.

Yukiko Kudô, Talented Actress
Day action: Temporary Disguise
Prep. Action: Choose Costumes
Interrogation: Not BO when not disguised; with disguise: depends on disguise
Scent: No, no matter what disguise
Disguise: No
Items: Car-Keys, Panties + the items of her current disguise.
Observe: Adult

Jirokichi Suzuki, old fartExperienced Explorer, Veteran Adventurer, and Eccentric Multimillionaire
Night action: Give Gem
Interrogation: Not BO
Scent: No
Disguise: No
Items: Gems. Lots of them
Observe: Adult
If one of his Gems gets stolen, he will get into contact with Nakamori, so they can bring down Kid together.
Spoiler: new role
???
Night action: (Investigate1 and Special Investigate 1) OR Interrogate
Prep. Action: Yes
Interrogation: ??? (BO if they're BO and NOT BO if they're not BO)
Scent: No
Disguise: No
Items: Panties, head gear, gun
Observe: ???
Could be either town or BO, it's up to you to find out. You don't need to find out the name of the role to identify/APTX her. But it helps.
Last edited by Dus on November 28th, 2010, 8:38 pm, edited 1 time in total.
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Re: Mafia Round 18: Jingle Bells (Subscription Phase)

Post by Dus »

drum bleib ich hier.


Ability

Status
Spoiler:
BO Leader
- Roles with that Status: Anokata or choosen leader
- Can order killings
- Can give out the Black Suitcase


Lovers
- Decided by Yumi during prep. phase
- Lovers know the identity of each other.
- Can't befriend Sonoko. DBs Can't be lovers.
- When one lover dies, the other dies too by suicide in the same phase. No one can heal, protect or prevent the death of the suicidal lover.
- A Town/town pair wins together with the town. A BO/BO pair wins together with the BO. A Town/BO pair doesn't win when the town or the BO wins. To win as a Town/BO pair they need to kill everyone else.
- Lovers can win while one or both are arrested.
- Lovers can protect each other with the ability Lovey-Dovey, but only their lover. See under Day/Night Abilities.


Friends
- Roles with that Status: Sonoko and her friend
- Know each others identity or just disguise if disguised
- Sonoko can use the same abilitis as her friend, as long as their friend is still alive.
- Can't be lovers. Can't befriend DBs or BO besides Vermouth
- If Sonokos friend is killed during the night (not with sniping), then she'll know the identity of the murderer.

FBI Leader
- Role with that Status: James Black
- At the start of the game, the FBI Leader is told how many subordinates (Jodie, Akai, Camel) are in the game. This includes characters disguised as the subordinates.
- If someone is disguised as a subordinate, then he will get a small hint, like: "You think there is something strange with your subordinate(s)"

NOC
- Roles with that status: Kir
- She get's to know how many BO are in the game (not the identity)

Drunk or Sober
- Roles with that status: Kogoro
-  Starts the game Drunk in case at least of of those roles Eri, Ran, Conan or Shinichi are in the game.
- A disguised Ran etc. doesn't count.
- If none of these roles are in the game from the beginning, the player starts as Sober.
- The player gets Sober the phase after Eri, Ran, Conan or Shinichi dies.  Disguised roles don’t count.
- If Eri, Ran, Conan or Shinichi get erased, then Kogoro won't get Sober and will stay drunk.
- When the 6th townie dies, he runs out of booze and will get sober, meaning his interrogation will return the correct result that night.

Group
- Roles with that Status: Mitsuhiko, Ayumi, Genta
- Know each other’s identity.
- Each game will either have at least 2 DBs, or none at all.


Prep. Phase Action
Spoiler:
Disguise
- Roles with that action: Vermouth, 1412
- Prep. Phase action, Crime, stays or all Phases as long as it's not removed via injury or an ability
- Can be investigated
- The player chooses a number of players to disguise as. (GM tells how many players to choose) The player will then disguise as that role and be able to use their actions, just like being that role.
- Scent won't be taken. So 1412 disguised as Akai or Okiya etc, won't have a scent.
- Vermouth will always have a scent, whatever disguise she gets
- You choose player names (Akonyl, conia etc.) not roles names (Agasa, Heiji etc.) or roles (Detective, Police etc.)
- The player who originally had that role will get a different role. He will not know that anyone has disguised as his previous role. He will not know that he got a different role either.
- They can't disguise as: BO members, Conan, Haibara, DBs (Ayumi, Genta, Mitsuhiko), and Prep. Phase roles (Sonoko, Yumi, Vermouth, 1412, Hakuba, Makoto)
- If 1412 and Vermouth choose the same player, then both will disguise as that player. So 1412 and Vermouth can both be disguised as Ran. But there will be no real Ran in the game.
- The player will have items from his original role and from his disguised role. So he can have 2x gun in case 1412 or Vermouth disguises as a Police officer.


