Mafia Round 24: Disney After Dark (Subscription Phase)

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Edogawa4869
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Mafia Round 24: Disney After Dark (The End: Town Wins!)

Postby Edogawa4869 » April 1st, 2011, 11:47 pm

Current Phase: The End

As you wake up from your horrible nightmare, you begin to question even going on that vacation....

Sweating heavily, you wake up, unnerved from your most recent nightmare.  It all seemed so real: the gates… Killer potassium…  And, of course, the nagging persistence of a killer Homeowner's Association.  You think that you can still smell the chlorinated bleach, but you think that it’s nothing.  Just a side effect of one of the horrible dreams that wake you up in the dead of night…  Pardon the expression.

But, no matter, today should be a joyous occasion!  After all, you’ve waited weeks for the vacation you’ve planned to Walt Disney World.  You’ve scheduled yourself on a private group tour of the World, complete with transportation and an all-access pass to all of the shows and parades that you see.  You’re going to have a lot of fun!  …..Right?

Round 24 – Disney After Dark

Welcome to Mafia.

Round 24 will commence on Thursday, April 7, 2011 at 9:00 PM EDT with Prep Phase.
All subsequent phase changes will also occur at that same time each day.
Please allow up to 1 hour for results tabulation/subsequent phase change post and any PMs.

Current Players and Status

Alive:
1. Parkur (Megure)
8. Cheesus (Makoto)
9. hopelessidiot (Yumi)
10. bluekaitou1412 (Ran)
18. Kirbypepe (James)
20. miakakiri (Sonoko)
22. shihokudo (Asami)
24. Beastly (Hakuba)

Dead:
16. Yurikochan (Ayumi - Killed Night 1)
5. miikosan (Nakamori - Killed Night 2)
14. KainTheVampire (Heiji - Poisoned Night 3)
2. Abs. (Sherry - Lynched Day 3)
27. Conia (Yusaku - Killed Night 4)
12. Schillok (Anokata - Lynched Day 4)
15. pofa (Mitsuhiko - Poisoned Day 4)
19. Holmes (Eisuke - Lynched Day 5)
7. PhoenixTears (Chiba - Poisoned Day 5)
11. Kleene Onigiri (Kobayashi -Killed Night 6)
25. lyndsi (Satou - Suicided Night 6)
3. Commi-Ninja (Vermouth disguised as Okiya Subaru - Lynched Day 6)

Arrested/Detained:
4. Akonyl (Pisco - Arrested/Detained Day 3)
23. Officer Kaoko (Officer Tome - Arrested/Detained Day 3)
26. xXleration (1412 - Arrested/Detained Night 5)
6. breva (Akemi - Arrested/Detained Day 5)
21. Tanner-kun (Vodka - Arrested/Detained Night 6)
13. Silver1412 (Jodie - Arrested/Detained Night 6)
17. Mystery_angel801 (Chianti - Arrested/Detained Night 7)

Rules

General rules
[spoiler]- No Multis: If you play in this game with more than one username, both usernames will be banned from this and all future Mafia games.  Since it is also against forum rules to have multiple accounts, at least one of the accounts will also be deleted.
- No Favoritism: Don't ask the GM for information about other players' roles or try to influence moderator tasks (e.g. ask them to not give certain hints).
- No Intrusion of Reality: You may not copy/quote/screenshot etc. the PM from the GM to prove your role to someone else. But you can claim to be a role, whether it's your real role or not.
- No Hints from the Dead: You can PM people and post without restrictions (except the GM stuff, see above) when you are alive. If you choose to talk while dead (PM or otherwise), you must be careful that you don’t give anything away, whether it’s your suspicions, results of actions, deductions, etc.  Don't ruin the spirit of the game.  When in doubt, refrain.
- No Intrustion of Reality 2: You may fake/quote/edit other players PM, just not the GM ones. However, the posting or PMing of other players’ PMs via screenshots are prohibited.
- No Flustering of the GM: If your PM confuses the GM, the GM will smash it into a billion pieces.
- No Outside Help: People not participating in the game can also talk, but anything that could be a hint or something the reader noticed should not be posted or PMed to the people playing.[/spoiler]

Gameplay
[spoiler]- Sending Game Actions: You have to PM the GM directly to vote/use your ability. Posting in the thread doesn't count. Multi-recipient PMs don’t count.
- Disguise Overlap: If Vermouth and KID are in the same game and choose the same person to disguise as, they will both disguise as the same role and the targeted individual will get a new role.
- Group Overlap: DB's (Ayumi, Genta, Mitsuhiko), Friends (Sonoko + Best Friend), and Lovers will not overlap.
- Inactivity: If you're inactive for too long (GM discretion) you will be arrested by the GM.[/spoiler]

General Definitions
[spoiler]Order of Actions
- You can always send in a new action, which will replace the old one.
- If multiple incompatible actions are submitted by a player, the last valid one(s) before time is up is the one that will go through.
- The BO and the DBs have a rank system for giving orders.

Please read carefully, as this has been changed/clarified to align with existing rules + current round modifications
NIGHT PHASE
Arrest > Neutralization > APTX > Pinch Face > Travel > Killing > House Search > All other actions
DAY PHASE
Arrest > Protection charm > Frighten > APTX > Accompany > Travel > Lynch votes/lynching > All other actions

Example 1a (NIGHT):
Akonyl=Nakamori) Pinch Abs.' face. Investigate if pofa slandered Conia.
Abs.=Vermouth/Shinichi) Kill Akonyl.
Result: Akonyl arrests Abs. Abs. does not get to kill Akonyl. Akonyl investigates if pofa slandered Conia.

Example 1b (NIGHT):
Akonyl) Investigate if pofa slandered conia.
Abs.) Kill Akonyl.
Result: Abs. kills Akonyl. Akonyl does not get investigation results.

Example 1crazy (NIGHT):
Akonyl=Nakamori) Pinch Abs.' face. Investigate if pofa slandered Conia. Investigate if Mystery_angel neutralized PT.
Abs.=Vermouth/Shinichi) Kill pofa. Investigate if PT arrested Tanner.
pofa=Eisuke) Neutralize Mystery_angel801.
PT=Takagi) Arrest Tanner. Stake-out Abs.
Mystery_angel801=Vodka) Neutralize PT.
Tanner=Korn) APTX Akonyl=Nakamori.
Conia=Megure) House search Akonyl.
PT arrests Tanner. pofa neutralizes Mystery_angel801. Mystery_angel's Neutralize FAILS. Tanner's APTX FAILS due to arrest (APTX is lost). Akonyl pinches Abs.' face, arrests Abs. Abs.' kill FAILS. Conia conducts House search, is suspended.
Akonyl's investigation: pofa slandered Conia = False, Mystery_angel neutralized PT = False.
Abs.' investigation: NULLIFIED
PT's stake-out: Abs. was face-pinched.

Example 2: (DAY)
Town) Lynch pofa! Otherwise, lynch Conia (2 votes behind).
Cheesus) APTX Conia = Kazuha. Lynch pofa.
pofa) Arrest Cheesus for killing Prof on Night 2. Lynch Kleene.
Conia=Kazuha)Give Anti-APTX charm to pofa. Accompany pofa. Lynch Abs.
Schillok=Tequila) Frighten shihokudo.
shihokudo) Lynch pofa.
Result: pofa arrests Cheesus. Conia gives Anti-APTX charm to pofa. Schillok frightens shihokudo. Cheesus' APTX FAILS (APTX is lost). Conia accompanies pofa.
LYNCH: pofa loses 3 lynch votes (Cheesus, shihokudo, accompany). CONIA IS LYNCHED.

In case there is a Neutralization loop, all neutralizations will be treated as SUCCESS.

Voice of Reason > Big Brother > Watch protection > Protect > Heal > First Aid
- Sniping: Sniping bypasses all protections, including the Watch. Watch is destroyed if wearer is sniped.
- Healed sniping targets: Alive.
- Headshot: Headshots bypass all healing, including First Aid.
- Protection against headshots: Watch: Effective only for headshot target. Protector: Dies instead, unless Akai. Any healing of protectors is ineffective.
- Any action below "Killing" in the Order of Actions that was done by someone who was successfully First Aided will fail, because that player became injured.

Voting
- Everyone can vote during the Day Phase, whether you're Townsfolk or a BO member.
- Exceptions:
a) You're dead
b) You're not in Japan
c) You're arrested
d) You were hindered by an ability (e.g. Tequila).
- Each player’s vote is made public at the end of the Day phase, unless Voice of Reason or Protect is applicable.
- If the player was APTXed or arrested, then his/her vote won't count

Killing/Arrest/Lynched
- After a player has been killed, lynched, or arrested, their action will be nullified unless it holds a higher position in the Order of Actions. Only exception is Akai's Vengeance.
- In case Kazuha was succesfully APTXed and accompanied someone that was about to be lynched because of 1 vote difference, the reduction of that 1 vote fails and he/she will be lynched.

Wills
- Every player can PM a "Will" to the GM. It can be a letter, a tape or just an item that you'll drop. This Will will be shown in case you're killed.
- The GM has the last decision. In case a will, tape, or method of death is giving out too much info, then it can be changed by the GM accordingly.
- A Will will get lost if the body is removed by Piscos ability. Pisco will receive the Will then.

Crimes
- Killing (normal, sniping or using APTX)
- Framing
- Disguising
- Slandering
- Neutralizing
- Abducting
- Erasing
- Frightening
- Stealing

- Black Suitcase actions are not crimes (even neutralizing etc.).
- Being in the BO is not a crime. So you can't arrest Conia for being Gin.

Condition
All players - except the travelers Hakuba and Maktoto - start the game "alive" (normal). However, their condition might worsen during the course of the game...

Alive: An alive player may use any of his/her abilities according to the rules. They can talk freely and participate in the lynch-voting.
Abroad: This player is out of the country until he/she returns to japan. Any actions used on him will fail. He/she can't be killed. Such players can talk freely, but not participate in lynch-voting or use any ability themselves.
Injured: An injured player can not use any abilities and lose any of their passive abilities like for example a disguise. The only exception is the nightly killing action from BO members (though, they will loose any advantages they normally have like erasing the body or sniping) and Revenge. Injured players can still talk freely and participate in the lynch voting.
Suspended: Police who try to arrest someone for a false charge will get suspended for 2 phases after the arrest attempt. When being a suspended, the police will lose all Ability except for Voting on day lynching.
Arrested: An arrested player can't use any abilities, but at the same time they also can't be killed. Any actions, except for "lawsuit" on them will fail. They can talk freely, but not participate in the lynch voting. Arrested players are considered "out-of-the-game" to determine if a side had won. The arrested players role will (normally) not be revealed upon the arrest.
Dead: That player was killed during the game. They can no longer participate in this round, however they will still win or lose the game together with their side. Dead players may not give any information concerning the game to others or influence the game in any other way.

