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Mafia 61: Day Five ENDS NOVEMBER 6

Posted: October 16th, 2014, 10:05 pm
by pofa
Night Six will begin on Thursday, November 6th, at 11:00 PM


DAYLIGHT SAVINGS TIME HAS ENDED, SO PLEASE SEE HERE to check when new phase change is for you.


Players
1. PhoenixTears (Yamato, killed N4)
2. Memesu
3. KangarooGirl
4. dumytru
5. Osaka Detective (Kir, poisoned D4)
6. Jecka
7. MoonRaven
8. Yurikochan
9. Edogawa4869
10. Fujiwara
11. Kleene Onigiri
12. Kamite (Ran, killed N3)
13. Stopwatch
14. Raiden
15. darkest absol (Uehara, killed N5)
16. Conia
17. bash7353 (???, killed N2)
18. shinichi'sapprentice (Toichi, killed N1)
19. Giogio (Arrested N1)
20. FuruyAkai (Arrested N5)
21. cinnamoroll
22. Kaldra

Re: Mafia 61: SIGN UPS

Posted: October 16th, 2014, 10:08 pm
by pofa
RULES


We are using KangarooGirl's wonderful FORUM MAFIA TOPIC for the rules.

PLEASE review these rules, especially actions, orders of actions, statuses, etc. that have to do with your role! Pretty much everything you'd ever want to ask is in there.

If you can't find something, or if you have any questions or need clarification about anything during the game, PM me and I'll give you an answer. But please look for it in the rules first!


RULE CHANGES FOR ROUND 61


These are the rule changes just for this round. There aren't many. If something said here conflicts with something in the Forum Mafia thread, believe this thread over that one. As always, if you're not sure, don't just guess--PM me and I'll clear it up.

Travel
Player travels
- Role with action: Hakuba, Sherry
- Day/Night action
- The player will begin the game in Japan.
- To travel, the player sends a travel order to the GM (whether it's during Night or Day) and the traveler will remain out of the country for the entirety of the following phase. The player may then resume using actions and be acted upon normally the phase right after.

Example:
CTU (Hakuba) decides on D1 that he would like to travel. He PMs the GM at the end of D1 asking to Travel, and he will then be out of Japan during the entirety of N2. At the start of D2, Hakuba will be back in the country as normal. Likewise, if he requests to travel during a Night phase, he will be out of the country during the following Day phase.

- When a player is out of the country, the only actions that can affect them are Arrest, Bribe, and APTX. Discombobulate, Frighten, House Search, Detain, and Face Pinch will NOT affect players while they are out of the country.
- Once again, travel will not affect APTX. Should the Black Org send the correct APTX on the traveler, it will go through whether the traveler is in Japan or not. Same for arrest; a player out of the country can be arrested.
- Any abilities used on a player who is out of the country except Arrest, Bribe, and APTX will fail, and the player who used them will receive a "fail" for ALL their results as if Discombobulated.
- A player out of Japan is treated as if they were "arrested" as far as not being able to be killed (except by Bribe or APTX), not being able to use any actions, and not being able to vote.
- Leaving Japan: The player may not use an ability/vote and also travel in the same phase. They must either decide to travel oruse their abilities--not both.
- On the phase when the player hands in the travel notice, they are NOT immune to kill/lynch/detain/House Search/Face Pinch/Discombobulate/Frighten. Any of these things canstop a player from handing in a travel notice. It is only when they are already out of Japan that the player becomes immune to these actions.
- Players have a limited number of Travel tickets. They will start with 2 and will gain one more every 3 day/night cycles. So one will be given out on Night 4 and the next will be given out on Night 7 and so on.

Protect
Player protects player.
- Role with action: Ran, Sera
- Day/Night action, can be covered
- Protect/Lovey-Dovey/Snipe Guard is handled as the same action when investigated/staked-out
- May choose to Protect ANY NUMBER OF PEOPLE during Day phases. If any one of the people she decides to protect is going to get lynched, the protector will jump in and stop the lynching. The lynching votes will not be shown. The person saved will receive a notice that he/she was saved from being lynched.
- Day Protect is limited to ONE SUCCESSFUL USE. That is, Ran/Sera may attempt to protect a person or group of people each Day, but once they actually save a person from being lynched, they may no longer Protect during Day phases.
- Ran/Sera will NOT be injured after a successful Day Protect. The only penalty for success is not being able to use the action again.

- May also choose one individual to Protect at night. If said individual is about to be killed by the BO, he again Protects the individual. The target in this case learns that he was Protected. Neither the Protected individual nor the Protector will learn the identity of the attacker. If sniped, the target survives, but the protector dies in their place.
- If the protector successfully protects someone during a Night phase, they'll get temporarily injured for 2 phases and can't protect anybody or use any other abilities for that time. But they can still talk freely and vote. An Injured protector MAY NOT be healed and lose her Injured status this way.
- If discombobulated while protecting, the protection will fail and they don't Protect the person.
- Can't protect anyone from APTX. Day Protect can only protect from lynching.
- May not protect themselves. MAY protect each other.
- Lovey Dovey > Snipe Guard > Watch protection > Protect > Heal > First Aid
Example: If Ran protects successfully N1 and becomes temporarily injured, she will be injured for D1 and N2, and will be able to protect again D2.

Re: Mafia 61: SIGN UPS

Posted: October 16th, 2014, 10:08 pm
by pofa
List of Removed Roles for Round 61


This game looks like it will be ~20 people, so I will be narrowing the town roles down a bit. Although, the game is fairly sizeable, so not quite as much as I thought. XD

Here are the REMOVED ROLES:

Chiba
Makoto
Kobayashi

Re: Mafia 61: SIGN UPS

Posted: October 16th, 2014, 10:08 pm
by pofa
Reserved

Re: Mafia 61: SIGN UPS

Posted: October 16th, 2014, 10:09 pm
by pofa
Reserved

Re: Mafia 61: SIGN UPS

Posted: October 16th, 2014, 10:11 pm
by PT
Me me me me me :D I've missed pofa games. XD

Re: Mafia 61: SIGN UPS

Posted: October 17th, 2014, 2:28 am
by Memesu
*Joins*

Re: Mafia 61: SIGN UPS

Posted: October 17th, 2014, 2:48 am
by KangarooGirl
JOINING! <3 pofa <3

Re: Mafia 61: SIGN UPS

Posted: October 17th, 2014, 3:31 am
by dumytru
Pofa \o/\o/

I am joining!

Re: Mafia 61: SIGN UPS

Posted: October 17th, 2014, 3:39 am
by Osaka Detective
Would like to join? xd

Re: Mafia 61: SIGN UPS

Posted: October 17th, 2014, 11:10 am
by Jecka
*looks at starting date* hmmmmmmm *thinks about it* I'll join :D

Re: Mafia 61: SIGN UPS

Posted: October 17th, 2014, 11:57 am
by MoonRaven
I'm right here! o/

Re: Mafia 61: SIGN UPS

Posted: October 17th, 2014, 2:34 pm
by Yurikochan
I'll join, but things may make me slow/inactive ( but I'll let you know and we can work things out if it happens )

But yes <3 pofa games!

Re: Mafia 61: SIGN UPS

Posted: October 18th, 2014, 12:02 am
by Edogawa4869
Time to make a triumelephant return to the world of Forum Mafia! :D

... And as a consequence, I'll probably die Night 1. :x

Re: Mafia 61: SIGN UPS

Posted: October 18th, 2014, 2:14 am
by PT
*kills Edo-imouto N1*