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Mini Mafia Round 18: Something Wicked This Way Comes (Town Wins!)

Posted: April 2nd, 2011, 1:12 am
by Jd-
Roles Listing:
Kleene as Gin
Conia as Chianti
Miikosan as Vermouth/Jodie

xpon as Shiratori
Parkur as Nakamori
breva as Matsuda
PT as Yamato
Cheesus as Conan
Abs. as Heiji
Lyndsi as Haibara
Kirbypepe as Araide
Hopelessidiot as Kujou
Bluekaitou as Akai


Town Wins! Actions & results table can be found here.


Method #1: Mibbit IRC

Click the example image below to try Mibbit IRC:

[html] [/html]

Alternatively, if the above window does not work, you may visit the channel directly by clicking HERE.

If none of this still works, you may click here to visit Mibbit's main hub directly. From there, select "Rizon [webirc]" from the dropdown menu, enter your nickname, and use "#minimafia" as the channel (yes, you need to include the "#").

Method #2: Web IRC

Click the example image below to try Web IRC:

[html] [/html]

If this window does not work for you, try doing a hard refresh (by using Ctrl+Shift+R or Ctrl+F5, depending on the browser).

Rules and Changes

The rules for this round use the current standard Mini Mafia ruleset (based on Round 22, with some changes, which are detailed below). Unless otherwise specified, the rules will be very much akin to that of those found HERE (meaning, should a section be omitted here, the aforementioned link is to be used as round policy in its place).


Retained Changes
The current set of rules for live Mini Mafia use Round 22 as a basis. Some changes and adjustments have been made:
  • Jodie & Camel may now use Observe OR Stakeout per night. Prior to this, they only had Observe at their disposal.
  • Betrayal is now a passive ability.
  • Kogorou now becomes sober after 1/4 total players die, instead of after a fixed 6 total players die.
Townies may not hand off their role to another player unless they are doing so to a mandated ally (such as a BFF, fellow Detective Boy, or a lover). If a Black Org player leaves, their Black Org teammates may send in orders for them for the duration of the game.


New Changes (Updated April 7th!)
Three new roles will be added to the roster of possible roles for this round. How many of these will actually be used in the round will not be announced prior to the game.
The confirmed added roles are Yamato Kansuke (Police Inspector), Kujou Reiko (Prosecutor), and Matsuda Jinpei (Bomb Disposal Expert). Yamato is the first police officer with the ability to defend (in the form of First-Aid), Kujou is the first role to feature the ability Accuse (a one time use version of the Detective Boys ability Identify), and Matsuda is the first to have the ability Sacrifice. As of this writing, Yamato and Matsuda do not have Arrest. For more detailed information on these confirmed roles, please see the roles listing below.
Tome will be losing Arrest. He will retain Special Investigate with -OR- Investigate 2 added.
As was the case with Kleene's recent round, you will not see the results of the vote in the event Voice of Reason is used. Otherwise, the votes will be revealed.

Note: Further changes may be added without notice. Prior to the start of the game, please review this section to ensure you are updated.


Roles

The Black Organization
Injured members of the Black Organization will lose all abilities (including sniping). Injured members may still kill each night, as well as utilize items such as the Black Suitcase, bow-tie, and tranquilizer watch.
Spoiler:
Anokata, Mafia Boss
Status: BO Leader
Night action: Blame
Day action: Black Suitcase
Interrogation: Not BO
Scent: No
Disguise: No
Items: Gun, Car-keys
Observe: Adult/Teenager/Child
Note: Anokata can use the Black Suitcase during Night 1 for him-/herself. During Day 1, it can be given to any member of the BO.
If observed, the result will always be random: either adult, teenager or child. Night 1 and Night 2, he could appear as child. Or Night 1 as child and Night 2 as adult.
If more than 1 person observes him at the same night, both will get the same random result.

Gin, Mafia Slanderer
Night action: Slander, Investigate 5
Interrogation: BO
Scent: Yes
Disguise: No
Items: Gun, Car-keys, Headgear, Alcohol
Observe: Adult

Vermouth, Mafia Disguiser
Prep action: Disguise
Interrogation: not disguised: BO, with disguise: depends on disguise
Scent: Yes, no matter what disguise
Disguise: No
Items: Gun, Car-keys, Panties, Alcohol + items from disguise
Observe: depends on disguise; if not disguised: Adult
Note: Vermouth can't arrest someone for a blamed action in any way.