Black Organization
Leadership
The BO has a Leader. It's Anokata. The Leader has the ultimate right to choose a Night kill target and will give the order. No one can overwrite the Leaders order. Other players can also send in the kill order, in case the Leader does not. The priority of the orders will be decided by the BO ranking.
If the Leader orders a Lover to kill the other Lover, it will happen (unless either the Lover was neutralized, or Vodka was the Lover and neutralized the Leader), and the killing Lover will suicide if the kill was successful.
If Anokata is not present in a game (or was killed) the BO will choose a Leader. They can either go for the ranking according to the role list (Anokata, Gin, Vermouth, Bourbon ...) or they vote for their own ranking. So each player PMs the GM with a ranking.
Example:
conia) Akonyl (Vodka), conia (Korn), pofa (Gin)
Akonyl) Conia (Korn), Akonyl (Vodka), pofa (Gin)
pofa) pofa (Gin), conia (Korn), Akonyl (Vodka)
Then the ranking would be: conia(Korn), Akonyl (Vodka), pofa(Gin). So conia would be the new Leader. In case conia dies then Akonyl will become the new leader etc.
If the leader is arrested, the leader may designate the new ranking by PMing the GM during the phase in which the arrest is made known.
Otherwise the GM will randomly choose a ranking.
The leader ranking has nothing to do with the APTX ranking! In case there are not enough APTX, then the ranking of the listed BO roles will be used.

INACTIVE BO MEMBERS: The BO Leader can only submit kill orders for the other BO members. NOTHING ELSE!

Other
Each mafia member must commit a successful murder before any mafia member gets a second turn to kill.
Every member can use the APTX4869 during day phase.
BO can kill BO if they so wish.
The mafia is allowed to and is expected to consult with each other on who to kill during the night and who to lynch during the day.  You may all vote to lynch different players if you wish.[/spoiler]

Keywords
[spoiler]
For mostly investigative purposes, the following terms have the following equivalences:

Kill: Kill / Attack / Murder
Investigate : Investigation / Special Investigation
Observe : Observation / Stake-Out
Protect : Protection / Lovey-Dovey / Big Brother
Heal : Healing / First Aid
Neutralize: Neutralize
Steal : Stealing
Deduction: Spy/Deduction
Interrogate: Interrogate/Cross-examination
APTX: APTX
Pinch Face: Face-pinching
Follow: Follow / Accompany / Backup / Cite
Identify: Group Identify / Identify Haibara / Identify Akemi[/spoiler]

Sub-Boards:

The BO now have their own sub-board on the forum that is visible only to them. Townies cannot see or access this sub-board. The BO can now talk to each other and strategize here rather than in PM. If you are BO, the sub-board will appear on the frontpage of the forum sometime either during prep phase or Night 1.

Players who have died now have their own sub-board, called the Graveyard. It is visible and accessible only to dead players. Dead players who want to discuss the game should do so on this board and not on the game thread.
Last edited by Edogawa4869 on April 27th, 2011, 9:17 pm, edited 1 time in total.
Yugi Moto wrote:Oh, shipping is where you take two characters from a T.V. show, who aren't romantically involved in any shape or form, and then you force them to become a lesbian couple by drawing vivid and gratuitous fan art of them for about six months, before you move on to some other show. Lather, rinse, repeat.
Edogawa4869
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GUESS WHO, MAAAAAAAAAAAAAAAAAAAAAAAAAAAN

Posts: 128

Re: Mafia Round 24: Disney After Dark (Subscription Phase)

Postby Edogawa4869 » April 1st, 2011, 11:48 pm

Roles
Legend
[spoiler]
Role name, role occupation
Prep. phase action: Action done during prep. phase.
Night action: Action A OR Action B -> Can just use one of it, not both at the same night
Night action: Action C -> Can use Action C and Action A or B
Day action: Action D
Night/Day action: Action E -> can also be done together with other actions
(Action A/B, C and E can be done on the same night. Day action D and E too.)
Interrogation: the result when this role is interrogated and not slandered
Scent: Result when haibara followed this role
Disguise: Says, if someone can be disguised as this role or not
Items: Items that role has that can be stolen
Observe: Results when this role is observed
Note: Other information :P
[/spoiler]

Mafia
Black Organization
Injured BO will lose all of their abilities (including sniping). Injured BO can still kill each night, and use items such as black suitcase and bow-tie/watch.
[spoiler]
Anokata, Mafia Boss
Status: BO Leader
Night action: Blame
Day action: Black Suitcase
Interrogation: Not BO
Scent: No
Disguise: No
Items: Gun, Car-keys
Observe: Adult/Teenager/Child
Note: Anokata can use the Black Suitcase during Night 1 for him-/herself. During Day 1 it can be given to any member of the BO.
If observed, the result will always be random, either adult, teenager or child. Night 1 and Night 2, he could appear as child. Or Night 1 as child and Night 2 as adult.
If more than 1 person observes him at the same night, both will get the same random result.

Gin, Mafia Slanderer
Night action: Slander
Night action: Investigate 5
Interrogation: BO
Scent: Yes
Disguise: No
Items: Gun, Car-keys, Headgear, Alcohol
Observe: Adult

Vermouth, Mafia Disguiser
Prep action: Disguise
Interrogation: not disguised: BO, with disguise: depends on disguise
Scent: Yes, no matter what disguise
Disguise: No
Items: Gun, Car-keys, Panties, Alcohol + items from disguise
Observe: depends on disguise, If not disguised: Adult
Note: Vermouth can't arrest someone for a blamed action in any way.

Bourbon, Mafia Detective
Night action: Detect
Night action: Spy
Interrogation: BO
Scent: Yes
Disguise: No
Items: Gun, Car-keys, Headgear, Alcohol
Observe: Adult

Pisco, Mafia Eraser
Night action: Erase Body or Erase Evidence
Interrogation: BO
Scent: Yes
Disguise: No
Items: Gun, Car-keys, Alcohol
Observe: Adult




Irish, Mafia Disguiser
Prep. Phase action: Choose Costumes
Night action: Abducting
Day action: Temporary Disguise
Interrogation: not disguised: BO, with disguise: depends on disguise
Scent: Yes, no matter what disguise
Disguise: No
Items: Gun, Car-keys, Alcohol
Observe: Adult
Note: Irish can't arrest someone for a blamed action in any way.

Vodka, Mafia Intimidator
Night action: Discombobulate
Interrogation: BO
Scent: Yes
Disguise: No
Items: Gun, Car-keys, Headgear, Glasses, Alcohol
Observe: Adult

Calvados, Mafia Backup
Day action: Cover
Interrogation: BO
Scent: Yes
Disguise: No
Items: Gun, Car-keys, Headgear, Glasses, Alcohol
Observe: Adult

Chianti, Mafia Sniper
Night action: Snipe
Night/Day Action: Revenge
Night action: Observe
Interrogation: BO
Scent: Yes
Disguise: No
Items: Gun, Car-keys, Panties, Alcohol
Observe: Adult

Korn, Mafia Sniper
Night action: Snipe
Night/Day Action: Revenge
Night action: Stake-out
Interrogation: BO
Scent: Yes
Disguise: No
Items: Gun, Car-keys, Headgear, Glasses, Alcohol
Observe: Adult

Tequila, Mafia Browbeat
Night action: Frighten
Interrogation: BO
Scent: Yes
Disguise: No
Items: Gun, Car-keys, Headgear, Alcohol
Observe: Adult

Sherry, Mafia Scientist
Night action: Poison
Night/Day action: Research
Night action: Pharmacy

Interrogation: BO
Scent: No
Disguise: No
Items: Gun, Panties, Alcohol
Observe: Teenager
Ai and Sherry cannot both be in the game

Akemi, Mafia Robber
Night action: Steal
Interrogation: BO
Scent: No
Disguise: No
Items: Gun, Car-keys, Panties
Observe: Adult
[/spoiler]

Town
Police
Police can do all actions in the same night: Investigate, Arrest and House Search (if available)
[spoiler]
Megure, Police Inspector
Night action: Investigate 3
Night/Day action: Arrest
Night action: House search
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Gun, Car-keys, Headgear
Observe: Adult

Shiratori, Police Inspector
Night action: Investigate 3
Night/Day action: Arrest
Night action: House search
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Gun, Car-keys, Alcohol
Observe: Adult

Satou, Assistant Police Inspector
Night action: Investigate 3
Night/Day action: Detention
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Gun, Car-keys, Panties
Observe: Adult

Takagi, Police Sergeant
Night action: Stake-out
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Gun, Car-keys, Glasses
Observe: Adult

Chiba, Police Officer
Night action: Stake-out
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Gun, Car-keys
Observe: Adult

Nakamori, Police Inspector
Night action: Investigate 2
Night/Day action: Arrest
Night/Day action: Pinch Face
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Gun, Car-keys
Observe: Adult

Yumi, Amor
Night action: Investigate 2
Prep. action: Amor
Interrogation: Not BO
Scent: No
Disguise: No
Items: Gun, Car-keys, Headgear, Panties, Alcohol
Observe: Adult

Officer Tome, Crime Scene Investigator
Night Action: Special Investigate 3
Interrogation: Not BO
Scent: No
Disguise: No
Items: Gun, Headgear, Glasses, Car-Keys
Observe: Adult

[/spoiler]

FBI/CIA
[spoiler]
James, FBI Boss
Status: FBI Leader
Night action: Special Investigate 2
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Gun, Car-keys, Glasses, Alcohol
Observe: Adult

Akai, Hunter
Night/Day action: Vengeance
Night action: Investigate 5
Night action: Bone Breaking
Interrogation: Not BO
Scent: Yes
Disguise: Yes
Items: Gun, Car-keys, Headgear, Alcohol
Observe: Adult

Jodie, Agent
Night action: Stake-out
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Gun, Car-keys, Glasses, Panties, Alcohol
Observe: Adult

Camel, Agent
Night action: Observe
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Gun, Car-keys
Observe: Adult

Kir, Undercover Agent
Status: NOC
Night action: Betrayal
Night action:Special Investigate 1 and Investigate 1
Interrogation: BO
Scent: No
Disguise: Yes
Items: Gun, Car-Keys, Headgear, Panties, Alcohol
Observe: Adult
[/spoiler]

Civilian
[spoiler]
Shinichi, Meitantei
Night action: Investigate 5 OR Interrogate
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: School book
Observe: Teenager

Conan, Shrunken Meitantei
Night action: Investigate 5 OR Interrogate
Interrogation: Not BO
Scent: No
Disguise: No
Items: School book, Glasses
Observe: Child

***The only way Conan and Shinichi can both be in the same game is if someone is disguised as Shinichi***

Heiji, Osakan Meitantei
Night action: Investigate 5 OR Interrogate
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: School book, Headgear, Alcohol
Observe: Teenager

Hakuba, Foreign Meitantei
Prep and Night/Day action: Travel
Night action: Interrogate (can't use it while not in Japan)
Interrogation: Not BO
Scent: No
Disguise: No
Items: School book
Observe: Teenager
Note: Starts the game outside of Japan.
Can either Travel OR Interrogate during Night. Can either Travel OR Vote during Day.

