Mafia! Mafia! Mafia! Character Role Discussions

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Kleene Onigiri
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by Kleene Onigiri »

Because we knew Akonyl would go out soon anyway. And he was saver in jail :P
Also, releasing Yuriko would make her suspicious. While people would wonder: "Why wasn't akonyl released if he is BO? Maybe he's town?" Especially since we knew satou arrested him. So we could have gotten satou to release him that way too ;)
Also, a police had to use the arrest on Yurikochan then instead on Dus. Which helped dus into using VoR.
So, basically, there were enough reasons to let yurikochan out instead of Akonyl. (since akonyl would be framed as BO then)

Also, why am I biased when I noticed a flaw in the game? And you're not biased then? You're as biased because you were the one that got arrested and you liked it. It was a good idea. But that was already mentioned before that such a thing could happen and that it should be prevented. But people were like: "nah, wouldn't happen anyway :V"
I don't want to get into the situation where the town just tells their roles to someone and the ones that can't tell their roles are BO. Because it was like that when there wasn't APTX around yet. It was a boring game, for both town and BO.

Well, I'm for the idea that you can use actions on arrested players. It wouldn't just solve the problem for the BO. But townies could also check if a townie was arrested, and eri would know if she needs to get him/her out of jail.
In the end, that would be even a bit more disadvantageous for the BO, in case the townie in jail get's an alliance, they'd have to kill him (and "waste" a kill)

Question would be, what about the criminals? Would natsuki still kill them from the list, even when arrested?
And would Okuda get a new target or would he have to kill his target even tho he's in jail?


@Akonyl: I didn't mean you did toichi because of that round :V I just said that there are already quite a few anti-aptx roles in the game. And if you put in toichi, you can also put in the new pisco, since pisco would be kinda a anti-arrest role. Which balances the sides if both are implemented :p

RM by schillok, need to read his wall-of-text xD
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Kleene Onigiri
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by Kleene Onigiri »

Afaik there was no reason why you can't use actions on arrested players, at least not "game related" ones. I think the first time the question appeared whas in my round where Genta wanted to identify someone in prison.
Then I thought how Genta would run into the prison and asking the arrested BO: "Are you Eisuke?" (or whatever role it was).
I said that you can't use actions on a arrested player. Had to make a decision since it wasn't discussed before. After that it was accepted like that. (doesn't mean we can't change it :3)


I'm also for the "crimes will be erased" when you're out of jail :)

And suspension shouldn't be used as a method to prove yourself imo. Suspension is a punishment for being wrong :V No police officer would want to be suspended (same with KID not wanting to get arrested).
And like a-chan explained, you can't claim you get suspended without vermy-police or irish-police. (as BO)
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pofa
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by pofa »

Schillok wrote:
Well, I must admit that the game is most fun when you are a townie, forming an alliance and figure out the BO by putting things together. :D
Nah, the most fun is when you pool your results for the night with the BO, and then you pool your results for the night with that town alliance you started, and then you collectively realize you've figured out that laaaaast APTX target that'll turn the game the next day.

Uh, I mean, yeah. Lynching BO is awesome. :X

I agree with you that detention might be a little too strong, though it does let the BO know Satou's in the game if it happens.
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Kleene Onigiri
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by Kleene Onigiri »

pofa wrote:
Schillok wrote:
Well, I must admit that the game is most fun when you are a townie, forming an alliance and figure out the BO by putting things together. :D
Nah, the most fun is when you pool your results for the night with the BO, and then you pool your results for the night with that town alliance you started, and then you collectively realize you've figured out that laaaaast APTX target that'll turn the game the next day.

Uh, I mean, yeah. Lynching BO is awesome. :X

I agree with you that detention might be a little too strong, though it does let the BO know Satou's in the game if it happens.
I agree to both XD
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PT
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by PT »

pofa wrote: Nah, the most fun is when you pool your results for the night with the BO, and then you pool your results for the night with that town alliance you started, and then you collectively realize you've figured out that laaaaast APTX target that'll turn the game the next day.
This makes me wanna be BO again. :D
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by pofa »

PhoenixTears wrote:
pofa wrote: Nah, the most fun is when you pool your results for the night with the BO, and then you pool your results for the night with that town alliance you started, and then you collectively realize you've figured out that laaaaast APTX target that'll turn the game the next day.
This makes me wanna be BO again. :D
Yeah, only I'm not actually that good. XD But Kleene is (and Dus and some others), so if I'm BO with them I still get the benefits.
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by Akonyl »

pofa wrote:
Schillok wrote:
Well, I must admit that the game is most fun when you are a townie, forming an alliance and figure out the BO by putting things together. :D
Nah, the most fun is when you pool your results for the night with the BO, and then you pool your results for the night with that town alliance you started, and then you collectively realize you've figured out that laaaaast APTX target that'll turn the game the next day.
yeah, like when you think "10%ish chance miaka's Jodie, 90% she's Camel. If she's Camel, then we win the game."

*Miaka is Jodie*

"GOD DAMMI... D:!"

and as Kleene said: There was no point to getting me out of jail via Vermy, because:
- When Dus died, I would be very suspicious because a BO broke me out
- I was gonna break out anyway eventually
- Being that my Spy was on DT, and we couldn't APTX him anytime soon unless we wanted heavy suspicion on Kleene, all I would have offered to the BO is a Detect
- No random lynchings on me :V

So, I just chilled in there for a while and took a week break from the game, basically :P
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by Yurikochan »

PhoenixTears wrote:
pofa wrote: Nah, the most fun is when you pool your results for the night with the BO, and then you pool your results for the night with that town alliance you started, and then you collectively realize you've figured out that laaaaast APTX target that'll turn the game the next day.
This makes me wanna be BO again. :D
Was that round 19 :D <3

@Kleene: Actually I'm not biased cause I could live with someone pulling it on me as BO. I explained what happened to you I believed, and if things went the way in my mind which I was worried about, I would have been glad to have been dead in mafia. Truthfully. I wouldn't scream arrest me on the thread. (And if you remember I didn't) and I wouldn't have, I was just lucky DT knew a cop for it to work.