Bourbon, Mafia Detective
Night action: Detect, Spy
Interrogation: BO
Scent: Yes
Disguise: No
Items: Gun, Car-keys, Headgear, Alcohol
Observe: Adult

Pisco, Mafia Eraser
Night action: Erase, Bribe
Interrogation: BO
Scent: Yes
Disguise: No
Items: Gun, Car-keys, Alcohol
Observe: Adult

Irish, Mafia Disguiser
Prep. Phase action: Choose Costumes
Night action: Abduct
Day action: Temporary Disguise
Interrogation: not disguised: BO, with disguise: depends on disguise
Scent: Yes, no matter what disguise
Disguise: No
Items: Gun, Car-keys, Alcohol
Observe: Adult
Note: Irish can't arrest someone for a blamed action in any way.

Vodka, Mafia Intimidator
Night action: Discombobulate
Interrogation: BO
Scent: Yes
Disguise: No
Items: Gun, Car-keys, Headgear, Glasses, Alcohol
Observe: Adult

Calvados, Mafia Backup
Day action: Cover
Interrogation: BO
Scent: Yes
Disguise: No
Items: Gun, Car-keys, Headgear, Glasses, Alcohol
Observe: Adult

Chianti, Mafia Sniper
Night action: Snipe
Night/Day Action: Revenge
Night action: Observe
Interrogation: BO
Scent: Yes
Disguise: No
Items: Gun, Car-keys, Panties, Alcohol
Observe: Adult

Korn, Mafia Sniper
Night action: Snipe
Night/Day Action: Revenge
Night action: Stake-out
Interrogation: BO
Scent: Yes
Disguise: No
Items: Gun, Car-keys, Headgear, Glasses, Alcohol
Observe: Adult

Tequila, Mafia Browbeat
Night action: Frighten
Interrogation: BO
Scent: Yes
Disguise: No
Items: Gun, Car-keys, Headgear, Alcohol
Observe: Adult

Sherry, Mafia Scientist
Night action: Poison
Interrogation: BO
Scent: No
Disguise: No
Items: Gun, Panties, Alcohol
Observe: Teenager
Note: Ai and Sherry cannot both be in the game

Akemi, Mafia Robber
Night action: Steal
Interrogation: BO
Scent: No
Disguise: No
Items: Gun, Car-keys, Panties
Observe: Adult


The Police
If applicable, police officers may use all actions in a single night (such as Investigate, Arrest, and House Search).
Spoiler:
Megure, Police Inspector
Night action: Investigate 3, House Search
Night/Day action: Arrest
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Gun, Car-keys, Headgear
Observe: Adult

Shiratori, Police Inspector
Night action: Investigate 3, House Search
Night/Day action: Arrest
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Gun, Car-keys, Alcohol
Observe: Adult

Satou, Assistant Police Inspector
Night action: Investigate 3
Night/Day action: Arrest, Detention
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Gun, Car-keys, Panties
Observe: Adult

Takagi, Police Sergeant
Night action: Stake-out
Night/Day action: Arrest
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Gun, Car-keys
Observe: Adult

Chiba, Police Officer
Night action: Stake-out
Night/Day action: Arrest
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Gun, Car-keys
Observe: Adult

Yamato, Police Inspector Image
Night action: First-Aid OR Investigate 3
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Car-keys, Gun, Alcohol
Observe: Adult

Nakamori, Police Inspector
Night action: Investigate 2
Night/Day action: Arrest, Pinch Face
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Gun, Car-keys
Observe: Adult

Yumi, Amor
Prep. action: Amor
Night action: Investigate 2
Night/Day action: Arrest
Interrogation: Not BO
Scent: No
Disguise: No
Items: Gun, Car-keys, Headgear, Panties, Alcohol
Observe: Adult

Matsuda, Bomb Disposal Expert Image
Night action: Sacrifice, Investigate 2
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Gun, Glasses, Car-keys
Observe: Adult

