Mafia Round 35: Horror at Hogwarts (Starting this Friday/Saturday!)

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What time suits you best?

5:00am EST
2
9%
7:00am EST
3
14%
6:00pm EST
5
23%
1:00am EST
10
45%
Other: Please specify
2
9%
 
Total votes: 22
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xpon
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Re: Mafia Round 35: Horror at Hogwarts (Town Wins)

Post by xpon »

Actually..... Jd use 1 way that we rarely used. he do anything to ensure his side to win this round. making a sacrifice. but the things that leave a bad taste in our mouth is that teh one who get sacrificed dont know a thing about this.

once, i am BO. chianty. and willingly to be lynched in day 1 so my fellow BO can blend more nicely.... but i do will get hurt if i was killed as a sacrificed lamb without my knowledge.....
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Re: Mafia Round 35: Horror at Hogwarts (Town Wins)

Post by Dus »

Jd- wrote: If that's the calculation that you want to make, I'll gladly concede it to be a fair one. For me, the 66% comes from there only being three possible outcomes from the lovers being successfully lynched if they are all equal commodities. They aren't equal if you factor in how to get to that point (which would be your point, no doubt) but to me that didn't matter since I had planned to kill the lovers whether they were Black Org or not. Somehow, I turned out to be right with my targeting anyway. Everyone knows math is the bane of my existence, and yet the game worked out very much so in our favor... Maybe I should reconsider the entire subject!
Yes, it is. Slight mistake on my part thoug, you knew one townie (i.e. yourself), so the calculation would be (16/22)²=52,9% assuming you knew the number of BOs, otherwise the number would not be as exact, but it would still be about 50%. That is if you don't take into account that the probability of actually lynching a BO/town pair is lower. That's better odds than any other random lynch but it is a plan that is more likely to backfire than not. This is not the calculation I want to make, it is the only correct one. Yours is just plain wrong, math is not something that is up for debate. And there is still no reason for letting the lovers live after that, other than milking them for information. Unless there has been another rule change I am unaware, BO/town lovers want to kill everyone else. Town was already at an advantage, they'd have no reason to help you expand on that.
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Re: Mafia Round 35: Horror at Hogwarts (Town Wins)

Post by Jd- »

Dus wrote: Yes, it is. Slight mistake on my part thoug, you knew one townie (i.e. yourself), so the calculation would be (16/22)²=52,9% assuming you knew the number of BOs, otherwise the number would not be as exact, but it would still be about 50%. That is if you don't take into account that the probability of actually lynching a BO/town pair is lower. That's better odds than any other random lynch but it is a plan that is more likely to backfire than not. This is not the calculation I want to make, it is the only correct one. Yours is just plain wrong, math is not something that is up for debate. And there is still no reason for letting the lovers live after that, other than milking them for information. Unless there has been another rule change I am unaware, BO/town lovers want to kill everyone else. Town was already at an advantage, they'd have no reason to help you expand on that.
Let me share with you the only figure that mattered, for us anyway:

The amount of Borg players still a threat at the end of the game? Zero.

As others have agreed with me on, living in jail is better than dying outright for a faction such as the lovers. One of them was still town and we could use their help. It's as simple as that--the town could benefit from them and I, personally, wanted to save them to help them and also wanted to take on the resulting challenge. If you don't like that, that's simply too bad. I could have easily gone through with the original plan and proven I was Yumi beyond any doubt when a Black Org member (two, as we came to know) and their lover was lynched from a list that I provided (cryptically) on Night 1. The Black Org in general should be grateful I did not, to be honest, because we likely could have figured out your team far more easily than we eventually did. Though, to be fair, we didn't even need the guaranteed proving of a townie in the end.

Now, as I said before: The plan did work. A Black Org member was found (two, as we would soon learn). If the lovers hadn't cooperated (or pretended to), the town would have obviously re-lynched them on Day 2 if I hadn't stopped that from being the case. It wasn't (as I've said a few times now) the ideal course for a typical town player to take, to try to turn a Black Org member and their lover to our side. But, I, personally, wanted to help them out. If I at any point thought it would jeopardize our chance to win, of course I wouldn't have continued to introduce the added challenge of having both lovers in jail at the end of the game. Yet, not only was my promise seen through even when their true nature was uncovered, I was directly responsible for finding Lynz, Eve, mystery, pofa, and Parkur.