Kogoro, Drunk Meitantei
Status: Drunk OR Sober
Night action: Interrogate (random result when drunk)
Day action: Analyze (when sober)
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Alcohol
Observe: Adult
Note:
- Always starts the game off drunk.
- The player gets Sober the phase after Eri, Ran, Conan or Shinichi dies.  Disguised roles don’t count.
- Injured Ran because she is successfully protecting someone on night will made Kogoro Sober. (Day protections, or injured by First Aid wont count)
- A disguised Ran etc. doesn't count.
- Gets sober after 6 townies have died by default, meaning his interrogation on the night of the 6th dead will be accurate.
- Gets sober when his alcohol is stolen
- If Eri, Ran, Conan or Shinichi get erased, then Kogoro won't get Sober and will stay drunk.

Yusaku Kudô, Genius Author
Night action: Interrogate OR Deduction OR Reveal Culprit
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Car-Keys, Glasses
Observe: Adult

Okiya Subaru, Graduate Student
Night action: Detect
Night action: Deduction
Interrogation: Not BO
Scent: Yes
Disguise: Yes
Items: Car-keys, Glasses, Alcohol
Observe: Adult

Haibara, Shrunken Scientist
Day action: Follow
Interrogation: Not BO
Scent: No (wouldn't follow herself anyway)
Disguise: No
Items: School book, Panties, Alcohol
Observe: Child

Kazuha, Charm Maker
Day action: Accompany
Day action: Charm
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: School book, Headgear, Panties
Observe: Teenager

Agasa, Inventor
Day action: Bow-tie
Day action: Tranquilizer Watch
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Car-keys, Glasses
Observe: Adult

Makoto, Foreign Protector
Prep and Night/Day action: Travel
Night/Day action: Protect (can't use it while not in Japan)
Interrogation: Not BO
Scent: No
Disguise: No
Items: School book, Glasses
Observe: Teenager
Note: Starts the game outside of Japan.
Can either Travel OR Protect during Night. Can either Travel OR Vote and Protect during Day.
If he protects successfully, he'll fly out of Japan (see Protect ability for more details)

Ran, Protector
Night/Day action: Protect
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: School book, Panties
Observe: Teenager
Note: If she protects successfully, she'll get Injured

Araide, Doctor
Night action: Heal
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Car-keys, Glasses
Observe: Adult

Sumiko Kobayashi, Elementary Teacher
Night action: First Aid
Day Action: Voice of Reason
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Car-Keys, School book, Glasses, Panties
Observe: Adult

Eri, Lawyer
Night action: Lawsuit, Cross-examine
Night action: Cross-examine
Day action: Voice of Reason
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: Car-keys, Glasses, Headgear, Panties
Observe: Adult

Sonoko, Best Friend
Status: Friends
Prep. action: Friendship
Interrogation: Not BO
Scent: No
Disguise: No
Items: School book, Headgear, Panties
Observe: Teenager

Eisuke, Trickster
Night action: Discombobulate
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: School book, Glasses
Observe: Teenager

Asami Tsuburaya, Trickstress
Night action: Discombobulate
Interrogation: Not BO
Scent: No
Disguise: Yes
Items: School book, Panties
Observe: Teenager

Ayumi, Detective Boy
Status: Group
Day action: Identify
Interrogation: Not BO
Scent: No
Disguise: No
Items: School book, Headgear, Panties
Observe: Child

Mitsuhiko, Detective Boy
Status: Group
Day action: Identify
Interrogation: Not BO
Scent: No
Disguise: No
Items: School book
Observe: Child

Genta, Detective Boy
Status: Group
Day action: Identify
Interrogation: Not BO
Scent: No
Disguise: No
Items: School book
Observe: Child

1412, Master Thief
Prep. Action: Disguise
Night action: Steal
Interrogation: Not BO
Scent: No (no matter what disguise he has)
Disguise: No
Items: Gun, School book, Glasses, Headgear + items from disguise
Observe: depends on disguise, If not disguised: Teenager
Note: It is in 1412's best interest to not tell his true identity to anyone.

Yukiko Kudô, Talented Actress
Day action: Temporary Disguise
Prep. Action: Choose Costumes
Interrogation: Not BO when not disguised; with disguise: depends on disguise
Scent: No, no matter what disguise
Disguise: No
Items: Car-Keys, Panties + the items of her current disguise.
Observe: Adult

Jirokichi Suzuki, old fartExperienced Explorer, Veteran Adventurer, and Eccentric Multimillionaire
Night action: Give Gem
Interrogation: Not BO
Scent: No
Disguise: No
Items: Gems. Lots of them
Observe: Adult
If one of his Gems gets stolen, he will get into contact with Nakamori, so they can bring down Kid together.
[/spoiler]
Last edited by Edogawa4869 on April 19th, 2011, 9:17 pm, edited 1 time in total.
Yugi Moto wrote:Oh, shipping is where you take two characters from a T.V. show, who aren't romantically involved in any shape or form, and then you force them to become a lesbian couple by drawing vivid and gratuitous fan art of them for about six months, before you move on to some other show. Lather, rinse, repeat.
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Re: Mafia Round 24: Disney After Dark (Subscription Phase)

Postby Edogawa4869 » April 1st, 2011, 11:48 pm

Ability

Status
[spoiler]
BO Leader
- Roles with that Status: Anokata or choosen leader
- Can order killings
- Can give out the Black Suitcase


Lovers
- Decided by Yumi during prep. phase
- Lovers know the identity of each other.
- Can't befriend Sonoko. DBs Can't be lovers.
- When one lover dies, the other dies too by suicide in the same phase. No one can heal, protect or prevent the death of the suicidal lover.
- A Town/town pair wins together with the town. A BO/BO pair wins together with the BO. A Town/BO pair doesn't win when the town or the BO wins. To win as a town/BO pair they need to kill everyone else.
- Lovers can win while one or both are arrested.
- Lovers can protect each other with the ability Lovey-Dovey, but only their lover. See under Day/Night Abilities.


Friends
- Roles with that Status: Sonoko and her friend
- Know each others identity or just disguise if disguised
- Sonoko can use the same abilitis as her friend, as long as their friend is still alive.
- Can't be lovers. Can't befriend DBs or BO besides Vermouth. Can't befriend criminals except Natsuki. Can't befriend Natsuki if she's on Natsuki's hitlist
- If Sonokos friend is killed during the night (not with sniping), then she'll know the identity of the murderer.

FBI Leader
- Role with that Status: James Black
- At the start of the game, the FBI Leader is told how many subordinates (Jodie, Akai, Camel, Kir) are in the game. This includes characters disguised as the subordinates.
- If someone is disguised as a subordinate, then he will get a small hint, like: "You think there is something strange with your subordinate(s)"
- After every Night, he will get up to 2 results from his subordinates chosen at random (the number of reports he gets depends on the number of subordinates in the game, but he can't get more than two).
-In case of Akai, James will only receive one of his
investigations. In case of Kir, James will receive only one of her actions (Betrayal, Investigation or Special Investigation) chosen by random. Same with any other subordinate who uses the Bow-Tie.


NOC
- Roles with that status: Kir
- She gets to know how many BO are in the game (not the identity)

Drunk or Sober
- Roles with that status: Kogoro
- Always starts the game off drunk.
- The player gets Sober the phase after Eri, Ran, Conan or Shinichi dies.  Disguised roles don’t count.
- Injured Ran because she is successfully protecting someone on night will made Kogoro Sober. (Day protections, or injured by First Aid wont count)
- A disguised Ran etc. doesn't count.
- Gets sober after 6 townies have died by default, meaning his interrogation on the night of the 6th dead will be accurate.
- Gets sober when his alcohol is stolen
- If Eri, Ran, Conan or Shinichi get erased, then Kogoro won't get Sober and will stay drunk

Group
- Roles with that Status: Mitsuhiko, Ayumi, Genta
- Know each other’s identity.
- Each game will either have at least 2 DBs, or none at all.[/spoiler]

Prep. Phase Action
[spoiler]
Disguise
- Roles with that action: Vermouth, 1412
- Prep. Phase action, Crime, stays for all Phases as long as it's not removed via injury or an ability
- Can be investigated
- The player chooses a number of players to disguise as. (GM tells how many players to choose) The player will then disguise as that role and be able to use their actions, just like being that role.
- Scent won't be taken. So 1412 disguised as Akai or Okiya etc, won't have a scent.
- Vermouth will always have a scent, whatever disguise she gets
- You choose player names (Akonyl, conia etc.) not roles names (Agasa, Heiji etc.) or roles (Detective, Police etc.)
- The player who originally had that role will get a different role. He will not know that anyone has disguised as his previous role. He will not know that he got a different role either.
- They can't disguise as: BO members, Conan, Haibara, DBs (Ayumi, Genta, Mitsuhiko), and Prep. Phase roles (Sonoko, Yumi, Vermouth, 1412, Hakuba, Makoto)
- If 1412 and Vermouth choose the same player, then both will disguise as that player. So 1412 and Vermouth can both be disguised as Ran. But there will be no real Ran in the game.
- The player will have items from his original role and from his disguised role. So he can have 2x gun in case 1412 or Vermouth disguises as a Police officer.


Choose Costumes
- Roles with that action: Yukiko Kudô, Irish
- Prep. Phase action
- During the preparation phase, the player will be given 5 roles she could disguise as. The player has to choose 3 of them that can used during the game.
- All disguises will be town roles. The player will NOT replace that role - so even if he decides to take the disguise as Shinichi, another player could still get the role of Shinichi (or Conan).


Amor
- Roles with that action: Yumi
- Prep. action
- Chooses 4 player, two of them will become lovers


Friendship
- Roles with that action: Sonoko
- Prep. action
- Sonoko chooses a list of players she wants to befriend. (GM tells how many players to chose)
- Sonoko will befriend randomly one of these players. They will become friends and will know the identity of each other.
- Sonoko can befriend travelers. If she befriends a traveler she will start off together with the traveler, and play with the same rules.
- Roles she can't befriend: DB's, Lovers and BO members except Vermouth, [color=red[criminals except Natsuki.[/color]
- If she befriends Vermouth, she will befriend the disguised role and will not know that it's Vermouth. Sonoko will stay as a Townsperson and will not join the BO.
- If Sonoko befriends 1412, she will also know the disguised role and not that he’s 1412 disguised as someone. 1412 has the freedom to tell Sonoko that he's 1412 or not.
- When Sonoko's friend dies because he/she was killed by the BO, she will learn the attacker’s identity. She will not learn the identity when her friend was sniped or killed with the APTX.
- Sonoko can use all the abilities of her friends, unless they are Kid or Vermouth, in which case she won't be able to use Kill or steal.
-If she befriends Yukiko, she will be able to use the abilities of the disguise if Yukiko is also disguised.
-If she befriends a cop, she won't be able to use detention, arrest, or house search
-If her friend dies, she can't use their abilities anymore.
- Sonokos ability > Yumi's ability so Friendship > Lovers
During the prep phase, if Sonoko chooses her friend and Yumi happens to choose the same people as Lovers, then Sonoko’s ability comes first. So the players that got chosen as Best friends and Lovers, will become best friends and not lovers.

Travel
- Role with that action: Hakuba, Makoto
- Night/Day action and prep. phase action, can't be covered.
- Player does not reside in Japan from the start of the game
- They can choose if they want to travel during the prep phase by sending a PM to the GM. If they do they will be on the plane during Night 1, so they can't use their action during that Night. They will arrive during Day 1 and can participate in Voting or use their Day ability (Makoto).
- The traveling can be hindered, and the player won't start traveling, but stay where he currenlty resides (either outside or in Japan)
- In order to travel, the player needs to PM the GM with the order to do so (whether it's during prep.phase or and night or day phase)
- Not in Japan: The player is handled as if he were arrested. So the player can't be killed in any way, can't use actions besides Travel and can't Vote.  No actions may be taken on him except for discombobulation and frighten.
- On the plane: While traveling, he can't use his abilities/vote or be killed/lynched. During that time, he also can't be APTXed. While on the plane, he can't be discombobulated or frightened, so he will still arrive at his destination.
The discombobulator will get a "fail" as a result.
- Leaving Japan: The player can't use an ability/vote and decide to travel at the same time. He can either decide to travel and  and can't use hia abilities or vote in that phase. Or use his abilities/vote but can't travel then.
In case he was frightened or discombobulated, his travel will fail.
In case the player was APTXed on the same phase, he decided to leave Japan, the APTX will still take effect and he'll die.
In case he was killed or lynched, the traveler will survive.

Example
Hakuba decides to travel to Japan on Night 1. Then he's in the plane on Day 1 (can't Vote and can't be killed either (by lynching or APTX)) Will arrive in Japan at Night 2 and can use his Night actions.
Makoto decides to leave Japan on Night 2.  Vodka uses APTX on him on the following Day, Day 2.  The APTX will be not take effect, and will not be used up.
Hakuba decides to travel on Day 2. In case he was lynched, Hakuba will survive. In case the BO wanted to APTX him, he'll die.
[/spoiler]

Night Action
[spoiler]
Blame
- Role with that action: Anokata
- Night action, Crime, can be covered
- Can choose to blame a townsperson for committing a crime on that night.
- Investigating this action will come back as true, and the townsperson can be arrested for this action as well.
- The action  Blame cannot be investigated ("Akonyl blames Kleene" results in a false even if Akonyl blamed Kleene for killing someone)
- Vermouth and Irish cannot arrest people for blamed actions.


Slander
- Role with that action: Gin
- Night action, Crime, can be covered
- Can Slander any player at night, whether it's someone from Town or BO
- He can use slander on two targets, on one BO and one town. He can't slander two BOs or two towns
- When that Slandered player is Interrogated in the same night, the opposite result will occur.  â€œBOâ€
Last edited by Edogawa4869 on April 7th, 2011, 9:32 pm, edited 1 time in total.
Yugi Moto wrote:Oh, shipping is where you take two characters from a T.V. show, who aren't romantically involved in any shape or form, and then you force them to become a lesbian couple by drawing vivid and gratuitous fan art of them for about six months, before you move on to some other show. Lather, rinse, repeat.
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Re: Mafia Round 24: Disney After Dark (Subscription Phase)

Postby Edogawa4869 » April 1st, 2011, 11:49 pm

Day Action
[spoiler]
APTX4869
- Roles with that Action: all BO
- Day action, Crime
- The whole BO get capsules with APTX4869 each game. The number of capsules at the beginning of the game is always 7!
- During each day any BO member may attempt to poison another player (BO or Townie) by sending a PM with that players name and identity to the GM.
APTX: Kleene = Shinichi for example
- If the BO tries APTX on 1412 disguised as Shinichi, the BO must guess that player is 1412 and not Shinichi.
- Succseful APTX: The target was that role (success).The BO will NOT keep the APTX. The actions and the votes of the victim doesn't count and the target dies.
Arrest can't be hindered tho.
- Failed APTX: The APTX will be used up and the BO will lose it. The victim won't know that he was targeted. The BO will get a message that the APTX failed and how many APTX are left.
- Different BO members can try to poison different targets (or the same target) the same day. Each BO can only start one poison attempt each day. If there are more poisoning attempts than remaining APTX the higher-ranked BO members poisoning attempts takes priority.
Example
Gin can poison pofa as Shinichi. But Gin can't poison pofa as Shinichi AND Ctu as Ran.
Gin can poison pofa as Shinichi and Vermouth can poison pofa as Ran.
- If the BO member who used APTX was lynched, the APTX is still effective and the target will still die.
- APTX can't hinder an arrest. Even if the arresting officer is successfully APTXed by another BO member who is not also being arrested, the arrest still happens.  The arresting officer will die after the arrest takes place.
- Arresting the BO member who does the poisoning WILL hinder the poisoning.  In this case, the APTX is confiscated!
- If APTX is confiscated in an arrest, the APTX will be randomly given to Haibara, Satou, or Okiya if they are in the game.  These players may then use the APTX, subject to the same rules as above, starting the next Day phase. If none of these roles are in the game, the APTX is out of play.
- APTX > lynching: In case the target player is lynched and APTXed, then the APTX will be first, then the lynching. So if the APTX failed, the APTX will be used up and the target dies after that.


Black Suitcase
- Role with that action: Anokata or BO Leader
- Day action
- During each day the Leader (also, next highest-ranked BO in case Leader dies or is arrested) can decide to give the "Black Suitcase" to any player (even himself). He can also choose a substitute in case that player is killed/arrested.
- Has to give it to someone, otherwise no one will recieve the Black Suitcase
- During the next night the receiver can pretend to use any existing Night ability. However, the player will never get a result for that action. ("Heal" won't heal the target)
- The player can use his real ability (for example Slander) and a fake ability (for example Investigate 5 or Heal etc.) in the same night.
- If the player is discombobulated, the Black Suitcase action will fail as well as any other Night actions. Meaning the investigation of that fake action will come out as "False".
- The player will be notified, that he was discombobulated, even if he doesn't have a real night ability.
Example
Anokata (Kleene) can give the Suitcase to himself during Day 1. During Night 2, he can (for example) interrogate another player (Akonyl). Anyone Investigating "Kleene interrogates Akonyl" will receive a "True" result. However, Anokata (Kleene) will not gain a result on his fake Interrogation.


Cover
- Role with that action: Calvados
- Day action
- Can choose one ally during the day. The next night, Calvados can use one night ability from that ally.
- Allies are all BOs (even if that BO happens to be a BO/Town lover) and Calvados's own lover. Meaning he can cover his Lover that is a townrole too.
- Can cover abilities from disguises.
- Can choose a different ally the next day or the same. Doesn't matter.
- Doesn't work if Calvados or the target dies during the day.
- Will still work if the ally was arrested during the day Calvados covered him/her. The ally won't be able to use his/her night ability due to arrest, but Calvados can use it.
- Will not work on dead or already arrested allies.
- Will not work on killing someone. So Calvados and the covered ally can't both kill in the same night. But Calvados can cover the sniping or erasing ability, so in case Calvados is doing the killing, he'll be able to use sniping or erasing etc.
- Calvados can't give someone else the one-time bribe ability. He can just use erase in case he kills himself and covered Pisco the day before.
- The covered abilities can be normally investigated or seen with stake-out. Meaning "Calvados slanders Akonyl" will get a true.
- If Calvados uses blame, it can't be investigated by anyone (like normal blame)
- Can't cover: Frighten, Revenge, Arrest, House Search, Travel

Example
Calvados covers Gin. Gin can use slander and Investigate. But Calvados can just use either slander or investigate. Not both like Gin.
In case Akemi is covered, Calvados has to use steal on a different target than Akemi. They can't steal both from the same target on the same night.


Temporary Disguise
- Roles with that action: Yukiko Kudô, Irish
- Day action, Crime
- Can be investigated like a normal disguise
- During the day, Yukiko can choose one of the costumes to disguise as that role during the next night. During the next night she can use any of her disguises abilities.
- After the night Yukiko will no longer be disguised.
- She can not disguise as the same role twice. (So she can only be disguised during a total of 3 nights.)
- House-search will lead to Yukikos arrest, if she disguised already during the game.
- An arrest will only succeed if the officer arresting him/her adds the correct time of the disguise (the day phase he/she donned the disguise or the night phase she wore it). If no time is given during the arrest attempt, the arrest attempt will "fail" even if the correct disguise is given, because the order wasn't given correctly. There will be no suspension for that. 
- Consequences of actions will still affect the player, even when he lost his disguise. So if he got suspended he can not use any action during the next 2 phases. If he got injured while disguising as Ran he will stay injured.
- He won't be disguised during the day. So no day actions of the costumes can be used.
- If the player is disguised, then all items from the real role and from the disguise can be stolen. When the player isn't disguised, he'll loose the stealable items of the disguised role (the items don't stay and stack)
- Can be investigated like a normal disguise.

Re-choose Disguise[b] (Same as Choose Disguise)
- The Day after Irish/Yukiko used his/her last disguise, he/she can re-use Choose Disguise. Not a crime.


[b]Bow-tie and Watch

- Role with that action: Agasa
- Day action
- Bow-tie: Can lend it to anyone for a night except for himself (and it is returned at the end of the night). Someone in possession of the bow-tie can act if he were Conan and can choose to Interrogate OR Investigate 5. (Not both)
- Watch: Can also lend the watch to anyone for one night except for himself (and it is returned at the end of the night). Someone in possession of the Watch is protected from the BO as if he were protected by Ran or Makoto, but he needs to fire from the distance so he does not get to see the attacker's face and will therefore not learn his identity.
-If sniped, the target will survive, but the watch will be destroyed and can't be used anymore
- Neither the recipient of Watch or bow-tie nor Agasa learn each other’s identity (so Ctu as Agasa will give the Watch to "conia", and conia alias Ran will receive it from "Agasa").
- He may lend both to the same person. While he has to decide whom he'll give it to during the day, he may include (ordered) alternatives in case the one he chose gets lynched/etc.
- If Ran or Makoto gets the watch, they Protect themselves. So when they are targeted, they will be protected be the watch. If they protect someone successfully with the watch, they will still be penalized. If the protected one was sniped while Ran or Makoto had the watch, the watch won't be destroyed, but one of the protectors will still die.
- If healer or firs aid user gets the Watch, he can also only use the watch to defend himself.
- If the recipient of the Bow-tie has a normal Interrogate or Investigate due to his/her role, he can use both that interrogate/investigate and the normal one. So he can use 1x interrogate and 1x investigate or 2x interrogate/investigate
- Watch protection > Protect > Heal > First Aid


Follow
- Role with that action: Haibara
- Day action
- She may accompany anyone during the day and the accompanied will learn that someone accompanied/followed them.
- As a result she will get either: "Has a scent" or "Has no scent"

Accompany
- Role with that action: Kazuha
- Day action
- The target will have his/her lynching votes reduced by 1 for that day.
- There will be just a public notice that 1 vote was reduced, in case that person was about to be lynched. Otherwise no one will know that a vote was reduced by 1. Lynch votes will be shown as normal.
- She may accompany anyone during the day and the accompanied will learn that someone accompanied/followed them. She can't accompany herself.


Voice of Reason
- Roles with that action: Eri, Kobayashi
- Day action
- Can stop the lynching once per game. Doing so will not expose her role. The lynching must be stopped before the results are known, and if successful no one will be killed by lynching during that day. The lynching votes will not be shown.´


Identify
- Role with that action: DBs: Ayumi, Mitsuhiko, Genta
- Day action
- Decide together to Identify one persons role (Akonyl is Sonoko, Callid is Eisuke, mangaluva is Bourbon)
- They use Identify all together. So they can just Identify one player's role together per Day.
- If one of the Detective Boys is prevented from using his day ability (for example by Tequila), the Identification could either succeed or fail, depending on the number of undisturbed Detective Boys. For example if 2 other DB are still in the game, the chance to fail is 1/3. If only one more is still active the chance to fail is 1/2. If it is the last DB it will always fail.
- If the person is disguised, they can't Identify the disguise but have to Identify if the player is 1412 or Vermouth.
- The ranking of the DB are: Ayumi, Mitsuhiko, Genta.  If the GM gets conflicting orders on whom to Identify, the GM will use this ranking.


Analyze
- Roles with that: Kogoro
- Day action, just available when Kogoro is sober
- After the player gets Sober, he can analyze his Interrogations during the Day (even the one before he got Sober). So he can Interrogate during the Night and Analyze his results during the day. He gets the correct answer with the Analysis, whether the result was wrong because of being Drunk or because it was Slandered.
- Example: Ran was killed during Night 2, so Kogoro got sober on Day 3:
Needs to PM: "I want to Analyze my Interrogation from Night 1"
-Analyze can be frightened. In this case, Kogoro will get a notice that his action failed.

Charm
- Role with that action: Kazuha
- Day action
- Can give out the Health Charm. The same phase and the phase afterwards, the target will be protected from APTX poisoning.
- The Charm will only be used up, if the person with the charm would have been poisoned otherwise.  BO will not be specially notified that the charm was in play.
- Can only give the charm to herself once.
- Kazuha won't know the identity of the one who received the Charm. The one who got the Charm will just know that Kazuha gave it to him/her, not the identity of the player.
[/spoiler]

Night/Day Action
[spoiler]
Arrest
- Role with that action: Megure, Satou, Takagi, Shiratori, Chiba, Yumi
- Night/Day action, can't be covered, can't be frightened or discombobulated.
- Can arrest any player at Night or Day, except for themselves.
- Needs to accuse a player for a specific crime during a specific past phase: "Arrest Akonyl for Killing Conia on Night 1" or "Arrest Conia for Slandering pofa on Night 2" or “Arrest Sebolains for disguising as Megure on Night 3." Yukiko and Irish must be arrested for the right disguise during the right time frame. Kid and Vermouth lose their disguise if injured, so it is to the policeman's advantage to provide a specific phase when arresting for disguise.
- The crime can be done on any Night or Day, but it CANNOT be in the same phase that the arrest is happening
- MAY NOT arrest someone for helping with a crime: "Akonyl helped Conia in killing pofa"
- Crimes are: see under General Definitions.
- Being in the BO isn't a crime. So you can't arrest Conia for being Gin.
- Arresting can't be hindered in any way. Not by discombobulating, frightening or killing the police officer.
- The police officer can't use any action (arrest, investigate, house search, stake-out etc.) for the next 2 phases if he accuses someone falsely, because he'll get suspended. But he can use the bow-tie actions in case he get's the bow-tie.
- There will be info on the Arrest:
1) If successful, then there will be info that an unidentified police officer Arrested Player XYZ successfully (identity won't get revealed)
2) If there is a failed arrest attempt, then there will be info that an unidentified police officer was suspended for the next 2 phases. There won't be any info who was supposed to be arrested either.
- An arrested person's identity remains secret.
- Players can be arrested for blamed actions, even tho the player didn't do it.
- The BO can't arrest someone for a blamed action in any way. But a town player, that is a lover with a BO, can arrest someone for a blamed action.
- The action and/or vote of a successfully arrested player will not go thorough and will fail.

Detention
- Role with that action: Satou
- Night/Day action, can't be covered, can't be frightened or discombobulated.
- Can put any player in detention at Night or Day, except for themselves.
- The player will then be in detention until they are released
- Only one player at a time can be in detention
- Detention is handled the same as arrest for all purposes
- The player will be released automatically after 3 phases or if Satou dies
-If all BO players are either dead or arrested and the only remaining BO is in detention, the game ends
Can not be used on the same person twice in a row


Revenge
- Role with this action: Chianti, Korn
- Night/Day action, can't be covered
- When they get lynched, the target of their own lynching vote will become "injured"
- When they become arrested, the officer(s) arresting them will become "Temporary Injured"(2 phases, same as a suspension). However, it also means that their identities will be exposed due to their resistance to their arrest.
- If injured by Bone Breaking, the sniper can still use this action (only exception)


Vengeance
- Role with that action: Akai
- Night/Day action, can't be covered
- If Akai gets lynched, he'll kill the person he voted for too.
- If APTXed and lynched, the one he voted for will still get killed.
- If APTXed at day or night, he won't injure the poisoner.
- If Frightened, he can't vote and can't use this action. Same with discombobulation.
- If killed successfully, he will injure his attacker before he dies. If healed or if the kill get's prevented in any way, he won't injure the attacker.
- An injured BO will lose all of his abilities, and abilities to kill (like sniping). However, he can still regularly kill at night and use items like black suitcase and bow-tie/watch.


Pinch Face
- Role with that action: Nakamori
- Night/Day action, can be covered
- Once within every two phases Nakamori can check a player for a disguise (Night 1 or Day 1, then Night 2 or Day 2... So, he can do it Night 1, then Night 2. Or he can do it Day 1, then Night 2.)
- If the player is not in disguise, the action will return a false
- If they are, they will be automatically arrested, then stripped of their disguise and their action for that phase will fail
- Nakamori will learn that the player was in disguise and also which disguise it was.
- Kid and Vermouth will then be assigned a new disguise at random if they are released from jail.
- If Yukiko is pinched and arrested, she does not get a new role when freed.
- The target will be notified that they were pinched.
-Can be discombobulated/frightened.


Travel
- Role with that action: Hakuba, Makoto
- Night/Day action and prep. phase action, can't be covered.
- Player does not reside in Japan from the start of the game
- They can choose if they want to travel during the prep phase by sending a PM to the GM. If they do they will be on the plane during Night 1, so they can't use their action during that Night. They will arrive during Day 1 and can participate in Voting or use their Day ability (Makoto).
- The traveling can be hindered, and the player won't start traveling, but stay where he currenlty resides (either outside or in Japan)
- In order to travel, the player needs to PM the GM with the order to do so (whether it's during prep.phase or and night or day phase)
- Not in Japan: The player is handled as if he were arrested. So the player can't be killed in any way, can't use actions besides Travel and can't Vote.  No actions may be taken on him except for discombobulation and frighten.
- On the plane: While traveling, he can't use his abilities/vote or be killed/lynched. During that time, he also can't be APTXed. While on the plane, he can't be discombobulated or frightened, so he will still arrive at his destination.
The discombobulator will get a "fail" as a result.
- Leaving Japan: The player can't use an ability/vote and decide to travel at the same time. He can either decide to travel and  and can't use hia abilities or vote in that phase. Or use his abilities/vote but can't travel then.
In case he was frightened or discombobulated, his travel will fail.
In case the player was APTXed on the same phase, he decided to leave Japan, the APTX will still take effect and he'll die.
In case he was killed or lynched, the traveler will survive.

Example
Hakuba decides to travel to Japan on Night 1. Then he's in the plane on Day 1 (can't Vote and can't be killed either (by lynching or APTX)) Will arrive in Japan at Night 2 and can use his Night actions.
Makoto decides to leave Japan on Night 2.  Vodka uses APTX on him on the following Day, Day 2.  The APTX will be not take effect, and will not be used up.
Hakuba decides to travel on Day 2. In case he was lynched, Hakuba will survive. In case the BO wanted to APTX him, he'll die.


