Mafia Mafia Mafia! Pt. 2! (Game 4: Town wins!)

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Kleene Onigiri
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Re: Mafia Mafia Mafia! Pt. 2! (Game 4: Town wins!)

Post by Kleene Onigiri »

Ic, so you just forgot it ;P nvm, game is over already XD

A wining system would be nice. Somewhere where you can see who won.

So if you win you get 1 point.

For example:
TheBlind: 1 point
Kleene Onigiri : 0 points ;(
etc.

And maybe awards too? XD
Akonyl for 1. successful arrest
The 1. Love pair that won (forgot who it was sry D:)
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Tanner-kun

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Re: Mafia Mafia Mafia! Pt. 2! (Game 4: Town wins!)

Post by Tanner-kun »

Sakina wrote: Because Agasa told me a few days before that he wanted the watch given to Akonyl then so it was several pages before my Night 3 page and I completely forgot about it.  I'm going to have to work on that "If you tell me ahead of time it's okay," policy... it confuses me.

You're still dead, though.
It's Sakina's fault burn the witch.
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Sakina

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Re: Mafia Mafia Mafia! Pt. 2! (Game 4: Town wins!)

Post by Sakina »

Xcommando wrote:
Sakina wrote: Because Agasa told me a few days before that he wanted the watch given to Akonyl then so it was several pages before my Night 3 page and I completely forgot about it.  I'm going to have to work on that "If you tell me ahead of time it's okay," policy... it confuses me.

You're still dead, though.
It's Sakina's fault burn the witch.
You really want to try to kill the gm?  Gms are like Q... they cannot die. 
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Commi-Ninja

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Re: Mafia Mafia Mafia! Pt. 2! (Game 4: Town wins!)

Post by Commi-Ninja »

Kleene Onigiri wrote: Ic, so you just forgot it ;P nvm, game is over already XD

A wining system would be nice. Somewhere where you can see who won.

So if you win you get 1 point.

For example:
TheBlind: 1 point
Kleene Onigiri : 0 points ;(
etc.

And maybe awards too? XD
Akonyl for 1. successful arrest
The 1. Love pair that won (forgot who it was sry D:)
The pair of lovers that won was me and Mangaluva. No problem, though.  I agree that a system of awards would be interesting, but would it be per game or overall?
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Kleene Onigiri
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Re: Mafia Mafia Mafia! Pt. 2! (Game 4: Town wins!)

Post by Kleene Onigiri »

Commi-Ninja wrote:
Kleene Onigiri wrote: Ic, so you just forgot it ;P nvm, game is over already XD

A wining system would be nice. Somewhere where you can see who won.

So if you win you get 1 point.

For example:
TheBlind: 1 point
Kleene Onigiri : 0 points ;(
etc.

And maybe awards too? XD
Akonyl for 1. successful arrest
The 1. Love pair that won (forgot who it was sry D:)
The pair of lovers that won was me and Mangaluva. No problem, though.  I agree that a system of awards would be interesting, but would it be per game or overall?
Good question. Well I think there should be overall awards, like 1. wining for lover and 1. arrest etc.
And then we can also make award just for rounds too. (dunno, like most silent player, or best liar or best deduction etc.)

Either the GM could give the awards or someone nominates someone for an award and then everyone votes for it?
For example: I nominate Xcommando for playing a lot of female characters ;P and then the others agree or disagree for that. Or get another to nominate for the same category lol
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Holmes
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Re: Mafia Mafia Mafia! Pt. 2! (Game 4: Town wins!)

Post by Holmes »

Don´t know what you´ve been commenting but I´ll play next round if there is.
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CTU
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Re: Mafia Mafia Mafia! Pt. 2! (Game 4: Town wins!)

Post by CTU »

Sakina wrote:
Xcommando wrote:
Sakina wrote: Because Agasa told me a few days before that he wanted the watch given to Akonyl then so it was several pages before my Night 3 page and I completely forgot about it.  I'm going to have to work on that "If you tell me ahead of time it's okay," policy... it confuses me.