Tome, Crime Scene Investigator
Night Action: Special Investigate OR Investigate 2
Interrogation: Not BO
Scent: No
Disguise: No
Items: Gun, Headgear, Glasses, Car-Keys
Observe: Adult


The FBI & CIA
Spoiler:
James, FBI Boss
Status: FBI Leader
Night action: Special Investigate, Investigate 1
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Gun, Car-keys, Glasses, Alcohol
Observe: Adult

Akai, Hunter
Night/Day action: Vengeance
Night action: Investigate 5, Bone Breaking
Interrogation: Not BO
Scent: Yes
Disguise: Yes
Items: Gun, Car-keys, Headgear, Alcohol
Observe: Adult

Jodie, Agent
Night action: Observe OR Stake Out
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Gun, Car-keys, Glasses, Panties, Alcohol
Observe: Adult

Camel, Agent
Night action: Observe OR Stake Out
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Gun, Car-keys
Observe: Adult

Kir, Undercover Agent
Status: NOC
Night action:Betrayal (passive), Special Investigate 1, Investigate 1
Interrogation: BO
Scent: No
Disguise: Yes
Items: Gun, Car-Keys, Headgear, Panties, Alcohol
Observe: Adult


The Civilians
Spoiler:
Shinichi, Meitantei
Night action: Investigate 5 OR Interrogate
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: School book
Observe: Teenager

Conan, Shrunken Meitantei
Night action: Investigate 5 OR Interrogate
Interrogation: Not BO
Scent: No
Disguise: No
Items: School book, Glasses
Observe: Child

[Note: Shinichi & Conan may only exist in the game concurrently if a role has disguised as Shinichi]

Heiji, Osakan Meitantei
Night action: Investigate 5 OR Interrogate
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: School book, Headgear, Alcohol
Observe: Teenager

Hakuba, Foreign Meitantei
Prep and Night/Day action: Travel
Night action: Interrogate (can't use it while not in Japan)
Interrogation: Not BO
Scent: No
Disguise: No
Items: School book
Observe: Teenager
Note: Starts the game outside of Japan.
Can either Travel OR Interrogate during Night. Can either Travel OR Vote during Day.

Kogorou, Drunk Meitantei
Status: Drunk OR Sober
Night action: Interrogate (random result when drunk)
Day action: Analyze (when sober)
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Alcohol
Observe: Adult
Note:
- Always starts the game off drunk.
- The player gets Sober the phase after Eri, Ran, Conan or Shinichi dies.  Disguised roles don’t count.
- Injured Ran because she is successfully protecting someone on night will make Kogorou Sober. (Day protections, or injured by First-Aid wont count)
- A disguised Ran etc. doesn't count.
- Gets sober after 1/4 the total players have died by default, meaning his interrogation on the night of the the dividing death will be accurate.
- Gets sober when his alcohol is stolen
- If Eri, Ran, Conan or Shinichi get erased, then Kogorou won't get Sober and will stay drunk.

Yusaku, Genius Author
Night action: Interrogate OR Deduction OR Reveal Culprit
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Car-Keys, Glasses
Observe: Adult

Okiya, Graduate Student
Night action: Detect, Deduction
Interrogation: Not BO
Scent: Yes
Disguise: Yes
Items: Car-keys, Glasses, Alcohol
Observe: Adult

Haibara, Shrunken Scientist
Day action: Follow
Interrogation: Not BO
Scent: No (wouldn't follow herself anyway)
Disguise: No
Items: School book, Panties, Alcohol
Observe: Child

Kazuha, Charm Maker
Day action: Accompany, Charm
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: School book, Headgear, Panties
Observe: Teenager

Agasa, Inventor
Day action: Bow-tie, Tranquilizer Watch
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Car-keys, Glasses
Observe: Adult

Makoto, Foreign Protector
Prep and Night/Day action: Travel
Night/Day action: Protect (can't use it while not in Japan)
Interrogation: Not BO
Scent: No
Disguise: No
Items: School book, Glasses
Observe: Teenager
Note: Starts the game outside of Japan.
Can either Travel OR Protect during Night. Can either Travel OR Vote and Protect during Day.
If he protects successfully, he'll fly out of Japan (see Protect ability for more details).