Choose Costumes
- Roles with that action: Yukiko Kudô, Irish
- Prep. Phase action
- During the preparation phase, the player will be given 5 roles she could disguise as. The player has to choose 3 of them that can used during the game.
- All disguises will be town roles. The player will NOT replace that role - so even if he decides to take the disguise as Shinichi, another player could still get the role of Shinichi (or Conan).


Amor
- Roles with that action: Yumi
- Prep. action
- Chooses 4 player, two of them will become lovers



Friendship
- Roles with that action: Sonoko
- Prep. action
- Sonoko chooses a list of players she wants to befriend. (GM tells how many players to chose)
- Sonoko will befriend randomly one of these players. They will become friends and will know the identity of each other.
- Roles she can't befriend: DB's, Lovers and BO members except Vermouth.
- If she befriends Vermouth, she will befriend the disguised role and will not know that it's Vermouth. Sonoko will stay as a Townsperson and will not join the BO.
- If Sonoko befriends 1412, she will also know the disguised role and not that he’s 1412 disguised as someone. 1412 has the freedom to tell Sonoko that he's 1412 or not.
- When Sonoko's friend dies because he/she was killed by the BO, she will learn the attacker’s identity. She will not learn the identity when her friend was sniped or killed with the APTX.
- Sonoko can then use all the abilities of her friends, unless they are Kid or Vermouth, in which case she won't be able to use Kill or steal.- -If she befriends Yukiko, she will be able to use the abilities of the disguise if Yukiko is also disguised.
-If she befriends a cop, she won't be able to use detention, arrest, or house search
-If her friend dies, she can't use their abilities anymore.

- Sonokos ability > Yumis ability so Friendship > Lovers
During the prep phase, if Sonoko chooses her friend and Yumi happens to choose the same people as Lovers, then Sonoko’s ability comes first. So the players that got chosen as Best friends and Lovers, will become best friends and not lovers.


Travel
- Role with that action: Hakuba, Makoto
- Night/Day action and prep. phase action, can't be covered.
- Player does not reside in Japan from the start of the game
- They can choose if they want to travel during the prep phase by sending a PM to the GM. If they do they will be on the plane during Night 1, so they can't use their action during that Night. They will arrive during Day 1 and can participate in Voting or use their Day ability (Makoto).
- The traveling can be hindered, and the player won't start traveling, but stay where he currenlty resides (either outside or in Japan)
- In order to travel, the player needs to PM the GM with the order to do so (whether it's during prep.phase or and night or day phase)
- Not in Japan: The player is handled as if he were arrested. So the player can't be killed in any way, can't use actions besides Travel and can't Vote.  No actions may be taken on him except for discombobulation and frighten.
- On the plane: While traveling, he can't use his abilities/vote or be killed/lynched. During that time, he also can't be APTXed. While on the plane, he can't be discombobulated or frightened, so he will still arrive at his destination.
The discombobulator will get a "fail" as a result.
- Leaving Japan: The player can't use an ability/vote and decide to travel at the same time. He can either decide to travel and  and can't use hia abilities or vote in that phase. Or use his abilities/vote but can't travel then.
In case he was frightened or discombobulated, his travel will fail.
In case the player was APTXed on the same phase, he decided to leave Japan, the APTX will still take effect and he'll die.
In case he was killed or lynched, the traveler will survive.

Example
Hakuba decides to travel to Japan on Night 1. Then he's in the plane on Day 1 (can't Vote and can't be killed either (by lynching or APTX)) Will arrive in Japan at Night 2 and can use his Night actions.
Makoto decides to leave Japan on Night 2.  Vodka uses APTX on him on the following Day, Day 2.  The APTX will be not take effect, and will not be used up.
Hakuba decides to travel on Day 2. In case he was lynched, Hakuba will survive. In case the BO wanted to APTX him, he'll die.

Night Action
Spoiler:
Blame
- Role with that action: Anokata
- Night action, Crime, can be covered
- Can choose to blame a townsperson for committing a crime on that night.
- Investigating this action will come back as true, and the townsperson can be arrested for this action as well.
- The action  Blame cannot be investigated ("Akonyl blames Kleene" results in a false even if Akonyl blamed Kleene for killing someone)
- Vermouth and Irish cannot arrest people for blamed actions.