You're still dead, though.
It's Sakina's fault burn the witch.
You really want to try to kill the gm?  Gms are like Q... they cannot die. 
they can die...it was in a episode of star trek voyager...also Q once lost his power and became mortal :P
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Re: Mafia Mafia Mafia! Pt. 2! (Game 4: Town wins!)

Post by Akonyl »

curse you sakina and your forgetfulness!

as for point systems, I don't think there should really be one, or the people with the most points will just be killed first which is sorta lame imo :P

Also, I'm gonna suggest a change to Bourbon's ability:
Instead of investigating if a certain person is a certain role, he should investigate "is role X in the game". Not only is this much more like Bourbon in the show (he disguised as Akai because he was supposedly dead :P), but it's better than his old ability imo, because as soon as he gets a "false" he has a role that he can claim to be without anybody being able to suspect him until further investigating. As it is now I don't think his ability's all that good, but that might just be me :P
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Conia
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Re: Mafia Mafia Mafia! Pt. 2! (Game 4: Town wins!)

Post by Conia »

I'm in for next Round!!
I'm in a period of university tests now, but I'll play as always :)
Also: I agree with Akonyl's plans for Bourbon.
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Kleene Onigiri
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Re: Mafia Mafia Mafia! Pt. 2! (Game 4: Town wins!)

Post by Kleene Onigiri »

Akonyl wrote: as for point systems, I don't think there should really be one, or the people with the most points will just be killed first which is sorta lame imo :P
Not necessarily. Since someone said, that they will most likely go for the leaders, so for Callid or Akonyl this round, the investigators got a chance to find out who killed them.
So going for the leaders/ players with the best score is a advantage and a disadvantage for the BO.
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Akonyl
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Re: Mafia Mafia Mafia! Pt. 2! (Game 4: Town wins!)

Post by Akonyl »

Kleene Onigiri wrote:
Akonyl wrote: as for point systems, I don't think there should really be one, or the people with the most points will just be killed first which is sorta lame imo :P
Not necessarily. Since someone said, that they will most likely go for the leaders, so for Callid or Akonyl this round, the investigators got a chance to find out who killed them.
So going for the leaders/ players with the best score is a advantage and a disadvantage for the BO.
true true.

Although, usually it isn't as big a deal because you don't usually get 2 investigators that can band together with complete trust like happened this round, because of us bein lovers.
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Conia
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Re: Mafia Mafia Mafia! Pt. 2! (Game 4: Town wins!)

Post by Conia »

Akonyl wrote:
Kleene Onigiri wrote:
Akonyl wrote: as for point systems, I don't think there should really be one, or the people with the most points will just be killed first which is sorta lame imo :P
Not necessarily. Since someone said, that they will most likely go for the leaders, so for Callid or Akonyl this round, the investigators got a chance to find out who killed them.
So going for the leaders/ players with the best score is a advantage and a disadvantage for the BO.
true true.

Although, usually it isn't as big a deal because you don't usually get 2 investigators that can band together with complete trust like happened this round, because of us bein lovers.
When I interrogated Kleene and got no BO, I was thinking of PM her to ally, but it was to early to see if the trickster was present or not. Now I regret it, because we could have made 14 investigations at once :D
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Kleene Onigiri
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Re: Mafia Mafia Mafia! Pt. 2! (Game 4: Town wins!)

Post by Kleene Onigiri »

Akonyl wrote:
Kleene Onigiri wrote:
Akonyl wrote: as for point systems, I don't think there should really be one, or the people with the most points will just be killed first which is sorta lame imo :P
Not necessarily. Since someone said, that they will most likely go for the leaders, so for Callid or Akonyl this round, the investigators got a chance to find out who killed them.
So going for the leaders/ players with the best score is a advantage and a disadvantage for the BO.
true true.