Ran, Protector
Night/Day action: Protect
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: School book, Panties
Observe: Teenager
Note: If she protects successfully, she'll become Injured.

Araide, Doctor
Night action: Heal
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Car-keys, Glasses
Observe: Adult

Kobayashi, Elementary Teacher
Night action: First-Aid
Day Action: Voice of Reason
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Car-Keys, School book, Glasses, Panties
Observe: Adult

Eri, Lawyer
Night action: Lawsuit, Cross-examine
Day action: Voice of Reason
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Car-keys, Glasses, Headgear, Panties
Observe: Adult

Kujou, Prosecutor Image
Night action: Cross-examine OR Accuse (one time use)
Night/Day action: Arrest
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Car-keys, Panties
Observe: Adult

Sonoko, Best Friend
Status: Friends
Prep. action: Friendship
Interrogation: Not BO
Scent: No
Disguise: No
Items: School book, Headgear, Panties
Observe: Teenager

Eisuke, Trickster
Night action: Discombobulate
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: School book, Glasses
Observe: Teenager

Asami, Trickstress
Night action: Discombobulate
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: School book, Panties
Observe: Teenager

Ayumi, Detective Boy
Status: Group
Day action: Identify
Interrogation: Not BO
Scent: No
Disguise: No
Items: School book, Headgear, Panties
Observe: Child

Mitsuhiko, Detective Boy
Status: Group
Day action: Identify
Interrogation: Not BO
Scent: No
Disguise: No
Items: School book
Observe: Child

Genta, Detective Boy
Status: Group
Day action: Identify
Interrogation: Not BO
Scent: No
Disguise: No
Items: School book
Observe: Child

1412, Master Thief
Prep. Action: Disguise
Night action: Steal
Interrogation: Not BO
Scent: No (no matter what disguise he has)
Disguise: No
Items: Gun, School book, Glasses, Headgear + items from disguise
Observe: depends on disguise, If not disguised: Teenager
Note: It is in 1412's best interest to not tell his true identity to anyone.

Yukiko, Talented Actress
Prep. Action: Choose Costumes
Day action: Temporary Disguise
Interrogation: Not BO when not disguised; with disguise: depends on disguise
Scent: No, no matter what disguise
Disguise: No
Items: Car-Keys, Panties + the items of her current disguise.
Observe: Adult


Actions

Prep Phase Actions
Spoiler:
Disguise
- Roles with that action: Vermouth, 1412
- Prep. Phase action, Crime, stays for all Phases as long as it's not removed via injury or an ability
- Can be investigated
- The player chooses a number of players to disguise as. (GM tells how many players to choose.) The player will then disguise as that role and be able to use their actions, just like being that role.
- Scent won't be taken. So 1412 disguised as Akai or Okiya etc, won't have a scent.
- Vermouth will always have a scent, whatever disguise she gets
- You choose player names (Akonyl, conia etc.) not roles names (Agasa, Heiji etc.) or roles (Detective, Police etc.)
- The player who originally had that role will get a different role. He will not know that anyone has disguised as his previous role. He will not know that he got a different role either.
- They can't disguise as: BO members, Conan, Haibara, DBs (Ayumi, Genta, Mitsuhiko), and Prep. Phase roles (Sonoko, Yumi, Vermouth, 1412, Hakuba, Makoto)
- If 1412 and Vermouth choose the same player, then both will disguise as that player. So 1412 and Vermouth can both be disguised as Ran. But there will be no real Ran in the game.
- The player will have items from his original role and from his disguised role. So he can have 2x gun in case 1412 or Vermouth disguises as a Police officer.


Choose Costumes
- Roles with that action: Yukiko, Irish
- Prep. Phase action
- During the preparation phase, the player will be given 5 roles she could disguise as. The player has to choose 3 of them that can used during the game.
- All disguises will be town roles. The player will NOT replace that role - so even if he decides to take the disguise as Shinichi, another player could still get the role of Shinichi (or Conan).


Amor
- Roles with that action: Yumi
- Prep. action
- Chooses 4 player, two of them will become lovers
- Friends and DBs cannot be lovers.
- Sonoko's ability > Yumi's ability, so Friendship > Lovers
During the prep phase, if Sonoko chooses her friend and Yumi happens to choose the same people as Lovers, then Sonoko’s ability comes first. So the players that got chosen as Best friends and Lovers will become best friends and not lovers.