Protect
- Role with that action: Makoto, Ran
- Night/Day action, can be covered
- Protect/Lovey-Dovey/Bone Breaking is handled as the same action when investigated/stake-out
- May choose to Protect any number of people at day. If one of the Protected people is going to get lynched, he will jump in and stop the lynching.  The lynching votes will not be shown.
- May also choose one individual to Protect at night. If said individual is about to be killed by the BO, he again Protects the individual. The protected also learns if he was Protected. The Protected individual and the Protector then learns the identity of the attacker(!) (unless sniped, in which case  the protector will die but the target will survive. No identity will be revealed then)
- Penalties:
Makoto: If Makoto successfully protects someone, he'll automatically fly out of Japan the next phase (phase 1), stay one phase (phase 2) for a Karate championship, can decide to fly back and travel during Phase 3 and arrive at Japan again on Phase 4 
Ran: If Ran successfully protects someone, she'll get Injured and can't protect anybody anymore. But she can still talk freely and vote.
An Injured Ran MAY NOT be healed and lose her Injured status this way.
- If discombobulated while protecting, the protection will fail and they don’t Protect the person. So they don't fly away or get injured, nor do they learn the identity of the attacker.
- Can't protect anyone from APTX
- May not protect themselves.  MAY protect each other.
- Bone Breaker > Watch protection > Protect > Heal > First Aid


Lovey-Dovey
- Roles with that action: Lovers
- Night/Day action, can't be covered
- Protect/Lovey-Dovey/Bone Breaking is handled as the same action when investigated/stake-out
- The lover can protect the other lover during day or night. Can't use it on anyone else besides his/her lover
- This follows the same rules as protect, but it will also hinder lynching, killing, sniping and even APTX
- Just one lover can use protect. They can't protect each other in the same phase.
- You can only protect once per Day/Night. So you have to choose if you protect your lover on night 1. Then neither of the lovers can use protect on day 1 anymore. But they can decide to use it either on Night 2 or Day 2 again etc.
- If they decide to protect during Day 1 instead of Night 1, they can use it again on Night2 or Day 2.
- If it successfully hinders a lynching, killing, sniping, or poisoning, the lovers lose this ability for 2 phases

Research
- Role with this action: Sherry
- Day/Night Action, can't be covered
- Sherry can work on researching the formula for the APTX
- Because research is a time-consuming process, Sherry cannot use any other action during that phase (excluding vote)
- After two phases of research, Sherry may use Pharmacy
[/spoiler]
Last edited by Edogawa4869 on April 7th, 2011, 8:35 pm, edited 1 time in total.
Yugi Moto wrote:Oh, shipping is where you take two characters from a T.V. show, who aren't romantically involved in any shape or form, and then you force them to become a lesbian couple by drawing vivid and gratuitous fan art of them for about six months, before you move on to some other show. Lather, rinse, repeat.
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Re: Mafia Round 24: Disney After Dark (Subscription Phase)

Postby Edogawa4869 » April 1st, 2011, 11:49 pm

End of Subscription Phase

After getting acquainted with some of your fellow travelers at the gate, a voice on the intercom announces the final boarding call for flight 4869 to Orlando International Airport.  Quickly, everyone in the party rushes on board, and the adventure begins.

--13 Hours and a Pitstop in Los Angeles Later--

11:30PM.  Within each room, everyone is doing something different: some are rereading the letter that they received a month earlier:

Dear [insert name here],

Thank you for your interest in our Midnight Magic Tour of the Walt Disney World theme parks!  On the night of April 7, 2011, you must meet in the Magic Kingdom at Town Hall by 11:50PM in order to start the tour promptly at midnight.  Have a wonderful stay at Walt Disney World!

Sincerely,
Eric ______
VIP Tour Guide


Others, however, are donning outfits, applying makeup, and generally freshening up.  After all, staying up after 4:00 in the morning does not help crows feet. :-\

In these last moments before the adventure begins, everyone expects just to have a simple, enjoyable vacation.  However, as they will soon discover, this dream vacation will turn into a nightmare.

Beginning of Prep Phase

End of Prep Phase

April 7, 2011 - 11:57pm

"Well, now that almost everyone is here, I suppose we'll start our intros a bit early." Eric, your tour guide said brightly.  Well, as brightly as one can at 11:58 at night.  "Before we start, I like to have everyone do a little introduction just to see who you all are.  So, as we walk to Cinderella Castle, just give a quick introduction, tell us (or rather, just me) who you are and where you're from."

Just as "Kleene Onigiri" (at least, that's what was on her nametag, anyway) was about to speak, however, Conia came bursting through the gates of the Magic Kingdom.  "S-sorry I'm late!" he cried. "Went to the wrong park..." Sheepishly rubbing the back of his neck, he went to stand next to "Yurikochan,"who blushed slightly.

"Well, that's ok!" Eric smiled, "You're just in time for introductions.  Everyone, let's start heading over."  Surprisingly, everyone was rather reserved about themselves. "You know usually, I learn more than just your name, but that's ok.  Well, here we are at Cinderella Castle!" The clock struck midnight, and suddenly, the lights everywhere else in the Park went out.  The Castle lights, however, turned blood-red.

Shouts and gasps came from the group, including the tour guide.  The movement of water in the moat surrounding the Castle drew your attention to your right, where you see a strange creature emerging from the depths of the water.

[spoiler=The Monster]Image[/spoiler]

Startled, you all move back, too scared to really run away.  "Welcome, my friends..." The monster snarls.

"Chernabog!" Eric exclaimed.

"Who?" lyndsi whimpered.

"The baddest of the bad in Disney villains history!" Eric explained.

"Ah, so you've heard of me," Chernabog growled.  "The others, however, probably know me by another name..." he quickly transformed,

[spoiler=How We Know Him]Image[/spoiler]

"xpon!" Schillok angrily exclaimed, "I knew that something wasn't ri-"

"Enough talking, I have something you should know before I leave," Chernabog interrupted. "It's time for the Disney villains to have their time in the spotlight. That's why tonight, we've invited a few guests - that are in your group right now - to make a little mischief!  Well...  You'll see what I mean."  In a flash, he disappeared, leaving a note in his place.  Slowly, Eric picked it up and read it aloud:

If you wish to survive this night, it'd be in your best interest to ride the Haunted Mansion right now.

~C


Slowly, everyone looked around at each other.  "What the..." Eric muttered.  "Well, we had better get over there should we want to stop this from happening."

A collective gulp rang out.


Beginning of Night 1

End of Night 1

April 8, 2011 - 12:06am

The walk up to the Haunted Mansion was extremely tense.  Everyone was fairly quiet, and the chill of the night air and the incoming clouds covering the moon are unnerving.  Arriving at the seemingly locked main gates, everyone watches a little spooked as the doors open slowly.

Soon enough, everyone came inside the portrait gallery.  As the walls closed, you hear your Ghost Host beginning to speak (Start at 3:15)  When the lights go out, everyone screams.  It's not particularly scary, but the stress is getting to the group.

When the lights come back on and someone screams, however, you know something's wrong.  Turning around, everyone gasps and screams as Yurikochan's (Ayumi) lifeless body lays on the ground, her throat sliced open by the small dagger at her feet.

Upon closer inspection, Eric recognizes the dagger.  Shocked and scared out of his wits, he shouts "Everyone! Outside now!" In a mass steria, everyone eventually makes it to the chicken door, stopping at the horse-drawn hearse.  "Alright, who did it?!" Receiving no response, he held the dagger in his hand.  "This is Peter Pan's dagger! Who killed that girl?!"

Still receiving no response, Eric was about to shout again when a flash of light blinded everyone.  When everyone could see again, the group could see nothing different, but they heard the whinny of a horse.  A note was attached to the door of the hearse.

Who do you think did it?  Throw that person into the hearse.  I'll take care of the rest.
~C


Beginning of Day 1

End of Day 1

April 8, 2011 - 12:08am

End of Day 1

"He's toying with us," Eric said grimly. "The gates are locked, too." Sure enough, upon further inspection, the group found a lock with an ornately carved "C" on the face.

"But we can't kill one of our own!" hopelessidiot gasped, shocked.

"We have no choice, miss..." Eric, glancing at the hearse, shook nervously. Attempting to clear his throat, he went on. "W-ahem, well, I propose a vote. It's the only way I see this happening without too much hysteria..." Slowly, they all nodded, ready to choose one of there own.

"You've got to be kidding me!" someone from the crowd shouted.  "Don't you see? This is exactly what he wants us to do!  If we choose wrongly, the villains are that much closer to taking over!"

The silence was deafening.  Then Parkur raised his voice. "She's right...  We can't take the risk..."  As soon as he said this, the gates of the Mansion violently swung open, breaking the lock clean in two.  In stormed Chernabog, furious at the woman.

"Fine, old woman!  Your Voice of Reason convinced the others to go against me, but I think it's time for that to be silenced!" Pointing viciously at the woman, Chernabog cursed her.

"I'm no-" she started, but she suddenly found herself unable to speak a word.  "I suggest you all go to Fantasyland and ride 'It's a Small World.'  That is, if you want to leave this park alive..."  And in a bright flash of light, all was calm: no more demons, no more ghostly horses, no more weirdness.

Nobody spoke for several minutes.  Schillok was the one to break the silence. "I think we should start heading over there, don't you?" he quietly murmured.

Beginning of Night 2
Last edited by Edogawa4869 on April 28th, 2011, 10:12 am, edited 1 time in total.
Yugi Moto wrote:Oh, shipping is where you take two characters from a T.V. show, who aren't romantically involved in any shape or form, and then you force them to become a lesbian couple by drawing vivid and gratuitous fan art of them for about six months, before you move on to some other show. Lather, rinse, repeat.
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Re: Mafia Round 24: Disney After Dark (Subscription Phase)

Postby Edogawa4869 » April 1st, 2011, 11:50 pm

End of Night 2

April 8, 2011 - 12:14am

When the group arrived at "It's a Small World," all of the lights turned on, illuminating the cheerful, bright backdrop of "the happiest cruise to ever sail 'round the world."  And under better circumstances, they all would indeed be smiling and happy.

But with the constant fear of a dark world ahead and death looming over their heads, the group found it difficult to smile.  Reaching the front of the queue, and with no boat in sight, miakakiri was the first to speak. "So what now?" As if right on cue, a boat came out of the the tunnel, stopping in front of the loading dock. "Oh."

"Wait..."  Before anyone knows what's happening, Schillok is placed in handcuffs!  "I think it's best if we take you out for a bit.  I don't trust you..."

"What?!  You can't be serious!" Schillok whined and complained about it, but everyone just shoved him into the boat and followed suit.

Slowly, the boat took them into their own private hell.

