SAMT: Round 11 - Mafia Historical Statistics Table up until
Posted: August 10th, 2010, 10:01 pm
Mafia Historical Statistics Table
[center]Includes up until Round 11
[/center][center]Includes up until Round 11
Username | Player Count GM Count Total Played | Town Count Town % | Times Won Winning % Weighted Ratio
1
pofa | 7
1
8
| 6
85.7%
| 6
85.7%
3.85
2
Callid | 5
1
6
| 3
60.0%
| 4
80.0%
3.03
3
Schillok | 8
0
8
| 6
75.0%
| 6
75.0%
2.95
4
Xcommando | 8
0
8
| 6
75.0%
| 6
75.0%
2.95
5
conia | 7
2
9
| 5
71.4%
| 5
71.4%
2.78
6
Akonyl | 9
2
11
| 8
88.9%
| 6
66.7%
2.59
7
Beastly | 11
0
11
| 6
54.5%
| 7
63.6%
2.36
8
mangaluva | 4
0
4
| 2
50.0%
| 3
75.0%
2.25
9
Kleene Onigiri | 8
1
9
| 5
62.5%
| 5
62.5%
2.13
10
Laurell | 5
0
5
| 3
60.0%
| 3
60.0%
1.59
11
Ctu | 10
1
11
| 6
60.0%
| 5
50.0%
1.46
12
blufberg | 3
0
3
| 3
100.0%
| 2
66.7%
1.33
13
Elika12 | 3
0
3
| 3
100.0%
| 2
66.7%
1.33
14
Commi-Ninja | 8
0
8
| 6
75.0%
| 4
50.0%
1.31
15
Holmes | 11
0
11
| 8
72.7%
| 5
45.5%
1.20
16
Bluekaitou1412 | 6
0
6
| 4
66.7%
| 3
50.0%
1.18
17
Detective Tommy | 4
0
4
| 4
100.0%
| 2
50.0%
1.00
18
xpon | 7
0
7
| 6
85.7%
| 3
42.9%
0.92
19
nomemory | 6
0
6
| 5
83.3%
| 2
33.3%
0.53
20
Paix672 | 3
0
3
| 3
100.0%
| 1
33.3%
0.33
21
Sebolains | 3
0
3
| 1
33.3%
| 1
33.3%
0.33
22
TheBlind | 3
0
3
| 1
33.3%
| 1
33.3%
0.33
23
KainTheVampire | 4
0
4
| 3
75.0%
| 1
25.0%
0.25
24
Abs. | 5
1
6
| 3
60.0%
| 1
20.0%
0.19
25
c-square | 1
0
1
| 1
100.0%
| 1
100.0%
0.00
26
Rohoph | 1
0
1
| 1
100.0%
| 1
100.0%
0.00
27
James Rye | 2
0
2
| 0
0.0%
| 1
50.0%
0.00
28
PhoenixTears | 2
0
2
| 2
100.0%
| 1
50.0%
0.00
29
ranger | 2
0
2
| 2
100.0%
| 1
50.0%
0.00
30
xGinx | 2
0
2
| 1
50.0%
| 1
50.0%
0.00
31
Chekhov MacGuffin | 1
0
1
| 0
0.0%
| 0
0.0%
0.00
32
Yurikochan | 1
0
1
| 1
100.0%
| 0
0.0%
0.00
33
Sakina | 2
2
4
| 1
50.0%
| 0
0.0%
0.00
* Note that people who have played fewer than 3 rounds immediately get a Weighted Ratio of 0
* The new Weighted Ratio formula was thought out by Callid. It ended up being
(Win percentage)2 x (((Number of games played or GMed)-3)0.5+3)
Fancy That!
There are three things I wanna touch on:
(a) As you can see, I decided to go with Callid's formula. Why? Well because I thought it worked pretty well. However, the community hasn't really reached a conclusive decision as to what the Weighted Ratio should be -- and there have been some disagreements on the matter, -- so I (hopefully with your help) am taking action to find the ultimate WR formula. I think we should discuss possible WR formulas in this topic (or wherever you wanna do it.) Also, if you have an idea for a formula (or have had an idea,) please state it (or point it out for me) and in my next topic I'll make a neat poll where the entire Mafia community can decide upon it. I'll try to explain as much as possible about the candidates when I do that, so people can make an informed decision. Hopefully, we'll reach a nice agreement and we'll have our WR for the future (that's not to say that it won't change in the future; it actually probably will.) Oh, and thanks for your help to everyone that contributed and that will contribute. You guys are awesome

(b) Callid: As you can see, I used your original formula, and not the insanity that was your latest one. I tried the latter, and I really didn't feel that the results made a lot of sense. Some people that had barely played ended up way at the top; it was weird. Maybe I did something wrong? I don't know. I included my attempt at it in the Excel file, so feel free to check it out if you want. That is all ^^
(c) I know round 11 ended a long time ago. I was going to make one big update with round 11 and 12 because I was in Europe at the time round 11 ended. We all know what happened with round 12, however, so that was impossible. Sorry I took this long, though.
- Download the Excel File: http://www.megaupload.com/?d=DRXO9YRP
- Previous SAMT: http://forums.dctp.ws/viewtopic.php?t=3842.0
PS: If you're in the table you're immediately cool. If you aren't you're immediately uncool. Such is life.