I'm just saying yes it did work, so maybe I am biased towards liking it. And I'm sorry you couldn't kill me. But if we do that, maybe there should also be another way to silence BO cause all we have is lynching/Akai lynched(who I don't remember killing a BO yet XD). (And arrest doesn't silence the BO they can still plot and work with a group.)

And the BO seem to wind up finding the criminal and helping them. So that's even worse for the townies.
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by PT »

pofa wrote: Yeah, only I'm not actually that good. XD But Kleene is (and Dus and some others), so if I'm BO with them I still get the benefits.
Yes you are. :P You've been awesome to have on my side both times I've been BO. <3 (Which means I cannot be BO without you! :o :P)
Akonyl wrote: - No random lynchings on me :V
It's not random when we lynch you anyway. :P
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Kleene Onigiri
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by Kleene Onigiri »

Yurikochan wrote:
PhoenixTears wrote:
pofa wrote: Nah, the most fun is when you pool your results for the night with the BO, and then you pool your results for the night with that town alliance you started, and then you collectively realize you've figured out that laaaaast APTX target that'll turn the game the next day.
This makes me wanna be BO again. :D
Was that round 19 :D <3

@Kleene: Actually I'm not biased cause I could live with someone pulling it on me as BO. I explained what happened to you I believed, and if things went the way in my mind which I was worried about, I would have been glad to have been dead in mafia. Truthfully. I wouldn't scream arrest me on the thread. (And if you remember I didn't) and I wouldn't have, I was just lucky DT knew a cop for it to work.

I'm just saying yes it did work, so maybe I am biased towards liking it. And I'm sorry you couldn't kill me. But if we do that, maybe there should also be another way to silence BO cause all we have is lynching/Akai lynched(who I don't remember killing a BO yet XD). (And arrest doesn't silence the BO they can still plot and work with a group.)

And the BO seem to wind up finding the criminal and helping them. So that's even worse for the townies.
There is arrest and house search. Also detention. And there is lynching. Usually, when you say someone is BO, people follow (and BO usually can't do anything against that) when it happens early in the game.
And there are 2 criminals that could kill off BO too.
And BO numbers are few anyway, with criminals, it is usually eve fewer than without a criminal in the game.
And Akai was also improved because his lynching ability was a bit too weak :) (if Akai get's killed, BO gets injured, which is a big drawback for BOs)

And when we change it that way, that you can do actions on arrested people, then it will also help town.
I think it's better, because that way the BO can at least do something against a townie in jail. I don't like it when you have a situation and you can't do anything against that because of the rules :V
The BO, with the current rules, can't do anything against a townie in jail. While the town can always protect/heal each other or lynch someone or arrest someone.
Arresting is also a bit easier now with cross-examine and with the deduction list. And the face-pinching.
I don't think it looks so bad for the town if you look at all the possibilities the town has.
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by blurfbreg »

I can't sleep, so I'm reading this at 2 (now 3) in the morning. Hopefully I make sense.
Kleene Onigiri wrote: @Criminal: I don't think you need to prevent the criminal from finding the BO. Because the criminal could also kill off BOs (which is worse for the BO, since they will have a limited number anyway because the criminal is in the game).
Also, one criminal could aim to kill a BO too (like he has to kill Gin).
I was wondering if Matsumiya could have an objective to kill at least one BO? Haven't thought much about the dynamics.
pofa wrote: Oh, wow. Then I misread. I guess that's fine then. :P

blurf/Parkur, why didn't you correct me on that when I told you that either of you could be in disguise? >__:D).
Vermouth-Jirokichi would be cheating only if Akemi is in the BO team. The rest of the time she would be trying to find KID or Okuda with the gem. And prevent KID from finding out BO members by putting gems on them. Random thought: if this is allowed, how would the gem(s)/Vermouth items be distributed in a random way for someone to steal from Vermouth-Jirokichi?

I hope that's it.
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by Akonyl »

just posting this here because it was discussed partially in minimafia (unless Abs's rules overhaul goes farther than just reformatting, then ignore these changes perhaps :P):

Jodie and Camel should perhaps be changed to having "Observe OR Stake-Out" rather than just Observe. This would put them a little closer to Takagi/Chiba, and make them a little more useful.

As far as this making it harder for Chianti to pretend to be Jodie, they're both investigated as the same thing anyway, and Korn already has this problem if he tries to pretend to be takagi/chiba, as he can't arrest so it would be good to make chianti closer to korn.
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by Dus »

I'm not sure I get it. So they could do either one? I don't really see the necessity for that.
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by Akonyl »

it gives them another option in a role that's pretty limited, unless you get a lucky child early on (or you're willing to bet that the teenager you found isn't vermouth/sherry/anokata). Stake-out isn't wildly useful a lot of the time anyway (only when you know who's bein interrogated), so it's not a huge buff, either.
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by Kleene Onigiri »

it's not such a great boost anyway. Most would use observe in most situations :V But it could get handy for some situations too. Especially if the only alive people left are ones you already observed too.

Tho Takagi and Chiba would be seem even weaker then? :V
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