Math may be the bane of my existence (something I've never made any secret of, and something you so kindly bolded for us), but taking down the Black Org apparently isn't. Given the outcome of the game, I suppose math really wasn't all that important in the end. If it were, maybe things would have been different?

You guys played a good game and it was a fun one. I look forward to observing the next round!
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Re: Mafia Round 35: Horror at Hogwarts (Town Wins)

Post by pofa »

Abs. wrote: The game would have been so much more... interesting... if I hadn't died on N1 >:D
Yeah, sorry about that Abs., especially since you don't play too often. D: I was actually interested in what you were going to do, but we thought (for some reason I can't remember now) that you, xpon, and Jd were allied on N1 and we wanted to break that up. It turns out we were wrong about that anyway, so we might as well have left you alive.

*hugs* Kill me on N2 next time to have your revenge. Or PT, since it seems like it made her even madder than it made you. Or if you're both BO you can do it together. :x
Last edited by pofa on November 23rd, 2011, 5:47 pm, edited 1 time in total.
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Re: Mafia Round 35: Horror at Hogwarts (Town Wins)

Post by PT »

pofa wrote: If you're both BO you can do it together. :x
Pretty sure I had more to say about your post than to comment on this line, but my brain is still working on this one. :P

(I wouldn't kill you on N2, pofs. :P)
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Re: Mafia Round 35: Horror at Hogwarts (Town Wins)

Post by pofa »

PhoenixTears wrote:
pofa wrote: If you're both BO you can do it together. :x
Pretty sure I had more to say about your post than to comment on this line, but my brain is still working on this one. :P

(I wouldn't kill you on N2, pofs. :P)
*hugs*

*expects to be killed N1 instead. :x*
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Re: Mafia Round 35: Horror at Hogwarts (Town Wins)

Post by Jd- »

pofa wrote: but we thought (for some reason I can't remember now) that you, xpon, and Jd were allied on N1 and we wanted to break that up.
Hmmm... That would've been a great team, now that you mention it... Just, dunno if that'd ever happen.
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Re: Mafia Round 35: Horror at Hogwarts (Town Wins)

Post by Dus »

I think the reason was that Abs. told everyone to send him roles we definitely aren't and apparently that's a tactic the two of you have previously used in MM.
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Re: Mafia Round 35: Horror at Hogwarts (Town Wins)

Post by PT »

Dus wrote: I think the reason was that Abs. told everyone to send him roles we definitely aren't and apparently that's a tactic the two of you have previously used in MM.
I... don't remember that ever being used in mm. o.O I haven't played every single game, but I've been around for most that Jd- and Abs have played...

And I'm pretty sure Jd- was wondering why Abs used that tactic anyway, could be wrong though.
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Re: Mafia Round 35: Horror at Hogwarts (Town Wins)

Post by Dus »

I think the bO board isn't around any more but that's what I remember.
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Re: Mafia Round 35: Horror at Hogwarts (Town Wins)

Post by KangarooGirl »

yeah sorry I just wiped it, but iirc it was because they thought that Jd- and Abs were going to ally and wanted to stop that. Not because it's a tactic they've used previously.
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Re: Mafia Round 35: Horror at Hogwarts (Town Wins)

Post by Jd- »

Abbles & Jd-: Broskis 4 lyfe.
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Re: Mafia Round 35: Horror at Hogwarts (Town Wins)

Post by xpon »

Jd- wrote: Abbles & Jd-: Broskis 4 lyfe.
hey... count me in... Image
xpon is so cute...
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Re: Mafia Round 35: Horror at Hogwarts (Town Wins)

Post by Raiden »

Spoiler: Fixed 'typo'!
Jd- wrote: Abbles & Jd-: Bronies 4 lyfe.
Fixed!  :D
Anyway, to stay on topic (for a change... ;p), this Mafia game looks really fun. I followed this round from start to finish, and although I do not know all the rules--just skimmed them :P, it did catch my interest. If there's going to be another one of these in the near future, I might join (and die a gruesome death on night 1 :-X). :)
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Re: Mafia Round 35: Horror at Hogwarts (Night 1!)

Post by Abs. »

Abs. wrote: I think we're at the halfway point of Night 1? Just in case something happens to me, or you're looking to blame someone for poisonings, I'd like to indicate here that:

Kleene, IU, vittor, pofa, Stop, and xpon

have replied to my appeal in a more-or-less following-directions sort of way.

At the most I think 1 of them might be BO :-X
You see, I was right about this.

And the one I had in mind was indeed pofa due to how the PMs went. :)
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