Friendship
- Roles with that action: Sonoko
- Prep. action
- Sonoko chooses a list of players she wants to befriend. (GM tells how many players to chose)
- Sonoko will befriend randomly one of these players. They will become friends and will know the identity of each other.
- Sonoko can befriend travelers. If she befriends a traveler she will start off together with the traveler, and play with the same rules.
- Roles she can't befriend: DBs, Lovers and BO members except Vermouth.
- If she befriends Vermouth, she will befriend the disguised role and will not know that it's Vermouth. Sonoko will stay as a Townsperson and will not join the BO.
- If Sonoko befriends 1412, she will also know the disguised role and not that he’s 1412 disguised as someone. 1412 has the freedom to tell Sonoko that he's 1412 or not.
- When Sonoko's friend dies because he/she was killed by the BO, she will learn the attacker’s identity. She will not learn the identity when her friend was sniped or killed with the APTX.
- Sonoko can use all the abilities of her friends, unless they are Kid or Vermouth, in which case she won't be able to use Kill or steal.
- If she befriends Yukiko, she will be able to use the abilities of the disguise if Yukiko is also disguised.
- If she befriends a cop, she won't be able to use detention, arrest, or house search
- If her friend dies, she can't use their abilities anymore.
- Sonoko's ability > Yumi's ability, so Friendship > Lovers
During the prep phase, if Sonoko chooses her friend and Yumi happens to choose the same people as Lovers, then Sonoko’s ability comes first. So the players that got chosen as Best friends and Lovers will become best friends and not lovers.


Travel
- Role with that action: Hakuba, Makoto
- Night/Day action and prep. phase action, can't be covered.
- Player does not reside in Japan from the start of the game
- They can choose if they want to travel during the prep phase by sending a PM to the GM. If they do they will be on the plane during Night 1, so they can't use their action during that Night. They will arrive during Day 1 and can participate in Voting or use their Day ability (Makoto).
- The traveling can be hindered, and the player won't start traveling, but stay where he currenlty resides (either outside or in Japan)
- In order to travel, the player needs to PM the GM with the order to do so (whether it's during prep.phase or and night or day phase)
- Not in Japan: The player is handled as if he were arrested. So the player can't be killed in any way, can't use actions besides Travel and can't Vote.  No actions may be taken on him except for discombobulation and frighten.
- On the plane: While traveling, he can't use his abilities/vote or be killed/lynched. During that time, he also can't be APTXed. While on the plane, he can't be discombobulated or frightened, so he will still arrive at his destination.
The discombobulator will get a "fail" as a result.
- Leaving Japan: The player can't use an ability/vote and decide to travel at the same time. He can either decide to travel and  and can't use hia abilities or vote in that phase. Or use his abilities/vote but can't travel then.
In case he was frightened or discombobulated, his travel will fail.
In case the player was APTXed on the same phase, he decided to leave Japan, the APTX will still take effect and he'll die.
In case he was killed or lynched, the traveler will survive.

Example
Hakuba decides to travel to Japan on Night 1. Then he's in the plane on Day 1 (can't Vote and can't be killed either (by lynching or APTX)) Will arrive in Japan at Night 2 and can use his Night actions.
Makoto decides to leave Japan on Night 2.  Vodka uses APTX on him on the following Day, Day 2.  The APTX will be not take effect, and will not be used up.
Hakuba decides to travel on Day 2. In case he was lynched, Hakuba will survive. In case the BO wanted to APTX him, he'll die.


Night Actions
Spoiler:
Blame
- Role with that action: Anokata
- Night action, Crime, can be covered
- Can choose to blame a townsperson for committing a crime on that night.
- Investigating this action will come back as true, and the townsperson can be arrested for this action as well.
- The action  Blame cannot be investigated ("Akonyl blames Kleene" results in a false even if Akonyl blamed Kleene for killing someone)
- Vermouth and Irish cannot arrest people for blamed actions.