Slander
- Role with that action: Gin
- Night action, Crime, can be covered
- Can Slander any player at night, whether it's someone from Town or BO
- He can use slander on two targets, on one BO and one town. He can't slander two BOs or two towns
- When that Slandered player is Interrogated in the same night, the opposite result will occur.  “BOâ€
Last edited by Dus on November 26th, 2010, 2:58 pm, edited 1 time in total.
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Re: Mafia Round 18: Jingle Bells (Subscription Phase)

Post by Dus »

Es ist so heiß auf Hawaii,


Day Action
Spoiler:
APTX4869
- Roles with that Action: all BO
- Day action, Crime
- The whole BO get capsules with APTX4869 each game. The number of capsules is always 3!
- During each day any BO member may attempt to poison another player (BO or Townie) by sending a PM with that players name and identity to the GM.
APTX: Kleene = Shinichi for example
- If the BO tries APTX on 1412 disguised as Shinichi, the BO must guess that player is 1412 and not Shinichi.
- Succsefully APTX: The target was that role (success).The BO will keep the ATPX. The actions and the votes of the victim doesn't count and the target dies.
Arrest can't be hindered tho.
- Failed APTX: The APTX will be used up and the BO will loose it. The victim won't know that he was targeted. The BO will get a message that the APTX failed and how many APTX are left.
- Different BO members can try to poison different targets (or the same target) the same day. Each BO can only start one poison attempt each day. If there are more poisoning attempts than remaining APTX the higher-ranked BO members poisoning attempts takes priority.
Example
Gin can poison pofa as Shinichi. But Gin can't poison pofa as Shinichi AND Ctu as Ran.
Gin can poison pofa as Shinichi and Vermouth can poison pofa as Ran.
- If the BO member who used APTX was lynched, the APTX is still effective and the target will still die.
- APTX can't hinder an arrest. Even if the arresting officer is successfully APTXed by another BO member who is not also being arrested, the arrest still happens.  The arresting officer will die after the arrest takes place.
- Arresting the BO member who does the poisoning WILL hinder the poisoning.  In this case, the APTX is confiscated!
- If APTX is confiscated in an arrest, the APTX will be randomly given to Haibara, Satou, or Okiya if they are in the game.  These players may then use the APTX, subject to the same rules as above, starting the next Day phase.  If none are in the game, the APTX is out of play.
- APTX > lynching: In case the player is lynched and APTXed, then the APTX will be first, then the lynching. So if the APTX failed, the APTX will be used up and the target dies after that.


Black Suitcase
- Role with that action: Anokata or BO Leader
- Day action
- During each day the Leader (also, next highest-ranked BO in case Leader dies or is arrested) can decide to give the "Black Suitcase" to any player (even himself). He can also choose a substitute in case that player is killed.
- Has to give it to someone, otherwise no one will recieve the Black Suitcase
- During the next night the receiver can pretend to use any existing Night ability. However, the player will never get a result for that action. ("Heal" won't heal the target)
- The player can use his real ability (for example Slander) and a fake ability (for example Investigate 5 or Heal etc.) in the same night.
- If the player is discombobulated, the Black Suitcase action will fail as well as any other Night actions. Meaning the investigation of that fake action will come out as "False".
- The player will be notified, that he was discombobulated, even if he doesn't have a real night ability.
Example
Anokata (Kleene) can give the Suitcase to himself during Day 1. During Night 2, he can (for example) interrogate another player (Akonyl). Anyone Investigating "Kleene interrogates Akonyl" will receive a "True" result. However, Anokata (Kleene) will not gain a result on his fake Interrogation.


Cover
- Role with that action: Calvados
- Day action
- Can choose one ally during the day. The next night, Calvados can use one night ability from that ally.
- Allies are all BOs (even if that BO happens to be a BO/Town lover) and Calvados own lover. Meaning he can cover his Lover that is a townrole too.
- Can cover abilities from disguises.
- Can choose a different ally the next day or the same. Doesn't matter.
- Doesn't work if Calvdos or the target dies during the day.
- Will still work if the ally was arrested during the day Calvados covered him/her. The ally won't be able to use his/her night ability due to arrest, but Calvados can use it.
- Will not work on dead or already arrested allies.
- Will not work on killing someone. So Calvados and the covered ally can't both kill in the same night. But Calvados can cover the sniping or erasing ability, so in case Calvados is doing the killing, he'll be able to use sniping or erasing etc.
- Calvados can't give someone else the one-time erasing ability. He can just use erase in case he kills himself and covered Pisco the day before
- The covered abilities can be normaly investigated or seen with stak-out. Meaning "Calvados slanders Akonyl" will get a true.
- If Calvados uses blame, it can't be investigated by anyone (like normal blame)
- Can't cover: Frighten, Revenge, Arrest, House Search, Travel

Example
Calvados covers Gin. Gin can use slander and Investigate. But Calvados can just use either slander or investigate. Not both like Gin.
In case Akemi is covered, Calvados has to use steal on a different target than Akemi. They can't steal both from the same target on the same night.


Vengeance
- Role with that action: Akai
- Day action
- If Akai gets lynched, he'll kill the person he voted for too.
- If Frightened, he can't vote and can't use this action.


