While I'm fine with the lovers leaving a will, I think (as kleene suggested in the BO pms at one point iirc) that perhaps lovers should be required to tell all the hints that they're giving out with the wills, so the GM can accurately edit it without accidentally missing one or two (like the sherlock=anokata one).
breva:
1. I am a jerk.
2. What did I do to warrant a random Night 1 interrogation when Akonyl, conia, and PT were standing right there?
Funny thing is that I had interrogated you on Night 1 too. XD I had a feeling you're BO, but then you were slandered. That's why I didn't vote for you. :-\
O.o You interrogated me and I never even knew it. That feels...creepy. I seem to have been a popular choice this round.
@breva: You played really well with your role. D: You got both me and Dus just from one interrogation. They just didn't listen to you.
Of course you wouldn't know about it. But I didn't think you'd be slandered.
pofa wrote:
@breva: You played really well with your role. D: You got both me and Dus just from one interrogation. They just didn't listen to you.
I have to agree. But it still caused you to be killed. (And if you hadn't told me xpon would have survived as well). And your telling me that you weren't me actually threw us of for a while.
We don't make mistakes. We have happy accidents.
Remember: A thin paint will stick to a thick paint.
Akonyl wrote:
While I'm fine with the lovers leaving a will, I think (as kleene suggested in the BO pms at one point iirc) that perhaps lovers should be required to tell all the hints that they're giving out with the wills, so the GM can accurately edit it without accidentally missing one or two (like the sherlock=anokata one).
Akonyl wrote:
While I'm fine with the lovers leaving a will, I think (as kleene suggested in the BO pms at one point iirc) that perhaps lovers should be required to tell all the hints that they're giving out with the wills, so the GM can accurately edit it without accidentally missing one or two (like the sherlock=anokata one).
I'd suggest to do it for every will. Since I almost missed the transparent part and would just have copy pasted it normally :x And the GM is sometimes focused on planing a phase-change and misses some hints *cough* :x
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I wonder how so many townies managed to get themselves killed by APTX so quickly...
Still, seeing it from my side, 8 BO were just too many. Many of the previous rounds showed this already, so why Kleene decided for such a high number in a game where the BO just got a major boost for many of their roles (and after a game which was won by BO as well) seems a bit odd for me.
We didn't stand much of a chance. I mean, it is nice for the BO to be able to blend in better and find roles easier, and slander more people and so on, but at the same time their number of starting member had to be lowered as well.
Especially since if townies have no time to play the game their votes are just lost. For BO their character will just be controlled by their teammates.
And well, we finally had another BO-town pair. I wonder how they got exposed, but I imagine Eisuke to be very useful when trying to stop the BOs actions. Trying to reason with the BO is a bad idea as we can see.
I admit I wasn't very active this game. But being Kir there was not much I could do. Maybe I should be grateful that I was not the target of an interrogation.
And I should have listened to that feeling that Akonyl was BO, like I suspected. But at that point it was already too late to make another lynching mistake based on a feeling.
Akonyl wrote:
While I'm fine with the lovers leaving a will, I think (as kleene suggested in the BO pms at one point iirc) that perhaps lovers should be required to tell all the hints that they're giving out with the wills, so the GM can accurately edit it without accidentally missing one or two (like the sherlock=anokata one).
I'd suggest to do it for every will. Since I almost missed the transparent part and would just have copy pasted it normally :x And the GM is sometimes focused on planing a phase-change and misses some hints *cough* :x
true, but it's less a problem for other peoples' wills I'd say, because a plain BO member (hopefully) won't sell out other BOs intentionally, just like a townie won't sell out townies. The only side that has no problems selling people out is the lovers, because once they die they have no chance to win the round.
Schillok wrote:
I wonder how so many townies managed to get themselves killed by APTX so quickly...
Still, seeing it from my side, 8 BO were just too many. Many of the previous rounds showed this already, so why Kleene decided for such a high number in a game where the BO just got a major boost for many of their roles (and after a game which was won by BO as well) seems a bit odd for me.
We didn't stand much of a chance. I mean, it is nice for the BO to be able to blend in better and find roles easier, and slander more people and so on, but at the same time their number of starting member had to be lowered as well.
Especially since if townies have no time to play the game their votes are just lost. For BO their character will just be controlled by their teammates.
And well, we finally had another BO-town pair. I wonder how they got exposed, but I imagine Eisuke to be very useful when trying to stop the BOs actions. Trying to reason with the BO is a bad idea as we can see.
I admit I wasn't very active this game. But being Kir there was not much I could do. Maybe I should be grateful that I was not the target of an interrogation.
And I should have listened to that feeling that Akonyl was BO, like I suspected. But at that point it was already too late to make another lynching mistake based on a feeling.
I agree that 8 BO was a lot; I totally didn't expect to get Dus. But it's also true that Edo was screwing us over and would have continued to do so if we hadn't killed him ourselves--he was the one responsible for no one dying on Night 3. And by the end he was lying about what he'd stolen from people, so if we'd listened to him we'd have run out of APTX more quickly.
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Schillok wrote:
I wonder how so many townies managed to get themselves killed by APTX so quickly...
Still, seeing it from my side, 8 BO were just too many. Many of the previous rounds showed this already, so why Kleene decided for such a high number in a game where the BO just got a major boost for many of their roles (and after a game which was won by BO as well) seems a bit odd for me.
We didn't stand much of a chance. I mean, it is nice for the BO to be able to blend in better and find roles easier, and slander more people and so on, but at the same time their number of starting member had to be lowered as well.
Especially since if townies have no time to play the game their votes are just lost. For BO their character will just be controlled by their teammates.
And well, we finally had another BO-town pair. I wonder how they got exposed, but I imagine Eisuke to be very useful when trying to stop the BOs actions. Trying to reason with the BO is a bad idea as we can see.
I admit I wasn't very active this game. But being Kir there was not much I could do. Maybe I should be grateful that I was not the target of an interrogation.
And I should have listened to that feeling that Akonyl was BO, like I suspected. But at that point it was already too late to make another lynching mistake based on a feeling.
I agree that 8 BO was a lot; I totally didn't expect to get Dus. But it's also true that Edo was screwing us over and would have continued to do so if we hadn't killed him ourselves--he was the one responsible for no one dying on Night 3. And by the end he was lying about what he'd stolen from people, so if we'd listened to him we'd have run out of APTX more quickly.
But we had been suspecting him pretty much from the start anyway, given how suspicious the two of them were behaving and stuff.
We don't make mistakes. We have happy accidents.
Remember: A thin paint will stick to a thick paint.
Schillok wrote:
Especially since if townies have no time to play the game their votes are just lost. For BO their character will just be controlled by their teammates.
And well, we finally had another BO-town pair. I wonder how they got exposed, but I imagine Eisuke to be very useful when trying to stop the BOs actions. Trying to reason with the BO is a bad idea as we can see.
to be fair, all of the BO this round handed in their own lynch votes, so I'd imagine at least several of the townspeople were just not voting due to laziness, not time restraints.
The pair got exposed first off, by xpon saying who he made the possible lovers. We also got some information from Yuriko, and we used this to set up Edogawa to think that I was going to kill kain (when we were really going to have a random member kill a random townie). We investigated "Edogawa protects Kain" and got a true result for the confirmation, along with being told that kain somehow knew she was going to be killed. Unfortunately, I was chosen as the random killer, so when kain discombobbed me we didn't get a kill anyway.