"It's a world of laughter,
A world of tears!
It's a world of hope,
And a world of fears!
There's so much that we share
That it's time we're aware
It's a small world after all!"

"Make it stop, make it STOP!!" Parkur screamed, clutching his head and covering his ears.  But there was no end in sight.  Passing by a small tiger, everyone screwed their eyes closed and looked down, begging for relief from the song.

[spoiler=The Tiger]Image[/spoiler]

While they were in this position, everyone heard a muffled shout: "Now!" and a scream was released.  Looking up, everyone noticed that the tiger that the had seen earlier had come to life in the form of the murderous Shere Khan, who was currently pouncing at miikosan!  With Shere Khan tearing into miikosan's (Nakamori) face, miikosan was dead within seconds.

Shocked, every desperately tried to clamber out of the boats, running onto the displays of the attraction in an attempt to escape the fury of the tiger.  After finishing the attack, Shere Khan gracefully jumped out of the boat, walking menacingly to the group.  "I have a message from Chernabog," he grinned wickedly.  "It's time to try this again: choose someone who you believe to be responsible and they will be dealt with."

Suddenly, Shere Khan seemed to get a hairball, hacking up a small piece of paper.  "Bleh, dying messages...  I hate them.  But, here, I guess you should here it..."

[quote="Wet Slip of Paper"]“mystery has a clue on my role. She knows I can investigate, and that I can only investigate a few actions. I have my suspicions. She's the one to watch.â€
Last edited by Edogawa4869 on April 28th, 2011, 10:13 am, edited 1 time in total.
Yugi Moto wrote:Oh, shipping is where you take two characters from a T.V. show, who aren't romantically involved in any shape or form, and then you force them to become a lesbian couple by drawing vivid and gratuitous fan art of them for about six months, before you move on to some other show. Lather, rinse, repeat.
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Re: Mafia Round 24: Disney After Dark (Subscription Phase)

Postby Edogawa4869 » April 1st, 2011, 11:50 pm

End of Night 4

April 9, 2011 - 02:37AM

As Abs.'s screams died down, the blood in the group's veins began to chill with the night air.  "P-please..." PhoenixTears whispered, "Let's go somewhere else...."

Eric, coming back to Earth from the adrenaline-fueled panic, agreed.  "Everyone back on the Segways, we're getting out of here."

hopelessidiot cried, "You want us back on those things?!"

"Unless you'd like to be left alone, I suggest you do," Mystery_angel801 replied coldly.  Whimpering one last sound of protest, she timidly got onto the personal transport.

"Follow me, everyone. We'll take the shortcut through the Boardwalk to Hollywood Studios," Eric started off.  The group followed, passing through the International Gateway and making their way onto the Boardwalk.

The only sounds that could be heard were the whirring of the Segways' motors and the gentle lapping of the water onto the shore.  It was quiet.  Too quiet.

bluekaitou1412 was the first to notice it.  "Look!" he shouted, stopping his Segway in front of Atlantic Dance to point across the water.  Turning to look, everyone was surprised to see what appeared to be Robin Hood standing in front of the ESPN Zone on the other side.  lyndsi called out to him.  "Peter! Come help us!"

"Wait..." Eric murmured.  Watching "Peter" reach behind his back, he spotted the Segway sitting next to him.  Eyes wide, he shouted, "EVERYONE GET DOWN NOW!!"

Like a bolt of lightning, "Peter" drew his bow and fired three shots.  The first landed right next to breva's head, causing him to scream in terror.  The second caught Akonyl's handcuffs, breaking them clean in two.  The final, however, was the only one to actually strike a person: Conia (Yusaku), grunted in pain as the arrow pierced his lungs.  Unable to breathe, he reached into his back pocket, but collapsed off of the Segway before he could retrieve anything.  As everyone crowded around him, he breathed his last.

Mystery_angel801 looked across the Boardwalk again.  "He's gone!"  Someone, noticing that Akonyl's handcuffs had broken, quickly slapped another pair onto him.  "Don't even try it," he snarled.

Eric, meanwhile, reached into the dead man's back pocket, pulling out a small journal.  Flipping it open, he cleared his throat and began to read.

The Journal wrote:My car-keys were stolen and Deduction failed on Night 1.
As for Night 2, my glasses were stolen here's the list:
Holmes
hopelessidiot
bluekaitou1412
Abs.
Commi-Ninja

On Night 3, I interrogated Abs. as BO.
As I fear poisoning, I'm telling Cheesus, PT and Miaka know my Interrogating ability, but only Cheesus knows about my Deduction List.


As Eric finished reading, a green ball of light appeared.  Growing larger, it dissipated, revealing a spinning wheel with a note carried by an ugly crow next to it.  Commi-Ninja reached out and grabbed it:

I've finally perfected my ultimate spinning wheel!  Whomever touches the spindle will never wake again.  Who do you think deserves eternal slumber?

~M & C


Beginning of Day 4

End of Day 4

April 9, 2011 - 02:46AM

"Damn it..." Eric mumbled under his breath.  "We're merely pawns in their cruel game now."

The night air chilled everyone to the bone.  Everyone simply stared at the green spinning wheel, not saying a word.  It was Schillok who spoke up. "Well?  Who do we choose?"  Unfortunately...

[spoiler=The Votes]
Schillok (6)
hopelessidiot
Cheesus
PhoenixTears
Kleene Onigiri
lyndsi
Parkur

miakakiri (1)
xXleration

xXleration (1)
Mystery_angel801

Commi-Ninja (1)
Schillok

shihokudo (1)
breva
[/spoiler]

They chose him.  "That can't be right!" He attempted to count it again, but the group had seen enough.  Cheesus shoved him forward into the spinning wheel, and as Schillok's (Anokata) finger pricked the needle, he fell into an deep sleep.

"Hurry...  We don't have much time!" Just as someone stepped onto his Segway, he took a sip of the water that had been in the bag attached to them when they first boarded the vehicles.  As soon as the water touched his lips, however, pofa (Mitsuhiko) began to cough violently.  In a panic, Parkur attempted to perform an improptu Heimlich maneuver, but it was all in vain, as the small boy died in his arms.

Emotionally numb, Eric simply stared at the death and destruction around him.  "I almost don't want to go forward...  Who knows what horrors await us in the Studios..."

[spoiler=Mitsuhiko's Journal]
Ayumi-chan...it's all my fault...I was the one who wanted to go exploring away from the group, and we met all those strangers...

I met someone who seemed hopeless at first but told me her name on Day 1. Finally, someone I can trust completely!

On Day 3 I found a girl eating a rice ball. She also told me her name. I'm so happy I'm not by myself!

I also found a man with some cheez whiz and talked to him for a while because I was so lonely. He told me his name a long time ago and I think I can trust him, but I'm so busy looking for the killer that there's no way I can check everyone!

I just hope the BO don't notice I'm a kid and find out Genta got sick and couldn't come on this trip!  But hopefully the police will keep that one man behind vertical bars!
[/spoiler]

Beginning of Night 5

End of Night 5

April 9, 2011 - 02:57AM

One by one, the Segways whirred to a stop in front of the entrance to Hollywood Studios.  Taking out a small key, Eric went up to the gate and unlocked it, pulling it open with a long, drawn-out creaking noise.  "Come along," Eric gestured the group into the park.

The lights were all off in the park as the group traveled up the central street.  "It's so scary at night...." lyndsi whimpered silently.

Commi-Ninja tried to console her.  "We'll be ok... Just so long as we stick together, we should be fine."

"Not with you around, I think!" Someone shouted, and slapped a pair of handcuffs on her.

"OI!" Commi-Ninja struggled, but was unable to break the cold steel.

As the group reached the park's signature hat, they saw the figure of xpon waiting for them.  "You again..." Parkur snarled.

"Miss me?" Chernabog smirked.  "I'm sorry I can't stick around too long, I've still got to plan a few more tricks before the night is done.  I'd head over to the Backlot Tour to find my next little game.  Ta-ta..."  In another flash, he vanished.

"Why me?" Eric bemoaned, but dutifully led the group to the backlot.

April 9, 2011 - 03:04AM

The group, having left their Segways behind, all clambered onto the small bus.  "Now guys, I wouldn't be surprised if Chernabog tries to pull something on us in Catastrophe Canyon.  So just....  Hold on for your life, ok?"  Exhausted, the group nodded and looked outside, watching the passing scenery.

Before they knew it, they reached Catastrophe Canyon.  As usual, the bus began to shake as the canyon walls appeared to come down around them.  Suddenly, everyone heard a scream.  Turning around frantically, they caught sight of someone falling over the rail.  In an instant, someone reached out and caught the falling victim's arm before the person fell to their death and pulled her back onto the bus.

After a moment of hyperventilation, the victim claimed that she had been pushed!  "Maybe it was xXleration!" someone shouted, putting him in handcuffs.  In an instant, everyone's mind began to race.  Now the choice wasn't as abhorrent: who should die now?

Beginning of Day 5

End of Day 5

April 8, 2011 - 3:08am

Just before everything fell apart on the bus ride, PhoenixTears found an bright red apple sitting next to him.

[spoiler=The "Innocent" Apple]Image[/spoiler]

"Man, I'm starved..." Chiba thought, reaching for the apple and taking a bite.  The instant he swallowed, however, the hefty policeman choked, keeling over dead.

Another death is the last thing that everyone needed to see.  In a split second, every grabbed for someone to kill:

[spoiler=The Split-Second Decision]
Holmes (6)
miakakiri
hopelessidiot
Cheesus
lyndsi
Parkur
Kleene Onigiri

bluekaitou1412 (1)
Mystery_angel801
[/spoiler]

"Wait, what?!" Holmes (Eisuke) tried to scramble away from the mad crowd.  On a small bus, however, there isn't very far to run.  He tripped on the leg of one of the seats and was dragged kicking and screaming to the side railing and was thrown over the edge.  Breaking his neck, he died immediately.

Peering over the rail, someone recognized the boy, shocked and aghast at the group.  Turning to breva with anger in his eyes, the person shouted "How DARE YOU?!" Like a flash, breva found herself in handcuffs.

April 8, 2011 - 3:13am

The tour bus, straying from its usual path, came to a stop outside of the Twilight Zone Tower of Terror.  By this point, only one thing crossed through the minds of the surviving tourists.

"Shit."