Temporary Disguise
- Roles with that action: Yukiko Kudô, Irish
- Day action, Crime
- Can be investigated like a normal disguise
- During the day, Yukiko can choose one of the costumes to disguise as that role during the next night. During the next night she can use any of her disguises abilities.
- After the night Yukiko will no longer be disguised.
- She can not disguise as the same role twice. (So she can only be disguised during a total of 3 nights.)
- House-search will lead to Yukikos arrest, if she disguised already during the game.
- An arrest will only succeed if the officer arresting him/her adds the correct time of her disguise. If no time is given during the arrest attempt, the arrest attempt will "fail" because the order wasn't given correctly. There will be no suspension for that. 
- Consequences of actions will still affect the player, even when he lost his disguise. So if he got suspended he can not use any action during the next 2 phases. If he got injured while disguising as Ran he will stay injured.
- He won't be disguised during the day. So no day actions of the costumes can be used.
- If the player is disguised, then all items from the real role and from the disguise can be stolen. When the player isn't disguised, he'll loose the stealable items of the disguised role (the items stay and stack)
- Can be investigated like a normal disguise

Bow-tie and Watch
- Role with that action: Agasa
- Day action
- Bow-tie: Can lend it to anyone for a night except for himself (and it is returned at the end of the night). Someone in possession of the bow-tie can act if he were Conan and can choose to Interrogate OR Investigate 5. (Not both)
- Watch: Can also lend the watch to anyone for one night except for himself (and it is returned at the end of the night). Someone in possession of the Watch is protected from the BO as if he were protected by Ran or Makoto, but he needs to fire from the distance so he does not get to see the attacker's face and will therefore not learn his identity.
If sniped, the target will survive, but the watch will be destroyed and can't be used anymore
- Neither the recipient of Watch or bow-tie nor Agasa learn each other’s identity (so Ctu as Agasa will give the Watch to "conia", and conia alias Ran will receive it from "Agasa").
- He may lend both to the same person. While he has to decide whom he'll give it to during the day, he may include (ordered) alternatives in case the one he chose gets lynched.
- If Ran or Makoto gets the watch, they Protect themselves. So when they are targeted, they will be protected be the watch. If they protect someone successfully with the watch, they will still be penalized. If the protected one was sniped while Ran or Makoto had the watch, the watch won't be destroyed, but one of the protectors will still die.
- If healer or firs aid user gets the Watch, he can also only use the watch to defend himself.
- If the recipient of the Bow-tie has a normal Interrogate or Investigate due to his/her role, he can use both that interrogate/investigate and the normal one. So he can use 1x interrogate and 1x investigate or 2x interrogate/investigate
- Watch protection > Protect > Heal > First Aid


Follow
- Role with that action: Haibara
- Day action
- She may accompany anyone during the day and the accompanied will learn that someone accompanied/followed them.
- As a result she will get either: "Has a scent" or "Has no scent"

Accompany
- Role with that action: Kazuha
- Day action
- The target will have his/her lynching votes reduced by 1 for that day.
- There will be just a public notice that 1 vote was reduced, in case that person was about to be lynched. Otherwise no one will know that a vote was reduced by 1.
- She may accompany anyone during the day and the accompanied will learn that someone accompanied/followed them. She can't accompany herself.


Voice of Reason
- Roles with that action: Eri, Kobayashi
- Day action
- Can stop the lynching once per game. Doing so will not expose her role. The lynching must be stopped before the results are known, and if successful no one will be killed by lynching during that day. The lynching votes will not be shown.´


Identify
- Role with that action: DBs: Ayumi, Mitsuhiko, Genta
- Day action
- Decide together to Identify one persons role (Akonyl is Sonoko, Callid is Eisuke, mangaluva is Bourbon)
- They use Identify all together. So they can just Identify one player's role together per Day.
- If one of the Detective Boys is prevented from using his day ability (for example by Tequila), the Identification could either succeed or fail, depending on the number of undisturbed Detective Boys. For example if 2 other DB are still in the game, the chance to fail is 1/3. If only one more is still active the chance to fail is 1/2. If it is the last DB it will always fail.
- If the person is disguised, they can't Identify the disguise but have to Identify if the player is 1412 or Vermouth.
- The ranking of the DB are: Ayumi, Mitsuhiko, Genta.  If the GM gets conflicting orders on whom to Identify, the GM will use this ranking.