Slander
- Role with that action: Gin
- Night action, Crime, can be covered
- Can Slander any player at night, whether it's someone from Town or BO
- He can use slander on two targets, on one BO and one town. He can't slander two BOs or two towns
- When that Slandered player is Interrogated in the same night, the opposite result will occur.  â€œBOâ€

Re: Mini Mafia Round 18: Something Wicked This Way Comes

Posted: April 2nd, 2011, 1:13 am
by CarpetCrawler
I'm in~

Re: Mini Mafia Round 18: Something Wicked This Way Comes

Posted: April 2nd, 2011, 1:13 am
by KangarooGirl
I'm in!

RMed by CC :(

Re: Mini Mafia Round 18: Something Wicked This Way Comes

Posted: April 2nd, 2011, 1:14 am
by PT
Pick me, pick me! ;D

...CC's avatar. :o <3

Re: Mini Mafia Round 18: Something Wicked This Way Comes (April 8th, 9:00 PM EST!)

Posted: April 2nd, 2011, 1:30 am
by xpon
Image

Re: Mini Mafia Round 18: Something Wicked This Way Comes (April 8th, 9:00 PM EST!)

Posted: April 2nd, 2011, 1:39 am
by Cheesus
ewww who wants to be in Jd-'s round.

I do.

Re: Mini Mafia Round 18: Something Wicked This Way Comes (April 8th, 9:00 PM EST!)

Posted: April 2nd, 2011, 1:44 am
by Grawwbear
GRAWWWWWWWWWW

Re: Mini Mafia Round 18: Something Wicked This Way Comes (April 8th, 9:00 PM EST!)

Posted: April 2nd, 2011, 2:06 pm
by breva
I want to play :)

Re: Mini Mafia Round 18: Something Wicked This Way Comes (April 8th, 9:00 PM EST!)

Posted: April 2nd, 2011, 2:54 pm
by Mystery_angel801
5 minute rule

Re: Mini Mafia Round 18: Something Wicked This Way Comes (April 8th, 9:30 PM EST!)

Posted: April 2nd, 2011, 11:26 pm
by miikosan
Count me in too :)

Re: Mini Mafia Round 18: Something Wicked This Way Comes (April 8th, 9:30 PM EST!)

Posted: April 3rd, 2011, 3:31 am
by Jd-
First post updated with the rules, changes, and new roles (apologies if there are any mistakes--that is a LOT of text). We discussed these two roles at length on IRC and came up with a number of variations, but these are more or less what we all kind of agreed on as being pretty fair (with the exception of Kujou's new ability, which we were initially unsure on; after speaking with Akonyl earlier today about it, I decided to include it and see what happens). Hey, it's mini mafia--why not experiment a little? :-*

Re: Mini Mafia Round 18: Something Wicked This Way Comes (April 8th, 9:30 PM EST!)

Posted: April 3rd, 2011, 8:55 am
by Kleene Onigiri
I wanted to press the new buttons :V

Special investigate doesn't say how many you have. Just says special investigate and not special investigate #.
Even if you plan to give everyone just 1. It will confuse the people less if you put a number behind it :D

Re: Mini Mafia Round 18: Something Wicked This Way Comes (April 8th, 9:30 PM EST!)

Posted: April 3rd, 2011, 3:07 pm
by Jd-
Kleene Onigiri wrote: Special investigate doesn't say how many you have. Just says special investigate and not special investigate #.
Even if you plan to give everyone just 1. It will confuse the people less if you put a number behind it :D
It's Special Investigate 1 across the board; no multiples in this one~ (I'll edit it to clarify)

Re: Mini Mafia Round 18: Something Wicked This Way Comes (April 8th, 9:30 PM EST!)

Posted: April 3rd, 2011, 3:11 pm
by Akonyl
just sayin': I don't like the revised tome as he is because he's an explicitly worse version of James. :V

Re: Mini Mafia Round 18: Something Wicked This Way Comes (April 8th, 9:30 PM EST!)

Posted: April 3rd, 2011, 7:50 pm
by Jd-
Akonyl wrote: just sayin': I don't like the revised tome as he is because he's an explicitly worse version of James. :V
I originally had "OR Investigate 2" as mentioned on IRC, but I don't remember if we ever came to any sort of consensus.