Although, usually it isn't as big a deal because you don't usually get 2 investigators that can band together with complete trust like happened this round, because of us bein lovers.
Yeah true, but it's still better than randomly investigating.
And whatever you do akonyl, you're on the wanted list of the BO anyway ;p hehehe....

Well, I thought the point system would encourage more people to join too :) And if the GM want's to add Hakuba for example, then he can give him an extra point for arresting KID or something.
Or since it's hard to win as lovers the more people are playing, then they get 2 points when they manage to kill everyone off. And 1 point if they are both town and the town wins.
Well, you can make a lot with that point winning system :)
conia wrote:
Akonyl wrote:
Kleene Onigiri wrote:
Akonyl wrote: as for point systems, I don't think there should really be one, or the people with the most points will just be killed first which is sorta lame imo :P
Not necessarily. Since someone said, that they will most likely go for the leaders, so for Callid or Akonyl this round, the investigators got a chance to find out who killed them.
So going for the leaders/ players with the best score is a advantage and a disadvantage for the BO.
true true.

Although, usually it isn't as big a deal because you don't usually get 2 investigators that can band together with complete trust like happened this round, because of us bein lovers.
When I interrogated Kleene and got no BO, I was thinking of PM her to ally, but it was to early to see if the trickster was present or not. Now I regret it, because we could have made 14 investigations at once :D
Guess I made a suicide before you could PM me anyway XD I blame Akonyl *joke*
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Abs.
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Re: Mafia Mafia Mafia! Pt. 2! (Game 4: Town wins!)

Post by Abs. »

conia wrote: When I interrogated Kleene and got no BO, I was thinking of PM her to ally, but it was to early to see if the trickster was present or not. Now I regret it, because we could have made 14 investigations at once :D
1. If trickster tricked you, you would have just gotten a 'failure' result - you wouldn't have gotten a false result.
2. Now the slanderer on the other hand...
3. Or Vermouth on the other hand...
4. Also, apparently Kleene and Akonyl were out to get us killed in the first place!!  :o
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Callid
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Re: Mafia Mafia Mafia! Pt. 2! (Game 4: Town wins!)

Post by Callid »

I'd suggest to count the winning, but not as absolute numbers, but instead as "X of Y". So I had 3/3. That's because someone who had participated four times and won only once had "1", but a newbie that played great (*looks over to TheBlind*) would also get "1", despite their difference in playing strength.

Additionally, the GM can give awards for special actions; TheBlind could, for example, get an award for an awesome deduction. However, there should only be very few awards, about 1-2 per game.
And I wouldn't give awards for anything "first". You do not have to be first to do something, you only need to do something outstanding. And, of course, you can get the same award several times.

I'd also use titles. Titles can be very similar to awards, like "Best Deducer". However, there's only one of them, always given to the one who did the Best Deduction etc.  Therefore, even if I make another great deduction next game, I will get an award, but not the title, unless my deduction is indeed even better than TheBlind's.
Akonyl wrote: curse you sakina and your forgetfulness!

as for point systems, I don't think there should really be one, or the people with the most points will just be killed first which is sorta lame imo :P

Also, I'm gonna suggest a change to Bourbon's ability:
Instead of investigating if a certain person is a certain role, he should investigate "is role X in the game". Not only is this much more like Bourbon in the show (he disguised as Akai because he was supposedly dead :P), but it's better than his old ability imo, because as soon as he gets a "false" he has a role that he can claim to be without anybody being able to suspect him until further investigating. As it is now I don't think his ability's all that good, but that might just be me :P
I agree. Good idea.
BTW, GMs, for future times don't copy my role post, but quote it and take only the role part. You can edit it now easily and the list will look a lot better. Especially the bullets.
If  ;), :D, ;D, ::), :P, :-X, :o or >:D are attached, that paragraph may not be 100% serious. Seriously.
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