Analyze
- Roles with that: Kogoro
- Day action, just available when Kogoro is sober
- After the player gets Sober, he can analyze his Interrogations during the Day (even the one before he got Sober). So he can Interrogate during the Night and Analyze his results during the day. He gets the correct answer with the Analysis, whether the result was wrong because of being Drunk or because it was Slandered.
- Example: Ran was killed during Night 2, so Kogoro got sober on Day 3:
Needs to PM: "I want to Analyze my Interrogation from Night 1"

Charm
- Role with that action: Kazuha
- Day action
- Can give out the Health Charm. The same phase and the phase afterwards, the target will be protected from APTX poisoning.
- The Charm will only be used up, if the person with the charm would have been poisoned otherwise.  BO will not be specially notified that the charm was in play.
- Can only give the charm to herself once.

- Kazuha won't know the identity of the one who received the Charm. The one who got the Charm will just know that Kazuha gave it to him/her, not the identity of the player.


Night/Day Action
Spoiler:
Arrest
- Role with that action: Megure, Satou, Takagi, Shiratori, Chiba, Yumi
- Night/Day action, can't be covered, can't be frightened or discombobulated.
- Can arrest any player at Night or Day, except for themselves.
- Needs to accuse a player for a specific crime during a specific past phase: "Arrest Akonyl for Killing conia on Night 1" or "Arrest conia for Slandering pofa on Night 2" or “Arrest Sebolains for disguising as Megureâ€
Last edited by Dus on November 24th, 2010, 11:43 pm, edited 1 time in total.
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Re: Mafia Round 18: Jingle Bells (Subscription Phase)

Post by Dus »

kein kühler Fleck!

The Lottery

The days have gotten shorter and it's slowly getting colder. To ward of winter depression, the mayor of Beika came up with a novel idea: A German-style Christmas market. The citizens of Beika loved the idea, and the streets of Beika are filled with people, some of them even flew in from abroad to enjoy the mulled wine, mead, and hot sake, enjoy cinnamon-flavoured okonomiyaki  and to buy merchandise from the trades people.
This evening was especially busy as the mayor had an announcement to make.
So the big Beika-plaza was jam-packed with people when the mayor finally appeared. "My esteemed citizens, as you may have heard, I have an announcement to make. Our fellow citizen Jirokichi Suzuki has recently acquired the largest gemstone known to man, the Pandora's gem. He will exhibit this marvel in the National Museum of Hawaii and has been kind enough to provide us with a number of VIP tickets that include both the flight to and from Molokai Airport, a stay in Hawaii's most prestigious hotel for the duration of two weeks and, of course, free admission to the museum. So, if you want to escape the winter, participate in our lottery!"


The subscription phase begins!



The Airport

The 27 of you who have been lucky enough to win a ticket and escape this frosty climate have gathered at Beika Airport.
Finally, Jirokichi appears, announcing that your plane has arrived:
Image
Most of you head for the gate right away, but it looks as if some of you still have business to attend to


May the preparation phase begin!


The Arrival

The flight itself is mostly uneventful, but the runway on the small Hawaiian island of Pulau Rakun is not in a very good shape and you're in for a rough landing. As you get off the plane, you are quite surprised by the scenery you find yourself in. To your back lies the azure sea and in front of you - the wilderness of the jungle. A strange figure seems to be awaiting you - to guide you to your hotel, presumably. The small man with the huge moustache greets you with exaggerated gestures.
"Velcome, so glad to have you as guests. If I may escort you to your modest lodgings, please? Just follow me"
You shrug and decide to follow the weird creature. It seems to take forever to bushwhack your way through, and you certainly won't be able to find back on your own. But after 10 minutes, you catch the first glimpse of your "modest lodgings".
Image

And soon you will discover that this is only a tiny part of the complex. But something feels off as you enter the reception hall. THere is absolutely no-one else here. The dining hall, the bar, the swimming pool, the exhibition hall where the pandora gem is kept - everything is devoid of human beings. It's all in perfect condition, but it still looks forlorn.
"My colleague Chuffy here vill take ze baggage to your rooms." Your host turns aside, as if talking to someone - but there's no one there.
"Chuffy, please show zese ladies and gentlemen to zeir rooms." And with these words, the weird little man vanishes. You're a bit confused as to what is happening but eventually, you all manage to find out which room is yours and how to get there.


Night 1 begins!


The Breakfast


You didn't sleep very well tonight and so you all are a bit bleary when you stumble down at 9 AM to get yourself some breakfast. It looks delicious.Image
The only staff in the room seems to be the old man at the piano, but he isn't even playing. You look around the room and two people that should be here seem to be missing: Schillok and Akonyl. You are a bit worried, because somehow this place still creeps you out. But it's not like anything weird has happened yet, right?
Suddenly, nom speaks up: "Damn it, this silence is just way too creepy, I'll ask the man at the piano to play us a tune." She walks up to the piano but suddenly she starts to shriek. Everyone else keeps running there as well to see what has happened. And when you finally see what has happened, it sends shivers down your spine. Someone has bisected both the man playing the piano and the piano itself(!) using a chain saw, apparently. And the floor in this corner of the room is awash with blood and intestines. You vomit into the whole mess. Afterwards, you take a look at the dead man's face.
Once again, you're in for a shock. This isn't just any old man! It's the old fart Experienced Explorer, Veteran Adventurer, and Eccentric Multimillionaire Jirokichi Suzuki, aka Schillok. The very man who had organised this entire event!
[img]http:///www.detectiveconanworld.com/wiki/images/thumb/6/6c/Jirokichi_Suzuki_Profile.jpg/275px-Jirokichi_Suzuki_Profile.jpg[/img]
Also on the piano there is a piece of paper:

Schillok's will wrote:
You were right fearing me. You were right to kill me as quickly as possible. I, Jiroukichi Suzuki - world traveler, adventurer, treasure hunter, multimillionaire and famous strategist - would not have rested until I found any and each of you, people from the Black Organisation. However, you also made a fatal mistake. Killing an old man like me will only make room for the younger generation to take my place and hunt you all down. You have lost already.

And I will have my final triumph: My death will make it on page one of every paper for sure! Ha!


While you're still busy being sick on the floor, the door to the room opens, and enter a very strange-looking man. Is it even a man?
Image
He looks at you, apparently surprised.
"Oh my, it has been quite a while since we had guests. And so many of you at once. I'm Dus, the proprietor of this hotel"
He laughs his signature laughImage
But then he notices that something seems to be the matter and rushes to the corner where everyone had gathered. When he arrived, a gasp escaped his mouth.
"Why, this is an outrage! That was a brand-new Steinway! Do you know how much these cost? Someone's gonna pay for that! In blood!"
He draws a revolver and hits PT in the face. That makes Kleene snap out of her catharsis:
"OMG, Akonyl is missing as well! We better run to his room and check!"
Dus seems to be confused: "What do you mean, who is this Akonyl person? He better not shoot me in da faec! Watson! Chuffy! Come here at once! Someone has destroyed our Steinway!"
At the same time, every one else rushes to Akonyl's room, to see what horror has befallen him. Dus, Watson, and presumably Chuffy run after them.
When they enter his room, they're met with quite the sight: Akonyl is sitting at a table eating peace-flavored cookies. He looks at the group.

"Hey guys", he says, "these peace flavored cookies are great! They're so delicious, I think I'm just gonna sit the rest of the round out. But here, I'll give you one so you can see how good they are!"

Akonyl hands the group a single peace-flavored cookie. "Oh my, how silly of me! Guess you'll have to vote who gets it." He smirks
"I will have none of this nonsense!" Dus cries out. He yoinks the cookie and eats it.
"Hey, that's quite good! But this does in no way make up for the broken Steinway! You better tell me who's responsible for that or I will have to shoot every one of you!"
"In da faec" Akonyl adds


Day 1 begins!

The Sloppy Make-Out


Despite the gruesome murder the night before, you actually manage to enjoy yourselves today. Some of you have fun in the pool, but the ladies among are soon forced to leave, because xpon keeps trying to steal their panties.
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Others have a look at the exhibits in the museum in the west wing of the complex. And the famed Pandora Gem is indeed impressive.
Image
Others try to venture into the jungle, in search of the beach. But they soon realise that this would be a futile endeavour; they would never be able to find their back.
Image
As the clock strikes six, all you of you hurry to the dinning hall, hoping that the dinner will be just as delicious.
In there you meet the owner of the place, the man who kills himself Dus. He is sitting behind the bar, countless empty glasses in front of him. He doesn‘t look very happy. In fact, he‘s hissing and growling at you:
„So“ he says, gritting his teeth „which one o‘ ye basterds was it destroyed mah precious Steinway?“ He gets out his revolver again.  „You have 5 seconds tae tell me, or I‘m shooting all o‘ yese.“ He waves the revolver around. PT ducks.
You gulp. Guess you have no choice. But who to vote for?
Pаrkur clears his throat. He blushes.
„Well...I guess I‘m voting xpon….“ He looks at xpon „I mean… It‘s not like I like you like that… Geez, you dummy!“
Image
Xpon seems to get very angry:
„SEE.. i am start to piss of.. you knew that if you play this game only to kill me.. then i will kiss you for sure, Pаrkur!“
He runs over to Рarkur, who is blushing even more. Xpon looks at him, determination in his eyes. Then their lips lock:
Image
(xpon‘s the one on the right, in case you can‘t tell)
Dus‘s jaws drop wide open.
„That is the most beautiful thing I have ever seen!“
Image
The townies seem to think all that alcohol must have messed with Dus‘s judgement. Prof shoots jealous glances towards Рarkur.
„All right, I will not stand in the way of true love. I won‘t shoot anybody today, I‘m sorry that I made such a scene.“ He sniffs. „I‘ll get the chef to tell you what today‘s menu is. Balders!?“
A man runs out of the kitchen. He doesn‘t look like much of a cook to you, but, after all, one shouldn‘t judge a book by its cover:
Image
„Yes, Milord?“
„Tell these nice people here what‘s on the menu for tonight. I‘ll retire to my quarters for now.“
„Yes, Milord.“
Dus adds, in a whisper „And make sure these two lovebirds are seated right next to each other.“
„Yes, Milord! All right, for tonight we have:
Turnip soup as an entree
Image
The main course will be
Haggis with neeps and tatties
Image
And ice cream for pudding, garnished with turnips; you can choose between two flavours: Vanilla and Eve.
„What exactly is Eve-flavoured ice cream?“ xcommando enquires.
„It‘s basically clotted blood with shards of glass in it.“
„I‘ll have that one, please“
The rest of the townies seem to prefer vanilla, for some strange reason.