Beginning of Night 6
Last edited by Edogawa4869 on April 28th, 2011, 10:11 am, edited 1 time in total.
Yugi Moto wrote:Oh, shipping is where you take two characters from a T.V. show, who aren't romantically involved in any shape or form, and then you force them to become a lesbian couple by drawing vivid and gratuitous fan art of them for about six months, before you move on to some other show. Lather, rinse, repeat.
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Re: Mafia Round 24: Disney After Dark (Subscription Phase)

Postby Edogawa4869 » April 1st, 2011, 11:51 pm

End of Night 6

April 8, 2011 - 3:13am

The walk through the abandoned hotel is creepy enough during the day.  Add on a 3:00am check-in time and a paranoid, murderous crowd, and you know that your experience will be terrifying.  Quickly bypassing the library backstory, the group heads through the basement, winding through leaky pipes and dim light bulbs to the "Service Elevator" waiting just for them.

"Well?  Who's first?" bluekaitou1412 asked.  After a chorus of negative responses, he sighed.  "Fine, I'll go..."  Stepping onto the elevator, he buckled his seatbelt and sat there.  Nothing out-of-order seemed to occur, so everyone soon followed suit.  As the doors close, however, you know that someone isn't going to make it out of this alive.

A rumble of thunder.... A crash of lightning.... Spirits trapped in the Twilight Zone.... The flash of a camera.... The unclicking of a seatbelt.... A gargled cry....

When the lights of the elevator turn on, lyndsi screams out in terror.  With a rope tied around her neck and attached to the ceiling of the car, Kleene Onigiri (Kobayashi) lay there dead.

"Dear GOD! My darling, Kobayashi!!" lyndsi (Satou), distraught with grief, ran out of the elevator.  In a rush to stop her from doing anything rash, the group hurriedly unbuckled and followed her, but it was too late: lyndsi was far down Sunset Boulevard and the group watched helplessly as she jumped into Echo Lake, drowning herself.

"Where's the magic now?!" Eric cried out, mortified that the Happiest Place on Earth was quickly turning into the Deadliest Place on Earth.

"In shining silver, sir!" Someone cried out, pointing to the handcuffs on Commi-Ninja's wrists.  At that exact moment, however, the handcuffs fell off.

Picking them up, someone else muttered, "I've got somewhere better to put them anyway...." Before anyone had noticed, the man quickly walked over to Tanner-kun, handcuffing him.

The group heard the clicking of another pair of handcuffs.  This time, however, Eric was holding them tightly on the wrists of Silver1412.  "He's been far too quiet about this.... He must be working for them!"

"What?! I'm innocent!" he cried out, but no one paid his pleas too much thought, as Chernabog stood near a turkey-leg stand, munching on a delicious snack.

"Mm, herro tere, peepuh!" Noticing how ridiculous and unmenacing he sounded, Chernabog swallowed, trying again. "Hello there, people!  I think we've cover the Studios with enough corpses, don't you think?  There's only one park left, but I don't think they'll be too pleased with me eating this...  So you'll all be going now." Smiling maliciously, he snapped his fingers, and everyone vanished.

Taking another bite of his turkey leg, Chernabog licked his lips. "Tasty!"

Beginning of Day 6

End of Day 6

April 8, 2011 - 3:24am

Everyone grew accustomed to their new surroundings.  The park was extremely quiet; but then again, all of its attractions were asleep for the evening.  Or at least...  They thought so, anyway.

Eric recognized where they were transported.  "Asia..."

miakakiri was confused.  "How are we in Asia?  We're in Florida..."

"Disney's Asia. In Animal Kingdom," Kirbypepe explained.  "See, there's Expedition: Everest! I love that ride!"

"But wait..." Commi-Ninja squinted her eyes, pointing to the mountain.  "What's that figure? Coming down from the mountain!"  Indeed, a mysterious beast was hurtling down the mountain, not unlike the scene from Mary Shelley's Frankenstein where the monster comes to speak to Victor. Startling everyone, hopelessidiot was the first to recognize the creature -- and the first to run screaming. "YETI!!!!"

Scared out of their wits, everyone began to run screaming from the rapidly approaching monster.  Letting out a wild roar, the Yeti chased the group with a murderous intent.  Some, however, realized it as a chance to get rid of another vacationer....

[spoiler=The Conspirators]
Commi-Ninja (5)
miakakiri
hopelessidiot
Parkur
Kirbypepe
Cheesus
[/spoiler]

Sticking their legs out, the group watched as Commi-Ninja (Okiya Subaru) cried out and tripped.  Commi-Ninja tried to crawl away, but it was too late: the Yeti, having reached her, clawed at her face, throwing her aside and scratching her face.  Howling, the Yeti picked her up over his shoulder and started to stumble his way back to the mountain.

Looking back, however, everyone could see that the scratches didn't even leave a drop of blood.  In fact, it seemed to peel off a mask, revealing the face of a seemingly young woman.  Vermouth, blood dripping down her chin, was carried away helplessly, where she was later eaten as a delicious Yeti snack.

Beginning of Night 7

End of Night 7

April 8, 2011 - 3:45am

After finishing his turkey leg, Chernabog teleported back to the Partners statue in front of Cinderella Castle.  It was extremely quiet here, and Chernabog sat back, pleased at the evening's happenings.  "It's only a matter of time before the park is ours..."

Sitting quietly, meditating on his plans after taking over the World, he failed to hear the footsteps of someone coming up behind him.

20 Minutes Earlier...

April 8, 2011 - 3:25am

miakakiri (Sonoko) cried out, "I want to get out of here!" As she made a beeline for the exit, all watched as Mystery_angel801 (Chianti) shot forward, brandishing Excaliber (from The Sword in the Stone) and made to chop off miakakiri's head.

"LOOK OUT!!!" cried xXleration (Takagi), struggling to point at the attacker with his handcuffs on.  Parkur (Megure) was already blocking her path, however, holding a pair of handcuffs ready.

"NO!" Mystery_angel801 slashed out with the sword, making a large gash in Parkur's arm.  Hissing in pain, he continued undeterred, forcing the weapon out of her hand and placing the handcuffs on her.  The sword, flying through the air, cut xXleration's cheek, revealing that a mask had been in place.

Kirbypepe (James) tore it off.  "Kid..." he said with a smile.  "Let him go.  And let my subordinate go too!"

Beastly (Hakuba) also pointed to Officer Kaoko. "He's ok too." Parkur, injured, tossed the key to bluekaitou1412 (Ran), who made quick work of Silver1412's (Jodie), xXleration's (1412), and Officer Kaoko's (Officer Tome) handcuffs.

"Don't bother," he said. "They are the evil ones."  Cheesus (Makoto) and shihokudo (Asami) went over to help miakakiri, who was laying down, sobbing.

Eric, watching over all of this, breathed a deep sigh of relief.  "It's finally over..."

April 8, 2011 - 3:45am

Chernabog was suddenly picked up by the neck and thrown to the ground.  Eric, with a murderous rage in his eyes, bore down upon him. "I believe these are yours," he said coldly, motioning to the rest of the group.  Akonyl (Pisco), breva (Akemi), and Tanner-kun (Vodka) were thrown to the ground next to him, silent.  With a growl, Eric angrily whispered in Chernabog's ear: "Get the hell out of my Kingdom."

"You can never get rid of us! We'll always be here!" Chernabog started to laugh maniacally.  "You can't have the happy endings without the evil! I'll be back, Mickey! Just you wait!" And in a flash, he vanished.

The group blinked once.  Then again.  Looking at Eric, then at each other, then at Eric again, they all said: "Mickey?!"

Smiling, Eric turned to face the group.  Snapping his own fingers, the group watched him slowly transform....

[spoiler=Eric's True Form]Image[/spoiler]

"Gosh, thanks everyone! He's been a thorn in my side for far too long..."  Chuckling, Eric raised his hands, saying to the group, "Let's try this again, shall we?"

April 7, 2011 - 4:00am

Sweating heavily, you wake up, unnerved from your most recent nightmare.  It all seemed so real: the blood spilled all over… Bows and arrows…  And, of course, the Devil himself, Chernabog...

End of Mafia 24: Disney After Dark

Town wins!
Last edited by Edogawa4869 on April 28th, 2011, 10:11 am, edited 1 time in total.
Yugi Moto wrote:Oh, shipping is where you take two characters from a T.V. show, who aren't romantically involved in any shape or form, and then you force them to become a lesbian couple by drawing vivid and gratuitous fan art of them for about six months, before you move on to some other show. Lather, rinse, repeat.
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Re: Mafia Round 24: Disney After Dark (Subscription Phase)

Postby Vylash » April 1st, 2011, 11:52 pm

When is this round starting? (please say Wednesday or Thursday)
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Edogawa4869
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Re: Mafia Round 24: Disney After Dark (Subscription Phase)

Postby Edogawa4869 » April 1st, 2011, 11:53 pm

I hadn't quite decided, actually.  I could make it then (it'd probably be Thursday). :)
Yugi Moto wrote:Oh, shipping is where you take two characters from a T.V. show, who aren't romantically involved in any shape or form, and then you force them to become a lesbian couple by drawing vivid and gratuitous fan art of them for about six months, before you move on to some other show. Lather, rinse, repeat.
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Re: Mafia Round 24: Disney After Dark (Subscription Phase)

Postby Vylash » April 1st, 2011, 11:55 pm

woo! then sign me up \o/
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Re: Mafia Round 24: Disney After Dark (Subscription Phase)

Postby Edogawa4869 » April 1st, 2011, 11:58 pm

Vacationers wrote:1. Parkur


Alright, people, I have to head to bed. :( Just please quote and add your name to the list above.  Until tomorrow!
Yugi Moto wrote:Oh, shipping is where you take two characters from a T.V. show, who aren't romantically involved in any shape or form, and then you force them to become a lesbian couple by drawing vivid and gratuitous fan art of them for about six months, before you move on to some other show. Lather, rinse, repeat.
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Re: Mafia Round 24: Disney After Dark (Subscription Phase)

Postby Abs. » April 2nd, 2011, 12:09 am

Vacationers wrote:1. Parkur
2. Abs.
Your opinion is always requested in Abs.' Random Polls of Whenever
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Re: Mafia Round 24: Disney After Dark (Subscription Phase)

Postby Commi-Ninja » April 2nd, 2011, 12:11 am

Abs. wrote:
Vacationers wrote:1. Parkur
2. Abs.
3. Commi-Ninja
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Re: Mafia Round 24: Disney After Dark (Subscription Phase)

Postby Akonyl » April 2nd, 2011, 12:12 am

the similarity between your intro blurb and the round 13 one is amusing :P

1. Parkur
2. Abs.
3. Commi-Ninja
4. Akonyl

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