Abs. wrote:Nerf the town! Nerf the town!

As long as it's an equal across-the-board nerfing, I do think that's what we should be doing, so we can try to add in less BO as well.

And yeah, my toichi suggestion was ages ago and not even fleshed out / thought about much so I'd suggest against putting him in for now.

Anyway, for detention: Rather than make it the end of the phase, make it happen the same time as House Arrest (or, directly after). The last thing we need is more exceptions, so grouping abilities up would help with that.
The SI for stakeout could be a day ability, yeah.
as to the suggested hindering ability for camel/jodie: I don't really see any inherent problem with the stake-out ability other than perhaps its strength, so I think it's better to think about fixing it rather than throwing out new abilities until we find one that sticks.
Though, if it's given to Tequila, that might work. Would it replace frighten or would he have "frighten OR hinder"?