Night 2 begins!
The Poll hath Spoken!

Tonight, you actually manage to sleep fairly well and have pleasant(?) dreams of Pаrkur and xpon making out. So when you wake up, you actually feel quite refreshed.
Meanwhile, Dus is still fast asleep in his quarters. He is severely hung-over. Suddenly, his phone rings. Dus groans, but eventually picks it up.
„Pulau Rakun Resort, you are speakin‘ with the owner of this hotel, how can I help you?“
The voice on the other end of the line giggles.
„You‘ve been wondering why he isn‘t dead already, haven‘t you? Teehee...Guess you should have killed me yesterday! You better go check his room.“
„What the hell are you talking about? Are you still there? Hello?“
But he doesn‘t get an answer.
After a while, Dus‘s head clears and he realises, that this was probably about Akonyl. He called for Watson and Chuffy and then went to the part of the house where Akonyl‘s room was.

When Dus arrived at the room he was still wondering what was going on. He didn't know why he did go to check on Akonyl in the end, but something in the caller‘s voice had been giving him goose-bumps. The door was ajar and a flickering light was seen through it, but no-one dared to glance inside. Something just didn't feel right.
Finally, Watson cried out: "Hey, if you are zere, zen open z..."
The door slowly opened with a creaking sound. The first thing they noticed as they walked in were the roses, hundreds of red roses had been put in beautiful vases and they gave off a sweet, almost sickening smell. Candles were lit all over the place and all-in-all it was quite a romantic but somehow spooky feeling. Classical music was playing in the background and the objects on the table indicated that a romantic dinner for two had taken place. The Burgundy wine left in one of the glasses matched the lipstick on the other glass perfectly. The smell changed as they moved further into the suite.

On the balcony they found Akonyl sitting in a chair, he was was dressed in a fancy suit and holding a glass filled with some kind of liquor. As they walked out he was smiling serenely at them.
Dus addressed him: "Didn't you hear us raving on the door? Why didn't you open? I had a call, saying.."
Something was off. Despite Akonyls neat appearance and serene look, something just wasn't right about this scene. Before they could examine him more closely Chuffy said: "Guys, I think you better see his bedroom."
The smell got even worse when they got closer to the bedroom and after opening the door it became painstakingly obvious, why this place was reeking. The entire room was covered in blood, it was if someone had tried to paint the whole room red but right in the middle of the job, the painter had either ran out of blood or the blood had been too coagulated to continue. Even here the room was filled with roses but these were white in colour. Other than that the room, was completely empty expect for one thing. On the floor a message had been left, written, not in blood, mind you, but in intestines:
intestine message wrote:At least you didn't have to suffer.
                  This doesn't end here.

Suddenly, something exploded outside. When they got back to the balcony, Akonyl had been splashed all over the place. As they watched the local wildlife came to feast on tiny bits and pieces of the man formerly known as blue-bars.

In the dinning hall, people were chatting happily. After all, they were on holiday and Schillok would have died soon anyway. How old was he anyway? No-one knew and no-one gave a fuÑ
Last edited by Dus on December 6th, 2010, 3:15 pm, edited 1 time in total.
We don't make mistakes. We have happy accidents.
Image
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Re: Mafia Round 18: Jingle Bells (Subscription Phase)

Post by Dus »

Und nur vom Hula-Hula
The Advent of the Lieutenant

Dus, breva, meme, and Eve are quietly sitting there sipping tea. The atmosphere is surprisingly tense for a tea party, no one speaks, but the women keep exchanging knowing glances. Weird, Dus thinks. This tea has an oddly tangy, metallic taste about it. I wonder what they put in it? Suddenly, Dus feels a fever creeping up on him. What the hell is happening to him? He bends over, because the pain in his just is growing stronger and stronger. He looks at the others - they also seem to be in pain, but they are still smiling. At some point, he passes out.

