Akonyl wrote:
Kleene Onigiri wrote:
Kir/James
I think Kir is good with the special investigate. But people won't use betray so often then (just if they dunno what to investigate).
Not sure if it's necessary, but maybe changing it so, that Kir can use special investigate and Betray every night. Since Kir can get to know the same role in the BO in a row too.
But then, James would be pretty lame with just special investigate, when Kir can use 2 abilities at night. Dunno what to give James then? Special Investigate 2? But on the other hand, Kir has the interrogation result "BO", meaning a higher risk. So, it would be ok to let her be able to do both abilities while james black will keep just special investigate.
I don't particularly think James needs to be given much more tbh, because of the whole "kir=BO" thing like you said. But if he does need to be given more, perhaps he could be told which FBI roles are in the game, rather than just how many?
Yeah. That's why I think just making Kir stronger and leaving James like he is is better

But the idea of who exactly of the FBIs are in the game sounds good. But, in case vermouth disguises as him again, it could be too good for the BO? They would know if they have to poison Camel or Jodie. Or if they have to watch out for Akai.
Vengeance/Revenge
Vengeance from Akai is still not being used usually, since Akai is rarely being lynched D: He usually get's killed before that by the BO :x
Revenge from the Snipers on the other hand is used a lot. Especially since they can use it when lynched or arrested. Which makes them maybe too powerful now that they have stake-out/observe too. So, maybe reducing revenge on just lynch? Or lynch and normal arrest, without House search. Or the other way round, just injures lynching and house search, and normal arresting won't injure the police officer?
Anyway, I thought Vengeance could be similar to revenge then. That Akai will injure someone when being lynched and will also injure the one that killed him during the night (even snipers). He just won't injure someone when he was APTXed.
For that, the snipers will injure while lynched and successfully house searched. But won't injure an officer when they arrest them in the normal way (normal arrest).
I agree with having it injure on house search but not arrest (as if house search is always > arrest, why have arrest on megure/shiratori anyway?)
I gave them arrest, because they can loose house search when the house search fails. Still, if it fails, they can still use the normal arrest afterward.
As for Akai, I'm fine with that, however I would recommend that he has to choose between bone-breaking and vengeance during the night, so that he has to choose between protecting someone else from sniping (bone-breaking) and or hurting whoever attacks him (vengeance), and can't do both.
I dunno. I think if he has to choose, everyone would do vengeance and never use bone-break (or almost never D:) Similar to special investigate and betrayal. Even tho betrayal sounds good, people would rather use special investigate D:
And to get the right target to protect is hard. And then to be lucky and getting the sniper in that phase makes it even harder D: Tho not impossible.
And yeah, to take down the current snipers, you always get a townie injured. So at least normal arrest shouldn't get the player injured. And arresting them correctly will be hard then anyway.
Same with Akai, in case we up his vengeance. Just APTX will hinder his ability, which would also be hard, I hope XD.
As for giving Pisco another ability, that seems like it would be good, as he doesn't do a *whole* lot atm. Also, if you just wanted to have him stay on the whole "erase" thing, you could make it so that when he APTXes people, he steals their wills (just like when he kills someone) instead.
Well. I think if you can choose the BO roles you can have, then pisco, even with a good ability like erase, he will be one of the last BOs that will be chosen. And abduct would be like xpons "I tell you 1-3 roles not in the game". Just that abduct will be usable from night 2+
Also, if you give out less BOs, then the BO roles themselves have to be good enough so that the Town doesn't have it too easy.
Edogawa4869 wrote:
*has been thinking for about three minutes* What about some type of subpoena action?

Still not sure if it'd work, but I thought I'd just throw it out there...
For eri? XD or a police? xD
PhoenixTears wrote:
The Lovers: the idea of having objectives for them to meet in order to win (rather than having to make sure everyone else dies) seems like a good idea, though I dunno how that would work in the actual game. If they're added in, it should be a set goal for every BO-Town pair/every game, then it's the same across the board and we don't have to worry about the random stuff or wonder what exactly they're trying to do.
Well, it would be fix when it's "get the overall player amount down to 1/3". Which is basically, "Survive long enough!" And if you add the "kill certain players in the game", then the lovers also have too plan things out and not be passive and try to be lucky and not getting killed :x
I can't think of anything else :V Telling them to kill certain roles would reveal them that those roles are in the game (and be good for APTX)
Dus wrote:
I like random stuff.

Depending on how hard that aim is to achieve it should be announced though.
Maybe Eri could find out whether someone has committed a crime, without being told what crimes they are?
How do you plan that? "Player A did a crime"?
Could backfire in case the only crime left would be killing :V
But I still think there needs to be 1 more healer/First aider D: Since Kobayashi and Araide are fast to find out with stealing :V Or in case 1 dies, the other one will be obviously the other one left D:
Dus wrote:
Akonyl wrote:
As to how to implement it, just make it another night ability?
That's treated the same as interrogate, so she can blend in better. Maybe take away one of her two current abilities so she's not overpowered?
But that could bee to powerful with the house search combination D:
You plan in revealing a player, right? D: