Mafia! Mafia! Mafia! Character Role Discussions

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Dus
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by Dus »

I'm fairly sure that's not how investigate works. Is it?
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by Akonyl »

miikosan wrote: I will try to add Toichi then.
Anyone give me a brief summary of what he is?

And I agree with Kleene about swapping discombobulate to tequila and hinder for vodka.

Stakeout SI seems fine.

@Commi: it should make all fail, since if I have I5 and one of them is on a traveler it would all fail.
Why add a role if you don't even know what it does? :P

I'd advise against it, just adding a role for the sake of adding another name to the list is a bad idea.

And Kleene didn't say that, I did :V

Though, I thought Hinder also affected the target themselves (so if you hindered Shinichi he'd be bobbed along with everyone trying to act on him), but since it doesn't, that's fair enough and you could just give that to Tequila imo and leave Vodka as-is.

And as Dus pointed out, that's not how investigate works, miiko. If you have I5 and I'm abroad and kleene isn't and you investigate "akonyl heals akonyl, kleene heals kleene", "akonyl heals akonyl" would give you a false result and "kleene heals kleene" would give you the correct result.

- Investigators who attempt to investigate someone traveling will get a "false" result. Any other actions taken on traveling travelers will discombobulate the user, causing all their actions to fail. The only exception is a killing BO: all their actions will be discombobulated except the actual killing itself.
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by Vylash »

Akonyl wrote:
miikosan wrote: I will try to add Toichi then.
Anyone give me a brief summary of what he is?

And I agree with Kleene about swapping discombobulate to tequila and hinder for vodka.

Stakeout SI seems fine.

@Commi: it should make all fail, since if I have I5 and one of them is on a traveler it would all fail.
Why add a role if you don't even know what it does? :P
Maybe because she'd like to know what it does? :P
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Kleene Onigiri
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by Kleene Onigiri »

Will be handled like a traveler I guess? :V
So not all will fail.

Schillok (I think) said that it will be "false" result when it's used on traveler, so the same here I'd say. Tho I'm not sure how it was with travelers XD

Got RM :x

I'd also say leave Vodka as he is and give Tequila frighten and hinder.

Tho a question. Hinder just for night or night and day ability? :V
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by Akonyl »

I'd say night ability, frighten's enough of a hindrance for day abilities imo

also, should there be a restriction on using it on BO members? Otherwise, because it doesn't actually discombobulate the target, it could just be used to prevent interrogations without even knowing who the interrogator is (and similarly, following if you allow it on day phase)
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by miikosan »

O.o

Check back my post please, I changed it as soon as I posted, since I realized that it wouldn't make any sense.

Sorry for that :V
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by Kleene Onigiri »

But then again, if you use it over and over on a BO, it will be suspicious too D:
And people can prove other people then. And the last one not being proven is likely BO then too.
So I don't see a big problem here. Tho during a game, it'll be seen if it is or not D:
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by Akonyl »

it'll be just as suspicious as if you did it over and over on a townie, and if nobody can perform actions on them, it's pretty hard to determine if they're town or BO :P

and if you use it over and over on a BO and people manage to notice, it means that they're trying over and over again to prove that person and thus not proving each other.
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by Kleene Onigiri »

Their fault if they don't change the target XD

A BO can also trick 1 townie over and over again and make him kinda "injured" that way.
And if a BO uses it over and over on the same person, the chance that someone normal investigates that, since it's always the same target, is getting higher too D: So there is also a risk for teh BO to overdo it on one target.
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by Akonyl »

Kleene Onigiri wrote: Their fault if they don't change the target XD

A BO can also trick 1 townie over and over again and make him kinda "injured" that way.
And if a BO uses it over and over on the same person, the chance that someone normal investigates that, since it's always the same target, is getting higher too D: So there is also a risk for teh BO to overdo it on one target.
whose fault? The BOs?

and yes, there's a risk, but people aren't going to be massively investigating everyone hindering person X until at least the third night anyway, so I don't see Tequila getting caught as a big deal at all. I just see this as what should be an offensive tool being used as a defensive tool that's even better than Gin's slander, while being tacked on to a vote reduction ability.
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by Kleene Onigiri »

the towns. In case they try to check someone over and over again and it fails because of hinder.

I'd still say to try it out without any restrictions first. Because with restrictions you dunno how it is without them XD (duh).
If it's too powerful, we can still add restrictions later D:
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by Akonyl »

Kleene Onigiri wrote: the towns. In case they try to check someone over and over again and it fails because of hinder.

I'd still say to try it out without any restrictions first. Because with restrictions you dunno how it is without them XD (duh).
If it's too powerful, we can still add restrictions later D:
what happened to "if you use it over and over on a BO, it will be suspicious too D:"? First you made it seem as if it would be a bad idea for BO to constantly do it to one person, but now you seem to be implying that it would be bad for the town to ever check that they're doing so, which seems a little contradictory to me.

And we could do that, however you can't always just say "add things in in their most powerful form and then nerf them later" because then that leads to things being overpowered more often than not (especially in cases like this where Tequila wouldn't even be trading anything for the ability, just getting an addition)

but eh, could go either way.
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by Kleene Onigiri »

Well, what kind of restriction do you want? :V

Just useable 1x is too low D: Tequila would then again be "useless" till it's about to end and the BO ties the town in votes.
Giving a certain amount is also kinda meh imo, since once it's used up, he'll be useless again. (I'm not such a fan of fixed number limits for abilities)

Restricting it on "Frighten OR hinder" sounds ok tho. Kinda like lovey-dovey. (When you use hinder on N1 you can't frighten on D1)

Well, I wouldn't say it's in the most powerful form :P Since it's just a nigth action and not a night and day action, which would be even more powerful :x
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by Akonyl »

Kleene Onigiri wrote: Well, what kind of restriction do you want? :V

Just useable 1x is too low D: Tequila would then again be "useless" till it's about to end and the BO ties the town in votes.
Giving a certain amount is also kinda meh imo, since once it's used up, he'll be useless again. (I'm not such a fan of fixed number limits for abilities)

Restricting it on "Frighten OR hinder" sounds ok tho. Kinda like lovey-dovey. (When you use hinder on N1 you can't frighten on D1)

Well, I wouldn't say it's in the most powerful form :P Since it's just a nigth action and not a night and day action, which would be even more powerful :x
the # restriction was when I thought it discombobulated the target too :P

I thought the idea was to do "frighten OR hinder" anyway, and not let him do both, which would be a bit OP imo.

I was just suggesting to not let him use it on BO members, because in that case it would be too good of both an offensive + defensive tool imo.
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Re: Mafia! Mafia! Mafia! Character Role Discussions

Post by Kleene Onigiri »

But once you know someone was targeted by hinder, you know that person is town for sure? D:
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