When he awakens, he finds himself to be naked and lying amidst some massive amount of textiles. His head is still hurting like hell. "Ugh...Where the hell am I? What the hell just happened? " He looks around and notices that he seems to be on some kind of wooden plateau. The surroundings look oddly familiar and there is some weirdly shaped, white rock in front of him. He walks around this strange rock and what he sees on the other side of it pleases his eyes.
The three women are also there, dressed the way God intended. He clears his throat. The ladies notice him and blush. "Bonjour, mademoiselles. Would you mind telling me what the hell is going on? Because I am a wee bit confused, even if I do like the way events are progressing."
Eve is the first to speak: "You have just become a test subject of the improved formula for the APTX. It doesn't shrink you into a kid but into a tiny version of your adult self. We were planning to go swimming in this cup of tea, wanna join us?" She points towards the white rock and Dus notices that there seems to be a ladder carved into the porcelain.
"Of course I didn't plan for your arrival and I can't offer you any swimming trunks." She picks up four Bikinis from the ground. "But this must be your lucky day, I brought a spare bikini!"
The girls giggle

Meanwhile, at the dining hall:
The townies are still not sure what is going on. Dus hasn't returned and they haven't seen Watson or anyone else either. And there is a suspicious lack of food!
Commi clears her throat: "Well, I do think we ought to vote. I honestly don't think there is another way we can end this one. Personally, I think the one behind all this is Pro...ZURGLBERGLVURGLBLÖRG."
Commi-Ninja (Araide) drops to the floor, foam at her mouth.

Image
Prof Paranoia scratches his forehead. "Oh well, I guess this was to be expected. Obviously, I'm not the one behind all this, but I have an idea who is.
He turns to Grawwbear: "Listen, just one more thing. You don't happen to know anything about these mysterious robberies that have been happening, ma'am?"
Graww starts sweating: "Umm...eh...y-yes...I mean..no...I mean..:"
Prof smiles.
Image
"Just like I thought" He draws a gun from his pocket. "Guess you're the one to bite the dust today." He looks around the room: "Any objections?" No one says anything. "Just like I thought." He shoots and the lifeless body of Grawwbear (Akemi) drops to the ground.

Lynch votes:
Grawwbear: ProfParanoia (1)
Yup, he's just that awesome


Night 6 begins!
The Doldrums

What happened in the dungeon after our protagonists started swimming in the delicious Earl Grey is better left unsaid and thus to your imagination. Your guess is as good as mine, but one thing is for sure: Raptors, broccoli, whipped cream, and bowling balls were involved.
The next morning the town gathers in the breakfast hall once more. And once more there is no buffet. Thank God you ate so much at the 'wedding' or you would have starved by now!
You wonder if Grawwbear was the only one behind all these deaths and if this nightmare was finally over. But the clock strikes nine and once again there is someone missing: nomemory. So you all go to her room to check up on her - there is no food anyway, so what's the point in staying here?

You knock at her door: "Nommy, are you there?" No answer. You open the door and inside you see - nothing. The room is completely empty, no furniture, no clothes, no onion. The only thing that is there is a slip of paper lying in the middle of the room:
[quote]Ð
Last edited by Dus on December 11th, 2010, 6:29 pm, edited 1 time in total.
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Re: Mafia Round 18: Jingle Bells (Subscription Phase)

Post by Dus »

geht der Durst nicht weg!
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Re: Mafia Round 18: Jingle Bells (Subscription Phase)

Post by Dus »

I'll write everything later this day, I expected round 17 to last at least one more day. You are free to join before that.
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Re: Mafia Round 18: Jingle Bells (Subscription Phase)

Post by ProfParanoia »

I'm afraid to join after reading those 7 posts :P.
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Re: Mafia Round 18: Jingle Bells (Subscription Phase)

Post by Dus »

That was my plan all along!
We don't make mistakes. We have happy accidents.
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Re: Mafia Round 18: Jingle Bells (Subscription Phase)

Post by ProfParanoia »

I didn't know you hated me that much ;_;. Also I don't know the process to join.
Dus
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Re: Mafia Round 18: Jingle Bells (Subscription Phase)

Post by Dus »

You have to fill out the 20-page application form and then dance Hula Hula for an hour. If it pleases me, you can join.
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Re: Mafia Round 18: Jingle Bells (Subscription Phase)

Post by ProfParanoia »

Dus wrote: You have to fill out the 20-page application form and then dance Hula Hula for an hour. If it pleases me, you can join.
That's less than what shin made me do to be allowed to shake her hand.
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Re: Mafia Round 18: Jingle Bells (Subscription Phase)

Post by Schillok »

Joining too.
Hopefully I am town this time...


Also, I found a graphic that might help players for this round:
Spoiler:
Image
It might help.  ::)
Image
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